|Commander / EDH||Legal|
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|Commander 2017 (C17)||Uncommon|
|Mirrodin Besieged (MBS)||Uncommon|
|Mirrodin Besieged: Mirran (MBM)||Uncommon|
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Creature — Cat Cleric
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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|Have (6)||almeidafabio , webdokkeren , brentkc49 , Dsmonsta , rikertchu , PTsmitty|
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Leonin Relic-Warder Discussion
5 days ago
Leonin Shikari is quite good, the "Instant" speed equip means you can move your Infect Grafted Exoskeleton, or Protection Hammer of Nazahn, or Trample Loxodon Warhammer, or Card Advantage Bloodforged Battle-Axe around after blockers are declared to maximize / have favorable outcomes. Along with a Puresteel Paladin he becomes great. To get his Metalcraft working properly you need some other artifacts like Ancient Den, Tree of Tales, Inkmoth Nexus. Since you have Bloodforged Battle-Axe in your build, I would try and work him in, because the Draw ability he offers when you start multiplying the Bloodforged Battle-Axe could be a win-con.
Behemoth Sledge is good, I prefer the offense of the Loxodon Warhammer, the reason I don't run both is redundancy, since I tutor my artifacts, I would rather have more options than duplication/redundancy. However, in a less (equipment) tutor intense build, I like the redundancy as it increases my draw %. Coupled together with the Puresteel Paladin can get it's Equip cost down as well. You have Enlightened Tutor, but with no (creature) tutorable Stonehewer Giant or Stoneforge Mystic, I would run the redundancy since the Trample and Lifelink are both key to your success with Infect.
Taj-Nar Swordsmith is also not a terrible Equipment tutor in a budget scenario. I don't like his CMC but, he is a (Creature) tutorable, and gives an (Equipment) tutor for the Infect Grafted Exoskeleton. Depends how your finding your games going if he is relevant. If others are combo'ing on Turn3-Turn5 he wont have any impact.
Skullclamp is a nice way to avoid creature removal heavy decks, like , can turn your 1 creature that has been Go for the Throat into Card Advantage. It also allows you to turn tokens into Card Advantage, and it's a CMC1 Artifact for Puresteel Paladin Metalcraft and Draw.
If you don't have a budgetary restriction on decks, Lands is definitely where you'll get consistency, things like Temple Garden are pricey, but very good because they are searchable as Forest and Plains and enable other lands like Sunpetal Grove as an example.
Lifecrafter's Bestiary is also a decent budget Selesnya () card. I don't like its CMC3 cost, and it requires to activate, plus this isn't a creature deck. The Scry 1 combined with the Draw, can be effective though.
I use Chord of Calling for my Felidar Sovereign and Archangel of Thune/Spike Feeder combo. It's fairly pricey, but if you have it already, I would run it! You can still use it to pull any other creature, like Lost Leonin too, but usually later in the game they are less effective, than the early tutor/double-strike like Worldly Tutor.
Krosan Vorine is in your mainboard, my mistake. Take him off your Maybeboard.
Fortified Village is still fairly inexpensive, I believe. Good for consistency.
Path to Exile is a little pricey, but it doubles as an Emergency tutor, and it's Exile so VERY powerful.
Rhonas the Indomitable I've found is an awesome tempo guy, ANY cat means that he can Attack, and is indestructible, and is Deathtouch, and can add Trample (or multi-pump an Infect/Trample Cat to win).
Sylvan Library is ridiculously expensive, however, If you aren't under budget constraints, and you can trade for one, it's the BEST card advantage you have in the arsenal.
I'm not a huge fan of Divine Reckoning, it's not going to get rid of the creature that is the REAL problem. It's only Destroy as well. I think, the creature that anyone else keeps is usually better than the creature you keep, except perhaps in an early Lost Leonin or something case.
