Rings of Brighthearth

Rings of Brighthearth

Artifact

Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.

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Legality

Format Legality
Modern Legal
Oathbreaker Legal
Legacy Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Block Constructed Legal
Limited Legal
Unformat Legal
2019-10-04 Legal
Vintage Legal
Custom Legal
1v1 Commander Legal
Casual Legal
Leviathan Legal
Commander / EDH Legal

Rings of Brighthearth occurrence in decks from the last year

Latest Decks as Commander

Rings of Brighthearth Discussion

kingtuf on cEDH Ishkanah Reanimator

2 weeks ago

I know I'm a year late to this party, but infinite black mana is totally achievable in Golgari and it's the reason I want to build Ishkana as a non competitive commander.

Urborg, Tomb of Yawgmoth + Cabal Coffers + Deserted Temple + Rings of Brighthearth is infinite black. You can fetch it pretty easily with Scapeshift searching up the three lands mentioned above as well as Vault of Whispers, Tree of Tales, Darksteel Citadel and Inventors' Fair to get ahold of Rings.

It takes a full turn from casting Scapeshift which is why I say I want to build it as a 75% non-cEDH deck, but a Scapeshift combo that wins without Valakut is kinda cool in my opinion.

Chrizz on Zirda, the Dawnwaker

3 weeks ago

Hey RelinquishedAttempts, thanks for your comment!

I can understand how this deck may seem a bit all over the place. I definitely took it in a different directions than most people do. Most people either use infinite combo's using Basalt Monolith and/or Grim Monolith, or they focus more on equipments. I think both of these strategies are not very interesting. My deck focusses on non-tap abilities that are made cheaper by Zirda to get a lot of value. Because of this, the deck includes many cards you normally don't see because the activation cost is too expensive. Some cards I just find cool to play, for example Chained to the Rocks is usually worse than Swords to Plowshares, but I just like the flavor of the former more. Likewise, Hundred-Handed One is not a very strong card, but it does have some synergy with Zirda, and I just think it's a very funny card. With that said, there may well be some cards I will swap later on, once I've played some more games with this deck (I have only played this deck in four games, due to covid).

As for your suggestions, Brion Stoutarm indeed seems out of place in this deck, since its cost is not reduced by Zirda. For this reason, I have definitely considered removing it, however, there are quite a lot of ways to get big creatures in this deck, for example: Evra, Halcyon Witness, Dark Depths, Phyrexian Processor, Custodi Soulbinders, Ignition Team, Clockwork Dragon, Wine of Blood and Iron, Mirage Mirror, Captivating Crew etc. But like I said, I should really play some more games and decide whether it fits well enough or not.

Dawn of Hope and Sacred Mesa could indeed work quite well. I'm personally not a huge fan of making many small tokens, so I don't want to center my deck around that, but some of them are fine. If after some more playing I discover that a card really doesn't work well, I will consider adding these instead.

As for Gerrard's Battle Cry, it seems almost strictly better than Leonin Sun Standard, however, I don't like having old-bordered cards in my decks. That's just a style thing, if it was reprinted I would definitely add it.

The meta in my playgroup is quite slow, so that's why the average CMC of this deck is a bit higher than what most would consider ideal, but in our meta, you really need to have a strong late game.

You also mentioned the price of the deck. The prices listed on tappedout are way higher than what I paid in Europe. For example, I paid €8 for Smothering Tithe, not $24. I paid €3 for Sword of the Animist instead of $12, and only €3 for Braid of Fire instead of $17.

I also took a look at your deck. I don't quite understand why you have so many direct damage spells, they don't really synergize as far as I can tell. Consequently, I also don't think the spell copying fits that well. Maybe your meta is more reactive than mine, but in my meta this would not make much sense.

I also see some cards that I have considered, but ultimately rejected. (Planar Bridge, Umbral Mantle, Kurkesh, Onakke Ancient), the reasonings are explained in the description of my deck. I have also considered Rings of Brighthearth, but decided against it because the value is usually not that high in my deck, because most abilities are non-tap abilities and activating the ability again is often cheaper or the same cost as paying the 2 mana. Staff of Domination was rejected for a similar reason, I think the value is just not that great in my deck (the life-gain is meh, most abilities are non-tap, so untapping is not necessary, and drawing a card for 3 is not great).

Furthermore I noticed that your deck has some equipment synergy (Stonehewer Giant, Godo, Bandit Warlord and Open the Armory) even though your deck only contains 4 equipments.

I think a big difference between our decks is that my deck has mostly non-tap abilities, and yours has more tap abilities. This explain why you put in cards like Manifold Key, Staff of Domination, Umbral Mantle and Voltaic Key

Neither strategy is wrong of course, but if there is one thing I would recommend, it is to reconsider whether the direct damage spells in your deck make sense. Thanks again for your comment and your suggestions. If you have any more questions, feel free to ask.

tef3ri on Atraxa +1 counters with some superfriends

4 weeks ago

Maybe Rings of Brighthearth to copy any Planeswalker abilities you activate. And maybe add some oath cards (maybe Nissa or ajani’s oaths to make it easier to cast your Planeswalkers.

unwucht on Some Goddamn Peace and Quiet: Grand Arbiter Primer

1 month ago

as an additional note: with the amount of fetch lands in your list, you might consider Rings of Brighthearth to double up the fetches.

unwucht on Fblthp: Lost and Found

1 month ago

As Rings of Brighthearth fulfill such a vital role in this list, possibly add up Lithoform Engine, as well, as a backup?

sub780lime on Damia, Sage of Gravestones (Mill)

1 month ago

Thanks for the ideas gdm1989. Rings of Brighthearth is on activated abilities and unfortunately there aren't many targets in the deck. Fun card in my Bosh, Iron Golem deck, though. Fleet Swallower is an interesting option. Similar to Nemesis of Reason, it is on attack, but it's increased mana cost can be detrimental. The half a deck might be worth it. It also has the benefit of being any target, not just the player you attacked. It definitely should be considered and it might be a swap for Nemesis of Reason.

gdm1989 on Damia, Sage of Gravestones (Mill)

1 month ago

Would Rings of Brighthearth, or Fleet Swallower help? So far the deck is a good start

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