Holy Day

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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Holy Day


Prevent all combat damage that would be dealt this turn.

Icbrgr on Filibuster (deck challenge)

1 month ago

Oh as soon as I saw the title I knew EXACTLY what this deck was about lol +1

I ran this wincon in a Turbfog shell... Holy Day, Dawn Charm, Ethereal Haze, Kami of False Hope, Batwing Brume, Pariah.... good times


5 months ago

I've been working on my own version of this set, and I gotta say you made some great choices.

Some suggestions:

Otherwise, I love it, and I'll be using some of this in mine!

Stardragon on Card creation challenge

7 months ago

Blessing of the Heavens

Enchantment-Aura 2


Enchant Creature

Enchanted creature gets +1/+2 and Prevent all combat damage that would be dealt this turn.

A mash up of Holy Strength and Holy Day

Make a creature call Icefang, of the Howling Winds and hmmm make it a snake or a cat

kamarupa on Killing You Softly With My Infinite Sacrifice

1 year ago

MortisAngelus - overall, this looks pretty good to me. If it were my deck, I'd be looking for 6 cards to cut to make room for 2-3 removal, 2-3 draw/tutor, and 2-3 counter/protection spells. Rest in Peace is in too many sideboards. I'm sure there are plenty of other threats, too. I feel like if I can devote at least a few slots in a deck to those three (removal, draw, protect) utilities, it's much easier to have an effective sideboard.

Cards below are just off the top of my head and should be considered as examples and standards.

removal: Path to Exile / Oblivion Ring

draw/tutor: Sign in Blood , Mastermind's Acquisition

protection: Ephemerate , Gods Willing , Holy Day , Riot Control

Final concern: Anafenza, Kin-Tree Spirit is Legendary, so 4x might not be great?

CaptainToll on Hurr Durr Slow Game

1 year ago

I only have not included Insurrection , because it was a "throw stuff i have lying around together deck". But you are right, it fits 110%. And Holy Day is perfect. I like cheap, situational, but therefore impactful cards such as this one :)

MagicMarc on What, Exactly, is Wrong with …

1 year ago

I think it's funny that someone is defending WOTC not reprinting Intervention Pact with the reason being that it sucks in a thread about What is Wrong with White.

Design is What is Wrong with White.

When creating the Pact cycle, someone at their offices actually thought that Intervention Pact is good enough to share a cycle and design space with Pact of Negation . Or good enough to be in the same group with it. And then a whole group of people in design, R&D and the approval process also thought the same thing.

The sad part is that a card like Holy Day is probably a much better card overall and in more situations.

TriusMalarky on What, Exactly, is Wrong with …

1 year ago

Intervention Pact has the text box " : pay on your next upkeep or lose."

Lone Missionary is a far better card in Modern and Legacy, where it and aggro decks exist, and Arashin Cleric isn't too bad in Pioneer.

"But it's good in commander!!!!1!" Nope. It's probably hitting one token, or one of the creatures Hoofie buffed, or their commander one time. Let's see what does much, much better: Fog , Holy Day , Clinging Mists , Blinding Fog , Arachnogenesis and Teferi's Protection , most of which are unplayable and the best are, well, Teferi's Protection is pretty good because white doesn't get much else.

Compared to Pact of the Titan, which is Bonebreaker Giant except it has flash and you don't have to pay for it immediately.

It's like comparing a Frito to draft chaff. One shouldn't be in your deck, and other's life purpose is to be destroyed.

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