Razaketh, the Foulblooded
Legendary Creature — Demon
Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.
|Have (3)||orzhov_is_relatively_okay819 , , bustinchops|
|Want (2)||kikingo , waptdragon3|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Razaketh, the Foulblooded Discussion
1 month ago
I've not seen him played but I wouldn't build him with the expectation of being able to flip him consistently. You'll need to lose exactly 27 life and have that 6 mana available before one of your opponents knocks you out of the game. 13 damage is such an easy thing to do really. Even if they don't knock you out of the game they only have to push you off 13 life before your end step. That said there are some options for you that could really make the deck tick and allow you to get to that life total quickly.
Unspeakable Symbol, Soul Channeling, Phyrexian Processor, Infernal Contract, Plague of Vermin, Toxic Deluge, Hatred, Razaketh, the Foulblooded, Doom Whisperer, Wall of Blood, K'rrik, Son of Yawgmoth, Blood Celebrant, Vilis, Broker of Blood, Yawgmoth, Thran Physician, and Bolas's Citadel.
Some of these will just set you to 13 life, others will get you close. Things like Hatred I really like here because that could be knocking someone out of the game. Then flipping your commander and going right into drawing a bunch of cards. You'd need 11 mana to do that in 1 turn though so I'd also include black's big mana cards like Nirkana Revenant and Crypt Ghast. A number of these things are mana hungry to do in one turn. All in all I wouldn't say this is looking half bad. Some rather strong cards here at the core of your strategy.
1 month ago
Rise of the Dread Marn is a nice instant to think about if you find yourself getting wiped periodically, B to get a board is a serious effect. It's also good if your deck can generate infinite death triggers without creating a board, this can turn infiite death triggers into an army of 2/2s for very little input.
In my creature heavy build, one of the best cards to draw into is for sure Sidisi, Undead Vizier. While paying 5 mana to diabolic tutor isn't great (and I almost always sac Sidisi to her ability), getting a 2nd activation for free at the end of my turn is almost always amazing, so she's actually 5 mana to tutor for 2 cards (and gain 2 XP), and you can repeat as often as you can reanimate her. As a body, she's a 4/6 deathtouch, so she can be relevant vs bigger creatures if you can't reanimate her for some reason. I think it's one of the best effects you can find in Meren, up there with Protean Hulk or Razaketh, the Foulblooded, and generally better than the very good Final Parting.
I can't decide if I like your choice of Whisper, or if I prefer my Hell's Caretaker. Caretaker is upkeep based, which is a huge limitation, but it's also 1:1, so your board doesn't shrink. I also like Coffin Queen to reanimate an opponent's stuff, which is exiled when you sacrifice it, and that is just a tap for effect (can target your stuff too, but it also gets exiled, so I mostly hate on opponents with it).
I love how many creatures you've fit in here, lots of fodder for Meren to work with! I also used to run Mazirek, but eventually took him out because I wanted to 'win via combo' with that deck, there are definitely times you'll be happy to have Mazirek around, he's very grindy.
2 months ago
I run a nearly identical (some differences) Yawgmoth deck. I have 36 lands and 7 ramp pieces, I found playing consistently was rough with less access to mana. I would get stuck with Vilis or Razaketh, the Foulblooded in hand and only able to muster up like 6 mana until turn 11. I slotted in a couple of cycling lands for card draw to make up the difference and still have late game effects. I also threw in a Mikaeus, the Unhallowed, Victimize, Unearth, and Reanimate. The self-sac was sometimes in dire situations. I run 5 tutors between Vampiric Tutor, Demonic Tutor, Grim Tutor, Profane Tutor, and Diabolic Intent. Urborg, Tomb of Yawgmoth and Gauntlet of Power, Extraplanar Lens, and snow covered swamps are great too. Most often people don’t run many snow lands and extraplanar can double them up for you without benefitting the opponent.
3 months ago
, I suppose my situation is more specific since my pod runs a Jhoira, Weatherlight Captain Storm & a Yuriko, the Tiger's Shadow. No green, plenty of control. I'm going to keep a sideboard for these guys, and normie pods who run green. I've already sideboarded Archaeomancer's Map for Chrome Mox and Blight Mound for Opposition Agent. I'm typically running up against pieces like Winter Orb, Tangle Wire, Null Rod, Cursed Totem, Grafdigger's Cage which I think we can get around by running a bit more removal. Thinking of swapping out Knight of the White Orchid & Loyal Warhound for more rocks but that'll drop our creature count. Also, while I loved Razaketh, the Foulblooded before, it's really difficult getting him out through hardcasting. I had him twice in hand and would've much rather had a cheaper sac outlet, ramp or fodder. Last night I lost to Thassa's Oracle, Demonic Consultation 3x which can be pretty infuriating once you've built up a board state and have no answers. I'm thinking Grand Abolisher to protect our pieces when we're going to combo off. Hushbringer since we don't have many etb effects and she's fetchable. Angel's Grace similar to our Teferi's Protection so we don't insta lose. I don't want to run too many off flavor hate pieces but it seems like they are towards me, thoughts?
3 months ago
Curious how you have Razaketh, the Foulblooded in there with your playgroup rules. I'd say any ninja deck would need an Equilibrium to keep things going back to your hand. I have a couple more options like that in my Satoru deck, though I went a bit jankier than you did.
4 months ago
Thanks for the excellent suggestion TypicalTimmy!! I haven’t seen Mudslide in years, I completely forgot it existed. Great stax piece! I will have to make room for it somehow. It proactively neutralizes weenie/token swarms, which is something this deck has a problem with. I usually have to use Balefire Dragon, Steel Hellkite at X=0, or a board wipe to deal with swarms.
I’m running Magus of the Moon in place of Blood Moon right now, because I can use Cavern of Souls to protect Magus from counterspells, and I can sac’ Magus to Razaketh, the Foulblooded when I’m tired of the effect. At least one form of Blood Moon is quite useful against all non-red decks, as most cEDH decks run primarily nonbasic lands, so I wouldn’t drop the effect completely. But Magus plus Mudslide, that’s a nasty lock!
4 months ago
So, I've been scouring scryfall researching this commander.
Auto includes budget permitting
Blightsteel Colossus - kill target player seems good
Jin-Gitaxias, Core Augur - I can hear the groans now
Razaketh, the Foulblooded - allows you to sac your smoll evasive creature to find the perfect threat/answer to a situation
Toxrill, the Corrosive - all hail the slug king
Now before I forget shameless plug of my brew in progress
4 months ago
I think tokens are the way to go. Trading tokens for big stuff. Think the Myriad mechanic. Blade of Selves, Banshee of the Dread Choir, and Broodbirth Viper. Other cards like Bitterblossom, and Thopter Spy Network, trad these cards in for the biggest nastiest creatures.
- Archon of Cruelty
- Toxrill, the Corrosive
- Sheoldred, Whispering One
- Razaketh, the Foulblooded
- Lord of the Void
- Archfiend of Despair
- Sphinx Ambassador
- Lorthos, the Tidemaker
- Jin-Gitaxias, Core Augur
- Void Winnower
- Ulamog Infinite Gyre
- Phyrexian Triniform
- Darksteel Colossus
- Blightsteel Colossus
These are good for starters to choose from for cheating in value.