Ancient Den

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Common
Mirrodin (MRD) Common

Combos Browse all

Ancient Den

Artifact Land

(Ancient Den isn't a spell.)

: Add to your mana pool.

Ancient Den Discussion

Gprinziv on In-work Voltron

2 weeks ago

Return to Dust
Revoke Existence
Forsake the Worldly
^ The above 3 are all pretty much better than disenchant because they exile. Choose one or maybe all 3.

For removal, there are a lot of good Oblivion Ring style effects. You might want Gideon's Intervention to stop problematic commanders and the like as well.

Inventors' Fair is anothe good land you could use. Also grab an Ancient Den and Darksteel Citadel as well to maximize artifact synergies. Refurbish , Emeria, The Sky Ruin , and Open the Vaults can also let you get things out of your graveyard.

Don't forget key tutors like Enlightened Tutor and Open the Armory

Reya is probably too expensive. Sun Titan is better.
Cut Heavenly Blademaster, you don't have enough creatures to take advantage of her.
Kemba, Kha Regent would be a more appropriate one because she generates tokens as blockers and swarmers if neede.
I'm not huge on Nahiri, the Lithomancer . 5 mana to not really get a lot done but make a 1/1 and equip it once. Similarly, Ajani Goldmane doesn't seem to do a lot in your deck. I think walkers like Ugin, the Ineffable and Elspeth, Sun's Champion might just straight up be better fits. You want to capitalize on that artifact synergy.
If you absolutely need something expensive and threatening, Zetalpa, Primal Dawn or Heliod, God of the Sun are good options with baked-in indestructible.

as for artifacts and equipment, I don't think you're gonna get a lot out of Voltaic Servant or Voltaic Key . It might be better to put in other cards here. Etched Champion comes to mind.

Land Tax and Smothering Tithe may also be very big includes. The second generates artifacts for anything that needs them as well as makes lots of mana or slows your opponents down considerably. Both are good for you.

Finally, you have some fun infinite mana generation in there but... what does it do? You've got no real payoff for abusing Basalt Monolith. There's no way to chain or bounce things, no aetherflux resrvoir, etc. Maybe instead of Doubling Cube , you run more linear ramp like Sword of the Animist , Explorer's Scope , or Land Tax

Kogarashi on Myr Landshaper and Unwinding Clock

3 weeks ago

If you want to use Unwinding Clock to untap lands, you'll either need to run one or more of the six existing artifact lands ( Ancient Den , Seat of the Synod , Vault of Whispers , Great Furnace , Tree of Tales , and Darksteel Citadel ) or run Mycosynth Lattice , which will add the artifact type to all permanents (including lands).

enpc on Feather EDH

2 months ago

As has been mentioned before, adding more mana rocks will help the deck immensely.

If you're looking for a dumb untap combo, you could use To Arms! On Isochron Scepter with Karn, Silver Golem and a bunch of mana rocks. It's pure jank but is a bit of fun.

Also, unless you're trying to trigger Metalcraft, cards like Ancient Den are not good. They're just a worse land in that you can destroy them with any artifact removal (like Vandalblast ). Last thing you want is to lose a bunch of lands alongside losing a bunch of mana rocks.

Mj3913 on Gerrard Flicks His Cards

3 months ago

If you add KCI as mentioned above you could also include the artifact lands Ancient Den , Darksteel Citadel , & Great Furnace . Goblin Welder & Goblin Engineer also help to sac artifacts.

Mlemort on Pauper -Fliers up

4 months ago

Potentially : +4 Glint Hawk +4 Kor Skyfisher +4 Prophetic Prism +4 Ancient Den +4 Seat of the Synod

and go towards a MonoW build

Khaleid on Eiganjo Free-Riders

5 months ago

Good call on the Palace Sentinels , I removed the Ancient Den for it.
As for adding flicker spells, I'm gonna need to simmer on that for a bit because as sweet as Ephemerate and the others look, I'm not quite sure whether it's really necessary for this deck.

VaalVanir on The Pie Raker's Army

5 months ago

ChibiNature

I propose to take out Aria of Flame for Goblin Engineer .

  1. We don't need another win condition and Aria of Flame is kind of a drag with its 'Instant and Sorcery' only while giving our opponents 10 lives each.

  2. We need to have our pieces connect and leave less to the luck of the draw.

Right now we have disconnects in our sequence to winning... Feather, the Redeemed has a disconnect with Sunforger which tutors for Enlightened Tutor to grab us Paradox Engine but only if we get to draw using a draw spell. But where is Aetherflux Reservoir ?

I have Thalia's Lancers to tutor for Paradox Engine , even though it is up to luck if I draw Thalia's Lancers , which leaves Enlightened Tutor to grab Aetherflux Reservoir .

But by having Goblin Engineer I can grab any one of the missing artifacts that is required for our win condition. With a casting cost of 1R and activation cost R, we just need Crimson Wisps or Expedite to pull our artifact into the battlefield for a total CMC of 4, which is the same as Aetherflux Reservoir and less than Paradox Engine .

And, if need be, we can also pull Sunforger , straight into the battlefield. Which is cheaper CMC than using Stoneforge Mystic and Open the Armory (When combined with the casting cost of Sunforger ).

Yes, we need to sacrifice an artifact for the activation but that's why we have Ancient Den and Great Furnace , and that Mind Stone doesn't seem so useless in the late game anymore.

By the way: Goblin Engineer can be tutored by Imperial Recruiter and Recruiter of the Guard . I might even take out Thalia's Lancers and replace it with Goblin Matron / Goblin Recruiter .

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Ancient Den occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

White: 0.27%