Aven Mindcensor

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Aven Mindcensor

Creature — Bird Wizard

Flash (You may cast this spell at any time you could cast an instant.)

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

NV_1980 on Fly You Fools!

1 month ago

Looks very cool! I would suggest some (additional) fliers that restrict your opposition's options. Siren Stormtamer is a nice creature; nobody likes to target you or your permanents with spells if they know up-front that spell is not going to work. Aven Mindcensor is also extremely useful to stop opposing tutoring in its tracks. Selfless Spirit is great to protect your army from a wipe. Finally, Archetype of Imagination destroys the flying capacity of all opposing creatures, making you the uncontested master of the skies!

Good luck with this brew. In case you need other inspiration, I am running flying tribal under Shabraz, the Skyshark. You can find it here:

wallisface on taxes

1 month ago

Some thoughts:

  • Urza's Saga has no place here - the only artifact it can grab is Aether Vial... and getting Vial down on turn 4 is pretty useless.

  • You have 5 Leonin Arbiter in this deck (1 mainboard and 4 sideboard) - your deck can only have 4 of any card total. Personally i'd move the Arbiter into the mainboard and ditch Aven Mindcensor entirely, as that's a much slower/clumsier card.

  • 19 lands is waaay too low for a Taxes deck. You want to be running at least 23 lands imo - especially with your quantity of 3-drops. In particular for your land choices, you'll find Blast Zone does nothing for you in almost all games, and really you should be running much higher quantities of Ghost Quarter and Field of Ruin so that you can make the most of Leonin Arbiter.

  • If you're unable to run at least 3 Stoneforge Mystic for budget reasons, then i'd say its better to run none. The artifacts they're meant to search for are more likely to trip you up than help you with such a low number (Kaldra Compleat is never getting into play in this deck). Even if you manage to get 3-4 Stoneforge Mystic into the deck, I wouldn't suggest running more than a single copy of Kaldra Compleat or Maul of the Skyclaves - These cards are awesome when you can grab them with Mystic then cheat them in, but pretty terrible if you draw them naturally. You want these to be "toolbox" options for Mystic, and limit their quantity.

  • Personally I'd ditch Cloudsteel Kirin... it's just too likely to be a liability and do-nothing card. Maybe its worth a sideboard slot at-best.

  • There's no point running Spellskite when you could just be running the full playset of Giver of Runes

  • really try to find room for that 4th Aether Vial!

Grind on

5 months ago

Cool deck!!! Looks fun!
Since the DU reprint Adarkar Wastes is budget friendly.
Also would you consider Strionic Resonator as a way to copy medomai's triggered extr turn?
Could consider Mask of Memory over rogue's gloves.
Storm Herd seems on theme,
And you are missing some of my favorite flying 3 drops in azorius: Aven Mindcensor, Brazen Borrower, Nimble Obstructionist.
And id prefer even Disenchant or Forsake the Worldly over solemn offering.
Anyway just some thoughts, cheers and have fun!!

Necramus on Queza, the Queefer

6 months ago

Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.

Things like:

Arterial Flow

The Meathook Massacre

Dovin's Veto

Spell Pierce

Necropotence

Ghostly Prison

Propaganda

Revenge of Ravens

Damnation

Wrath of God

Supreme Verdict

Time Wipe

Counterspell

Mana Drain

Rhystic Study

Smothering Tithe

Sheoldred, the Apocalypse

Gray Merchant of Asphodel

Vampiric Tutor

Demonic Tutor

Search for Glory

Idyllic Tutor

Enlightened Tutor

Mystical Tutor

Cyclonic Rift

Murderous Rider

Feed the Swarm

Infernal Grasp

Fierce Guardianship

Deadly Rollick

Fateful Absence

Underworld Dreams

Ob Nixilis, the Hate-Twisted

Windfall

Solve the Equation

Baleful Strix

Drown in the Loch

Mana Leak

Professor Onyx

Narset, Parter of Veils

Nihil Spellbomb

Arcane Signet

Azorius Signet

Orzhov Signet

Dimir Signet

Talisman of Dominance

Talisman of Progress

Esper Sentinel

Lion Sash

Swords to Plowshares

Deep Gnome Terramancer

Archivist of Oghma

Teferi's Protection

Teferi, Hero of Dominaria

Teferi, Time Raveler

Teferi, Master of Time

Dig Through Time

Drannith Magistrate

Malevolent Hermit  Flip

Aven Mindcensor

Hushbringer

Aura of Silence

Sea Gate Restoration  Flip

Negate

Sphinx's Revelation

Authority of the Consuls

On Thin Ice

Generous Gift

Ponder

Gitaxian Probe

Brainstorm

Gadwick, the Wizened

The Magic Mirror

Echo of Eons

Narset's Reversal

Swift Reconfiguration

Land Tax

Blind Obedience

Darksteel Mutation

Grasp of Fate

Silence

Farewell

Jace, the Mind Sculptor

You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.

