Leonin Relic-Warder

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Mirrodin Besieged (MBS) Uncommon
Mirrodin Besieged: Mirran (MBM) Uncommon

Combos Browse all

Leonin Relic-Warder

Creature — Cat Cleric

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.

When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Leonin Relic-Warder Discussion

cassa on Teysa, Orzhov Scion

1 day ago

multimedia

If annoys you i'll remove it, but you did a job (explaining thing that give the reader more clarity about the strategies) that i didn't so i think that's right to credit you.

In my table there's often a Zur the Enchanter against Meren of Clan Nel Toth or Animar, Soul of Elements , so Rest in Peace is always the first Zur tutor, and graveyard hate is a problem: better be prepared. Also Leonin Relic-Warder could be a temporary solution as long as you're looking for Mortify / Anguished Unmaking / Vindicate (the third will surely substitute Mortify as soon as possible).

Now - thank to your help - that I'm to 100 I can try and look if works or they're too heavy.

I totally agree about Divine Visitation without Requiem Angel is a five drop that didn't deserve that place, so i'll cut it.

Thank you for your help! Yesterday i try it against a complete The First Sliver and it goes better than expected.

m1nced on Humble Brago

1 week ago

Cards that are over $1 that are auto-includes:

  • Mulldrifter , which can easily be cast for 3 mana if you blink in response to the evoke trigger;

Cards that are probably too mechanically complicated for this playgroup: - Fiend Hunter and Leonin Relic-Warder can be used to permanently exile if you blink in response to their ETB triggers.

Cards that should go in: - Twilight Shepherd - your creatures never die! - Phyrexian Ingester - BUUUURP. Also should go in Yasova Dragonclaw. - Displace is a cheaper Ghostly Flicker for creatures only. - Pondering Mage is a great 5-drop for this deck. - Master Splicer is a cheap thing to flicker to get an army.

Cards that should go in for redundancy if I have to remove Brago:

Mean: - Tempest Caller flickered means nobody else attacks.

Cards that are not going in:

Spirits on Kaalia, Mirror Breaker EDH

3 weeks ago

Hi Bruhmaster,

Understand what your saying, most decks that rely on the commanders, usually once the commander resolves (caster maintains priority), it's too late, whatever it is that needs to get done, is done instant speed so removal is hard.

Some commanders like Kaalia of the Vast , that have to resolve, and then pass phases (into combat phase in this case), have a harder time. A few tricks we can use, 1) Grand Abolisher , 2) Silence , 3) Teferi's Protection , 4) Haste ( Dragon Tempest ) 5) Shroud ( Lightning Greaves ).

The way that i've configured this deck is 1) Primary win-con is Buried Alive + Reanimate , 2) Secondary win-con is Leonin Relic-Warder + Animate Dead + Goblin Bombardment , 3) still trying to figure it out, currently Worldgorger Dragon + Animate Dead + Dragon Tempest . None of these win-cons use Kaalia of the Vast .

Kaalia of the Vast gives me some high-synergies 1) Kaalia of the Vast + Master of Cruelties eliminates an opponent, 2) Kaalia of the Vast + Razaketh, the Foulblooded usually tutors the win-con. Kaalia of the Vast can also drop in Interactive ADD to solve issues. Definitively no reliance on resolving ADD for combat damage.

What commander do you play, can strategize some plans for you. In the cEDH tournament this weekend, only cast Kaalia of the Vast in 1 of the rounds.

Spirits on Kaalia, Mirror Breaker EDH

3 weeks ago

Hi weezel,

Update from this weekends cEDH tournament.

Won all rounds, but probably should have lost to a Kess, Dissident Mage in round 2, had a Glen Elendra Archmage resolved. I managed to Toxic Deluge it but then they Thoughtseize my Grim Tutor so was waiting for a tutor to pull a Swords to Plowshares . Then they tapped out on casting a Pact of Negation on my Bloodgift Demon (At the time, I only had Reflecting Pool (luckily they had played a Urborg, Tomb of Yawgmoth which enabled it to be ) and they were trying to mitigate my draw. (Note: I kept a 0 land hand in that round because I had Mana Crypt , Arcane Signet , and Dark Ritual in hand. Soon as they had no , successfully resolved my combo (again), they had already Force of Will cast on me earlier.