I also really dislike Hunter's Prowess. If it was Instant, I could deal with it. It's just setting you up for a 2 for 1 situation. Sorcery Cast Hunter's Prowess onto a creature, creature is removed in response with a Swords to Plowshares. You lose #1 The creature (and the offense) #2 Hunter's Prowess is countered. Plus it's CMC5 is really high, He can enable a double-strike or Infect guy for sure, but too high CMC, and too risky for me. Something like Hunter's Insight I'll take the risk on because I know what Blockers look like, and I cast it JUST before the damage assignment step, so yes, he could still be removed in response, but usually at that point they've accepted/arranged the damage and now I get the draw. Personal preference. If it was an Enchantment as well, I would also be ok with it, as a Sorcery, no thanks. That beings said, if you do connect with it, very nice +3 and Trample and Draw, but why CMC5.
I like the Life's Legacy at CMC2. I've added to my Maybeboard, I think it needs to go into my deck as well. Eminence a Cat, Attack with Cat, Sacrifice Cat (As part of the cost, so no way to remove the creature in response to counter the spell), also no targeting. It's pretty good, CMC2 for 4+ card advantage. I like it. Without a creature it's not that great, but hopefully, have a Token cat or something to use. Excellent budget card.
Not the biggest fan of Myriad Landscape. i could live with it if it didn't enter the battlefield tapped. Because it enters tapped, it's going to hinder me more times that it's ramp will help me.
Oreskos Explorer is good, but I don't like that he is and only pulls more , and is conditional on ETB without Flash. I think he can, in multi-player pods, potentially pull you some Plains, but later in the game unless you're playing other ramp, you'll have more lands that everyone. Everyone else just using Mana Crypt and the sort to ramp without . I don't like that he doesn't mana fix and is useless late game. I wouldn't run him.
Rishkar's Expertise is also too high CMC and too conditional for my liking. To properly utilize it, I need 1) CMC6, 2) A decent size creature with Eminence 3) That creature in 2 isn't removed in response (I know it doesn't target, but if i have a 6/6 (eminence) and a 1/1 lifelink token, if they remove the 6/6 in response, I only draw 1 even though the spell isn't countered) 4) I have or draw into a card that is CMC5 that makes sense to cast right now. If any of these things aren't there, it's a dead draw to me.
Stalking Leonin is ok, he's 3/3 for CMC3. The selection process feels bizarre/strange/uncomfortable to me. His ability is an activated ability "reveal the player", so if he dies, then all you've gotten is a 3/3 for CMC3. He can only exile a creature that "attacking you", so he can't protect planeswalkers, and he can only remove attacking creatures. The creatures you really want to exile RARELY attack. I would rather have a different creature that provide immediate ETB or Static ability that is not conditional. But that's just me, not a fan of him, which I originally thought I would be when I saw him in the Spoilers.
I love Terminus one of my favorite cards. In Selesnya () there's no efficient way to put it back ontop of the deck, so it's Miracle is going to be a little hit and miss randomness, but it's still good. Gets around hexproof, shroud, indestructible, etc.
Did you get a Vivien Reid in your pre-release play? He doesn't really synergize with Arahbo, Roar of the World.1) His CMC5 is quite high for a planeswalker 2) It's not a creature heavy/win-con based deck, so he's not going to consistently draw a card for his +1, unless you put some Scry mechanics in the deck (please don't) 3) Unless you need more destroy Artifact/Enchantment/Flying in your pod, CMC5 is way to much for that. 4) even if you destroy for CMC5, then +1 (no draw), then Destroy again, it's so much CMC and so many turns, too kludgy. 5) Not being a creature win-con heavy deck, the ultimate doesn't direclty represent a win-con for you, it's good, but not a win-con level ultimate. I would make better arguments for CMC6 Ajani Unyielding or CMC4 Elspeth, Knight-Errant or CMC4 Ajani, Adversary of Tyrants.
Some others have argued to me that Felidar Cub is a good tempo guy, who "locks down" opponents from casting powerful enchantments until they can deal with him, in that analysis he is good because he's preventing casts. I tried him, I haven't seen enough, I prefer guys like Leonin Relic-Warder that offer solutions without having to die, but thought I would mention him anyway.
Revoke Existence is not bad, with it was Instant speed. I'm not sure you want to be the one controlling Artifact/Enchantment. CMC2 for Exile and Modularity is good though, can't argue to take it out, just not sure what Artifact/Enchantment you're worried about that will change/disrupt your plans?
