Spire of Industry

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any colour to your mana pool. Activate this ability only if you control an artifact.

Price & Acquistion Set Price Alerts

AER

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Spire of Industry Discussion

NapoleonBonaparte on Lantern Control

1 week ago

Hey! I've been on a budget my whole life so I maybe able to offer some help!

With your budget in mind I would replace the 4 Glimmervoid with 4 City of Brass. Adding another "pain land" may cause you some slight issues in some matchups but this change will save you about $48. You could also consider some combination of other pain lands such as Llanowar Wastes and Underground River which I've seen a couple lantern list before Spire of Industry was printed. Those extra pain lands could replace Darkslick Shores which is a pricy card now. Also, to offset some of the life loss you could also add another copy of Inventors' Fair which would also give you access to another tutor.

Also some budget considerations that might help without modifying the decklist include buying lightly played or moderately played cards instead of near mint copies. I do this myself and it quickly adds up to big savings. Also, you could wait to buy cards when they are marked down, SCG does different sales every week and you maybe able to find the cards you need for a bit cheaper. Also, look for promotions by companies. I know that channelfireball is currently offering $25 store credit when you spend over $100. You can find the promo code on the homepage of their website.

The suggested changes and some careful shopping should get you within your spending budget. I hope I've offered some helpful advice. Good luck and happy building!

LordCade on Budget Affinity

2 weeks ago

love this, very similiar to my original version of affinity i ran before upgrading to the main build, maybe throw in someSpire of Industry since they arent too expensive and can really help with mana fixing

ShreddedByCrows on Mathas EDH - A Real Pain in the Neck (Get it?)

2 weeks ago

SenseiRamen Here I come again! I'm glad some of my suggestions were helpful, I hope you're doing well with this version. It seems really cool, well done. :)

I tried a Mathas, Fiend Seeker's deck on my own those last week, with some cards I had left on my collection (so it's far from being optimized), and it's been a hell of good fun. I love the dilemma it causes on the game's state as even if you aren't the greatest tread everyone will play around your decisions and beware your control tools. This commander has surely a lot of serious potentials to exploit.

Before anything else, let me excuse myself for a mistake, I hadn't understood the interaction between the Kulrath Knight and Mathas at first sight... gosh, it's just insane! I really have to give a closer look at those cards I've nearly never seen. That's well thought!

Let's see now what we can improve once again. The etb sub-theme you choose to explore is definitely interesting, and as it goes I would suggest you replacing some creature over 4 mana cost (in order to make the Sun Titan even more reliable) with smaller ones with powerful etb effects. You could maybe, for the example, run something like a Bone Shredder, a Fleshbag Marauder, a Shivan Emissary (nice card but it will only trigger if you play it from your hand. The same is true for the Gatekeeper of Malakir, which is not a good idea there as its mana cost it 3B), a Duergar Hedge-Mage, a Ghitu Slinger (meh card though, the Bone Shredder is like...thousand times better), a Tooth Collector (delirium seems complicated to trigger, so I don't know if it could be that great), a Tidehollow Sculler, a Mesmeric Fiend, etc. I will give you further replacement's ideas for some of those.

Speaking of creatures around 3 manas, you could also play Kambal, Consul of Allocation, which is powerful and flavorful in a political meaning. For more cards with a cruel synergy with Mathas, you could even consider playing the Rampaging Ferocidon.

You may give a try to the Panharmonicon, or even to the Conjurer's Closet, if you do some changes this way, but I can't assure you it'll be that effective. The Cloudstone Curio, that I already suggested you in my first message, is certainly better (but a little more expensive), as it combines absurdly well with Tetzimoc, Primal Death and actually better with cards with Echo (if you decide to go for the Shredder).

Another really good option to never run out of removals is the creation of a Sunforger package. It generally consists of playing Mistveil Plains and something like 7-8 targetable removals. If you bought the Markov EDH deck (which contains Mathas), you could add in the Teferi's Protection (absurd and unfun card, but it's just so strong that you'll always appreciate it). I will, if you're ok with investing in just one card, replace Ob Nixilis Reignited with a Scroll Rack. If you plan to go to some Battlebond's drafts, try to get a Land Tax. It's certainly not a necessity if you play in a casual group, but it will give your global deck a lift - Scroll Rack / Land Tax interaction is what makes the Boros decks viable, as you play black in addition to those colours, you should be able to generate an excellent consistency between draw / ramp / control.

As it stands, you play the Rocky Tar Pit with only basic lands tutorizable, so it's basically just an Evolving Wilds that etb tapped. ^^' Smoldering Marsh and Canyon Slough are both affordable and very good for budget decks. If you decide to invest in a Scroll Rack or get the chance to get it by trading, Madblind Mountain is also a nice option as it enables you to re-shuffle a band hand in your library and to draw a brand new one.

