Plunge into Darkness
Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and remove the rest from the game.
Entwine (Black) (Choose both if you pay the entwine cost.)
|Have (3)||Bluboltar , , metalmagic|
Printings View all
|Fifth Dawn (5DN)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Plunge into Darkness Discussion
1 month ago
You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Songs of the Damned
Cabal Coffers <- could replace a swamp
Pristine Talisman <- defiantly want that
After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.
I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.
You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Altar of Dementia
Disciple of Griselbrand
Lampad of Death's Vigil
For this strategy you'll need recurring creatures or token generators
Bridge from Below
Open the Graves
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Shadows of the Past
and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.
Oh yeah, for utility lands I'd choose any of the following within your price range:
Geier Reach Sanitarium
2 months ago
I thought at least 'Music: the loungening' might be subtle enough, but then again that's probably more of a name for an album.
Because I like the 'lounge' pun here's 2 more:
'Postmortem Lounge' Postmortem Lunge
'Lounge into Darkness' Plunge into Darkness
Sadly not as iconic as I'd like them to be
It's ok if you don't like those either, but they're really fun to come up with xD
3 months ago
3 months ago
Cardboard_Command John, great deck! An excellent cure for the 2 1/2 games like I had last night. I know you were playing around with it.. have you made any recent changes? Only card I question is Plunge into Darkness which I see as dangerous.. can force you to exile a needed piece Animate Dead etc. Right now I replaced with Songs of the Damned.. also Imp's Mischief can be handy. Cheers
4 months ago
My recommendations :
I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.
MANA COST TOO HIGH
I would first add better ramp, better draw, potential Stax, tutors and then other win cons.
Verity Circle (good against dorks)
Plunge into Darkness (a good Impulse)
CONSULT COMBO Demonic Consultation
AD NAUSEAM COMBO Angel's Grace
Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose
Heliod Walking Ballista
Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander
Didn't look at landbase
5 months ago
Hello Alledzebu, thank you very much for your considerations, I read and thought carefully about all the changes, I cannot place some of the letters mentioned because I cannot buy them (high price), I tried to solve the problem of interactions in the shift opponent adding Rebuff the Wicked, Silence, more ways to fetch parts of the combo Plunge into Darkness, ways to slow opponents down Authority of the Consuls, Blind Obedience and more combos with Kiki-Jiki, Mirror Breaker.
For this I removed sources of purchase Disciple of Bolas and synergy for combat Iroas, God of Victory, Fireflux Squad, damage pings Judith, the Scourge Diva and generator of tokens Anointed Procession
5 months ago
Foremost, I would first like to commend you for the solid effort attempt at optimizing this deck, you got some very interesting win conditions that I personally enjoy.
Now, with that said, I would like to point certain means by which I believe we can improve this deck even further:
1)The deck has few responses, if I may recommend the following: -Mana Tithe -Rebuff the Wicked -Pyroblast -Silence = this one is a "must" imo. -Angel's Grace -Red Elemental Blast -Ranger-Captain of Eos = also a tutor.
2)We can add more control, because the high cmc of the commanders makes you slow, since such is the case, why not slowing our opponents instead? -Authority of the Consuls -Blind Obedience -Deafening Silence -Terminate
6) key cards that can search thru all your deck your win condition: just be sure to have at least one piece of the combo in hand already and enough life to pay... -Plunge into Darkness -Tainted Pact -Demonic Consultation -ad nauseum this are insanely powerful cards...
9) now that this new additions have vastly reduced the overall CMC of the deck, you can now have the luxury of cutting lands proportionate to reduction of cmc average :) depending how much cheaper your deck is, the less lands u can put in it... you could go all the way down to 34 lands, now am concerned with the quality of land base, so let me suggest a handful to you: -Forbidden Orchard -all 3 shock lands -all 3 pain lands -City of Brass -Luxury Suite -Ancient Tomb -Tarnished Citadel -Phyrexian Tower -Graven Cairns -Castle Ardenvale
10) add Kiki-Jiki, Mirror Breaker he can create infinite copies with bell ringer and he can also create an infinite combo with silvar and fiend hunter...
-you need silvar and fiend hunter (with any card banished by his eff it doesn't matter here)...
-then summon kiki jiki, create copy of fiend hunter...
-new copy of fiend hunter banishes kiki giki...
-sacrifice the copy fiend hunter to silvar...
-kiki giki return untapped...
-create a new copy of fiend hunter...
-banish kiki giki again...
-rinse and repeat...
5 months ago
Love the theme (+1). Kiku's Shadow (technique from the assassin Kiku, Night's Flower), feels really on theme, even though it is unfortunately only at sorcery speed. Plunge into Darkness can be a really nice set up for Death's Shadow. Hope this helps.