Description

Kaalia, Mirror Breaker EDH is an aggressive combo deck.

  1. Aggro
  2. Combo
  3. Recursive Reanimate

Please +1 Upvote if you enjoy my take on Kaalia of the Vast. I will do my best to make it a Kaalia of the Vast compendium.

Combos

Kiki-Jiki, Mirror Breaker + Restoration Angel | Infinite Haste Angels

Kiki-Jiki, Mirror Breaker + Adarkar Valkyrie or Reveillark + Goblin Bombardment | Infinite Damage

Kiki-Jiki, Mirror Breaker + Karmic Guide + Goblin Bombardment | Infinite Damage + Infinite Haste Angels

Karmic Guide + Reveillark + Goblin Bombardment | Infinite Damage

Karmic Guide + Adarkar Valkyrie + Lightning Greaves or Dragon Tempest + Goblin Bombardment | Infinite Damage

Adarkar Valkyrie + Aurelia, the Warleader + Goblin Bombardment | Infinite Combat Phases

Synergies

Kaalia of the Vast + Master of Cruelties | Eliminate Opponent

Evaluation

Comments with recommendations or criticism to improve deck and synergy is appreciated and would help me out!

Silverblade Paladin | Effective Aggro, Limited Threat

Stoneforge Mystic | CMC 4 Lightning Greaves and a Creature, Only Two Targets

Rakdos the Defiler | Difficult to Attack Twice, Excellent with Silverblade Paladin

Note: Need to go faster, Evaluating for additional ways to ramp, until I can buy Grim Tutor

Tell me I'm wrong

Serra Ascendant | Effective Aggro

Steelshaper's Gift | CMC 3 Lightning Greaves

Maybeboard Synergies

Kiki-Jiki, Mirror Breaker + Zealous Conscripts | Infinite Haste Humans

Zealous Conscripts + Adarkar Valkyrie + Goblin Bombardment | Infinite Damage

Bruna, the Fading Light + Gisela, the Broken Blade | Brisela, Voice of Nightmares

Stranglehold + Maralen of the Mornsong | Prevent Opponents Draw

Uninterrupted 40 damage

08/15/16: Average Turn 6.0

10/29/16: Average Turn 5.6

01/26/17: Average Turn 5.6

04/04/17: Average Turn 6.5

05/02/17: Average Turn 5.7

Future Acquireboard

Grim Tutor

Alternative Synergies (Considered but not used in this deck)

Worldgorger Dragon + Animate Dead or Dance of the Dead or Necromancy or Kiki-Jiki, Mirror Breaker | Infinite Mana

Crucible of Worlds + Armageddon or Ravages of War or Cataclysm | Synergy Land Destruction + Strip Mine + Wasteland

Crucible of Worlds + Command Beacon | Synergy CMC 5 Kaalia of the Vast

Mikaeus, the Unhallowed + Triskelion | Infinite Damage

Thornbite Staff + Adarkar Valkyrie or Kiki-Jiki, Mirror Breaker + Creature + Goblin Bombardment | Infinite Damage

Thornbite Staff + Kiki-Jiki, Mirror Breaker + Angel of Despair | Synergy Destroy All Creatures

Village Bell-Ringer + Kiki-Jiki, Mirror Breaker | Infinite Haste Humans

Village Bell-Ringer + Adarkar Valkyrie + Goblin Bombardment | Infinite Damage

Lightning Crafter + Kiki-Jiki, Mirror Breaker + Goblin Bombardment | Infinite Damage

Sanguine Bond + Exquisite Blood + Damage or Life Gain | Infinite Damage + Life Gain

Kormus Bell + Urborg, Tomb of Yawgmoth + Linvala, Keeper of Silence or Balefire Dragon | Synergy No Mana

Hellkite Charger or Aggravated Assault + Sword of Feast and Famine | Infinite Combat Phases