I'd suggest going for some fetches, checks, and shocks like:

Flooded Strand

Polluted Delta

Marsh Flats

Hallowed Fountain

Glacial Fortress

Watery Grave

Drowned Catacomb

Godless Shrine

Isolated Chapel

Deserted Beach

Shattered Sanctum

Shipwreck Marsh

Command Tower

You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.

I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!

Don't tell Rett I gave you so many suggestions XD

-Blake

carpecanum on For The Birds! EDH ed.

9 months ago

Literally did this same thing for my son. Dovescape freaked out so many people we built a deck around it. Our deck is titled "Have you heard the word?" if you want to look at it (not quite as budget as your deck, around $175).

You need to mark your commander by typing CMDR after it, flanked by asterix (if i type it out here it just adds italics) (we used Ishai, Ojutai Dragonspeaker)

Aven Mindcensor is awesome. It even stops ramp when people realize Cultivate might not even net them a single land.

Thieving Magpie and Spear of Heliod are both very useful.

Bulldawg1310 on Ponza + Taxes

9 months ago

ThisIsMyAccount i think Aven Mindcensor might be better than leonin. could be wrong but may be worth looking at. i know the cmc is a little more expensive, but flash it in as they crack a fetchland and make them cry...

Mousemke on Imperial Taxation

9 months ago

Nathanael97

Slayers' Stronghold is a legend in drawn out or even games. It only takes a couple hits from a 5/1 Flickerwisp or a 7/5 vigilant Kaldra Compleat

Leonin Arbiter is just too much of a non-bo. Mono-w just plays around the interaction with Stoneforge Mystic. Add to that Imperial Recruiter and arbiter is just too much messing with my own deck. I did play around with Aven Mindcensor but it didn't really seem so useful.

As far as Ghost Quarter... It's in there mostly for tron? I have been considering trading them out for man lands - maybe Mishra's Factorys. Against heavy removal it can help to just have something that can keep hitting

Even with 80 cards, it's hard to find any extra space!

(thanks for the CMPN tip ^^)

SithLord on Birb Storm

10 months ago

There are very few birds to be found here. Odd, because this is a tribal bird theme deck. You aren't even running Maskwood Nexus or Arcane Adaptation

So here are some birds I found that would be fun to play:

Derevi, Empyrial Tactician

Augury Owl

Arctic Aven

Falcon Abomination

Aetherstorm Roc

Apex Hawks

Aven Brigadier !!!!!

Aven Gagglemaster

Aven Mindcensor

Aven Squire

Aven Wind Guide

Bay Falcon

Celestial Gatekeeper !

Airborne Aid !

Battle Screech !

Teshar, Ancestor's Apostle !

Steel-Plume Marshal !

Emeria Angel

Judge's Familiar

Skycat Sovereign

Cloudchaser Kestrel

Healer's Hawk

Esior, Wardwing Familiar

Skyway Robber

River Hoopoe

Donal, Herald of Wings

Whippoorwill an exile for so little the cost

Storm Crow why isn't this here?

Spire Owl cheap, but nice

Jubilant Skybonder

Sephara, Sky's Blade this hits the field by turn 4 for 1 white mana!

Ledger Shredder badass name and badass ability

Cartographer's Hawk a fun card that empties your deck of plains

Watcher of the Spheres dude

Flurry of Wings and Settle the Wreckage There is so much fun to be had

Ishai, Ojutai Dragonspeaker_ look at this scawwwwww _ Warden of Evos Isle not needed, but nice for making 5 mana birds cost less

Empyrean Eagle lord

Kangee, Sky Warden all it takes is one 1/1 bird token to scwwwaaa

Kangee, Aerie Keeper you can't run one bird and not have any feathers ay?

Shabraz, the Skyshark its a sharknado

Wingmate Roc the best wingman

High Sentinels of Arashin use your mana ramp to buff your army

Nimble Obstructionist _a tale's end _

Cloudfin Raptor

Emeria Angel dude

Soulcatchers' Aerie

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