Plunge into Darkness

Plunge into Darkness

Instant

Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and remove the rest from the game.

Entwine (Black) (Choose both if you pay the entwine cost.)

Browse Alters View at Gatherer

Trade

Have (2) Azdranax , metalmagic
Want (0)

Printings View all

Set Rarity
Fifth Dawn (5DN) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Plunge into Darkness occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Plunge into Darkness Discussion

Brogan54 on Oloro, Ageless Ascetic

1 week ago

My recommendations :

I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.

LOW IMPACT:

Teferi's Protection

Rhox Faithmender

Debt to the Deathless

Despark

MANA COST TOO HIGH

Merciless Eviction

Anguished Unmaking

Disallow

Thran Dynamo

TOO SLOW

Mox Tantalite

Phyrexian Arena

Twilight Prophet

Crypt Ghast

Winds of Abandon

Vindicate

Search for Azcanta  Flip

I would first add better ramp, better draw, potential Stax, tutors and then other win cons.

RAMP

Dark Ritual

Fellwar Stone

Mox Diamond

Talisman of Hierarchy

Talisman of Progress

Copy Artifact

Mox Opal

Cabal Ritual

Grim Monolith

Lotus Petal

Dramatic Reversal

DRAW

Ad Nauseam

Night's Whisper

Windfall

Timetwister

Whispering Madness

Brainstorm

Ponder

Preordain

Verity Circle (good against dorks)

Plunge into Darkness (a good Impulse)

Mindblade Render

Sygg, River Cutthroat

STAX

Drannith Magistrate

Aven Mindcensor

Cursed Totem

Notion Thief

Humility

Blind Obedience

Rest in Peace

Torpor Orb

BETTER COUNTERSPELLS

Mental Misstep

Dispel

Flusterstorm

Delay

Spell Pierce

Spell Snare

Negate

Tale's End

BETTER REMOVAL

Chain of Vapor

Gilded Drake

Yahenni's Expertise

Into the Roil

Blink of an Eye

TUTORS

Vampiric Tutor

Imperial Seal

Transmute Artifact

Intuition

Whir of Invention

Praetor's Grasp

Spellseeker

Academy Rector

OTHER COMBOS

CONSULT COMBO Demonic Consultation

Tainted Pact

Jace, Wielder of Mysteries

Laboratory Maniac

AD NAUSEAM COMBO Angel's Grace

Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose

Helm of Obedience

Rest in Peace / Leyline of the Void

Heliod Walking Ballista

Approach of the Second Sun

Dramatic Scepter

Isochron Scepter

Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander

Didn't look at landbase

yurixquest on Trynn & Silvar, Dangerous Bonds.

1 month ago

Hello Alledzebu, thank you very much for your considerations, I read and thought carefully about all the changes, I cannot place some of the letters mentioned because I cannot buy them (high price), I tried to solve the problem of interactions in the shift opponent adding Rebuff the Wicked, Silence, more ways to fetch parts of the combo Plunge into Darkness, ways to slow opponents down Authority of the Consuls, Blind Obedience and more combos with Kiki-Jiki, Mirror Breaker.

For this I removed sources of purchase Disciple of Bolas and synergy for combat Iroas, God of Victory, Fireflux Squad, damage pings Judith, the Scourge Diva and generator of tokens Anointed Procession

Alledzebu on Trynn & Silvar, Dangerous Bonds.

1 month ago

Foremost, I would first like to commend you for the solid effort attempt at optimizing this deck, you got some very interesting win conditions that I personally enjoy.

Now, with that said, I would like to point certain means by which I believe we can improve this deck even further:

1)The deck has few responses, if I may recommend the following: -Mana Tithe -Rebuff the Wicked -Pyroblast -Silence = this one is a "must" imo. -Angel's Grace -Red Elemental Blast -Ranger-Captain of Eos = also a tutor.

2)We can add more control, because the high cmc of the commanders makes you slow, since such is the case, why not slowing our opponents instead? -Authority of the Consuls -Blind Obedience -Deafening Silence -Terminate

3)Mess with their hands: -Duress -Thoughtseize -Inquisition of Kozilek

4)tutors to consider: -Imperial Recruiter he is human -Recruiter of the Guard human too -insert famous black tutors like diabolic intent etc...

5)burst ramp to consider: this cards for a cost can produce tons of mana in one turn... -Culling the Weak -Dark Ritual -Treasonous Ogre

6) key cards that can search thru all your deck your win condition: just be sure to have at least one piece of the combo in hand already and enough life to pay... -Plunge into Darkness -Tainted Pact -Demonic Consultation -ad nauseum this are insanely powerful cards...

7) Karmic Guide instead of Sun Titan she is less expensive mana-wise, and same eff almost...

8) there are a few better and unilateral land destruction effects out there like: Boil Boiling Seas

9) now that this new additions have vastly reduced the overall CMC of the deck, you can now have the luxury of cutting lands proportionate to reduction of cmc average :) depending how much cheaper your deck is, the less lands u can put in it... you could go all the way down to 34 lands, now am concerned with the quality of land base, so let me suggest a handful to you: -Forbidden Orchard -all 3 shock lands -all 3 pain lands -City of Brass -Luxury Suite -Ancient Tomb -Tarnished Citadel -Phyrexian Tower -Graven Cairns -Castle Ardenvale

10) add Kiki-Jiki, Mirror Breaker he can create infinite copies with bell ringer and he can also create an infinite combo with silvar and fiend hunter...

-you need silvar and fiend hunter (with any card banished by his eff it doesn't matter here)...

-then summon kiki jiki, create copy of fiend hunter...

-new copy of fiend hunter banishes kiki giki...

-sacrifice the copy fiend hunter to silvar...

-kiki giki return untapped...

-create a new copy of fiend hunter...

-banish kiki giki again...

-rinse and repeat...

Barbarian_Sun_Pope on shadow of the assassassin

1 month ago

Love the theme (+1). Kiku's Shadow (technique from the assassin Kiku, Night's Flower), feels really on theme, even though it is unfortunately only at sorcery speed. Plunge into Darkness can be a really nice set up for Death's Shadow. Hope this helps.

cricketofdeth on Anje edh zl

1 month ago

I think Plunge into Darkness and Mausoleum Secrets are some tutors that are worth considering, and in budget.

RainbowWizz on Filter Anje cEDH, Primer

2 months ago

Mausoleum Secrets, Street Wraith, and Restless Dreams feel like auto includes. I’m also testing Plunge into Darkness and Diabolic Intent.

Malistros on Primer: Inalla, Wizarding Scholar

2 months ago

How do you deal with cards that exile cards from your deck like Plunge into Darkness, Tainted Pact and Demonic Consultation (if you don't have Jace, Wielder of Mysteries and just want your whole deck gone)? I'm always afraid to cast them because I don't want them to exile some of my combo pieces while in looking for a specific card. And I think Thassa's Oracle would be good in the deck.

wallisface on Help with a -1/-1 counters ...

2 months ago

Xica thanks for the feedback. Yeah i was already aware Hapatra generates less tokens from Black-Suns than Nest would.

I’ve made some changes to the deck, namely ditching almost all of the creatures. In their place, more disruption, Mishra's Bauble to help draw through the deck, and, as it’s increasingly likely i’ll be able to stall out decks, a few Wurmcoil Engine. The deck looks now to play out more of a slow grind where i can hopefully force a late-game where i can draw into a more advantageous position.

I don’t have any Plunge into Darkness on hand, but it seems like a decent addition so i’ll try hunt down a playset.

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