Sundial of the Infinite + Whip of Erebos or Sneak Attack | Exile Avoidance

Alternative Cards (Considered but not used in this deck)

Rakdos Signet or Sulfurous Springs or Vault of the Archangel or Homeward Path | Off Colors

Nomad Outpost or Temple of Silence or Temple of Triumph or Temple of Malice or Bojuka Bog or Evolving Wilds or Terramorphic Expanse | Enters Tapped

Concealed Courtyard or Inspiring Vantage or Smoldering Marsh or Blackcleave Cliffs | Likely Enters Tapped

Orzhov Basilica or Boros Garrison or Rakdos Carnarium | Enters Tapped + Too Slow

Akroma, Angel of Wrath or Akroma, Angel of Fury or Herald of Anguish or Bogardan Hellkite or Platinum Angel | High CMC

Kokusho, the Evening Star or Yosei, the Morning Star or Resolute Archangel or Aegis Angel | Low Threat

Utvara Hellkite or Rakdos, Lord of Riots or Sire Of Insanity or Harvester of Souls or Angelic Skirmisher | No Kaalia of the Vast Trigger

Diabolic Tutor or Whispersilk Cloak or Slayers' Stronghold or Grave Upheaval or Darksteel Plate or Unburial Rites | High CMC

Darksteel Ingot or Commander's Sphere | Low CMC Conversion Ratio

Tariel, Reckoner of Souls or Gamble | Too Random

Dreadbore or Idyllic Tutor or Imperial Seal or Beseech the Queen or Dimir Machinations or Shred Memory or Council's Judgment | Sorcery

Strionic Resonator or Phyrexian Reclamation or Volrath's Stronghold | Mid-range Strategy Requires Kaalia of the Vast

Quicksilver Amulet | Mid-range Strategy the same as Kaalia of the Vast

Dragon Mage or Wheel of Fortune or Reforge the Soul | Allows Opponents to Draw Solutions

Liliana Vess or Nahiri, the Harbinger or Sorin Markov | Too Slow

Pending Updates

Updates

Comments View Archive

Iyenrithe says... #1

What do you think about running Crucible of Worlds and maybe the few fetches you are currently not running like Wooded Foothills and Verdant Catacomb? With all the fetch lands you could continue casting them, further thinning your deck and hopefully not drawing lands mid-game. It might also allow you to continue to ramp so if Kaalia is hated out you could keep up the pressure and start hard casting creatures

Is it too slow or do you feel its not worth it without mass land destruction?

January 31, 2017 11:55 p.m.

Spirits says... #2

Hey Iyenrithe

Crucible of Worlds is a great Kaalia of the Vast card. I have a few interactions in my Alternative Strategies section in my description.

Crucible of Worlds + Cataclysm or Armageddon or Ravages of War | Synergy Land Destruction

Crucible of Worlds + Command Beacon | Synergy CMC 5 Kaalia of the Vast

Also Admonition Angel + Crucible of Worlds is a great Synergy.

I've opted for a mid-range of Kiki-Jiki, Mirror Breaker and Goblin Bombardment, but Crucible of Worlds is a very viable and effective mid-range as well. I like that Kiki-Jiki, Mirror Breaker on his own can copy and has some good synergies Rune-Scarred Demon for example. Goblin Bombardment protects my creatures from being taken control. Crucible of Worlds and the Fetch lands would filter the lands out of the deck and make it concentrated and deadly too.

I'd really have to remove the Kiki-Jiki, Mirror Breaker interactions to make the room for the Crucible of Worlds, feel like it's really one or the other.

Currently have 7 Fetch lands. I have 6 Dual lands and 6 Basic lands that can actually be fetched.

I always worry I won't have a land to fetch, not so much with , but and to a lesser degree . Let's say I pull a Polluted Delta and my Badlands, Blood Crypt, Godless Shrine, Scrubland and Swamp have been pulled or drawn. Not that worry some, but when going through red, and knowing i'm pulling for Kiki-Jiki, Mirror Breaker it's possible.

