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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
- how does Aven Mindcensor interact against fetchlands
- Would you still shuffle your library after not searching it due to an Aven Mindcensor?
- Aven Mindcensor and Tempt with Discover timing of interaction.
- What happens when you can’t search with Doomsday?
- Why does it still count as searching your library when an Aven Mindcensor is in play?
Aven Mindcensor
Creature — Bird Wizard
Flash (You may cast this spell at any time you could cast an instant.)
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Local_Hethen on Masako EDH
8 months ago
How about:
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Phyrexian Vindicator, solves flying and deters combat.
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Since you have Brave the Sands, you can use Defensive Formation to assign blocked damage how you choose.
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Some runner ups Boromir, Warden of the Tower, Aven Mindcensor, Ghostly Prison, Maze of Ith.
nuperokaso on W/U Birds
10 months ago
- You need more interaction, otherwise you are just dropping low-power creatures with no real card advantage and hoping that's enough.
- Restless Anchorage turns into a Bird, so that seems an easy swap for Irrigated Farmland
- There's no way Vexing Gull is playable. An Aven Mindcensor offers some disruption. One is enough, since it can catch your opponent and he can't really play around a single card.
- Your main "Combo" of Kangee, Aerie Keeper with Aven Mimeomancer is actually quite bad. Kangee is too expensive to cast, and if you move your Aether Vial to 4, you have no other creatures on that cost. Since Kangee is legend anyway, you may play 1 but even that is too much.
- Replace Ponder with some one drop or interaction. Path to Exile indeed seems good, since you are playing Cartographer's Hawk
Azoth2099 on Narset's Work Out Plan
1 year ago
This version of Narset looks so fun, man!
One thing that I feel is fundamental when remembering Narset, Enlightened Exile's function as a Commander is that her ability gives you Graveyard hate as well as pseudo card draw by giving you access to your opponent's Graveyards as well as your own, meaning that you will always have card advantage as long as you protect your Commander.
That being said, I would definitely find room for Lightning Greaves, Swiftfoot Boots, Mother of Runes, Giver of Runes, & an abundance of Counterspells. Personally, I don't like spending more than 1 Mana for a Counterspell these days. Red Elemental Blast, Pyroblast, Dispel, Swan Song & An Offer You Can't Refuse provide a crazy ceiling of value for a single Mana. If you wanted to roll with 2-drops for budget reasons, though, Delay, Arcane Denial, Dovin's Veto & Negate are all easy to cast, & throw a wide net. Misdirection & Bolt Bend are also options here.
Secondly, Narset, Enlightened Exile can only trigger on your own turn, & you need to ensure that everything is going to go as planned. Grand Abolisher & Conqueror's Flail will lock your opponents out of your turn without giving your opponents the same utility like cards like Teferi, Time Raveler & Defense Grid notoriously do. Silence, Revel in Silence Flip, Abeyance & Orim's Chant can do something similar for 1-2 Mana.
Speaking of Stax, there are a few concise, utilitarian pieces that you may want to consider. Drannith Magistrate, Sanctum Prelate, Archon of Emeria, Lavinia, Azorious Renegade, Boromir, Warden of the Tower, Aven Mindcensor & Containment Priest shut down a LOT of strategies. You'd be surprised how little most decks can do once you take away their ability to cheat stuff in, Tutor and/or cast things for free. Personally, every deck I have is heavily handicapped by all of those pieces. I wouldn't even be able to target them with removal if you played your cards right.
For noncreature Stax, you've got Chalice of the Void, Cursed Totem, Thorn of Amethyst, Deafening Silence, Grafdigger's Cage (which your Commander's ability gets around btw, very strong here), & Rule of Law as a few solid options.
You do need quite a bit more card draw, though. Scroll Rack & Sensei's Divining Top are obviously great, but the level of toolbox utility they actually give you in practice is even better than it seems! Archivist of Oghma, Faerie Mastermind & Ledger Shredder all give you card draw that scales with what your opponents are doing, which is fantastic. Other things like Deep Gnome Terramancer & Wandering Archaic Flip do the same thing, though they technically aren't card draw. Hell, might as well throw Monologue Tax out there too since I'm talking about scaling.