The deck looks pretty solid, I'd be surprised if you weren't Turn 3/4 Infect killing with a Lost Leonin + Eminence + Ajani, Caller of the Pride/Berserk/Silverblade Paladin/etc. at least once in a while?? or pulling a Triumph of the Hordes and Trample/Infect killing.
Always tutor Lost Leonin if they don't have an immediate response he is a win-con with Eminence. I've killed with him without doublestrike quite often, just having 2 connected hits. Cast a blocker, I'll gladly Swords to Plowshares + Eminence hit you a couple turns.
How has the deck been going, you must be having some success? Arahbo, Roar of the World is a Tier 4 commander, and with an Under $200 deck, I'm sure your not competing consistenly vs. Tier 1 commanders like Kess, Dissident Mage or Zur the Enchanter or anything, but on occasion (because of the early creature tutor for Lost Leonin and the concentration of Double-strike enables, you MUST be contacting.)
I just did some very quick (5 games) testing, Turn 7 was the worst for lethal damage, Turn 4 the best. It's not bad for a under $200 commander. Takes time to learn how to play it, tutor. Like Congregation at Dawn is Lost Leonin/Silverblade Paladin so you can infect + eminence + doublestrike in 2 turns (as an example).
Just some of my opinions anyway! Very nice build, +1. Cheers.
1 week ago
2 weeks ago
Leonin Relic-Warder as a substitute is a little more complicated because of the issues you mentioned about separate tiggers.
Combo works as follows:
Have Leonin Relic-Warder exile Oblivion Ring. Use Parallax Wave to remove another creature with an etb triggered effect (let's use Rishadan Cutpurse again). Then remove Leonin Relic-Warder with Parallax Wave. When Oblivion Ring enters the battlefield target Parallax Wave. When Parallax Wave leaves the battlefield the Rishadan Cutpurse and Leonin Relic-Warder will come back. Have Leonin Relic-Warder target Oblivion Ring bringing back Parallax Wave. Then have Parallax Wave target Rishadan Cutpurse followed by Leonin Relic-Warder... Repeat for infinite etb triggers.
I am aware of the other interactions you mentioned, which is why I run such a complicated combo. Each of the pieces are still useful for what the deck wants to do, and have several useful interactions.
2 weeks ago
Sure that works but there's some slight problems. First off Parallax Wave only exiles creatures so Oblivion Ring and Detention Sphere won't work as substitutes for Felidar Guardian as you've said. Leonin Relic-Warder also doesn't work but for a much more complicated reason.
Leonin Relic-Warder technically has two different abilities that, while considered linked abilities, trigger at different times. Say you play the leonin and target Parallax Wave with his etb. If you activate Parallax Wave in response and exile leonin his second ability "return exiled cards" would trigger and would resolve before anything was actually exiled thus nothing would happen. Then the first ability would resolve that just says "you may exile target artifact or enchantment".
Even if it said "When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment until leonin relic-warder leaves the battlefield" and had no other text then the combo still wouldn't work because "until it leaves" type exile effects fizzle if the thing exiling it is no longer on the battlefield when they resolve.
On the plus side you can use all this to your advantage. If you have Parallax Tide Strionic Resonator and can deal damage with brago not only can the tide provide the mana to keep using the resonator you can also exile all your opponents' lands (exiling your lands then waiting for that to resolve then exiling your opponents land without waiting for it to resolve before using strionic resonator. The "leaves the battlefield" triggers from tide will return your lands because those were actually exiled (untapped) but won't return your opponents lands).
Also if you have Leonin Relic-Warder, Oblivion Ring or Detention Sphere and a Felidar Guardian you can flicker them both with brago and let the felidar resolve before the other thing meaning that whatever is getting exiled will be exiled forever and you can use both things again next turn (although whatever got exiled when the thing came in the second time would be returned the next time the thing leaves).
