|Commander / EDH||Legal|
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As an additional cost to play Insidious Dreams, discard X cards.
Search your library for X cards. Then shuffle your library and put those cards on top of it in any order.
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Insidious Dreams Discussion
2 days ago
4 days ago
gonz0pl: Hi, thanks for your playtesting experience and you've basically convinced me to try Eldrazi Displacer out. I agree with you on your analysis on Insidious Dreams and Perplexing Chimera. I will be testing displacer out and post my experience after I get to playtest it this weekend at my LGS.
4 days ago
First of all, thank you for your Primer, it’s been a great help! Very inspirational piece of deck tech!
I’ve recreated most of the deck with some minor changes.
I’ve cut out Utter End in favour of Sorin, Grim Nemesis as a redundant effect in Aminatou + Kaya + Guardian + Panharmonicon/Oath of Teferi combo. He also provides extra draws, something the deck struggles with, in my opinion.
I reduced Islands to three, adding Halimar Depths. Having hardly any Turn 1 plays, I think it’s worth keeping a slightly riskier hand and re-arranging the top to hit the missing land. If you have a fetchland in hand, you can t2 reshuffle easily. I also found it helpful when I was running out of gas.
I decided to include Eldrazi Displacer instead of Ixidron, so also had to tweak manabase a bit. Swapping Concealed Courtyard and Darkslick Shores for Caves of Koilos and Underground River respectively brought the deck to a satisfying number of colourless sources. Displacer does not disappoint! I was able to pull of Felidar Guardian + Gonti, Lord of Luxury tonight, without Aminatou, the Fateshifter and Panharmonicon or Oath of Teferi. Instead, I had a Peregrine Drake and five lands, including Winding Canyons and Reliquary Tower. Took a while to explain to the table it’s a win lol!
I do not own an Imperial Seal so decided to go more flickery way and added Brago, King Eternal. The deck isn’t that much value oriented though, so I will probably add Rune-Scarred Demon instead as I found myself struggling to find answers at times.
Also swapped Angel of Despair for a cheaper disruption creature – Reflector Mage. More likely to get cast with Winding Canyons. I know it only hits creatures, but I didn’t find myself in the need to heavily disrupt non-creature strategies just yet.
Perplexing Chimera is still on my list. I like how you can get it back with Aminatou’s -1, but opponents will slow roll their spells in order to get rid of it or will simply wipe the board. Considering putting Draining Whelk as it’s a more reactive disruption that I can later flicker with Eldrazi Displacer or bounce back with Venser.
Insidious Dreams is proving to be disappointing as oftentimes I don’t have enough acceptable cards to pitch to it. Might go with Personal Tutor or Mystical Teachings instead. The first one if I can afford to slow roll Entreat the Dead or can use Aminatou’s +1 to put Time Warp in my hand, provided Archaeomancer or Salvager of Secrets is on the field already. The second can be good to fetch Venser, Shaper Savant, a counterspell or any other instant tutor effect. Flashback can prove useful too.
Thanks for sharing your deck with us, hopefully you’ll find my playtesting experience useful, too!
6 days ago
Not an Infinite Combo, but a game ender: Insidious Dreams.
If you manage to get like 3 Yuriko triggers, you should be able to kill the table.
6 days ago
Entreat the Dead becomes so much better with Insidious Dreams.
My list relies more on flicker effects but you might find some pieces there that are useful in yours. Please do check it out.
1 week ago
Great list! A few changes I would suggest would be to replace Sower of Discord with Rune-Scarred Demon, Aminatou’s Augury with Insidious Dreams, Elspeth with Kaya, Ghost Assassin (so much value!), and maybe add some more mana rocks like Talisman of Progress and Talisman of Dominance.
My list has some cards you might also want to try. It’s (Brago) stax-oriented so I think some creatures there would work here too.
1 week ago
1 week ago
Walking Ballista just something 2 use all the infinite Mana with the finish off everyone
Insidious Dreams pay 4 and ditch two cards and go get you're winning combo to the top of your library