Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it.
|Have (3)||Horizon97 , Taki117 , Forkbeard|
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Scheming Symmetry Discussion
14 hours ago
Yeah, fair enough. I didn't actually read what emerge does, those cards work a lot better than I thought they did.
You should definitely sub out Evolving Wilds and the other land though.
That Draco combo is cool, maybe run more tutors to support it better. Scheming Symmetry would work really well, and it gives you some intersting political angles too. Wishclaw Talisman could also be something to consider. It's cheap, and you can make a deal with the opponent you give it to.
2 days ago
Названий может быть и не часто увидишь русские, но русскоязычные описания были и до меня. Пока тестирую сборку, поэтому не парился над оформлением страницы колоды.
Прежде всего стоит отметить, что у нас в провинции мета тир 2-3, поэтому эта сборка пока показывает себя удовлетворительно. При этом в городе есть 2 тир-1 дека, среди которых Таже самая Кесс. Основное отличие: комба маньяк/джейс + консультация/пакт и наличие нормальных тюторов в виде демоника и вампирика.
С Fabricate, Whir of Invention в основном ищутся 2 основных закрутки: Isochron Scepter и Bolas's Citadel. Но также помогают в случае чего нарастить темп через нулевой манаразгон(Chrome Mox, Seat of the Synod) или чуть тяжелее, но и чуть профитнее, единичный манаразгон(Sol Ring, Mana Vault)
Scheming Symmetry - игра дипломата в половине случаев, договариваешься вытянуть какой-нибудь Sol Ring с оппонентом на пару, либо используется в закрутке, к примеру, при Bolas's Citadel в столе положить на топ Aetherflux Reservoir или Sensei's Divining Top. Во втором случае главное чтобы оппонент не умел на инстант скорости дровать карты. Рекомендуется целить самого слабого оппонента за столом.
Lightning Bolt - колоде нужны хорошие одномановые ремувалы. Поэтому болт. Убивает стакс на вроде уфа, может замедлить темп, убив дорка. Оба варианта хороши, если речь про темповые игры, где каждая мана на счету.
Red Elemental Blast и Pyroblast - отличный сайд против синих дек. Когда в мете стабильно присутствуют синие деки(тир-1 и тир-2 мета), то из сайда переходят железно в мейн. Как правило это одномановое средство против контры. В свою очередь Dispel контрит только инстант, что важно для тир-1 меты, где очень много контры и тюторов. В тир-2 мете не такое повальное засилье контры, поэтому для Dispel меньше целей чем для Red Elemental Blast и Pyroblast.
По плану на игру в принципе уже сказал выше. Остаётся добавить про нарсет/вор+колёса и инфинит ходы через Isochron Scepter + Narset's Reversal + Time Warp.
П.с. с моей субъективной точки зрения, если ориентироваться на компот, то наиболее эффективно играть в маньяка и изохрон, всё остальное играет хуже. Местные популярные листы в принципе это подтверждает.
6 days ago
Nice brew! I contemplated building this when this was spoiled. I have some suggestions. Not sure if you have a budget but I'll try not to list anything expensive. BTW, I LOVE LOVE LOVE the fact you are running Rhystic Tutor! Definitely not a highly used card, but could be just as good as the expenisve tutors if you run a high-level political game.
As for tutors, I like the using some of the fringe stuff like Scheming Symmetry and Tunnel Vision. Now the latter doesn't appear to be a tutor and typically most want to use it for milling but you can totally use it on yourself to mill down to the card you are looking for. It's sometimes double the advantage if you are using graveyard shenanigans and want more cards in your graveyard anyway. This isn't necessarily a graveyard deck but it can probably still be proven as a useful tutor.
Windfall, Flash of Insight, Prosperity or even Teferi's Puzzle Box might be useful to you to wheel and deal through the deck in the event you do not have nay tutors in hand. Not something you have to include but another angle of how to get your commander in your hand. Tutoring is probably most effective and efficient.
My only other advice is maybe take out some of the creatures for anything new you put in since this deck solely cares about your commander's wincon.
Hope this helps! Good Luck! +1
1 week ago
troca opportunity por Precognitive Perception , shrine of the forsaken gods eh ruim, dispatch precisa de um deck mais focado em artefato, 19 eh pouco pra consistentemente ter 3 no campo, callous oppressor parece horrivel kkkk, painful truths nao funciona se voce jogar de graca do yennett, troca por um Read the Bones ou Notion Rain ou Dream Cache , o resto parece bem decente, mas vou falar um monte de carta impar que eu gosto: Burnished Hart , Thief of Sanity , Prognostic Sphinx , Scheming Symmetry , Acquire , Aether Gale , Wave of Reckoning eh especialmente bom pq nao mata yennett e mata o resto, Time Wipe , Plague Wind , Generous Gift , Mortify , Gilded Lotus , Imprisoned in the Moon , Mind's Dilation
1 week ago
Dark Ritual is the perfect tool for casting your demons earlier; I'd recommend fitting 3 or 4 in the deck. Heartless Summoning is something to consider as well. Ob Nixilis, Unshackled isn't very useful in this deck unless you run something that forces the opponent to search their library like Scheming Symmetry ; Some cheaper CMC (and $) demons to consider are Abyssal Persecutor and Desecration Demon . Rakdos, the Showstopper is also an OK one-sided board wipe as well. This could also open you up to cheaper CMC devils and Imps such as Rakdos Cackler or Vexing Devil . Overall I like the theme a lot and I think it has potential to be really disgusting.