Verdant Catacombs is a better option, because land targets are higher. I've thought about it, have it in my Maybeboard, but usually it's price tag discourages me from making the purchase.

Wooded Foothills only pulls a so I probably will leave that one out. If I put Admonition Angel back in I'll definitely add Verdant Catacombs.

In a Crucible of Worlds build though, I might actually go fewer Fetch lands, since I will be recycling my fetches, I'd want more targets for the fetches and less fetches themselves (unable to filter themselves) to aid in filtering the deck, but keep enough of the primary interaction colors that the mana base runs properly.

I don't think I'd ever really try and cast the creatures, if Kaalia of the Vast is being unsuccesful, I usually look to connecting on an infinite damage combo that's built in, usually using a Whip of Erebos or Animate Dead / Reanimate or Karmic Guide etc, to pull the pieces back from the graveyard.

Crucible of Worlds is a very effective mid-range strategy, if that's a flavor you prefer, it's a good one. I was thinking of moving Kiki-Jiki, Mirror Breaker to my Melek, Izzet Paragon deck but haven't made that decision yet.

Appreciate the comment and the cards for consideration.

February 1, 2017 1:44 a.m.

BlackWitch says... #3

Hi Spirits!

I've bean analysing your deck again and have been wondering why You run Utter End. Isn't 4 CMC a bit to high for what it does ? I know it is instant, but I think that Council's Judgment is way better. Sorcery, yes, but it bypasses hexproof, shroud etc, since it doesn't target the permanent. And costs 1 less. Or is it that is to hard to generate ? But I doubt that.

February 8, 2017 2:07 p.m.

Spirits says... #4

Hi BlackWitch. Indeed Utter End is very expensive at CMC 4. I've tried putting in tutors Shred Memory and more importantly Dimir Machinations to pull the Anguished Unmaking to solve problems like Purphoros, God of the Forge primarily, or Omniscience, or Avacyn, Angel of Hope (not mine lol). In Duel Commander I would prefer Council's Judgment, but in a 4-player pod, and myself playing Kaalia of the Vast, I often find all 3 opponents will strategically team together, even if I'm not the strongest on the board, to protect each other until I'm not a threat. Sorcery is also very bad at responding to anything, I don't tap mana for anything anyway usually, since I'm playing for free with Kaalia of the Vast, so my mana is used to protect me Boros Charm, Path to Exile etc. Instant is King, imagine a Jeleva, Nephalia's Scourge pulling a Cruel Ultimatum do I want to remove her before she attacks or wait till my turn, same with a Prossh, Skyraider of Kher with a Purphoros, God of the Forge resolved already, or Godo, Bandit Warlord that pulled a Loxodon Warhammer and triggers off of a Bruse Tarl, Boorish Herder. There's just too many possible scenarios that Instant trumps Sorcery.

Council's Judgment is also a great card, my deck is primarily Aggro/Combo, so I don't need that much control either. I found the tutor's were working, but they were costing me an entire turn (remember i'm aggro!) using the sorcery speed transmute. They were really awesome for modularity pulling a Goblin Bombardment for example, but wasn't worth the speed. I found with Transmute tutors I was running 1/2 turn slower. I'm really trying to find a way to be 1/2 turn faster right now! That's what I need. So Utter End, I dunno, it's clunky at CMC 4, but Instant + Exile makes it a functional card, even at an ugly cost. It's no Anguished Unmaking, If I could have two of those instead I would, but it's more valuable to me than the Sorcery + Opponent Council voting is in my build anyway.

February 8, 2017 2:40 p.m.

BlackWitch says... #5

Right. I forgot that in multi Council's Judgment might not end up exiling the card You want to be exiled, since it is true, that opponents usually would team up against Kaalia of the Vast ;)

I like the way You explain things. I might not be newbie in MTG, but compared to others, I'm still a beginner. So thanks for your replies. I appreciate it. Surely I've been underestimating the power of instant.