Anyways, never used the Worldgorger Dragon at all, drew the Bogardan Hellkite in the last round, never played him. Each round got there the same way, Buried Alive + Reanimate . The last round I resolved a Razaketh, the Foulblooded , sac'd Kaalia of the Vast realized I didn't have enough , so had to wait a turn, then cast Kaalia of the Vast again, resolved an Avacyn, Angel of Hope , sac'd Kaalia of the Vast to pull a for Goblin Bombardment (post-combat) sacrifice all the Restoration Angel after casting Buried Alive + Reanimate .

Post the tournament, realized Demonic Consultation was too much of a dead draw, going to replace it with Plunge into Darkness , saw it played a couple times was not horrible, worst case just pulls a tutor usually.

Also worked that evening on replacing Worldgorger Dragon and Bogardan Hellkite but came up with nothing. I primary win-con all rounds, never went to Leonin Relic-Warder which is far safer secondary than Worldgorger Dragon . Still thinking a Doomsday is a better way to go, could do Doomsday + Night's Whisper and build a stack:

Night's Whisper

Faithless Looting

Leonin Relic-Warder (discard with Faithless Looting )

Animate Dead

Goblin Bombardment

That's CMC7 though .

Also was thinking maybe Silence or more of an interaction package, Red Elemental Blast + Pyroblast (probably the right ones). Also went down a though process on T1 enabling like Simian Spirit Guide .

What I really need is another Buried Alive best I can think of is Final Parting >> Leonin Relic-Warder + Animate Dead (to hand), but then still need a Goblin Bombardment . So the combo would be Final Parting + Goblin Bombardment or Animate Dead . So would be CMC9. Better than Doomsday CMC7 (stack) + = CMC10, and doesn't require a same turn enabler like Street Wraith . Still not right though. Hmm.

Cheers!

Azeworai on Karador, ghosty boy

3 weeks ago

Ah, yes. Graveyard strategies always have an enthralling nature to them. Excellent choice in commander, as well.

I do have some recommendations for the deck.

One deck-building scheme I adhere to is fewer lands in place of cantrips. For your deck, you could cut some of the land base for Satyr Wayfinder and Grisly Salvage . They possess more value later in the game whilst filling up your yard for Karador. Ransack the Lab fulfills the same role. Taping the mana base towards early game cantrips also makes it more consistent to conduct your early game.

Altar of Dementia can earn you value even if a creature would die, permitting more options later.

You speak of win conditions in your description, thus I note Mortal Combat . That's a tricky build-around, so good luck there. Mindslicer is in my discard deck and often locks down the match, though people may not enjoy that.

As for removal, Anguished Unmaking , Despark , and Vindicate are universal and efficient, and Swords to Plowshares is quite possibly the best kill spell in the format. Ghastly Demise is also fun. If you wish to sacrifice creatures for gain, Angelic Purge is of use and Necrotic Sliver may be brought back later. Leonin Relic-Warder and Ravenous Chupacabra serve a similar purpose.

For further reanimation, Phyrexian Reclamation , Unburial Rites , and Dread Return are all quite potent at retrieving things later.

With such a high mana curve, more acceleration in ramp could be of aid. Outside of Temple of the False God and Phyrexian Altar which need some set-up before they do anything, there are only seven cards for ramp. I would add Birds of Paradise or Paradise Druid , some mana dork in that essence; Kodama's Reach , Rampant Growth , or Explosive Vegetation ; and perhaps Songs of the Damned as a one-shot influx of resource.

As defense, Nihil Spellbomb or Remorseful Cleric could negate opposing graveyard decks, Ghostly Prison may dissuade attacks, and Jarad's Orders can be substantial utility.