1 week ago
UPDATE - I'm now showing the multiplayer deck as the main deck, since that's what EDH is all about. I also removed "Steal effects" like Gilded Drake , since I don't want to go in that direction after all. I dropped some of the more expensive cards to keep cost reasonable, and loved finding Scheming Symmetry - tutor for a card, then when opponent does the same, hit them with Archive Trap or other mill effect! Maybe even tricking them into finding their baddest beasty - brilliant!
2 weeks ago
Stronghold Assassin seems really weak? Like you have to untap with it, which probably won't happen. I'd highly suggest Bontu the Glorified . Oof, Scheming Symmetry ? I think I'd rather run Vampiric Tutor it can also replace Wishclaw Talisman It seems like you're giving the combo players too many tools in competitive.
3 weeks ago
I've been making changes, some have worked out, some not so much. Still having the same challenge getting the Avg Win Turn down to 4 or below, however, I have seen the combo win-% go up dramatically, almost never kill with combat damage anymore ( Rakdos the Defiler and Kaalia of the Vast + Master of Cruelties are the exceptions).
Giving Dockside Extortionist a fair test, so far no feeling either way, hasn't been stellar, hasn't been a disappointment. I put Corpse Dance in to give him an Infinite Combo so he has the best opportunity to impress me, we'll see. He is not my style of card, anything that relies on my opponents doing something, I generally avoid, but still evaluating what he is, recently added.
I've actually removed every (except Hall of the Bandit Lord ) non-T1 land, so Meteor Crater won't meet my criteria. Also trying to cut down on the # of non- Worldgorger Dragon effective lands where I can too (like Sacred Foundry ), that way if I T1 Worldgorger Dragon can make infinite with "most" lands.
Reflecting Pool , Dragonskull Summit (all check lands), and others have been eliminated, hate not having a on T1. I do like having Swamp and Plains , also note I've added Snow-Covered Swamp as well, to mitigate Blood Moon type effects, and utilize the Path to Exile and Assassin's Trophy (and some other ramp spells) benefits.
Forbidden Orchard is good, but doesn't work great with Master of Cruelties which I still play, mana sourcing is still quite good and consistent anyway, so no need to go the Forbidden Orchard or Tarnished Citadel routes anyway unless makes strategic sense.
Mox Opal just never going there, I ran another Mox Opal probability table this past weekend for a Kess, Dissident Mage friend, I just don't like it, I won't share the whole table, but here is some reasons why. Also, keep in mind, this probability is only the probability of drawing 3 artifacts (assuming you draw a Mox Opal whats the chance you have 2 others), if I were to do P(Drawing 3 artifacts) union P(drawing Mox Opal ) would be VERY low.
T1 with 18 artifacts is only 11%. By turn 5 (ignoring additional draw for now) is only 32%. At 24 artifacts T1 is 22% and T4 (want to win on or before this turn) 52%. 28 artifacts gets close to a good playability at T1 31% and T4 58%, but I feel if Kaalia of the Vast has 28 artifacts, just to engage a Mox Opal you should probably be playing a different commander, because their just aren't that many utility artifacts for Kaalia of the Vast .
Final Parting would allow for a Animate Dead tutor and a Worldgorger Dragon GY, but also need something to do with the infinite mana or have a damage outlet ( Dragon Tempest or Bogardan Hellkite ). So at CMC7 ( Animate Dead is CMC2), I'm better off running a Doomsday pile, which I've also decided is too high CMC.
Scheming Symmetry is tempting ( Sensei's Divining Top also works), but still don't have enough draw to make it viable. With I think could be viable, but I've also seen it removed by players with draw attached to their commanders, it's just too risky, basically gives your opponent the ability to stop you and then win themselves, likely. If Scheming Symmetry was Instant it could work with Mishra's Bauble and would be a playable/fantastic tutor, but drawing your card on their turn isn't good because our Infinite combos are sorcery speed (you can build an instant speed, but it starts degrading synergy).
Thoughtseize has been fantastic and very useful, plus it's modular ability to get Worldgorger Dragon out of my hand, it's helped me avoid walking into chaos by seeing the control players hand and either knowing or removing a catastrophic play.
Right now pretty sure I need Simian Spirit Guide , the is blah, but he gives me the for Animate Dead on T1, and gives me an Animate Dead target to stop the Worldgorger Dragon loop and play out my hand, hopefully tutors or a Razaketh, the Foulblooded in a perfect scenario. So like Swamp + Entomb + Chrome Mox / Lotus Petal + Simian Spirit Guide + Animate Dead + something to do with mana (tutor probably, don't have Cut in my build) is another T1 win outlet. Tutor Razaketh, the Foulblooded , then sac Simian Spirit Guide to get Leonin Relic-Warder into Dance of the Dead and tutor up a Goblin Bombardment and a Necromancy with infinite tutor (bound by life but it's T1 and only need 2 tutors = 4 life), and then infinite damage. Hoping it will just give me another T1 path to win, which should inevitably lower my Avg win turn at some point.
Talisman of Conviction is on the potential cutting block, it's great net rock, but no .
I'm thinking of abandoning the combat damage line, so Gisela, Blade of Goldnight would go, but not quite there yet. Most don't like Avacyn, Angel of Hope , as removal is usually exile, hand or changes it's board state, rarely destroy, but gives an option from destroy effects, so I don't know yet. I took Balefire Dragon out, think I still need him, he probably could be a Fire Covenant but I like my control on my ADD, my interaction package is a little light I know that, only because I prefer to just try and win, opposed to trying to stop others from winning, just a philosophy, don't think it costs me wins.
Running out of ideas, doing research on Discord, going to look through a bunch more decks, already did comparisons to the Primers there, I'm never going Stax Ob Nixilis, Unshackled or maybe Aven Mindcensor / Chains of Mephistopheles maybe ill win the lotto one day / Stranglehold as far as I'll go if I do go that route.