Jarad's Orders

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

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Set Rarity
Return to Ravnica Rare

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Jarad's Orders

Sorcery

Search your library for up to two creature cards and reveal them. Put one into your hand and the other into your graveyard. Then shuffle your library.

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Jarad's Orders Discussion

Araganor on The Cult of Reanimation

2 weeks ago

OK round 2 of advice.

In general, run more creatures if possible. They can be reanimated, can block, be sacrificed, can be tutored with Worldly Tutor, and count in the graveyard for a variety of cards. Take something like Shriekmaw or Nekrataal over Doomblade, it's going to help you more in the long run I think. Also get some guys that blow up artifacts/enchantments like Reclamation Sage. You don't want to have to scoop to a Rest in Peace

Life's Finale makes Living Death better for your opponents. I get that you want to try and reanimate their creatures, but I feel like the theme isn't being supported enough for this card to be worth it over a cheaper board wipe. I only count 3 cards that can reanimate creatures from other graveyards. In my opinion you should either cut Life's Finale, or push the reanimation theme more. If you need another cheaper board wipe try Black Sun's Zenith or Crux of Fate. Actually board wipes in general are better in edh so try to run more of those and less spot removal, since your deck doesn't tend to have much of a board presence early on and stuff being dead is good for you anyway. Since Recurring Nightmare is banned in edh, you can cut that and try some other reanimation spells like Animate Dead, Corpse Dance, or Shallow Grave instead.

I don't like Quicksilver Amulet, your dudes just aren't fat enough for this to be worth running over something that ramps you or fills up your graveyard. Besides, you want stuff in your yard, not your hand. Alternatively, get some bigger dudes in your deck so it's worth it.

When it comes to card advantage in EDH, you usually want to try for engine-type cards over one shot effects (unless those one-shots are really strong). To me it feels like you are thinking too small, running one-shot effects like Pilfered Plans that only draw a card or 2. Get some value trains going! Fortunately, you are in blue and black, the value kings. For drawing/looting, consider spells like Phyrexian Arena, Skullclamp, Rhystic Study, Mind Unbound (potentially dangerous but hey you have a Laboratory Maniac), Monastery Siege, Unfulfilled Desires, Compulsion, and Magus of the Bazaar. For one shot draw: Fact or Fiction, Recurring Insight, or Stroke of Genius are good options for refilling.

For kill spells, you want versatility: Grave Pact, Crux of Fate, Putrefy, Toxic Deluge, etc.

The confluence cycle has some crazy good cards: Mystic Confluence, Wretched Confluence, and Verdant Confluence are all very flexible and powerful. Worth considering.

Also more dredge cards would be excellent. Stinkweed Imp, Golgari Grave-Troll, Golgari Thug, and Life from the Loam are all great engines for your deck. If you do include Life from the Loam that enables retrace cards like Raven's Crime (not great, but is decent in 1v1s and is an avenue for self-discard) and Worm Harvest (pretty good alt-wincon after a big self-mill, or just use them as fodder for sac engines). Dredge in general is an awesome effect for a deck like this. It can replace ANY draw, not just the one at the beginning of your turn. This gets kind of ridiculous with something like Compulsion in play: "1U, mill 6 if a Stinkweed Imp is in your hand".

I see a small token subtheme, but it's not really where I think it should be. You have a few cards like AEther Mutation and Saproling Symbiosis, but they are pretty unreliable. I do like Awakening Zone though. I would add more creature based token generators like Ant Queen, Myr Battlesphere, Deranged Hermit, Hornet Queen, or Avenger of Zendikar. Notice that these are great to reanimate or exile with Mr. Mime, as well as feeding the other token strategies you want in this deck.

Here are some other cards that would be great in your deck:

Cards I would cut starting off:

  • AEther Mutation - slow, and not really worth it
  • Saproling Symbiosis - relies on you already having a board state, this is the definition of a win-more card
  • Tempt with Discovery - 4 mana for one land is not worth it, you don't have any lands that are that important to fetch, so if nobody takes the offer this is basically a bad Explosive Vegetation
  • Progenitor Mimic - fun ability, but maybe not where you want to be (your call)
  • Dimir Charm - there are better things you can be doing with 2 mana
  • Rise of the Dark Realms - I know I recommended it before but it honestly just seems like a more expensive Living Death since you're only really focused on self-mill. It is fun and splashy though.
  • Abrupt Decay - there is a lot of stuff in edh that costs more than 3 mana, you are going to find this decent at best and completely useless at worst