A few suggestions (including replacement ideas) :

  • Duergar Hedge-Mage IN > Cataclysmic Gearhulk OUT (the CG (worst abbreviation of all times) is interesting, but most of the times it will put you in really uncomfortable situations. You play a bunch of artefacts and enchantments, so you'll often end sacrificing too many cards to inverse the course of the game. I understand the idea that it enables you getting rid of your opponents' enchantments/artefacts... but they can choose which one they keep so it's not even that good in the best scenarios.

  • Bone Shredder IN > Fountain Watch OUT (Having protection for your cards is always great, but the FW feels just way too weak. It's expensive to cast and have a minimal impact on the board state. It doesn't offer you any interaction with your other cards that can justify it... you will just prefer something that offers you more control on the game and which works well with Sun Titan.)

  • Cloudstone Curio IN > Ambition's Cost OUT (Draw is pretty important in this kind of deck, so why did I chose to cut the Ambition's Cost? It's not a bad card on its own, it's even fairly good tbh, but I feel you just don't need it. With Mathas' ability, Phyrexian Arena (and maybe later Scroll Rack), you're still gonna draw a lot of cards - you won't need it. The Cloudstone provides you with a powerful grip for the late game. Being able to recast your etb tread is just insane.

  • Scroll Rack IN > Indulgent Tormentor OUT (Again, the Tormentor is not that bad... but it's not that great either. It's slow and understated. Most of the time, your opponent will just pay the 3 life needed, if the Tormentor doesn't die to any blast since then. The Scroll Rack is godlike but I could understand your reluctance about the investment it symbolizes. Go for a Sunforger in this case (honnestyl I'll play both of them in a optimized list).

  • Land Tax IN > Bonfire of the Damned OUT (The Bonefire is strong, but it only gains a miracle cost if it's the first card you drew this turn. It's not that unreliable but it's still is a bit. I will prefer an effective and sure board clear over it. You will find one just there below ^^)

  • Fire Covenant IN > Void Winnower OUT (The Winnower is surely a funny card. It's big, it locks a bit the game and gives you the initiative... but I think that in an optimized decklist you just don't need it. It competes for a slot with cards that synergizes better with Mathas, so that's why I would cut it.)

  • Sunforger IN > Orzhov Signet OUT

  • Teferi's Protection IN > Swamp OUT

  • Canyon Slough IN > Unknown Shores OUT

  • Smoldering Marsh IN > Vivid Crag OUT

  • Forbidden Orchard IN > Mirrodin's Core OUT

  • Mistveil Plains IN > Spire of Industry OUT

  • Madblind Mountain IN > 1xMountain OUT

Terminate is also a powerful card to consider with Mathas, but I can't actually find which card to cut for it. I hope those suggestions will be helpful, let me know how does it evolved and worked out! Have fun brewing, mate. :)

Brainstormer on Daretti, Artifact Boy

2 weeks ago

I would also like to see what other lands could fill the spot of the tron lands in this deck. I rarely if ever assemble tron and there are many other lands that I could play in this slot. Clear favorites include The Tabernacle at Pendrell Vale, Bazaar of Baghdad, and Mishra's Workshop, but I am looking for lands that aren't as expensive. Lands such as Lotus Vale, Barbarian Ring, Ghost Quarter, Mutavault, Spire of Industry, Balduvian Trading Post, Gemstone Caverns, and lands like Keldon Necropolis or Blighted Gorge are all replacement options. Anyone have experience running these lands in a more competitive environment and have any tips?

Todespudel on Voltaic Constructs - Updated!

3 weeks ago

Oh I forgot to mention, I tried your deck with Spire of Industry instead of Horizon Canopy and Skeleton Shard as an engine for lategame card advantage.

And you don't have to sac your manabase for draw, instead you can use it for more activations of the shard, the walkers or to bring bigger ballistas in.

Worked fine for me

KingZamiel on Saheeli Can Brawl Too!

4 weeks ago

Hey Thor_Naadoh, I checked out your deck and left a comment and upvote! It's pretty nice!

Anyways, Endless Sands was always meant to be a placeholder until I could get Spire of Industry or Inventors' Fair, and I knew how underwhelming that card is overall.

I had to look over my deck to see why the Gateway wouldn't fit there, and I realized that I had nearly no legendary permanents or 5+ cost artifacts to really make use of it, so thanks for pointing that out!

Open Into Wonder was supposed to be a way to deal some extra damage (either with some Thopters or Golems once I got a few pumped out) while drawing some free cards, but I can see how situational that is.

Between your suggestions/deck, and some brawls I played in over the weekend, I'll be updating my deck again to reflect what I've learned. Thanks!

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