Constant Mists

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Stronghold (STH) Uncommon

Combos Browse all

Constant Mists

Instant

Buyback — Sacrifice a land. (You may sacrifice a land in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.)

Prevent all combat damage that would be dealt this turn.

Constant Mists Discussion

KingOfSuede on Angus' Treehouse

6 days ago

Well, yes. But definitely not this deck. People are miserable enough when the answer to "How does this deck win?" is "Helix Pinnacle or Labman." LOL I can't imagine how salty they'd be if the answer was also "4/4 beats" looool

I think I'd like it either in or at the helm of a deck that featured Constant Mists

bushido_man96 on Lord Windgrace Hired an Orcish Lumberjack

3 weeks ago

xander11, I've added Mina and Denn, Wildborn , but still have Constant Mists in. It could be up to be cut, but it's a great fog with it's buyback cost fitting the theme of the deck so well. When it gets down to brass tacks, and I need a cut, it may go. Just trying it out for now. I do appreciate the input, though. I'm not normally a big fan of fog effects, but this one works well for this deck.

dingusdingo on Non dredge gitrog deck.

4 weeks ago

This is a somewhat strange request. The interaction between Dakmor Salvage and The Gitrog Monster is extremely strong, and very cheap monetarily. You should consider running a couple dredge cards for value anyways, as hitting 2-3 extra draws off a dredge is an easy and once again cheap monetarily way to get ahead in card advantage.

To humor you though, here's what I'd probably run.

And from there, round it out with some efficient early game beaters, some spot removal, land ramp, and a bit of card draw.

RNR_Gaming on token swarm

1 month ago

Skullclamp is a must in token decks. Also. You seem to like fog effects why not just run Constant Mists and Crucible of Worlds so only your attacks matter.

SynergyBuild on Balan, Equipment Voltron

1 month ago

Wicker The deck is pretty weak to edicts, countermagic, fast combo, damage prevention ( Constant Mists ) and good anti-artifact stax like Kataki, War's Wage

crash328 on Advice for Windgrace Win Cons

1 month ago

Glacial Chasm combined with Crucible of Worlds will keep you from taking any damage. Constant Mists is a solid protection/ stall card

Pikobyte on Muldrotha, the „Fun“ in „Funeral“ *Primer*

1 month ago

Hey there DubbaDub,

Im glad you like it and thx for the suggestions. Speaking of your cards:

Had Constant Mists in the deck before and it’s a beast for sure. But as soon as I added Lion's Eye Diamond it started to underperform since i basically discard my hand every turn, so it stays in my graveyard. So great Card but not with LED.

Necromancy is a card I play at instant speed during my turn. The reason is simply that I want to sacrifice that creature at the end of my turn. That allows me to get full use out of Protean Hulk , Mindslicer and Aura Thief without having a sac outlet on the field. For this flexibility I like it more than Animate Dead .

For Mimic Vat and Living Dead: tested the vat but since I don’t have that much etb creatures it relies too much on good creatures from opponents. And living dead is a card that is a bit too situational for me while rise is always a good card to play.

I hope this helps a bit to understand my choice.

DubbaDub on Muldrotha, the „Fun“ in „Funeral“ *Primer*

1 month ago

Very nice deck! Was happy to find some new toys for my own Muldrotha deck, and some more input and discussion on the deck. A few notable misses that didn't get mentioned:

Constant Mists is one of the most criminally underrated green cards in commander, especially in a recursive deck like Muldrotha. While it feels kind of bad to mill it over, it is really worth the times when you can play it. Every single time I draw it, I feel extremely safe, and there's not much anyone will do about it.

While I saw Animate Dead in your notable exclusions, I'm honestly baffled as to why it's worse than Necromancy . You do know that you can only play cards from your graveyard during /your/ turn, right?

Speaking of ETB effects, Mimic Vat is a slam dunk in this deck.

Living Death is, from my experience, a better Rise of the Dark Realms . Not when you play it, of course, but wiping the Maelstrom Wanderer player's board and reanimating 10 creatures has proven to be very powerful, and also very cheap for 5 mana.

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Constant Mists occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.14%

Golgari: 0.1%