Portal to Phyrexia

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Portal to Phyrexia

Artifact

When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.

At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.

seshiro_of_the_orochi on Affinity for Rubber Chickens (Chiss-Goria EDH)

3 months ago

Idoneity: Thanks for the kudos. The deck is really fun. Which artifact commander was it you were running?

Traveler's Amulet and friends are interesting, but I don't usually like going that low with lands. Then again, I like that idea. I'll have to think about that.

Welding Jar is nice, but a little too low impact.

Spiteful Banditry has the problem of not being an artifact. The nonartifact count can be an actual issue.

Portal to Phyrexia and Memory Jar are both beyong what I'd pay for a single card, but especially portal would be a great addition to the list.

Brass's Tunnel-Grinder  Flip and Ruin Grinder both are really cool and will get on my buylist.

In short: Great input, thanks a lot!

Idoneity on Affinity for Rubber Chickens (Chiss-Goria EDH)

3 months ago

Love this list. It's very silly and it's very cool. That's enough for my +1.

However, what sort of commenter would I be if I were to abstain from imparted recommendations? Tribute to the Squeaky Mister.

Imma be mindful of budget. Welding Jar is a fantastic piece of utility that furthers your affinity plan. They do substantially less, but Mishra's Bauble and Ichor Wellspring each act the same in that regard.

It's no artifact, but Spiteful Banditry poops out treasure tokens when and after it wraths.

Something I did in my artifact list to increase artifact count is replace lands with Traveler's Amulet style effects. For the same reason, I also run Wanderer's Twig, Renegade Map, Mycosynth Wellspring, and Expedition Mapfoil.

For your big squeakies, I couldn't recommend Ruin Grinder more. It's easy to slot in because it's secretly a Mountain, and it let's you draw in a pinch.

I'm sure you know Portal to Phyrexia, but I figured I'd mention it.

One of the best artifacts in the past few years is Brass's Tunnel-Grinder  Flip. It's just good. I've never been displeased with one in hand, as it always minimally replaces itself and card filters.

A final recommendation that forgoes budget concerns is Memory Jar. It's one of the best draw effects an artifact deck can muster. A one-sided, one-turn wheel is as good as it gets, especially when it's cast with affinity.

Of course, all of these suggestions are brought about by a different mind, so employ only what you see fit. You know which squeakies he likes best, so not all of these may be up to snub.

Love the deck! Stay silly!

CNG_Stream on My friends hate me

6 months ago

Adding more Karn and putting 1 copy of either of the Liquidmetal in the sidedeck would help get your combo assmbeled easier. If you are playing this deck with the idea of casual (bo1) I would advise a side deck of 7 cards for Karn to search for artifacts (default 15 for bo3). The artifacts can be something like Tormod's Crypt or similar situationally useful cards. You could also include a late game payoff to the sidedeck as well to help end the game.

Would suggest adding some kind of ramp like a 1 dorp mana producer so you can assmble your combo faster. The mana production can be either creatures like Llanowar Elves or auras for your lands like Wild Growth or if you add more "forest" subtyping to your lands then Utopia Sprawl would also work to help fix mana. To add forest dual type lands you could try to get some "shock" lands like Stomping Ground to replace the deserts, but the more budget friendly Wooded Ridgeline would aslo work. These lands would also help with your reveal lands as you could reveal these tap lands to help your land enter untapped in a pinch. Could also use the ramp spell Farseek as an option if you choose to add those to your mana base as they can be searched for with this spell and put to board.

I think your mana curve is also a bit greedy with only 18 lands while having multpile cards over 4 mana in your deck. With this mana curve you may want to be sitting around 20 lands for a more consistant draw to play your spells. Afterall the Inferno Titan is slow to the board and likely a win more card if you have your combo shutting down your opponents ability to be on board. If you want to keep land count low, then you could try adding cards like Generous Ent as your late game pay off in place of the Titan as you could cycle it to find a land and if you added the dual type lands then you could search for those if the share the land type (Radiant Grove / Temple Gardenfoil or Wooded Ridgeline / Stomping Ground). The Ent could even be brought back from the grave late game if you put something like Portal to Phyrexia in your side deck for Karn to find when you are not needing him to do something else at the time.

Fun card option if you are more on the sacrifice 1 drop creature binge, you could use the enchatment Abiding Grace to keep bringing back 1 drops or gaining life ewhen there is nothing to bring back. Not really recomended, but something I thought fit your deck idea.

Hope these help your deck idea.

theNeroTurtle on No! Sleep! Til Beastie!!!

6 months ago

Survival for this Commander is crazy!

Portal to Phyrexia would be cool.

Balaam__ on You’re Invited to Magda’s Block Party Barbecue!

1 year ago

Ooh, I haven’t seen Volcanic Spite before, Bookrook. I’ll maybeboard it right away until I have time to update the description. Same goes for Portal to Phyrexia. I really need to look through these newer sets before I fall even further behind, but it seems like there’s a new expansion every other week and it’s quite overwhelming.

Bookrook on You’re Invited to Magda’s Block Party Barbecue!

1 year ago

This deck seems to be perfectly legal for pioneer. Also, isn’t Volcanic Spite strictly better than Fire Prophecy? I would play some Portal to Phyrexias as a Treasure Chest payoff, and also as something Magda can get.

Flarhoon13 on Victor's Enchanting Resurrections

1 year ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them.

May 18, I had just won a game that demoralized my opponents, using Thada Adel, Acquisitor to cast Joseph's mana rocks, ramping into Joseph's Portal to Phyrexia.

Enter this pile. Daxos the Returned. This deck is not good. The table enjoyed their revenge. L 7-6 .538

Flarhoon13 on Thada Adel's Theft and Sea Monsters (Budget)

1 year ago

May 3, 2024 I started a new quest. Having built 52 decks, I endeavoured to play them all, in roughly the same order as I created them. May 1 6-5 Thada Adel's Theft and Sea Monsters win via Joseph's deck, on Drafna, Founder of Lat-Nam. Thada hit thrice: stole Sol Ring, Stonespeaker Crystal and then, finally, Portal to Phyrexia, which got Rich, Alan, Ella-Marie and Joe to concede 7-5

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