|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Mirrodin Besieged (MBS)||Uncommon|
|Mirrodin Besieged: Mirran (MBM)||Uncommon|
Combos Browse all
Creature — Cat Cleric
When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.
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Leonin Relic-Warder Discussion
1 week ago
Interesting list. I just finished off my own series of upgrades (http://tappedout.net/mtg-decks/arahbo-combat-cats/). A few things I noticed about yours:
I like that you have some graveyard hate in your sideboard. Graveyard decks are a problem in my meta as well.
I also like that you're mostly sticking with the cat theme of the deck. The few non-cats I see contribute directly to your gameplan.
I would recommend swapping a couple of forests for more plains. Ideally you'll start the game with more than one source of white mana in your hand to help cast some of the low-cost, higher white devotion cards (e.g. Leonin Relic-Warder and Loam Lion).
Your mana curve is a little high for my tastes, especially in the CMC6 range. In my opinion, the best way to win with Arahbo is to start swinging in the early game for high damage. Starting with a couple of high-cost late-game cards in your hand hurts your ability to play fast. You could also use some card draw, such as Harmonize and Staff of Nin.
It seems you've over-committed to multiple game plans. I see elements of "enchantress"-style game play (e.g. Ajani's Chosen) while you only run 5 enchantments, equipment-matters with considerably more support, and life gain without many ways to gain life (e.g. Felidar Sovereign).
Mindslaver is a really fun card, but I don't notice many ways for you to repeat the effect. If you want to make it more at home in the deck, I suggest finding ways to use it multiple times. Green and White have a decent number of ways to recycle cards. Here's a quick Scryfall search to help you start: https://scryfall.com/search?q=o%3Areturn+o%3Agraveyard+commander%3AWG&unique=cards&as=grid&order=name
1 week ago
I'm building an alesha deck myself. I found the deck has a some challenges to overcome.
First you need discard outlets / efective dredging / tutoring to graveyard to throw creatures to the graveyard in order to reanimate them. And you also need sacrifice outlets to send the creatures to graveyard in order to reanimate them again so you can reuse their "enters the battlefield" abilities.
The problem here is you need two different mechanics for mostly the same end, having creatures to reanimate. This would be solved by playtesting and finding the right balance. You can get around the sacrifice outlets thing by having creatures that sacrifice themself to do something like Restoration Specialist but you still want to have some sacrifice outlet to avoid Fiend Hunter, Leonin Relic-Warder, Faceless Butcher or similar other cards giving anything back. So I'd say the key is finding the balance.
And second and probably more important you need to make Alesha survive combat, she is just a 3/2 first striker that will get easily outclassed in commander and you need her to attack so she can do her thing.
To get around this I included all the power 2 creatures I could find that can kill or exile a creature when they come into play to make way for Alesha and I turned the deck into an equipment deck. Alesha improves a lot when you give her some equipments to increase her power. Stuff like Bonesplitter, O-Naginata, Heirloom Blade, Tenza, Godo's Maul or Loxodon Warhammer make her really badass. Giving her deathtouch also allows for safe combats, so Archetype of Finality, Basilisk Collar, Gorgon Flail or Quietus Spike are also pretty sweet.
Gift of Immortality also fits perfectly the deck.
Well that is mostly how I built mine.
2 weeks ago
Thanks! I'm open for suggestions. The only problem is that, for more defensive cards, the only wiggle room I see is to remove 1 of the back up engines (Leonin Relic-Warder and Animate Dead) or possibly swap out Ghostway (which is already a non-aggressive defense card). Both of which I'd prefer not to do. However, for the right defensive card or strategy, I'd rearranging things.
Dranx on Krolse Kat
1 month ago
- Door of Destinies
- Duelist's Heritage
- Qasali Ambusher
- Fleetfoot Panther
- Skyhunter Skirmisher
- Whitemane Lion
1 month ago
In terms of straight up suggestions for your current build, I do not think vial is particularly awesome here. I would switch it for 4 Cloudshift. Additionally, detention sphere + flickerwisp + cloudshift means you can handle any nonland permanent and if any extra copies come in, you can deal with them too. I would play more d-sphere, probably in place of 2 phantasmal image, which do not work with blinking.
Additionally, since you are playing Nimbus maze in your mana base, I would include some of the cycling lands from amonkhet and some Glacial Fortress.
You certainly do not need the taxing sideboard. You need to be interactive and play as much as possible at instant speed, so some form of a more controlling sideboard would be great. Negate and Field of Ruin and Archeomancer to brink back your spells is great.
4 Leonin Relic-Warder should take care of any artifact/enchantment based decks.
Your worst enemy is hand-disruption. A really good SB card that is super expensive is Leyline of Sanctity that just says no to a lot of decks.
Boza on ProcEspers
1 month ago
1 month ago
Spirits those are some fair points. You underestimate Felidar Cub though. The ever-present threat of =destruction is often more valuable than destroying something outright. Similar to Qasali Pridemage, Felidar Cub dissuades people from playing their big scary enchantments. For the enchantments already on the board, it becomes a lot easier to leverage alliances when you can so easily kill something they value with something you don't value.
Leonin Relic-Warder undermines the best part of the cat deck: the cats are cheap and disposable while still mustering big power through equipment and Arahbo. With just one or two cats in reserve, you can quickly recover after a board wipe. Leonin Relic-Warder makes you protective and afraid of those board wipes though. I don't want to care if my cats die, which is exactly why Felidar Cub is so good. I don't care if it dies because that's his ultimate purpose, and everyone else knows it too. You can throw Felidar Cub into any situation with complete abandon and still exact value out of him. Need him to chump block something? No problem, just block and sacrifice. Somebody playing a board wipe? No problem just sacrifice him. With Leonin Relic-Warder you gotta coddle him so he doesn't die, no thanks.
1 month ago
I like Qasali Pridemage because of the Exalted, and the secondary ability, which also does Artifacts (and Enchantments)
I like Enlightened Ascetic because he ETB destroys an enchantment.
I don't like Felidar Cub because he has no primary abilities, and has to sacrifice to activate (worst of the bunch), I would exclude him. Cats aren't the police of the board, can't do everything!
I'd rather have a Leonin Relic-Warder over a Felidar Cub, because he exiles, think Purphoros, God of the Forge. Plus Leonin Relic-Warder can have combos built around him with Oblivion Ring where they flicker each other in and out.
My thoughts anyway.