Creature — Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
|Have (2)||, Taki117|
Printings View all
|Theros Beyond Death (THB)||Rare|
Combos Browse all
- Paradigm Shift + Thassa's Oracle
- Temur Sabertooth + Thassa's Oracle
- Deadeye Navigator + Thassa's Oracle
- Mirror-Mad Phantasm + Thassa's Oracle + Unearth
- Spellseeker + Thassa's Oracle
- Enter the Infinite + Omniscience + Thassa's Oracle
- Stroke of Genius + Thassa's Oracle
- Inverter of Truth + Thassa's Oracle
- Enter the Infinite + Thassa's Oracle
- Cephalid Illusionist + Nomads en-Kor + Thassa's Oracle
|Commander / EDH||Legal|
Thassa's Oracle Discussion
1 day ago
2 days ago
Brainstorm, Thassa's Oracle, Barrin, Tolarian Archmage, Agonizing Memories, Ancestral Knowledge, Architects of Will, Bone Harvest, Cavalier of Gales, Contingency Plan, Dead Reckoning, Descendant of Soramaro
2 days ago
Back on Topic
As for what your trying to do
3 days ago
Nice. I love Talrand! You should be running Merchant Scroll, Spellseeker, and Tribute Mage to help you find your combo pieces. The tutor creatures will also work with your polymorph combo. You may want to replace some of your bigger mana rocks with low CMC utility cantrips such as Ponder because you’re not casting big (or shouldn’t be) and you need to produce drakes and draw into more answers quickly. I’d usually recommend Thassa's Oracle for a potential card-draw combo, but in your case Laboratory Maniac is probably better in case you polymorph into it before you draw out your deck +1. I hope this helps!
4 days ago
Hey Riot Runner,
Because I also Already own Rhonas the Indomitable i will try to find a slot for him.
All theses recomdations are very good, thanks a lot.
4 days ago
abby315 I tried the Phoenixless Sultai version - -4 Phoenix, -4 Radical Idea, -1 Maximize Velocity for 1 Thassa's Oracle, 1 Call of the Death-Dweller, 1 The Binding of the Titans, 1 Sweet Oblivion, +1 Discovery / Dispersal, 4 Frantic Inventory (I think it's better than Radical Idea when the jump-start is less relevant) and switching lands around for 4 Mystic Sanctuary (to recur Call of the Death Dweller for the win). The numbers are definitely off but losing the explosiveness of the Phoenixes makes goldfishing slower so it is even harder to beat aggro (less blockers is also not great) or good Ugin hand from the opponent.
Speaking of blockers, that's where the Narcomoebas are good - I originally started with 4 but they are really low impact against all the ramp decks compared to the other threats in the deck. In a Bo3, having 4 Narcomoebas against aggro is a good option I'd say.
5 days ago
abby315 thanks for the feedback! You can definitely mill yourself out quite easily with Drowned Secrets up but the issue with a wincon you need to play from hand is the risk of fizzling since there's nothing like Unburial Rites in Standard (AFAIK) to reanimate it when milled. The deck also already hurts for cardslots between engine, payoffs, card filtering, and reanimating Arclight Phoenixes - the flexslots you correctly pointed out are my attempt to balance the mill aspect with the discarding payoffs for value aspect. So putting in Thassa's Oracle probably requires cutting either Phoenixes or the Silversmote Ghouls+Creeping Chill package and going heavier into cheap blue spells. It's honestly an intriguing idea that probably needs a different deck - I think Mystic Sanctuary to get back a reanimation spell is key here (since swamps for Witch's Cottage are unlikely to be had). The Binding of the Titans could be also interesting.
Dying to aggro is definitely an issue, which is where the random Creeping Chill mill comes in clutch. I imagine removal would be great out of the sideboard instead of Phoenixes and jump-start cards, leaning heavily on the lifegain synergies for value. But in bo1, diluting the mainboard has again the dredge issue of playing cards that don't mill or work from graveyard.