Glen Elendra Archmage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Modern Masters (MMA) Rare
Eventide (EVE) Rare

Combos Browse all

Glen Elendra Archmage

Creature — Faerie Wizard

Flying

, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.

Persist (When this creature is put into the graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Glen Elendra Archmage Discussion

Last_Laugh on Wizgines

1 week ago

Ok, first get Chaos Warp in here. It's your only real answer in Grixis for problematic enchantments like Rest in Peace and Solemnity . Consider everything after this to be good advice but optional unlike that first suggestion which really is a must.

Glen Elendra Archmage , Vindictive Lich , and Spark Double would all like a word. Especially Spark Double... copy Marchesa for double dethrone and they protect one another, it's gross!

Talisman of Indulgence , Talisman of Dominance , and Talisman of Creativity are all excellent here.

A few more boardwipes couldn't hurt either. Consider Last One Standing and Jokulhaups .

Feel free to check out my list for ideas. It's not tribal but it's one of the top rated Marchesa lists on this site. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa To Love Them

Lokotor on Marchesa, The Black Rose - Primer

2 weeks ago

jeannieboef

Currently my deck wins through combat damage after a battle of attrition. The game plan being to control the board by recurring my creatures for value while keeping my opponents from progressing with cards like Grave Pact , Glen Elendra Archmage , and etc.

You could easily include any of the various Mikaeus, the Unhallowed combos if you'd prefer a combo win while only making minimal changes to the deck.

there's plenty of room for something like the Dramatic Reversal Isochron Scepter combo.

Kiki-Jiki, Mirror Breaker and Zealous Conscripts would both be good on their own and also obviously combo together.

veryangry on

1 month ago

Glen Elendra Archmage would be good, it just costs 5 for the first counter. why duplicant over something like swords?

Hi_diddly_ho_neighbor on Fae Trickery

1 month ago

Very interesting running so few creatures. I like it though. +1 from me.

Have you considered any of the following:

Glen Elendra Archmage - A faerie and re-usable counter magic all in one

Marchesa's Decree - You are a pillow fort deck making the Monarch mechanic very strong. This can also be used politically by letting an opponent through and then letting everyone else fight over the monarchy.

Skullclamp - The best card in any deck playing tokens.

Notorious Throng - Makes faeries and can give you an extra turn

Dire Undercurrents - This is pretty spectacular when paired with Bitterblossom and your commander.

Archetype of Imagination - Turns off your opponents flyers and also counts as an enchantment.

Lastly, Meekstone - Your fairies are small, even after being pumped a bit. This could be fantastic for locking opponents down. The same could be said for a board wipe like Fell the Mighty .

Happy deck building!

Last_Laugh on Is this your card? Street-magician Muldrotha

1 month ago

Crystal Vein and Cephalid Coliseum are both really good lands here.

Mystic Remora and other cumulative upkeep cards like Elephant Grass can be all-stars here.

Glen Elendra Archmage and Siren Stormtamer make for a great counter package in Muldrotha.

Pernicious Deed 100% needs a spot.

Feel free to check out my list for inspiration. It ain't cheap but it's one of the top rated Muldrotha lists on this site. Upvotes on any of my decks are appreciated. Muldrotha's Madhouse - No Infinite

Takermania on Kraj

1 month ago

So, I like the ramp. Definitely looks better and will allow you to play Kraj sooner. Let's talk about card draw. Fathom Mage is a must-have as you get to draw a card for free every time you put a +1/+1 counter on it. Sage of Fables is good as it lets you cash in your counters for cards. Not quite as good as Fathom mage, because you have to pay for the ability. Path of Discovery pulls double duty by giving your creatures counters AND smoothing out your draws Bred for the Hunt is also an effective and free source of card draw.

Moving onto getting counters on things and protecting them

Durable Handicraft and Retreat to Kazandu are great options for easy ways to get counters on things Hardened Scales can lead to some really silly things, though admittedly, it is a little pricey Sporeback Troll can save your team or specific creatures, assuming you have the mana Counterspells are also useful for stopping a boardwipe Glen Elendra Archmage is fantastic as putting a +1/+1 counter on it negates the -1/-1 it gets from persist, meaning you can just keep using the ability Mystic Snake and Frilled Mystic are also good options as they are creatures as well If you want to be mean, you could put in a Trygon Predator to help shut down artifacts and enchanments. Speaking of which, you might want to consider Bane of Progress for that purpose Overall its looking good though!

SleeplessPr1nce on First Attempt at Commander

2 months ago

You're on the right track for sure, you just need to focus in on what you want to do and cut the stuff you don't need. First, I would cut all the pirate cards; treasure tokens are great but cards like Prosperous Pirates are slow and inefficient, even for edh. Ruthless Knave is fine, but the rest are dead weight. You also don't need them for Revel in Riches to work; Torment of Hailfire can yield the same results under the right circumstances. I would also cut Archaeomancer , Saheeli's Artistry , Kaya's Ghostform , Grave Betrayal , Awaken the Erstwhile and Vraska, Relic Seeker ; you just don't need them.

Sultai is all about value, and Muldrotha is really just a big fat value engine, so the question to ask yourself is: "what can I get the most value out of for the least amount of effort?" Cards like Baleful Strix , Sidisi, Undead Vizier , and Acidic Slime can work wonders in Muldrotha. You can also run Siren Stormtamer and Glen Elendra Archmage to lock down your board state.

I would switch out Glaring Spotlight for Arcane Lighthouse if possible. Satyr Wayfinder instead of Elvish Rejuvenator , you want stuff in your yard, not at the bottom of your deck. If you can afford them, Waterlogged Grove and Nurturing Peatland would yield some good value. And finally, I don't know how strict your play group is about color symbols, but technically you can't play Kaya, Bane of the Dead in here. Edh follows a strict adherence to color identity, and Kaya having white mana symbols in her cost technically means you can't play her with a BUG commander. If you really want to play her, I would clear it with your play group first, although I think you'd be better off running Kiora, Master of the Depths instead.

Hope this helps.

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Glen Elendra Archmage occurrence in decks from the last year

Modern:

All decks: 0.03%

Commander / EDH:

All decks: 0.05%

Blue: 0.19%

BUG (Sultai): 0.66%