There's also Careful Study, Frantic Search, Tolarian Winds, Faithless Looting, Cathartic Reunion, Burning Inquiry, Thrill of Possibility & Dragon's Rage Channeler, which are great synergy here!
Speaking of synergy, let's get into that! The foremost synergies for Narset, Enlightened Exile imho is Underworld Breach + Lion's Eye Diamond + Brain Freeze & Intuition, and much of the deck should be geared towards maximizing on that. They're all very easy to Tutor up via cards like Enlightened Tutor, Mystical Tutor, Idyllic Tutor, Solve the Equation, Fabricate, Reshape, Transmute Artifact, Reckless Handling, Goblin Engineer & Gamble, in addition to being easy to recur via your Commander's ability. It's actually absurd, truly busted. I wouldn't recommend throwing Wheels like Wheel of Fortune or Windfall into the mix, though. They're very overrated, & you can just run Brain Freeze for the combo instead. No need to give all of your opponents a bunch of cards for free if you don't have to! Queen Kayla bin-Kroog is for sure worth consideration, though, if you choose to run Artifact Stax.
Maximizing on Underworld Breach, however, means running Storm. I'd recommend Birgi, God of Storytelling Flip, Storm-Kiln Artist, Urabrask Flip, Desperate Ritual, Pyretic Ritual & Seething Song to keep your Storm engine from shutting off. I personally don't condone Runaway Steam-Kin, as it's just too freaking slow & conditional compared to other options.
Additional Combat Phases would also be of great use here as opposed to trigger doublers like Strionic Resonator or something. Aggravated Assault, Waves of Aggression, World at War & Seize the Day are the only ones I'd consider running, though. You don't wanna load up on too many synergy effects when you can just Tutor for the best of them when the time's right, ya know?
Since you're running Dockside Extortionist, I'd also consider Cloudstone Curio. With one other Creature (like Spellseeker for example), you can produce infinite Treasures & ETBs with little effort, which is usually more than enough to get you to the finish line.
Your ramp package is looking solid enough, but I'd include 2 more Rocks as well as the rituals I named previously. Fellwar Stone is, functionally, a 5-color Rock for 2 Mana, which is absurd. I tend to not condone 3-drop rocks, with the exception of Chromatic Lantern, which was just reprinted recently and is currently super cheap.
Oh man, now that I think of it Isochron Scepter + Dramatic Reversal gives your whole team infinite power and toughness via your Commander, as well as giving you infinite Mana if you have enough Rocks on the field. Maybe consider it lol.
Monastery Mentor seems to fit like glove here as well, offering some much needed redundancy and a surprising amount of board presence. It's kind of like Deep Gnome Terramancer or Wandering Archaic Flip in the sense that it just provides waaaay more value while playtesting than you thought it was going to!
Also, consider giving yourself Hexproof with stuff like Witchbane Orb to protect your own Graveyard.
To summarize, I really think your best bet with this one is building a system that gets to either an Underworld Breach + Lion's Eye Diamond + Brain Freeze combo win or an Intuition win as quickly as possible, with other combos like Dramatic Reversal + Isochron Scepter being strong potentialities on the way.
Cheers!
Darsul on Thought and Talon
1 year ago
Is Opposition Agent better than Aven Mindcensor? (aven is more evasive tho)
depends on what you want, Aven is a better beater but, Agent is card advantage.
Make a cut for Teferi's Ageless Insight (I cut Elesh Norn, Grand Cenobite. Archfiend of Ifnir is a good one sided wipe in this deck)
Serra Paragon<Elesh Norn, Grand Cenobite, Norn helps the go wide
More 1 drop creature and more legendary creature suggestions are welcome. (legendary creatures take advantage of Gold-Forged Thopteryx etc).
Iron Apprentice, Krydle of Baldur's Gate, Benthic Biomancer, Cosi's Trickster, Judge's Familiar
Less counter spells required due to many protection spells in deck.
