Creature — Cat Cleric
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Commander 2017 (C17)||Uncommon|
|Mirrodin Besieged (MBS)||Uncommon|
|Mirrodin Besieged: Mirran (MBM)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Leonin Relic-Warder occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Leonin Relic-Warder Discussion
1 week ago
Looks like we got a little over-excited and have 2 Field of Souls in the list too. No problem, there's a whole bunch of goodies we can put in instead. Just Ikoria, the most recent set, had amazing cards like Bastion of Remembrance, Luminous Broodmoth, Garrison Cat, Dire Tactics, and Serrated Scorpion.
A few organizational things...feel free to simplify it down even further if you'd like. You can put all lands in one category, all removal (exile, board clear...think anything that interacts with something an opponent has that is a problem) in one (this would be a good place for your Leonin Relic-Warder. Also, double check your category for Martyr's Bond :P However helps you think about the deck best.
One thing you could use is more ramp in the early game...a few rocks (since only green gets the land-based stuff and the mana dorks). Orzhov Keyrune, Orzhov Signet, Talisman of Hierarchy, or maybe a few fetch creatures such as Knight of the White Orchid, or Boreas Charger. Otherwise, I think we just need to test.
3 weeks ago
With Animate Dead (or Dance of the Dead respectively) you don't blink Leonin Relic-Warder, rather you sacrifice it whenever the enchantment leaves the battlefield and then get it back out of your graveyard with the enchantment re-entering the battlefield. With any of your etb-/dies-pingers in play, you deal infinite damage to your opponents.
1 month ago
Hey, unfortunately it's going to difficult to be able to get Kathril to a power level 8-9 as the build around. Gluttonous Slug? Really?
When your best play with Kathril is to Entomb Zetalpa, Primal Dawn then it's pretty flawed to be high power level Commander. To make power level 8-9 you want to have an infinite combo as a win condition. The first things I would do to increase the power level is make your deck playable without Kathril. This means adding more ramp and using strategies that don't require Kathril to win. This also means cutting many creatures who are only good because they have keywords for Kathril.
Reanimation can be a high power level strategy using cards that also have synergy with Kathril. You already have lots of reanimation enablers, but lack actual reanimation. Couple of directions that I think have potential for a higher power level with Kathril are voltron with Worldslayer and Razacats reanimation combo with Razaketh, the Foulblooded. Could combine both of these strategies to make your deck more fun, more avenues to winning. Avacyn, Angel of Hope and Razaketh, the Foulblooded are good creatures with Kathril and they're also creatures who you want to reanimate. Sigarda, Host of Herons is another good creature with Kathril and she's good with voltron.
Eerie Ultimatum can reanimate entire creature combos including the entire Razacats combo and/or all equipment/auras in your graveyard including Worldslayer with Puresteel Paladin to free equip it all to Kathril/Avacyn/Sigarda. Eternal Witness can recur Ultimatum and Ultimatum can reanimate Witness to do it again. Ultimatum can have great interaction with Worldslayer since it can reanimate it as well as reanimate lands, mana rocks, mana dorks which Worldslayer will destroy. Razacats combo is using Razaketh to assemble the infinite combo of Leonin Relic-Warder + Animate Dead + Blood Artist who is the win condition. Main reason to include this win condition combo is it uses reanimation spells and reanimation is a good strategy with Kathril.
Flying creatures are good with Kathril and they're also good with equipment. When Kathril is indestructible/hexproof it can act like pseudo Avacyn this makes Worldslayer an option. Wipe the board of all permanents leaving only Kathril equipped with Worldslayer or reanimate Avacyn before you trigger Worldslayer. A voltron strategy requires some equipment, but more important are ways to cheat equipment onto the battlefield and cheat equip costs.
If you like these ideas then I offer to help you to update your deck. Good luck with your deck.
1 month ago
Kthululu: Thanks for the +! and suggestions! I've never really considered discord but maybe if my decks gained significant traction or something. I think targeted discard is pretty bad in multiplayer and think Grand Abolisher effects (I also run Ranger-Captain of Eos and Destiny Spinner) are much better to protect against interaction the turn I want to go off. There are certainly many incidental combos that could be included and I've definitely dabbled with Leonin Relic-Warder but eventually cut out most to be more focused. I'm still on the edge for Buried Alive cos early game it really does nothing and Tayam's engine don't really come online till later in the game. Exposing my graveyard for a couple or turns just seem too risky. The reason smothering tithe wasn't included was because Earthcraft plays a similar and faster role of mana acceleration and is part of the infinite combo too. Cheers!
1 month ago
I love this deck so much man. Have you thought about making a discord for more conversation and keeping the deck and commander alive?
I've always had a softspot for toolbox and reanimator, and this deck covers it haha
Or (lol) you could use Tayam, Luminous Enigma's ability to pull up Animate Dead/Dance of the Dead/Necromancy to get Leonin Relic-Warder to get infinite etb or death triggers to win from Blood Artist or Corpse Knight!
+1 for sure man, great job!
1 month ago
Can you help me make sure I understand the Leonin Relic-Warder loop completely? Also, what do you do after the loop?
Cast Dance of the Dead targeting Leo in grave
Dance resolves, reviving Leo. Leo's ETB triggers, targeting Dance. Stack resolves, Dance is exiled, and Dance's LTB ability triggers. Maintaining priority, sac Leo to the Altar, gaining 1 mana. Leo's LTB ability triggers, returning an exiled artifact or enchantment.
- From exile: Dance of the Dead LTB
---sacrifice Leo to Altar, gaining 1 mana of any color---
Leo's LTB resolves, returning Dance to the field. Dance ETB triggers, reviving Leo.
If I did this right, at the end of the loop you should have gained one black mana, and now have infinite mana. However, you don't have a mana sink or creatures with counters for Tayam, Luminous Enigma to revive something like Altar of Dementia and mill everyone out. What happens now?
1 month ago
triproberts12 I just replaced the combos of combat phases, alternating them with aristocratic combos, added Sun Titan, Vizier of Remedies, Murderous Redcap, Leonin Relic-Warder and Animate Dead. I miss ways to sacrifice creatures other than with the commander, but I didn't want to leave the human tribe with Viscera Seer or Carrion Feeder
1 month ago
Oh, sorry, I meant Leonin Relic-Warder+Animate Dead. Meshes nicely with the Animate Dead/Worldgorger Dragon combo, too. Although copies of Worldgorger and Necromancy are each about $10, I think that building a redundant piece of each half of an A/B combo is worth the $20. You'll probably want to run 5-10 Blood Artist or Impact Tremor effects, at which point you can function as a solid aristocrats deck with a combo finish that doesn't rely on tutors beyond Final Parting.