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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Vanguard | Legal |
Vintage | Legal |
Sheoldred, the Apocalypse
Legendary Creature — Phyrexian Praetor
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
Krayvyn on The Dark Brotherhood - Rogues & Riches
2 days ago
I have a similar build, and love navigating Mari. Opponents never see her coming. I don't run Dauthi though, as it's counter-productive to Mari's hit counters. Maybe think of Ravenloft Adventurer, as hit counters still count with removal even without Mari on the board. I also run Dictate of Erebos, Necropotence, Bitterblossom, and Sheoldred, the Apocalypse for the extra removal and recursion bonus.
Have fun when you do build it, it's a blast!
Profet93 on MONO BLACK SHADOW
2 days ago
Rise of the Dark Realms - Alt wincon, expensive but powerful.
All is Dust - Board wipe that hits enchantments (and some artifacts).
Neither of the above 2 are needed. While the deck is low to the ground, my fear is that in the mid-late game, after one wipe, it is hard to rebuild. That's where rise comes in handy for mass recursion and all is dust when someone either tries to pillowfort their way to safety or just outvalue you. Thoughts on that?
Sheoldred, the Apocalypse - Deathtouch + Useful with all the drawing. Speaking of drawing, Peer into the Abyss might be useful given you can't always get combat damage. Not to mention since your deck is low to the ground, you should be able to cast a lot of your hand and with reliquary tower + spellbook, not discard it. Lastly, both of them combo with each other for an alt wincon.
Speaking of alt wincon, have you thought of adding Rings of Brighthearth + some more fetches? Rings + fetches = ramp. More fetches = Use bojuka bog at instant speed. Moreover, you can "save" fetches with urborg out. Lastly, Rings + Coffers + Lots of swamps (Urborg makes it less) = . Rings also simply double's your commander's ability.
Bubbling Muck - Symmetrical with urborg but extremely powerful.
I can attempt to provide other suggestions + cuts should you wish. Looking forward to your response.
SufferFromEDHD Disdain for cabalstronghold is the exact word I would use. A lot of people try to add it in their decks thinking it's ramps but the amount of basic swamps needed to make it into a ramp piece simply made it unviable for most decks. The only decks it should have a place in are budget mono black decks that don't run coffers and use mostly basic swamps with little non-basic lands.
I love corpse dance, best with a sac outlet which I don't see in this deck. Hatred is amazing (my Sidisi deck used to be Xiahou dun, I run corspe dance still, but not hatred). Hatred is a difficult card to use because 1) You hold up 5 mana 2) Life is additional cost to cast - so counterspells are your worst enemy. I wouldn't run it without some form of counterspell protection such as Conqueror's Flail. Very solid suggestions though, as always.
Profet93 on That's Not How Money Works
1 week ago
MutinyMate +1
Sheoldred, the Apocalypse - Combo with top and citadel. Deathtouch body and lifegain is nice
Peer into the Abyss - Draw+ combo with sheoldred
Deserted Temple - Untap mana producing land + politics
legendofa on Hot Wheels
1 week ago
The most and best wheel cards are in and , so you need at least one of those colors, and preferably both. Xyris, the Writhing Storm and
Breaking it down, wheeling has four key parts: you discard, you draw, opponents discard, and opponents draw. This is a very simple, slightly curated list of commander options that care about at least one of these.
"Whenever you draw"
-
Shabraz, the Skyshark Flip (partners with Brallin, Skyshark Rider Flip)
"Whenever you discard"
-
Brallin, Skyshark Rider Flip (partners with Shabraz, the Skyshark Flip)
"Whenever an opponent draws"
-
Leela, Sevateem Warrior (Doctor's companion)
"Whenever an opponent discards"
Some side options are reanimator, since you're going to be filling graveyards fast, and spellslinger, since most of the straightforward options are instants and sorceries.
Profet93 on Bring Out Yer Dead!
2 weeks ago
Nice deck
What kind of suggestions are you looking for? You want combos? Suggestions to deal with black's weaknesses? Budget per card?
One combo to consider is Sheoldred, the Apocalypse + Citadel + Top. I can suggest other ideas potentially.
Lmk
JimboSliceJr on Braids: Infinite Death and TaXXXes
3 weeks ago
Sure thing! Bloodchief Ascension & Mindcrank create an infinite mill and damage cycle.
Mikaeus, the Unhallowed & Triskelion create an infinite damage cycle where you remove counters from him to do 1 damage to a player & the rest to kill himself. Then he is returned to the battlefield and you repeat. This also works with Mikaeus, the Unhallowed & Walking Ballista, but he needs a third card like Zulaport Cutthroat or Blood Artist to create the infinite cycle of damage/life gain. If you can’t get one of those two cards, Grave Pact or Dictate of Erebos will create infinite sacrifice cycles. Then you could also create infinite Eldrazi tokens/treasures with either Pitiless Plunderer or Pawn of Ulamog.
Next is the Ashnods alter & Pitiless Plunderer combos with either Bloodsoaked Champion or Reassembling Skeleton that can infinitely sacrifice to create infinite colorless mana for cards like Exsanguinate.
Finally if you have Sensei's Divining Top, Bolas's Citadel, & Sheoldred, the Apocalypse you can draw a card with Sensei’s, gain 2 life, then pay 1 life to cast Sensei’s, and repeat until you can find a combo while gaining life with each draw.
Hope this helps!
Profet93 on Visions of Erebos
1 month ago
Sheoldred, the Apocalypse - Offsets commander lifeloss, great against blue/draw decks. Deathtouch is nice. Synergy with Peer into the Abyss (which also goes well with underworld dreams).
MAYBE Heartstone? - I'm unsure if this works with your commander only if he's a creature or even if he's just an enchantment.
Cabal Coffers - Ramp. Cabal Stronghold is more budget.
Deserted Temple - Untap coffers + politics
MAYBE Rings of Brighthearth - Copy commander ability without paying life. Also Coffers + Deserted temple + rings = . Urborg, Tomb of Yawgmoth - Makes you need less swamps but is not budget (or needed, but helpful).
Imp's Mischief - "Counter" counterspells while redirecting targeted removal, extra turns and draw.
Necropotence - Draw
I am unsure what your wincon is, beatdown? You lose a lot of life with your commander's ability. Perhaps a The Meathook Massacre could help as a wipe + lifegain effect?
Diabolic Tutor/Beseech the Queen/Beseech the Mirror. Tutors are black's biggest strength, utilize it for consistency.
Alhammarret's Archive - Extra draw
Black's 3rd biggest strength is massive mana. Aside from coffers, Crypt Ghast, Nirkana Revenant, Caged Sun, Gauntlet of Power
Once you determine your wincon, you can start to mold the deck to achieving that goal.
EDIT: Removed the non-budget options
legendofa on Reinvented wheel
1 month ago
One thought about Hullbreacher here is that it almost totally negates damage from Underworld Dreams and Sheoldred, the Apocalypse, and quickly gives Liliana's Caress and Waste Not nothing to do.
All these cards want the opponent to be continually drawing and discarding, which Hullbreacher shuts down. It works better as part of a lockdown prison or 8-rack deck alongside cards like Shrieking Affliction or The Rack.
It's still a viable card, and does good things with Sphinx's Tutelage and creates a lock with wheels in general, but I would move it to the sideboard or use it as part of a different deck. If nothing else, this deck should have a way to sacrifice it or get rid of it quickly when you have a bunch of the other payoff cards out.
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