Glen Elendra Archmage w/connive you can keep her online
Consider Rhystic Study (slows my creature attack strat. But op... Gix, Yawgmoth Praetor in its place for now)
Rhystic Study gains table aggro, Gix, Yawgmoth Praetor gets your opponents to look at each other
Weak to oppo swing back. Solutions include war tax effects and vigilance.
GH HF
NV_1980 on Fly You Fools!
1 year ago
Looks very cool! I would suggest some (additional) fliers that restrict your opposition's options. Siren Stormtamer is a nice creature; nobody likes to target you or your permanents with spells if they know up-front that spell is not going to work. Aven Mindcensor is also extremely useful to stop opposing tutoring in its tracks. Selfless Spirit is great to protect your army from a wipe. Finally, Archetype of Imagination destroys the flying capacity of all opposing creatures, making you the uncontested master of the skies!
Good luck with this brew. In case you need other inspiration, I am running flying tribal under Shabraz, the Skyshark. You can find it here:
wallisface on
1 year ago
Some thoughts:
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Urza's Saga has no place here - the only artifact it can grab is Aether Vial... and getting Vial down on turn 4 is pretty useless.
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You have 5 Leonin Arbiter in this deck (1 mainboard and 4 sideboard) - your deck can only have 4 of any card total. Personally i'd move the Arbiter into the mainboard and ditch Aven Mindcensor entirely, as that's a much slower/clumsier card.
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19 lands is waaay too low for a Taxes deck. You want to be running at least 23 lands imo - especially with your quantity of 3-drops. In particular for your land choices, you'll find Blast Zone does nothing for you in almost all games, and really you should be running much higher quantities of Ghost Quarter and Field of Ruin so that you can make the most of Leonin Arbiter.
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If you're unable to run at least 3 Stoneforge Mystic for budget reasons, then i'd say its better to run none. The artifacts they're meant to search for are more likely to trip you up than help you with such a low number (Kaldra Compleat is never getting into play in this deck). Even if you manage to get 3-4 Stoneforge Mystic into the deck, I wouldn't suggest running more than a single copy of Kaldra Compleat or Maul of the Skyclaves - These cards are awesome when you can grab them with Mystic then cheat them in, but pretty terrible if you draw them naturally. You want these to be "toolbox" options for Mystic, and limit their quantity.
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Personally I'd ditch Cloudsteel Kirin... it's just too likely to be a liability and do-nothing card. Maybe its worth a sideboard slot at-best.
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There's no point running Spellskite when you could just be running the full playset of Giver of Runes
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really try to find room for that 4th Aether Vial!
Grind on
2 years ago
Cool deck!!! Looks fun!
Since the DU reprint Adarkar Wastes is budget friendly.
Also would you consider Strionic Resonator as a way to copy medomai's triggered extr turn?
Could consider Mask of Memory over rogue's gloves.
Storm Herd seems on theme,
And you are missing some of my favorite flying 3 drops in azorius: Aven Mindcensor, Brazen Borrower, Nimble Obstructionist.
And id prefer even Disenchant or Forsake the Worldly over solemn offering.
Anyway just some thoughts, cheers and have fun!!
Necramus on
2 years ago
Okay. So, I think you should really lean into the control/combo shell. This deck could use combos like Sanguine Bond and Exquisite Blood, with some added redundancy in the forms of Vito, Thorn of the Dusk Rose and Marauding Blight-Priest, or Mikaeus, the Unhallowed and Triskelion to close out the game. In order to accomplish this, I think you should cut a ton of the creatures and really lean into board wipes, control spells, and resource denial.
Things like:
You could also do cute stuff like Phyrexian Unlife + Solemnity, giving yourself time to wipe the board again or go for the win with Peer into the Abyss. You should also consider taking a look at your mana base.
I'd suggest going for some fetches, checks, and shocks like:
You also have way too many plains right now. Even before you get the lands I just named, you should cut 6 Plains for 4 Swamp and 2 Island.
I know I've given you a lot of suggestions. I think if you tried putting a list together with all the cards I named, plus some of the bangers from your current list and you'd have a badass deck! Don't worry about trying to do all that right now, though. See which look most appealing/are in your price range and add those first. A lot of these should be long term goals!
Don't tell Rett I gave you so many suggestions XD
-Blake
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