BTW did you know if you exile an opponents commander with Banishing Light and they choose to put it in the command zone if Banishing Light leaves the battlefield their commander will go FROM THE COMMAND ZONE TO THE BATTLEFIELD. This is because it is one triggered ability and the replacement effect replaces all instanced of exile/exile zone to commandzoneify/command zone to the effect that is putting it there. Natuarally this wouldn't work with O ring because of the two separate triggered abilities.
3 weeks ago
Have you considered Kaho, Minamo Historian. Brago, King Eternal + Kaho, Minamo Historian(fetching Nexus of Fate) + 7 mana each turn = infinite turns if you can dodge interaction. Not to mention it is fine utility card that isn't that bad on it's own and you can reset her with brago if you need to.
FYI Walk the Aeons is another extra turn spell that doesn't exile and is reasonably cheap. I'm also running Ethereal Usher as a kind of 9CMC Walk the Aeons that can also get other important cards if need be.
Also correct me if I'm wrong but I'm not sure the combos using Felidar Guardian and Leonin Relic-Warder actually work. That is unless you're just saying they're combos in the sense that they are strong interactions that don't actually go infinite.
1 month ago
Adorned Pouncer is a must with arahbo. Turning that 1/1 into a 4/4 with doublestrike which swings by turn 3 is nasty and sweet. I do notice as well you haven't included Skyhunter Skirmisher, a considerable powerhouse for the deck being a 4/4 with double strike but with the added benefit of built in evasion on flying for a single more mana. Enlightened Ascetic brings some enchantment removal in the form of a body that can hit for 4 if needed. Leonin Relic-Warder brings in some similar effect. Krosan Vorine is a cat which goes under the radar but with provoke and a little boost from Arahbo, 6/5 going for heads in the field ain't a joke. Leonin Shikari is rather useful if you are going for the equipment approach on Nazahn. Oreskos Explorer acts as a Gift of Estates with a good body for arahbo to boost. Sure we are running Green and have access to better ramp but it is good to consider. Pride Sovereign, out kitty overlord, can get very big with a good White Sun's Zenith or even a Regal Caracal coming into play.
Mirari's Wake was part of the precon and comes along nicely with the deck. It gives you the ability to slam more than a single big cat at once or cast a colossal Zenith.
For a little Go Wide strategy, Overwhelming Stampede can help a bit, even at sorcery speed.
For the final touch. That new Bladehold Kitty from M19 comes in nicely for any cat dek i believe.
2 months ago
Are any of the degenerate combos cat tribal specific. I'm trying to find some cat-centric combos for my Arahbo, Xenagos... for Cats EDH Deck but haven't found anything good yet.
All I've been able to come-up with so far, but are really janky are:
Temur Sabertooth + Karametra's Acolyte + Swiftfoot Boots + 4 Devotion | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or + 1 Devotion Infinite Mana. No clue what I would do with this mana even if I made it.
Cryptolith Rite + Leonin Battlemage + Oketra's Monument + Whitemane Lion | Infinite 1/1 Warrior Tokens. Who doesn't love 4-card combos that involve 2 cats to make 1/1 warriors that don't even have haste. On the plus side Oketra's Monument looks cat-ish.
Aluren + Fleetfoot Panther or Whitemane Lion | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or Healer of the Pride Infinite Life. Aluren terrifies me, none of the cats are ultimately good on their own either.
Changeling Hero + Changeling Titan | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or Healer of the Pride Infinite Life. They may not look like cats but they are... I guess.
Leonin Relic-Warder + Oblivion Ring or Journey to Nowhere + Sun Titan or Karmic Guide or Reveillark + Greater Good | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or Healer of the Pride Infinite Life. Soon as you say Sun Titan or Karmic Guide or Reveillark which is Saffi Eriksdotter so why would I waste time with Cats.
If you have anything please let me know!
Whats your Tooth and Nail combo, any cats?
Any help very much appreciated.
3 months ago
If you'd like to add more insult to injury I'd use cards like Tainted AEther, Shivan Harvest, Vampiric Rites, and Erratic Portal as other ways to trigger the leave the battlefield effect before the enter the battlefield effect. Flameshadow Conjuring and Panharmonicon can also double those triggers as well.