That is all from me, my apparitional liege. Fare thee well, and rejoice in haunting.

multimedia on Licia, Sanguine Tribune | Your Pain My Gain

1 month ago

Hey, saw your forum topic asking for help. I don't have any experience with Licia, never played the card, but I do have experience with Mardu and life gaining/aristocrat strategies with Alesha.

Cards to consider to upgrade your deck are tutors and an aristocrat combo. Cards within the budget to consider adding:

The most important cards to consider adding for upgrades are tutors. If you can afford them they're some of the best investments you can make in Commander because they can be played in all decks you make no matter the strategy. When playing combos then tutors are very helpful to find the combo pieces or Necropotence . Tutors can replace high mana cost cards, redundancy or reduce the amount of win conditions. Which in return creates smoother gameplay, reducing the avg. CMC of your deck, speeding up your deck.


Aristocrat strategies can strengthen your deck and give you another avenue to victory using life without needing Licia. Aristocrats are good for gaining life as well as making your opponents lose life which can be a win condition. A combo for Mardu aristocrats is called Razacats. It's Leonin Relic-Warder and Animate Dead with Razaketh, the Foulblooded , but you don't even need Razaketh. He's played with reanimation to tutor for Warder/Animate. Create the loop and then using Warder as repeatable sac to tutor for and assemble other combos. Razaketh's ability to tutor is powerful when you have a lot of life to use.

The two card Leonin Relic-Warder / Animate Dead combo are the cards to consider adding because it creates an infinite dying or creature ETB loop of Warder. If before you create the loop have on the battlefield an aristocrat such as Blood Artist then this combo kills all your opponents and you gain infinite life. The combo has interaction with the overall life gaining strategy. It can be used with Soul Warden / Soul's Attendant . One of them has to be on the battlefield before you create the loop to gain infinite life because Warder is repeatedly ETB and each time you gain 1 life.

When gaining infinite life you can add other cards to win such as Aetherflux Reservoir , Cliffhaven Vampire , Sanguine Bond . Aetherflux is the best option because you can cast it after you have made infinite life and broken the loop to use all the life you gained to kill each opponent. Declare you're gaining infinite life with the combo then break the loop then cast Reservior. Cliffhaven or Bond would have to be along with one of Warden or Attendant on the battlefield before you created the loop.

Sun Titan can reanimate Animate Dead which can be helpful to keep creating the loop as long as Warder is in your graveyard. If you are interested in learning more about this combo then I will explain it further.


Cards to consider cutting:

  • Beacon of Immortality
  • Storm Herd
  • Approach of the Second Sun
  • True Conviction
  • Minion of the Wastes
  • Serra Avatar
  • Sorin, Grim Nemesis
  • Hide / Seek
  • Sunbond
  • Nyx-Fleece Ram
  • Sun Droplet
  • Tainted Sigil
  • Debt to the Deathless
  • Angel of Vitality
  • Diabolic Tutor
  • 1x Swamp
  • 1x Plains
  • Tainted Field

The majority of these suggested cuts are high mana cost cards. This is to reduce the high avg. CMC that's 3.7. To improve your deck cut some these high mana cost cards and replace them with low mana cost tutors which can search for and get the better cards into your hand. Good luck with your deck.

drido on Infinite Anafenza bolster triggers

1 month ago

With Anafenza, Kin-Tree Spirit and a Leonin Relic-Warder on the battlefield I cast Phyrexian Metamorph copying the Leonin Relic-Warder.
I now get a bolster ETB trigger and an ETB trigger to exile an artifact or enchantment. I chose to resolve the latter first and target the Metamorph itself. Now I get a LTB trigger which returns the Metamorph upon resolving.
I understand that I can loop this infinitely, creating infinite ETB, LTB and bolster triggers.
My question would be if I can use the infinite bolsters on Anafenza and, say, another random creature, or would the Metamorph copy (as a 2/2 Leonin Relic-Warder) "attract" the counters (and lose them again upon leaving)?
thx!

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Leonin Relic-Warder occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%