Hissing Miasma

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Hissing Miasma

Enchantment

Whenever a creature attacks you, its controller loses 1 life.

RiotRunner789 on Pew-pew! The not so scary voltron deck.

3 weeks ago

Side thought,

There are a bunch of Hissing Miasma effects, especially some decent ones in the last ~3 yrs.

A possible fun way to discourage people attacking you but you'd probably want to run 4-ish which would be hard to fit into your current deck.

Crow_Umbra on Does hissing miasma target?

5 months ago

Gonti, Canny Acquisitor looks specifically at triggers involving combat damage.

Hissing Miasma would trigger an additional time from Isshin, Two Heavens as One, since he looks at Attack triggers from any permanents you control.

Rhadamanthus on Does hissing miasma target?

5 months ago

No, Hissing Miasma doesn't target. An effect only has a target if it specifically uses the word "target", either in the text on the card or packed into the full rules for a keyword ability (e.g. Equip).

Are these the cards you meant to ask about? I'm just getting a funny feeling since you ask about an "interaction" but they don't seem to have anything to do with each other.

HeavenlyAxe on Uncle Istvan and the Shadow Crew

6 months ago

I dont think I'd have any card in my deck with the sole purpose of being a blocker. Id hate it every time I drew the card.

Darkness is a fog in black

Ensnaring Bridge might work if you can play around it. Your guys are small but your buffing them.

Stuffy Doll + Pariah's Shield is cute but on their own they are sort of dead draws.

Hissing Miasma is a deterrent but not a very strong one

Crawlspace limits the number of attackers

Exquisite Blood might solve the problem in another way

Mirage Mirror acts as a great deterrent that also has a lot of utility.

Marchesa's Decree give you monarch which you can always get back so thats sweet

Revenge of Ravens meh

Davriel, Soul Broker very strong

Dread

Solemn Simulacrum the best blocker lol

Not exactly what you asked for but hopefully gave you some good ideas.

Rhadamanthus on If a player attacks me …

7 months ago

If it wasn't clear from the above: this works and the other person was wrong about the Hellrider interaction. The game can only move to the next step or phase after both players pass priority over an empty stack. That means any triggered abilities that trigger during a given step have to be dealt with and fully resolved before the game moves forward. In both the Hissing Miasma and Hellrider examples, Ob Nixilis, Captive Kingpin will get the +1/+1 counters during the Declare Attackers step of combat. There's nothing in the ability or the rules of the game that tells you to wait and deal with the trigger later.

Caerwyn on If a player attacks me …

7 months ago

Situation 1 - Using Ob Nixilis, Captive Kingpin and Hissing Miasma together:

The combat phase is separated into different steps. Here, the relevant step is the Declare Attackers step. During the Declare Attackers Step, first attackers are declared through the processes set forth in the rules. As part of declaring attackers, "Any abilities that trigger on attackers being declared trigger." (Rule 508.1m).

Once the attackers are declared, the active player gains "priority"--this is when spells can be cast and abilities resolve (See Rule 508.2).

When the active player gets priority per Rule 508.2, the triggers which occurred pursuant to Rule 508.1m get put on the stack. At this point, we are still in the Declare Attackers Step.

The Hissing Miasma triggered ability will go on the stack--one trigger will be placed on the stack for each attacking creature. When each triggered ability resolves, it will cause the attacking player to lose one life.

Upon that player losing one life, Ob Nixilis, Captive Kingpin will trigger and his ability goes on the stack. When that ability resolves, it will give him the +1/+1 counter. We are still in the priority stage of the Declare Attackers Step for this entire process.

Only after every player has passed priority and nothing is on the stack will we advance to the next step--the Declare Blockers Step. It is during that step, after all the Hissing Miasma and Ob Nixilis, Captive Kingpin triggers have finished resolving that you declare your blockers.

Situation 2: Ob Nixilis, Captive Kingpin and Hellrider

Your buddy was wrong. As with above, all the triggers will occur during the Declare Attackers Step and will resolve during the priority component of the Declare Attackers Step. Ob Nixilis, Captive Kingpin's triggers will resolve before you move on to the Declare Blockers Step and get to choose blockers.

legendofa on Ob Nixilis, Captive Kingpin and …

9 months ago

As a tip, you can link card names to provide a quick reference.

[[Ob Nixilis, Captive Kingpin]]

[[Hissing Miasma]]

[[Hellrider]]

Ob Nixilis, Captive Kingpin

Hissing Miasma

Hellrider

Each creature attacking you triggers Hissing Miasma separately, creating three instances of loss of 1 life and three separate triggers for Ob Nixilis. The same thing happens when you attack with Hellraiser out; each attacking creature triggers Hellraiser independently, so Hellraiser triggers Ob Nix three times.

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