Yeah, speed is the same problem in my Kaalia of the Vast too. But I've decided to have more control, over speed. I think Kaalia of the Vast is very specific aggro commander. With all the big fatties and protecting Kaalia of the Vast from hate, it is really hard to be typical aggro. Defense Grid helps me a lot with all the hate I get (especially from ). So I steel keep it, even though I have 9 instants.

February 8, 2017 3:09 p.m.

McKz says... #6

i think youre running way to many creatures try dropping 3/5 of them and in there spots run: Boros Signet, Orzhov Signet, and Rakdos Signet

March 9, 2017 7:41 p.m.

jaiaisaiah says... #7

Why settle for the riffraff wraths (Damnation & Wrath of God), when you could run the good stuff (Merciless Eviction!)

March 9, 2017 8:42 p.m.

Jr88vette says... #8

i may be bias cus dragons are my thing. but doesnt seem to have enough dragons/demons/angels

http://tappedout.net/mtg-decks/the-vast-whoopass/

March 10, 2017 1:26 a.m.

Spirits says... #9

Hi Jr88vette,

Thanks for the suggestions. Your deck is definitely a creature centric build.

The meta for Kaalia of the Vast decks are 29 creatures, I'm at 33, and have a couple borderline creatures I'm evaluation, Stoneforge Mystic, Thundermaw Hellkite, and Silverblade Paladin.

I understand the desire to beat people down and burn their corpses in the fire of a thousand dragons, but I need to have an alternative win condition built into the deck, which eats up about 6 card slots, just incase doing creature damage isn't working out.

March 10, 2017 12:20 p.m.

Spirits says... #10

Hey McKz thanks for the suggestion.

Agreed the meta on this deck is 29 creatures, I actually have nearly the standard compliment of creatures if you ignore my Dark Confidant (Card Advantage), Kiki-Jiki, Mirror Breaker (Instead of Crucible of Worlds/Armageddon), Maralen of the Mornsong (Synergy/Combo), Silverblade Paladin (Trying him out to get 1/2 or 1 turn faster, his proc rate is high), and Stoneforge Mystic (Tutor). 33 - 5 = 28, 1 below the meta. It would be tough to go any lower, on occasion, but not often I still find I have a resolved attacking Kaalia of the Vast and nothing to drop. There is an argument to be made to remove the Stoneforge Mystic or Silverblade Paladin.

The ultimate reason why I've cut the Orzhov Signet is that I'm not casting the angels/dragons/demons ever, and usually my mana is untapped. I'm trying to get Kaalia of the Vast swinging turn 3 or 4 at the latest, and the Orzhov Signet requiring a CMC 3 to net 2 (2 cast, 1 activate) has burnt me so many times. I do have the Talisman of Indulgence in there CMC 2 to net 1 which allows me to continue playing. Too many times those signet have not allowed me to play a Sensei's Divining Top or Serra Ascendant that I gave up on them. I'd love to see another talisman in here, but there are none others in my colors. I have considered Orzhov Signet (primary colors) for another chance at the quicker ramp, but after turn 4 any mana rock is really a dead draw for me, especially one that requires CMC 3 to utilize. It's almost the same theory as lands that enter the battlefield tapped, which I avoid.

I've considered Mox Diamond but losing that land drop also feels wrong in Kaalia of the Vast too.

Mana Vault is a probable solution, but I dislike that you have to commit the during upkeep. if it was I'd have it in there.

March 10, 2017 12:47 p.m.

Spirits says... #11

Hey jaiaisaiah,

You've identified the continual struggle I've found with Kaalia of the Vast, how many, and which board removals are the correct choice. I've floundered between Austere Command (Modular), Merciless Eviction (Exile), and Akroma's Vengeance (Cycling).

