Contamination

Contamination

Enchantment

At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.

If a land is tapped for mana, it produces (Black) instead of any other type and amount.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Contamination occurrence in decks from the last year

Latest Decks as Commander

Contamination Discussion

RNR_Gaming on Top Cards From Strixhaven

5 days ago

Curious as to what everyone thinks about the new set both power wise and flavor wise. Just for fun rate your top 5 picks for the most powerful cards and top 5 picks for flavorful/favorite cards. Of course they can over lap.

Honorable mentions

All of the magecraft cards...cause we all know Chain of Smog is going to be a thing.

Plumb the Forbidden - aristocrats players are going to love this! However, I'm not sure what the floor is for this card; the ceiling is very high though.

Fervent Mastery - well 4 or 5 mana is a bit steep at sorcery speed but god dang that's a lot of value RNG aside.

Powerful

(This isn't in any particular order)

1) Rushed Rebirth - it doesn't even have to be you own creature! I see this going into any Birthing Pod /Evolution deck that can run in aswell as just being a snap include in things like Meren and Muldrotha. Hell, any BG deck will probably want this if they're running creatures.

2) Galazeth Prismari - now I know some of you are thinking this is just a worse version or Urza but this dragon still has a strong bit. Having red in its' color identity opens us up to shenanigans with Dockside Extortionist . Also, it can break parity with cards like Winter Orb which I'm sure if you've played against that type of strategy you know how infuriating it is.

3) Beledros Witherbloom - essentially a "free" spell at the cost of 10 life. Makes token fodder for things like Contamination but it's that untap "all" lands you control once each turn that's got my gears turning. Now, I doubt it'll outclass frog but it definitely opens golgari up to some big mana ridiculousness. Honestly surprised canal coffers hasn't spiked.

4) Ecological Appreciation - card is just value town city but we already have other similar cards that don't see much play. This just looks very breakable.

5) Solve the Equation - it's a tutor!

Favorite Cards

1) ink sheild - I love the art and love that it's a proactive fog! I hope for more cards like this in the future.

2) Yedora, Grave Gardener - they just keep printing cool things to verse 5 for, for Yisan. Granted I think this belongs in the 99 of decks that can blink lands but it's a very cool design space.

3) Rushed Rebirth - I just think this card will set up some really interesting plays

4) Shadrix Silversquall - so one of my favorite play styles in casual is king maker and the alternate art is just awesome

5) Magma Opus - obviously not a fan of this in commander but I can see this being super busted in a pioneer deck with fat caster mage - Torrential Gearhulk even though pioneer is dead at my lgs :( still think it'd be a lot of fun.

zAzen7977 on PHYREXIAN DOOMSDAY - K’rrik Combo (cEDH Primer)

2 weeks ago

Profet93, thanks for the +1 and your comment! You bring up some important points.

I’ve optimized the deck for Tainted Pact . I can use it to search for any particular card I need at the moment to complete a combo, since I only have 1 of each card in the deck. If I can steal an opponent’s Thassa's Oracle with Praetor's Grasp (which is more likely than not if an opponent is running blue), then I can cast Tainted Pact , naming a random card not in the deck, and exile my entire library for the win. I can also set this up with Doomsday , as I explain in the primer.

I considered Contamination , but the creature sac requirement prevents me from keeping it in play for long, since I run only a few creatures. Infernal Darkness accomplishes the same objective but I can keep it around a turn or two as necessary by paying life during my upkeep with K’rrik. The goal is to protect myself for at least 1-2 turns while I assemble a combo. You are right that Defense Grid is more effective during the early game, but this build is designed to win asap, and I rarely ever reach the late game where this becomes an issue.

You are also right that Drag to the Underworld is a lesser removal spell compared to others. However, in this build I mulligan aggressively to ensure that I can cast K’rrik within the first 1-3 turns. With K’rrik on the field I meet Drag’s devotion requirement, so I only have to pay 4 life and 0 mana with K’rrik to destroy any creature. Hero's Downfall requires at least 1 colorless mana to cast. I’m thinking in terms of speed, since each mana I have should go towards the 3 mana I need to cast Bolas's Citadel once I pull off Doomsday . So I would rather pay 0 mana to kill a creature with Drag and save my mana for Citadel.

