Insidious Dreams

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Torment Rare

Combos Browse all

Insidious Dreams

Instant

As an additional cost to play Insidious Dreams, discard X cards.

Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.

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Insidious Dreams Discussion

Triton on There Is No Cow Level!

2 weeks ago

Solid list, the only card that seems slightly questionable to me is Insidious Dreams it's a good card, but I feel as though it gets outclassed by Vampiric Tutor. Also Talisman of Dominance seems a little out-of-place, but I'm not all that familiar with it.

As said before, good deck and I think it deserves an upvote from me!

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

DarknutNoir, I gotta tell you, adding NOoze and Infernal Darkness is a ton of dead weight for what was already THE fastest combo deck in the format.

You also have a bit too high of a curve for a deck that tutors AdNaus every game. You don't need Diabolic Tutor, Infernal Darkness, Insidious Dreams, Beseech the Queen, or Snuff Out for instance, especially when all of your Animate Dead effects act like extra tutors on your combo turn.

I think Paradox Engine is good in Sidisi, as evidenced by my above posts, but over-focusing the deck around it is going to end up being a strict downgrade.

Also, did you notice I posted the same deck concept 10 comments above you? Sorry...

clayperce on Jeleva, a heleva good Commander

1 month ago

andypants040,
Yeah, Insidious Dreams would certainly be good in a lot of Jeleva decks, but you may have missed this in the deck description: I'm aiming for a 75% build with no tutors.

Thanks though!

andypants040 on Jeleva, a heleva good Commander

1 month ago

Insidious Dreams is nice with Jeleva. You can put the spells you want on the top of your library right before casting her.

Dunadain on Grenzo's Doomsday Plans

1 month ago

I'm afraid I don't understand your logic for insidious dreams, ad nauseum usually wins the game the turn you cast, Insidious Dreams Always wins the turn after (but instant speed means eot works) Solution: run them both.

Megalomania on Advertise your COMMANDER deck!

2 months ago

Left a comment and gave you an upvote. Hoping to get some comments from people who have yet to see my deck. Would love to hear your thoughts on how it can be improved.

It is a combo deck. Uses Doomsday and Insidious Dreams to set up various win cons.


There Is No Cow Level!

Commander / EDH* Megalomania

SCORE: 12 | 37 COMMENTS | 2022 VIEWS | IN 6 FOLDERS


Megalomania on There Is No Cow Level!

2 months ago

Daedalus19876, Lilbrudder I , on the other hand, kind of enjoy being the focus of hate. Lol. I have gotten used to it after playing combo for so long.

I would love to have Timetwister. Unfortunately, I have run out of extra kidneys to sell. Lol. Maybe in a couple of years.

As for Paradox Engine, I am not running it as a combo piece but as an enabler. It isn't essential but it helps me out a lot. I agree that an additional tutor might be more helpful but the only reasonable tutors left for me to add are out of my budget at the moment.

The Time Reversal combo with Walking Ballista is nice but I really think it is clunky especially without Ad Nauseam. I have not been able to use it since my playgroup has a couple of aggro decks that bring my life total down considerably low before I am able to combo off.

Infinite mana also won't be of much use to me. I think it would be better suited in my Oona deck or in Lilbrudder's Thraisos.

For this deck I stuck with "1-card combos". Being able to assemble combos via Doomsday and Insidious Dreams seems to be the fastest and most efficient way to win outside Tooth and Nail.

Lastly, Crucible of Worlds was taken out because it seemed underpowered to me without cards like Azusa, Lost but Seeking and Exploration. I am thinking of bringing it back in along with Squandered Resources but that would mean taking out Paradox Engine.

I'm not sure if you guys notice that I hate being on the defensive. It is for this reason I have no removal in the deck. I like going all in and win games at breakneck speed if possible.

Megalomania on Oona, Queen of the Combo

2 months ago

The problem with the Monolith-based combos is that they only produce colorless mana. This means you need 3 more colored mana to cast Oona and 1 colored mana for each opponent.

Ofcourse there is Gemstone Array to help with the fixing but that makes the combo a bit clunky with the added card and 3 mana requirement.

I would suggest focusing on creature-based combos. Add Peregrine Drake as a redundancy to Palinchron, High Tide to combo with Palinchron and Archaeomancer + Ghostly Flicker which, when combined with either Palinchron or the Drake, also generates infinite mana.

Add a bit more recursion spells like Postmortem Lunge, Reanimate and Shallow Grave for resilience and pitch spells like Misdirection, Force of Will and Daze to help you in counterwars.

Lastly, get some enablers. Cards that allow you to assemble/execute those combos a bit faster and with a lot more consistency. Flash can help you a lot and if you choose to add the suggested recursion cards, Intuition and Insidious Dreams will be powerful additions.

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