Here's the theory behind Wrath of God and Damnation. On turn 4 or 5 or 6, I want to have a connected Kaalia of the Vast + Master of Cruelties, or a Kaalia of the Vast + Avacyn, Angel of Hope or a limited few others like Iona, Shield of Emeria/Hellkite Tyrant, the situational guys. To do that I need to remove blockers on Turn 3 or 4 maximum, that's tough to do with a Merciless Eviction, but not that hard to do with a Sol Ring and a Wrath of God. It's just a little too slow, it's simply just WHEN the spell resolves vs. the actual power of the spell itself. HOWEVER, in a few games, in which I did have Merciless Eviction in there still, it was the only card in the entire deck that could save my game, funny enough one game I drew into it and recovered. Merciless Eviction is very powerful, but a little slow.

I'm really trying to find an efficient way to tutor for Anguished Unmaking or Utter End which USUALLY can solve the problem. Utter End is a little borderline too because of it's CMC 4. Grim Tutor is on my radar. Gamble I keep feeling like maybe I should be running this, especially with Reanimate and Animate Dead at my disposal. Shred Memory, but that can't pull Anguished Unmaking or Utter End, and Dimir Machinations can, but without a Necropotence to pull its not as valuable. Gamble scares me because if it put's my Lightning Greaves into the graveyard that's a huge setback.

There's a good possibility that Merciless Eviction will find it's way back in here. Great suggestion.

March 10, 2017 1:36 p.m.

UR2L8 says... #12

Looking forward towards Amonkhet, would Cartouche of Zeal be worth a spot here?

April 9, 2017 12:41 a.m.

UR2L8 says... #13

Furthermore, what are your thoughts on Amonkhet's Angel of Sanctions?

April 9, 2017 12:46 a.m.

Spirits says... #14

Hi UR2L8. Thanks for the comments.

Angel of Sanctions is a respectable angel for Kaalia of the Vast. I think he may be able to take over a spot in the deck. CMC5 for a 3/4 is a bit heavy, but he can be cast from the hand at that cost, or with Kaalia of the Vast. He's not a threat at 3/4, but he is somewhat controlling with the Exile ETB. With built-in recursion it makes him viable. I would give him a playtest, see how he does.

I won't be trying a Cartouche of Zeal. It's an Aura, so it dies with the creature (Single use). It gives haste which is good, but I would rather draw a card with Crimson Wisps then prevent a creature from blocking once with Cartouche of Zeal. After the first turn haste does nothing, so don't see any need for this card to be an Enchantment as well, would be better served as an Instant. If you need additional haste Anger or perhaps Hammer of Purphoros/Fervor might be a better way to go.

April 10, 2017 12:03 p.m.

Reosoul says... #15

Hi Spirits, love the deck!

Is there any room for Yosei, the Morning Star in this?

Thoughts on adding Cabal Coffers?

Also, do you have any recommendations for cheaper alternatives for the dual lands?

April 13, 2017 12:47 p.m.

Spirits says... #16

Hi Reosoul

The issue I find with Yosei, the Morning Star, is that he has to die, lots of people exile, also, he has to die to trigger which I feel is too slow for Aggro (I'm Aggro/Combo). Also CMC6 for a 5/5 isn't that much of a Threat either, with no static abilities, so he may actually be the very last to die. He also only targets one player, if it was opponents skip, it would be much more effective, basically buys a turn. By just hitting a single player in a 4-pod EDH (Duel Commander would be a different eval), isn't going to be that effective. For his size, CMC, and speed he won't make this deck.

Cabal Coffers is an amazing card, it's a nice way to spend $20 on a super swamp. In my build, I only have 6 Swamp, so it's generally not netting me much, since it's 2 to activate and taps itself so CMC3. Min need 2 of 6 33% of my swamps to net mana. Need 50% to net . It has awesome synergy with Urborg, Tomb of Yawgmoth, but at 1 of 99 1% chance (can't fetch it), i'm not going to bank on a random draw into it.

