Plunge into Darkness

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Rare

Combos Browse all

Plunge into Darkness

Instant

Choose one - Sacrifice any number of creatures, then you gain 3 life for each sacrificed creature; or pay X life, then look at the top X cards of your library, put one of those cards into your hand, and remove the rest from the game.

Entwine (Black) (Choose both if you pay the entwine cost.)

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Plunge into Darkness Discussion

greatdevourer on Who Doesn't Love Dragons???

1 month ago

So here are some of the cards that might help with your Meta.

First Choice: Altar of Dementia, Perilous Forays, Scapegoat, Last-Ditch Effort, Renounce, Plunge into Darkness, Goblin Bombardment
Seconds Choice: Phyrexian Altar, Ashnod's Altar
Third Choice: Shivan Harvest, Tooth and Claw, Undercity Informer, Disciple of Griselbrand

I didn't really list them in any order. Evaluate them and let me know what you think.

karmassassin on Kaalia of the vast

1 month ago

I think that Sire Of Insanity is a tad weak. He doesn't have any form of evasion, no ETB effects, and destroys whatever card advantage you might have (more on that later). I have had success with a few cards: Aegis Angel, which protects Kaalia, Adarkar Valkyrie, and Archfiend of Depravity. It's also a good idea to have a reasonable mana curve amongst your creatures - most opponents will just kill Kaalia the moment she appears, so if you can't protect her, you want to be able to hard cast your threats.

The deck is seriously lacking card draw. You have two non-creature sources of draw (Necropotence and Phyrexian Arena) and two sources of filter (Sensei's Divining Top and Commander's Sphere). White and red are notorious for their lack of draw, but black offers some efficient cards: Plunge into Darkness, Arguel's Blood Fast  Flip, Read the Bones.

There are obscure cards that are also quite strong in a Kaalia deck: Dolmen Gate and Reconnaissance.

Cheers!

Funkydiscogod on zuberazuberazuberazuberazubera

1 month ago

It's true that multicolor lands often come into play tapped. The alternative is lands that come into play untapped, but don't make the colors you need.

There's potential to be screwed in either situation, but I have to side with your critic. You have life gain with the Silent-Chant Zubera, Plunge into Darkness and Devouring Greed. You can throw in untapped lands that cost life, like Mana Confluence or City of Brass, as many as your budget can afford.

abby315 on do you like FREE STUFF? (2 CMC avg Aluren combo)

2 months ago

I'm also looking for valuable ways to sac Academy Rector, the only two being Diabolic Intent and Plunge into Darkness right now, but they also should really be <3 CMC! Stuff like Disciple of Bolas or Sidisi, Undead Vizier but preferably lower cost... ugh.

franjimen421 on Jund Sacrifice

2 months ago

first of all:

modern is a fast format. 5 and 4 mana spells or abilities that are 3 colored, like you have, are not likely to even hit the battlefield because you'll die before it even happens (in most cases). if those 5 & 4 drops are not important to you, i suggest removing them from the deck, and putting creatures like Bile Urchin, Bloodbriar, Bloodflow Connoisseur, Bontu the Glorified, Child of Thorns , Corpse Hauler, Doomed Necromancer, Frostling, Mortician Beetle

spells like Altar's Reap, Bone Splinters, Collateral Damage, Crack the Earth, Eldritch Evolution, Fling, Footsteps of the Goryo, Infernal Plunge, Plunge into Darkness

noncreature permanents like Demonic Appetite, Evolutionary Leap, Quest for the Gravelord

and sideboarding Boggart Forager

i'll keep searching for you tomorrow, hope this helps for now

Xica on Gideon's Madcap Skills

2 months ago

You do realize that if you don't pack the counters having negative life, and a single (easily targetable) permanent stopping you from game loss is a dodgy proposition.
Plunge into Darkness won' work once you are in negative life, to help find counterspell or protection from color.

But the worst two things are tha lack of lands that you would need to make this deck work reliably, and the fact that since the rules change Death's Shadowwill not get bigger than 13/13 even if you have negative life totals.

(in my humble opinion 2 playset of protection spells are few and far between to protect a permanent that MUST stay on the field)

Wurmlover on Help with White Deck.

2 months ago

this could be a really cool concept. I would splash black for Plunge into Darkness for the instant win.

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