SorcerySearch your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.
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Jarad's Orders Discussion
12 hours ago
5 days ago
Yo! saw your post on le reddit.
I think you have too much going on here, you need to take one theme and REALLY roll with it :D While EDH is the place to run the jank combos and do interesting things, a lot of a deck is focused on consistency. The more jank your idea, the more consistency you need to run. Consistency is like Card Advantage, Tutors, Filtering, recursion engines, etc.
First thing's first: You're running too few manasources, add a few more basic lands. I tried to playtest and the hands I got had 1 mana source!! That's gonna lead to greedy hands, and all kinds of problems that boil down to your deck not running like it should. With no artifact mana, and only a splash of ramp ( + + ) you need to run more lands! I suggest 40, and then a few more pieces of ramp such as + + or + for filtering. Additionally, you can and should run a Sol Ring, and perhaps Thran Dynamo for doing mutliple things a turn when devotion doesn't matter. Wood Elves is not good in EDH. Artifact Mana will work better with Glissa, the Traitor than some of the mana weenies you have.
Next up, you're running a metric shit load of creatures, leaving you very open to removal/boardwipes.Here's the creatures I think you should cut: Wood Elves, Sangromancer, Cunning Lethemancer, Farhaven Elf, Myojin of Night's Reach (hes alright but only for the discard imo), Sadistic Hypnotist, Sakura-Tribe Elder. I think the land searching creatures can be more powerful with what I suggested above. Nath of the Gilt-Leaf triggers her own ability so make sure whatever extra discard you run is STRONG. The discard can also be stronger by using Mind Twist (banned 1v1), Cabal Conditioning, Dark Deal (triggers discard but people won't hate you as much), Sword of Feast and Famine etc.
Since you run black I think you should get some recursion going. Phyrexian Reclamation can enable you to play those cheap elves when you need a board state again. Necromancy + Animate Dead are nice because you can get someone else's NASTY creatures. Finally Dread Return works!
Next up, you have like 1 tutor and like no card draw. This means you have to play your hand and off the top of your library. Black has some great options with + for card draw, and Beseech the Queen + Demonic Tutor + Vampiric Tutor + Diabolic Tutor + Dimir Machinations + Increasing Ambition while green has Green Sun's Zenith + Tooth and Nail + Defense of the Heart + Genesis Wave. For Green black you have Jarad's Orders. Artifacts can cover some of the card draw with Mind's Eye, but black card draw is so strong, and the tutors you have available to you are UNREAL, so use them!!!!
Using the tutors will help you get the cards you NEED to win. You probably already have a good idea of what your best creatures are, so you want to get them when your hand/board suggests them. Top decking a tutor is a lot better than top decking the card you need in 5 turns.
In essence, you need to get rid of some of the filler cards and stick to your main theme. Use tutors to ensure that your main win comes out strong, and recursion to make sure important pieces don't escape from you. It looks to me like the best thing you have is making lots of Elves, and giving them +1/+1 counters. 97% of your creatures should be synergized with either being an Elf, giving +1/+1 counters, or just straight up so good that it's winning you the game ie Sheoldred, Whispering One.
1 week ago
If the Traumatize is in your deck for self milling purposes, I would recommend cutting it. Mass self milling is a bad idea, it leaves you really open to graveyard hate and more often than not it screws you up mana wise too, meaning its only good late game. And at that point it's underwhelming. You're better off running cards like Jarad's Orders and Buried Alive which let you dump just the required creatures you're after.
1 week ago
Gitaxian Probe digs, peaks, and fuels delve for the cost of two life. Strip Mine deals with greedy mana-bases, and kills things like Cabal Coffers, however, it is kind of pricy, and maybe Ghost Quarter or Tectonic Edge would be better here. Jarad's Orders gives you both a Tutor and an Entomb, both of which are great. Putrid Imp gives you a discard outlet.
2 weeks ago
What I would take out:
2 weeks ago
I feel like Pathrazer of Ulamog doesn't make the most sense, since he costs so much mana in a format as fast as modern. Ambush Viper and Rakshasa Deathdealer out of place here, as well. Some creatures you could consider putting into their place are Varolz, the Scar-Striped+Death's Shadow, and Boneyard Wurm. Some dredge cards such as Golgari Thug might also help you out. Some other cards that seem clunky/slow to me are Jarad's Orders, and Treasure find . With how many cards you have that involve creatures in graveyards, you may just want to cut them for more creatures. In terms of lands, you may want to consider Woodland Cemetery instead of Jungle Hollow, and maybe Golgari Rot Farm. Having untapped lands in modern is incredibly important.
In terms of sideboard help, I'd pretty much scrap what you have and go with something like this: 4x Duress (you know, blue), 3x Dismember (decks like Splinter Twin), 2x Creeping Corrosion (Affinity), 2x Gnaw to the Bone (Burn/Heavy Aggro, 1x Golgari Charm (stuff like elves), 1x Relic of Progenitus (other graveyard matches), 2x Murderous Cut (just kind of awesome). Or something like that. Sorry, haven't played budget Golgari in a while. :P
Really cool deck! Hope these suggestions are helpful!
2 weeks ago
Here is some of my suggestions:
Aegis of the Gods works wonders in Karador, as usually this deck will draw so much gravehate. If they can target you your grave can't be exiled, plus the hexproof is attached to a creature so you can recur it.
I would get some more abusable ETB triggers along with sac triggers to refuel your graveyard, things like Disciple of Bolas and Fleshbag Marauder work immensely well. To further take advantage of this i'd put in Dictate of Erebos and Grave Pact.
2 weeks ago
I'd go +4 Grisly Salvage, -4 Diabolic Tutor. On turn 4 you want to be casting ooze, and you have 8 cards that dig 5 deep into your library if you add Grisly Salvage, and also Jarad's Orders as a more effective tutor, the chances of you NOT finding one is pretty slim. Grisly Salvage is also cheaper and more effective if you have Necrotic Ooze out.
Also, what is Fallen Angel doing? Maybe it should be something that will win you the game on the spot if you make infinite mana with + like Molten-Tail Masticore. You should have enough creatures in the 'yard since the Devoted Druid, Morselhoarder, and Molten-Tail Masticore are all graveyard fodder, so you would only need 2 more creatures. As a bonus, he gives your ooze regen too.
|Avg. draft pick||1.33|
|Avg. cube pick||11.3|
|Commander / EDH||Legal|
Printings View all
|Return to Ravnica||Rare|