That should be enough for now

CRKFIEND on Gravedigger

2 weeks ago

Thanks for checking out my build. I figured I'd return the favor. I like what you have going. I would try to remove the Golgari Charm and Tribute to the Wild. My reasoning is that they don't work well with the commander. Meren wants to either play creatures from the graveyard, or return them to hand. So why not try some Artifact/Enchantment removal on a stick? Caustic Caterpillar has been a bomb in my meren build. Coupled with Acidic Slime, Viridian Zealot and Terastodon it seems like a good fit. Buried Alive and Jarad's Orders have been absolute bombs in my build as well, you might want to try them out. I'd probably cut Master of the Feast or Ghoultree too, I like the cards, but I feel Meren isn't their best fits.

+1 to you buddy.

BoozyBlastoise on Meren and the Dead Guys

4 weeks ago

Viscera Seer is pretty incredible! I'd give it a try if you get a chance. Not sure about your budgetary constraints, but Sheoldred, Whispering One and Phyrexian Arena are great ways to accrue an advantage. I've been hugely impressed with Death Cloud in Meren as well, but your deck may not produce enough bodies to really take advantage of it. Jarad's Orders I think is a must-have. Good luck!

Turn8ScornfulEgotist on Gravedigger

1 month ago

You really need more ways of putting stuff in your yard without having to sacrifice it, due to the high CMC of your creatures, so Nyx Weaver, Jarad's Orders, Deadbridge Chant and Commune with the Gods would help. With mill and high cmc creatures, Vigor Mortis, Zombify, Animate Dead, Necromancy, Ever After and Seasons Past are all good.

Better sacrifice fuel would be Awakening Zone, Bitterblossom, From Beyond and Nissa, Voice of Zendikar, which let you cheaply feed stuff to Victimize, Mycoloth, Fleshbag Marauder and Blood Bairn. Other cards that synergize with sacrifice include Deathreap Ritual, Black Market, Blood Artist, Zulaport Cutthroat, Westvale Abbey  Flip, and Catacomb Sifter.

I don't think Eater of Hope, Cloudthresher, Overwhelming Stampede, Dark Ritual, Great Oak Guardian, or Master of the Feast are good enough for the deck, and some better reanimate targets would be Verdant Force, Rune-Scarred Demon, or It That Betrays.

GregorinWoefin on In Death Life: Varolz EDH

1 month ago

cameronhawk2Hi! So I want to start with thanking you for all the suggestions, I am always looking for tip and support :). On that note though, I do already have a sacrificing deck where Savra, Queen of the Golgari is actually my commander so I was looking with this deck to kind of stay clear of sacrificing with this deck. Just because when I make a deck I like to kind of have a theme, so I won't be taking some of your suggestions.... for THIS deck, but I will look into it for my Savra deck :). I am just weird like that lol.

In regards to the Deadbridge Goliath, Slitherhead and Drudge Beetle, Varolz, the Scar-Striped will make their scavenge cost cheaper and I want the Slither and Beetle in for low cost creatures at the start of the game. Rather Varolz doesn't actually make the cost cheaper but adds another scavenge ability to them which is their converted mana cost. BUT! I am actually looking into getting Death's Shadow and Eater of Days (however Phyrexian Dreadnought is just too expensive for me to reasonably purchase at this point), they are actually in my maybeboard just because I don't own them and won't be getting them until at least next month.

I will definitely look into Meren of Clan Nel Toth as well! Looks fun. Unfortunately about the Entomb it is the same thing as with the Dreadnought, just too expensive. I did put in Buried Alive and Jarad's Orders as cheap alternatives however. I might look into Regrowth as well just because it is cheap but otherwise I think I am fine with graveyard return cards. I have Grim Discovery, Dread Return, Creeping Renaissance, Nature's Spiral, Life from the Loam, Animate Dead, Treasured Find, Deadbridge Chant as well as a few creatures that bring either other creatures or land back to my hand from the graveyard.

I think you are right though. I don't really need the Primal Vigor and I need more full board removal. Currently my only Black Sun's Zenith is in another deck but I will get another one since they are not expensive and I have a Gaze of Granite I will put in as well.

Thanks for all the tips and advice!

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