Ancient Den


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Common
Mirrodin (MRD) Common

Combos Browse all

Ancient Den

Artifact Land

(Ancient Den isn't a spell.)

: Add to your mana pool.

Price & Acquistion Set Price Alerts




Ancient Den Discussion

SynergyBuild on Mono-White is Too POWERFUL?! (Nahiri Primer)

2 weeks ago

Btw, I run Blinkmoth Nexus/Inkmoth Nexus for metalcraft, with Dispatch, if they turn off metalcraft in response to it, you can tap the nexus and use its mana to turn itself into a creature. Same reason I like Ancient Den and Darksteel Citadel, though they are more static.

LandCracker616 on The different way of Infect

3 weeks ago

A few notes:

Seat of the Synod is banned in Modern

Ancient Den is banned in Modern

Some thoughts: I would recommend removing all artifact creatures except Blightsteel Colossus and including 4 copies of it. Replace the artifacts with counter spells and enchantments to control the board. Include 4 copes of Blinkmoth Nexus and Inkmoth Nexus. Also 4 copies of Polymorph.

Why? Because you can turn the Nexus lands into creatures, destroy them with Polymorph and get possible turn 5 Blightsteel Colossus!

slambamwam on you don't need mana to play magic!!!!

1 month ago

If you ever put Unwinding Clock into your main board, I would replace two plains with Ancient Den and Darksteel Citadel.

Imaris on Breya in the kitchen

1 month ago

out Nihil SpellbombRS

in Relic of Progenitus

I think this could be better.

out ScourglassRS

in All Is Dust

I just love the card :3 Also an alternate AOE removal that doesn't kill almost all the artifacts.

out Vedalken Archmage

in Mirage MirrorRS

Vedalken Archmage is not an artifact, and that isn't so good as the new multi-functional copying artifact. =) (Just want to test another card)


out Ancient Den

in Ancient Den

out Marsh Flats

in Marsh Flatsfoil icon

out Unwinding ClockRS

in Unwinding Clock

out Darksteel ForgeRS

in Darksteel Forge

out Misty Rainforest

in Misty Rainforest

Yay, I have all shocks and almost all fetchlands:

out Arcane Sanctum

out Evolving Wilds

out Mystic Monastery

out Vivid Marsh

out Vivid MeadowRS

in Hallowed Fountain

in Godless ShrineRS

in Sacred FoundryRS

in Scalding Tarn

in Windswept Heath

Also, I think some cards passed testing: Arcum Dagsson, Master Transmuter, Metalworker, Mirrorworks, Padeem, Consul of Innovation, Panharmonicon, Planar Bridge, Rings of Brighthearth, Unwinding Clock, Wrath of God, Damnation, Supreme Verdict

VietMoneys on Angelic Jor Kadeen

1 month ago

Very cool deck, Ultor! Might I suggest adding Ancient Den and Great Furnace for a little extra redundancy on Jor's triggered ability?

The main thing that stands out to me here is a lack of ramp, which is going to be very important if you're trying to drop a bunch of angels. I think for R/W, particularly one so artifact heavy, an accelerant like Thran Dynamo or Worn Powerstone (or even Hedron Archive) will do a lot more work that something like Manalith or Meteorite (as much as I love that card). Wayfarer's Bauble is almost always preferable to Traveler's Amulet. The one extra mana to put the land into play is well worth it.

Also, Sword of the Animist seems like an absolute must-add for this deck.

Hope some of this helps! Good luck out there!

Valius on G/W Equipment

1 month ago

Selvala, Heart of the Wilds is probably better than her counterpart for this deck.

Leonin Abunas and Leonin Shikari for some protection unless you can go for Darksteel Forge.

Land-wise, Ancient Den, Tree of Tales and Darksteel Citadel help towards metalcraft, and toss in a Blinkmoth Urn for stupid amounts of ramp.

Load more