Profet93 on PHYREXIAN DOOMSDAY - K’rrik Combo (cEDH Primer)

2 weeks ago

+1

Why do you have a bunch of non-swamps, you're not running field. Perhaps I'm missing something?

Thoughts of swapping defense grid with Contamination ? Very similar but contamination helps you more IMO. While grid is symmetrical and can be bypassed more easily in the late game, contamination mostly hurts your opponents. They can use rocks and dorks to bypass it, but their cradle/nykthos will be shut off and it makes your colorless lands tap for black. The upkeep cost can be easily done with gravecrawler and another zombie

Drag to the underworld < Hero's Downfall /most black removal.

ObIviom on Endrekh Sahr

3 weeks ago

Well, a good classic card for storm decks is Aetherflux Reservoir and you aren't running a Bolas's Citadel which imo is too good to pass up. Also some bombs in this deck is Endless Cockroaches , Cloudstone Curio , Ayara, First of Locthwain and Priest of Gix . Demon's Disciple and Plaguecrafter are also good cards, can't have too many Fleshbag Marauder effects.

I also enjoyed playing Painful Quandary , Smokestack , Descent into Madness Bitterblossom and Contamination when I built Endrek Sahr, Master Breeder and Tergrid, God of Fright  Flip would probably fit here too.

This commander I used as a sac stax deck with a storm win con, Exsanguinate is another win con you can use for this deck.

Good luck, hope your play group keeps playing with you haha

Profet93 on Eternal Darkness

1 month ago

MystikSwordzManZ +1

Infernal Darkness - On theme, counter bait, used for 1-2 turns to

Contamination - Similar to above but shuts off coffers/nkythos as well as opposing cradles, nkythos, etc.... synergy with Reassembling Skeleton

Imp's Mischief - Redirect targeted removal, draw, extra turns, etc... Super utility to protect your commander and more!

You say its a control deck but with an infect commander at helm. You still need to lower your avg cmc to be playable. Cutting your more expensive non impactful cards for more draw and interaction will go a long way in both lowering your avg CMC as well as streamlining your deck. If you want ideas on cuts or more additions, lmk.

Profet93 on Relics of Fear

1 month ago

MLS91

Beacon of Unrest works as decent, reuseable utility

Add fetches for crucible of worlds and rings

Why not add a Sensei's Divining Top , since you already have ring + basalt, it will let you draw your entire deck. It's also good on it's own, moreover, its better with fetches

Thespian's Stage > Cabal stronghold - You don't run enough basics, nor is stronghold easy to activate. Copying coffers or an opposing utility land such as cradle, field of the dead or your own deserted temple. The utility shouldn't be overlooked

Since you're playing deathcloud, you should consider Infernal Darkness and/or Contamination - Bitterblossom/trading post + Contamination = Fun. Infernal darkness, like contamination, is counter bait and at the very least stalls you a turn or 2. Do not that contamination shuts off coffers (as well as opposing cradles, etc...) while infernal darkness does not

Imp's Mischief - Protect your commander by redirecting targeted removal as well as targeted draw, targeted extra turns, etc...

Liliana's Triumph > IMO Go for the throat - Hits multiple opponents with a sacrifice clause and you also have 2 liliana's!

Another idea can be adding Necropotence to help break parity. A sadistic idea, would be adding Possessed Portal . Do note it says each end step, combined with necro, you will win if they have no answers and cannot kill you

Diabolic Revelation - Highly underrated. X=7 is ok. X=8 is good. X=9+ is great. Given you have all this ramp through artifacts and coffers, this should not be overlooked

Potential Cuts - Unearth, Dreamstone and Sheoldred, the former doesnt seem impactful enough while the latter 2 are too costly for what it does

Do you have enough artifacts for Metalworker? What is the point of vault of whispers?

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