Plunge into Darkness

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Rare

Combos Browse all

Plunge into Darkness

Instant

Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and remove the rest from the game.

Entwine (Black) (Choose both if you pay the entwine cost.)

Plunge into Darkness Discussion

rtrb_ on Consultation Kess: a Primer

1 month ago

I have a question about the use of Plunge into Darkness . How do you use it effectively?

malevolentanus on Undying Burn

1 month ago

kamarupa hey thanks for the input! I like Ratchet Bomb and Everlasting Torment as options in the side board. Will add. You think Sign in Blood is better than Plunge into Darkness ? I looked at it and I figured plunge was more flexible, but I'm not sure. Bump in the Night is a good card no doubt but I kinda wanted to stay away from more conventional burn spells and rely more on using my creatures as a way to get reach. May be not as competitive but more fun to me. Priest of Forgotten Gods I have considered. I don't know I feel like I want to be on the attack with my creatures and I feel like priest slows the aggression down. You think it would be a decent sideboard fit? Thanks.

Asyriel on

1 month ago

Since you have life gain, you may benefit from Phyrexian Arena or Arguel's Blood Fast  Flip. Also a lot of my spells in fear the shadows may be nice with undying creatures as you may have noticed. Specifically Spark Harvest , Bone Splinters , and Plunge into Darkness may add to potency. Most would delay your opponent ensuring you last for your late game. Also let's you play with your opponent like a cat with a mouse.

MediSyntax on RazaBridge Combo

1 month ago

Chains is awesome but I definitely cannot afford it. I’m sure it’s very powerful here especially!

I could see Plunge into Darkness being useful since we have so much redundancy for our combo pieces that Scry X can probably get us there. And it can “emergency mode” to gain us our life back. I’m cautiously optimistic.

I’d recommend dropping Dusk Legion Zealot for a Burglar Rat . It’s a +3 vs a +1 and I’ve been happy for the change myself.

CyborgAeon on RazaBridge Combo

1 month ago

As of late in other decks I've been testing out the use of forbidden tutors: Plunge into Darkness , Demonic Consultation , Tainted Pact (I also tested Spoils of the Vault as a meme - though it went surprisingly well). These tutors are all instant speed, with a massive payoff. The downside is that in a build like this - we couldn't use pact (the safest option), but we could test plunge. It's a safe scry 10 - draw 1 for 2 mana in my experience, and all too often there's exactly what you need, right on time.

In order to conserve as much life as possible, I'm thinking of shifting to snow-covered swamps & Scrying Sheets /another land that draws cards over the fetches - while it's nice to feel like we're deck-thinning this loss of several life per game is sometimes too much.

As a mono deck, with a fair few moving parts - the use of spoils / consultation is very narrow, as we'd be risking a lot, and we'd need 2/3 of our combo pieces in place before using these. Due to this, they'll not make the cut.

The updates to the deck for WAR have been added! It's only 5 card difference, but it's quite a substantial change. Based on the number of pieces required, I feel that this deck could shift towards a heavier stax-variant; the first card to shift out towards this was rain of filth. For a deck that plays a lot from the graveyard, it's not the end if our win gets countered. But if we sacrifice our lands to do so - it's game over. To counteract this, I've put in crucible - thanks to the number of cards that fuel our yard and Liliana's uptick, it'll really help to streamline gameplay with our plan in motion.

If you've got thoughts on the other adjustments made, I'd be glad to hear them! Side note: Chains + waste not is fantastic!

EasyPeezy thank you for taking the time to review the list - you make a compelling argument about the cedh meta. The current build has a very direct way to win, with a few lines. I'd be glad to test Aetherflux Reservoir , but as an artifact it is not recurrable, it provides life (a resource that is running out FAR too fast), but otherwise it feels suboptimal. In order to accomodate the current threats in the format, I'm looking into what can be used to potentially combat different meta-decks.

Adamleblanc on

1 month ago

Plunge into Darkness seems like a good fit

IIITheJManIII on Consultation Kess: a Primer

1 month ago

Good question. Isochron Scepter + Dramatic Reversal + outlet such as Sensei's Divining Top or Silent Gravestone has always been a backup plan if for some reason we are taken off Labman lines. It really does not shine in Consultation Kess where it is a 3 card combo (although the situation where you have a tutor in graveyard and your dramatic scepter makes your colours, casting Kess, then the graveyard tutor makes it slightly better). Having Jace, Wielder of Mysteries now gives us redundancy for our main lines so the logic is that we really don't need the scepter combo anymore, freeing up a couple of slots as we can now cut Silent Gravestone as well which was a mediocre hate piece that just made the cut as a scepter outlet. I'm not convinced we should axe all the backup plans just yet - I am still on Praetor's Grasp for now - because having 2 labman effects will allow us to use the forbidden tutors and Plunge into Darkness much more aggressively (i.e. exile a labman effect and take something else rather than being forced to take it). However, it's on the watchlist as well. There is a lot of testing to be done to solidify the list post WAR but I'm confident scepter is gone for good.

oo7x7oo on Niv-Mizzet Reborn cEDH

1 month ago

I don't know why you want to search for creatures, there are many ways to find the CFE creatures and there are three CFE creatures versus only one Food Chain . Plus, there is high chance you can exile the CFE creatures on your way finding Food Chain using Tainted Pact , Demonic Consultation , or Plunge into Darkness .

The reason I have Riftsweeper and Walking Ballista is because they are safe nets in case my win cons all get exiled using the three tutors I mentioned. Yes you can argue that more than one win won is all redundant, so why not just play General Tazri or have only 1 or 2 win cons? My experience is that having that couple more win cons and backup plans increase my odds to pull off a win. Currently I think it's at a sweet spot, adding one more will be overkill but taking one out is debatable. You can test out the best number of win cons and backup plans works for you, I totally agree if you want to swap out Walking Ballista , but not for Eladamri's Call .

Since I didn't include Fire Covenant because I use life as resource aggressively. Walking Ballista is another alternative to answer early creature threats and it has been useful from time to time.

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Plunge into Darkness occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%