Insidious Dreams

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Torment (TOR) Rare

Combos Browse all

Insidious Dreams

Instant

As an additional cost to play Insidious Dreams, discard X cards.

Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

Insidious Dreams Discussion

Apothesis on Yawg Daddy **PRIMER** [Heavily Play Tested]

2 weeks ago

Entertaining a Bolas's Citadel and Insidious Dreams combo synergy to get the engine out extremely quickly.

Beartribul on Yawgmoth's revenge

3 weeks ago
We have to combos: Butcher Ghoul + Genesis Chamber + Yawgmoth, Thran Physician draws as many cards as you have life. you can make this by any two undying creatures or with one undying creature and one combo enabler. those + Yawgmoths first ability draws you cards, kills your dudes and makes you lose as much life as you want. The plan is to draw to Blood Artist , Zulaport Cutthroat or Deathgreeter . Now you can draw cards without killing yourself. Then you draw cardsk, play your fast mana and with that play Putrid Imp that lets you discard cards and most importantly Ulamog, the Infinite Gyre that suffles you graveyard. Then you either win by drawing cards with Blood Artist or Zulaport Cutthroat on the table until your opposition dies or you exile their decks with Bitter Ordeal .
Backup combo is Aetherflux Reservoir + Bolas's Citadel + Sensei's Divining Top that you tutor with Insidious Dreams . Just play Insidious Dreams discard three cards, tutor combo on top of your library in order that Bolas's Citadel is on top. Then you just draw and play the citadel and with that cast reservoir and top and then draw and cast top from the top of your library until you have enough life to kill your opponents with reservoirs ability.

TeLaSoul on ninjas

1 month ago

Currently building a Yuriko list myself. Depends on whether you want to go Ninja tribal, or more competitive. If you’re going to build a tribal/semi-tribal deck, just keep in mind a few things.

For starters, your unblock-able and evasive creatures eventually become better ninjas with a conspiracy effect, then the actual ninjitsu ninjas. So I wouldn’t run ALL of the ninjas, unless you really want to. I run like 9, and that is considered a high amount for the deck. Modern Horizons has added decent additions to the tribe. If it weren’t for that, I might run even less.

Conspiracy effects and top-deck manipulation are extremely important. A lot of lists have Xenograft but I actually think in a lot of cases, Standardize and Unnatural Selection are better. At the very least, don’t sleep on those, even if you include xenograft.

Far as top deck manipulation, this deck really wants Scroll Rack . It’s expensive, but it’s too good to not have. There are more reasonable cards like Crystal Ball and Future Sight you can use. Insidious Dreams can help you win on the spot, if enough ninjas get through. Make sure you have four or five cards, with a total CMC of 40+ in the deck, so when you use this card, you just murder everyone.

Lastly, this deck doesn’t too much care what other players are doing, so you can keep just a basic removal package. If you have counter-magic, generally you wanna only use it, to protect yourself when you’re going for the win. Or if you know an opponent is absolutely going to win right then, and there, Yuriko comes out of nowhere so you don’t really need to control the rest of the board.

If you end up running Doomsday you prob need a decent tutor package too. She will generate a lot of hate, once your pod is familiar with her, so protection will probably be important, but I haven’t figured out the best options for the deck, yet.

octopusmeal on Where's The Tiger?

1 month ago

Hey man, I really like the deck and have been brewing my own Yuriko. Have you considered Insidious Dreams ? It seems super clutch. Also, I rather enjoy double strike equipment, you deal combat damage twice for double triggers.

SideBae on Teenage Mutant Ninja Owls

1 month ago

Cover of Darkness is a good tribal evasion-giver.

I highly suggest some sort of top-deck manipulation. Unfortunately, a lot of the best cards in this arena are very expensive: Jace, the Mind Sculptor , Sensei's Divining Top and Scroll Rack all cost a pretty penny. Soothsaying is another good option, as it lets you stack heavy CMC cards on top of the deck to hit opponents more reliably.

I don't think 3-drop mana rocks are very good. I suggest Coldsteel Heart instead of Commander's Sphere .

You should consider the new ninja they spoiled today: Fallen Shinobi. I think it'll be pretty good.

I think Demonic Tutor is better than Insidious Dreams . I think you should run it if you have access to it. Lim-Dul's Vault is a good sort of tutor, is more affordable, and also allows you to stack your deck with high mana-cost cards to flip off your general.

Commandeer is a good piece of disruption with a high CMC. It's still about $20 though.

Counterspell is superior to Familiar's Ruse . Also, Mana Drain is superior to Counterspell , although that card is very difficult to get ahold of.

Windfall is a good way to refill your hand.

If your meta runs a lot of mass draw effects, Notion Thief is a good inclusion. Similarly, Ashiok, Dream Render is a good card.

Preordain is similar to Ponder and Preordain . I suggest it for the same reason the other two are good.

Bolas's Citadel is a good way to get cheaper cards off the top of your deck. Also, if you combo it with the aforementioned Sensei's Divining Top , you can clear annoying lands off the top of your library.

I don't think you should run 36 lands. Cutting 2 or 3 is very much on the table.

I see you're running extra turn cards. You should consider Time Stretch and Nexus of Fate .

Board wipes are always important in EDH. Toxic Deluge , Damnation and Cyclonic Rift are all REALLY good.

Augury Owl should be mainboard. You can play it, scry something big to the top, attack with it the next turn and then ninjutsu out your general to flip the fatty.

Repeal is a good way to return some ninjas to your hand for protection, and doubles as removal. It's also a cantrip. I also suggest Chain of Vapor as a one-mana bouncer.

Night's Whisper and Chart a Course are good two-mana draw-twos.

Jace, Wielder of Mysteries / Laboratory Maniac with Tainted Pact / Demonic Consultation is a good combo you can run as an alternate win condition.

I think there're probably better one-mana counter spells than Abjure . Dispel , Spell Pierce and Turn Aside are all good cards.

Baleful Strix is a good creature you can return with a ninja. When it enters it draws a card, so being able to repeatedly cast it will give you a lot of card advantage. Looter il-Kor and Cloud of Faeries are also good two-drops to be running, as they are difficult to block and provide extra value.

Twilight Prophet is a good card, as it draws extra and works within your decks theme.

Curtains' Call is a good, cost-reducing creature that can two-for-one your opponents.

Morphic Pool is a good dual land.

Good luck with deck building!

nerva90 on Abzan Citadel Dorkstorm

2 months ago

I'd say that Insidious Dreams might actually be just as good as Doomsday since you just need to discard two cards to make it great and almost 100% guarantee a win ( tutoring for Citadel and Divining Top). If you can discard three cards it sets you up to win the game straight away. I think it's at least worth some testing :)

schnernv on Abzan Citadel Dorkstorm

2 months ago

Great, that you like it!

I knew I missed something. You‘re right, Necropotence is a must include.

Also I like the Doomsday idea. Great suggestion, will think about it.

I don‘t think the other ones will find a spot, maybe Insidious Dreams . Tbh I was not aware that card existed

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Insidious Dreams occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%