Format Legality
Pre-release Legal
Noble Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Classic Sixth Edition (6ED) Rare
Mirage (MIR) Rare

Combos Browse all



You may put a creature card from your hand into play. If you do, sacrifice it unless you pay its mana cost reduced by up to (2).

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Flash Discussion

Azdranax on Sultai or Golgari?

1 week ago

It also depends how competitive youre looking to be, as cEDH is almost always going to be improved with the addition of blue. Meren cannot truly compete with Sidisi in the cEDH format thanks to the addition of cards like Flash plus draw, discard and control options. That said, your mana base is also going to increase significantly in cost to build competitive Sultai options.

If your long term goal is competitive, go Sultai. If its more casual or just more pure reanimate flavor youre looking for, or even if budget is more of a concern, then stick with Meren. Both are a lot of fun though.

mmcgeach on Control Zur

3 weeks ago

VelvetVendetta, you present a reasonable question. I'm liking Counterbalance a lot lately, but without sensei's top it's not as powerful as Arcane Laboratory. Arcane Lab stops any combo except some graveyard loops that generate infinite gravestorm and usually use Blood Artist to wipe the table (like Flash into Protean Hulk, Boonweaver Giant lines, Leonin Relic-Warder + Animate Dead, etc). But those can all be shut down with Rest in Peace and friends. Anyway, since those combos only cast one spell, they're also harder to stop with Counterbalance, since you only get one flip for it. Although, Ideally, Counterbalance can stop opponents from casting any spell, not just one per turn.

Mostly, the answer is Arcane Lab unless your meta is all hulk decks.

Reanimator Zur is a cool idea, btw. I just think Rest in Peace is too strong in the meta now to give that up.

elfric on Orb Kontrol

4 weeks ago

have you tested Sandstone Needle and Saprazzan Skerry? i like them over wasteland and stripmine. they power out turn 2 blood moon and are kinda a cheap way to ramp AND hold mana open the same turn for interaction during the early turns.

red-elemental blast... hm you have both these in here but i think you could cut 1 for Dispel as that catches Flash and Ad Nauseam.

again nice alter for the commander (and some cards). that is Jubei Kibagami?

Leptys on Gitrog Dredge Combo [Primer]

1 month ago


Hello, and thank you for the kind words!

Nath's pros lie in that his ability can be used as a combo piece with discard (especially Sadistic Hypnotist and Possessed Portal) which supports his staxy game plan, but Gitrog has potential as a staxy deck with Strip Mine recursion and Death Cloud effects paired with land recursion, followed by pure Gitrog beats or something like Helm of Obedience as the wincon. A brew with some combo routes was made a couple months back if you're interested: Frog Stax.

As far as you Zur list is concerned, I honestly have nothing too big to add. Mox Diamond and Mana Vault are both rocks that you should definitely run for their massive tempo gain in the early turns though. Lotus Petal is great too, but not too compulsory in a deck like this. Sensei's Divining Top of course is also a super good add, but I can see if you prefer not running it. For some extra enchantment toolbox synergy, Flash + Academy Rector for Omniscience is always pretty damn good, and Rector is fine in that you can use it to find other chants as well if you feel like it and it can also be reanimated with all the reanimation spells. Speaking of reanimating Rector, I also recommend bounce spells like Cyclonic Rift or Winds of Rebuke to do tons of things whenever you need to (such as bouncing an Animate Dead off of Rector).

Bringiton4 on Red/Blue Dragons

1 month ago

I would take Flash and Reality Ripple out and replace with 4x Lightning Bolt and 1x Seething Song

Winterblast on The Incredible, Undisruptable Hulk

2 months ago

HobbyGamer007 I cut it altogether because it is only protection when Hulk dies from something like necromancy, apprentice necromancer or anything that leaves hulk as the topmost card in the graveyard. The fastest way however is Flash and it's the way I usually try to go for first.

Spellskite is moved to my 1vs1 build, while the multiplayer list will use phyrexian revoker and aven mindcensor instead (see changelog at the bottom of deck description). The occasional protection after hulk has been allowed to die wasn't worth 2 slots.

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