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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Moment's Peace
Instant
Prevent all combat damage that would be dealt this turn.
Flashback {{2,G}} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
legendofa on I need help coming up …
2 months ago
Rhonas the Indomitable's combat restriction and activated ability strongly support a stompy-style deck. I'm not trying to dissuade you from building the deck you want, but I do suggest at least considering other indestructible options like Anara, Wolvid Familiar + a partner, Nylea, Keen-Eyed, or Toski, Bearer of Secrets, each of which offers a different dynamic in addition to indestructibility. Neyith of the Dire Hunt can be played as mono-green if you want to lean into the fight angle, and Kogla, the Titan Ape is another potential commander there.
TurboFog can be built in mono-green. Aside from the Fog effects like Moment's Peace, Sunstone, and Tangle, cards like Arboria, Elephant Grass, Silent Arbiter, and Crawlspace restrict attacking options. Orbs of Warding and Witchbane Orb offer more protection. Heroic Intervention should be a given if you have access to one, and there's a good number of instants that grant single-target protection. You're going to want to draw heavily, so look at artifact-based draw, top-deck searching like Commune with the Gods or Vessel of Nascency, and Sylvan Library, Harmonize, and Greater Good.
Green's win conditions are heavily based around creatures and attacking, and that's only gotten more true in recent years. Helix Pinnacle works as an alternate win con for a slower game, and artifact combos are always applicable.
SteelSentry on Pattern Recognition #269 - Hidden …
3 months ago
I'd like to shout out, in the same vein as the frog, Moment's Peace and Prismatic Strands. One Fog is annoying, but if you're trying to pick your target for your cat holding 5 swords, you're probably not going to go after the guy that not only screwed up an earlier combat, but has another one locked and loaded, face up on the table.
Also, Constant Mists is back-breaking for some opponents in my Erinis, Gloom Stalker deck.
Head CoIIector on
Hedrons
6 months ago
@skwyd77 I've never had an issue with getting the needed mana, but green is a lot of protection here. Moment's Peace is literal protection and Eternal Witness is protection against losing entirely from not being able to hit the wincon.
Grind on
Aunt Kathy's Keyword Soup
10 months ago
Cool deck. Looks fun!! Seems like Odric, Lunarch Marshal could be good. Would run over a less impactful card like maybe tomb robber.
Also have you considered running some fog type effects? Like Moment's Peace might be good.
Grind on
Big Mana
10 months ago
Cool deck!!!
Given you have crucible of worlds, surprised not to see the Ramunap Excavator and like all lthe forest fetches, Verdant Catacombs, Prismatic Vista, etc.
Also, if helix is the win con, seems like you want Seedborn Muse and maybe a way to tutor helix. Maybe Planar Bridge or Planar Portal.
You might want Constant Mists or Moment's Peace in case someone tries to kill you!!
Also i feel like Worldly Tutor is an auto include to fetch that nyxbloom ancient.
Anyway awesome deck hope you like the suggestions cheers and have fun!!!
Spell_Slam on
GU Turbo Fog
11 months ago
Moment's Peace is the best fog card in Pauper. This should definitely be in your deck.
Muddle the Mixture is a relevant counter that can also tutor for fogs, life gain, card draw or silver bullets from your sideboard. I think it's an important card. 2+ copies is worth it.
Any card draw that doesn't net you card advantage is not working at its best here. There are a few exceptions, but if you are spending a card every turn to Fog until you win, you will run out of cards quickly.
Other card draw spells I really like are Pieces of the Puzzle, Preordain, Ponder and Impulse. The last three are only cantrips, but they let you see way more cards which is very useful.
With that in mind, I would highly recommend Accumulated Knowledge and/or Frantic Inventory. They only cantrip at first, but afterwards they are very efficient at instant speed. Bonus points if you can discard or mill your first one.
Quandrix Campus can easily replace Simic Guildgate.
I would not worry about decking out. Increasing your deck size will only make your deck more inconsistent. You can't deck out if you loop your Stream of Thoughts.
Some easy cuts for your deck I think would be Peek, You Find the Villains Lair, Glacial Grasp, Sapphire Charm, Snap and Spell Pierce. You could probably also shave 2-4 lands, depending on your comfort with the idea.