Thanks for the suggestions, hopefully my reasoning makes sense!

April 13, 2017 1:07 p.m.

Reosoul says... #17

Figured you had good reasons for not including them. Thanks for the descriptive breakdowns!

April 13, 2017 1:12 p.m.

jaiaisaiah says... #18

Griselbrand. Gris. El. Brand. Why aren't you running him? Refill your hand all day, every day. Swing in for 7 damage and 7 life. Bring him right in with Kaalia! I can't think of any reason why a sane person wouldn't want this in a Kaalia of the Vast deck.

April 16, 2017 7:45 p.m.

Iyenrithe says... #19

@jaiaisaiah - Probably because Griselbrand is banned in Commander. This list is the normal ban list, not duel commander

@Spirits What do you think of Rakdos, Lord of Riots? If he gets in for free he might let you hard cast stuff at cheap discount. I just threw him in my list so I haven't tested him out yet, thought it was an interesting choice

April 16, 2017 8:49 p.m.

Spirits says... #20

Hey jaiaisaiah,

Iyenrithe is correct, Griselbrand is Grisel-banned, on the Commander Banlist.

He is awesome though.

I don't mind Rakdos, Lord of Riots, he's a respectable 6/6 Trample, however, in playtesting, I've found he doesn't work as expected, and becomes somewhat situational.

I found that if I was able to Kaalia of the Vast resolve him, I would have rather resolved another more controlling A/D/D in his place, and clearly Kaalia of the Vast isn't being controlled. If I'm not able to cheat him in, I've found that he just sits in my hand anyway, even though he's CMC 4, it can be deceiving. Also, my overall plan isn't to cast creatures from my hand, something like Quicksilver Amulet can do that without restriction if needed. Once he is out, he only helps me commit more to my board position, which, in Kaalia of the Vast it can become far too easy to over commit in many scenarios. If things are going well and he's attacking and dealing damage, I probably don't need to cast another creature, or in any case, Kaalia of the Vast is probably still able to play them anyway.

I really do like Rakdos, Lord of Riots, I played him for about 1 year. I just never found his specific static abilities were strong enough to make the final cut in the deck. He is quite a reasonable, wouldn't think anyone crazy for running a Rakdos, Lord of Riots, 6/6 Flying Trample is amazing, and in certain situations you may find yourself, he will be a powerful ally.

April 17, 2017 12:08 a.m.

cmbr says... #21

Your deck looks really impressive, +1 from me!

May 6, 2017 7:08 p.m.

Seize the Day might be fun with this used on Kaalia of the Vast when she comes out this bringing another dragon demon or angel in same turn. It even has flashback so if countered you have another shot at it.

May 21, 2017 1:53 a.m.

Spirits says... #23

Thanks for the kind comment cmbr.

Thanks for the suggestion SolomonsEfreet. The standard combat phase trick in Kaalia of the Vast is Hellkite Charger or Aggravated Assault + Sword of Feast and Famine to make the Infinite Combat Phases. All the cards are good on their own as well, Sword of Feast and Famine gives nice protection to a Kaalia of the Vast. Seize the Day is good because it is fairly low CMC and the flashback is even cheaper, it's tough to find 3 A/D/D in hand to really utilize it's power, where as the infinite attack phases, assuming can't be interrupted allows a potential win.

I do currently run Adarkar Valkyrie + Aurelia, the Warleader + Goblin Bombardment which also allows me to take Infinite Combat Phases.

May 24, 2017 11:50 a.m.

Please login to comment




Compare to inventory
Date added 1 year
Last updated 5 days
Exclude colors UG
Splash colors R
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.66
Folders EGH, EDH, Ideas, Kaalia, EDH, decks inspiration, edh decks, Commander fold, comm, EDH (Combo), See all 45
Top rank #16 on 2017-01-02
Views 12215

Revision 51 (5 days ago)

-1 Enlightened Tutor acquire
-1 Angel of Serenity acquire

See all