Blood Artist

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Blood Artist

Creature — Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. (Dying is being put into the graveyard from the battlefield, tokens enter the graveyard before they cease to exist.)

nuperokaso on Better Not to Block

2 weeks ago

Cool deck idea, but needs slight adjustments! - Deathcap Cultivator isn't really working - your deck can get into the graveyard an Instant, a Sorcery and a Creature, but you don't have any way how to get other type into your graveyard, so you'll never have Delirium. Considering that you are lacking any one mana drop, play Ignoble Hierarch instead. - Tear Asunder is great, but it's obvious that your 2 and 4 mana slots are quite full, and 1 mana is rather empty. I suggest looking up ways how to lower it a little. Maybe play only 2, and some mix of Fatal Push, Tragic Slip and Cut Down. - Worldly Tutor is a card disadvantage. I understand that this is a "combo deck", but it's simply easier to play additional combo cards instead. Blood Artist and Slaughter Specialist have great interaction with tokens and cost only 2 mana. - Engulfing Slagwurm is way outside of your mana curve, and has summoning sickness. I would cut it. Your mana curve effectively ends on 4. If you really insist on playing one expensive finisher just as a Worldly Tutor target, play Massacre Wurm instead. - Benefactor's Draught is questionable. Without Vicious Battlerager, it's bad. Maybe just play 1 as a random surprise. - A second Amulet of Safekeeping is a blank draw. I suggest you go down to 2 copies, and instead play a few Trespasser's Curse. - Restless Cottage is pretty much useless as your opponents will likely have tokens for blocking. - It's always best to play a robust mana base. Why play just 10 non-basic lands? Check some modern mana bases for better fixing.

JimboSliceJr on Braids: Infinite Death and TaXXXes

3 weeks ago

Profet93

Sure thing! Bloodchief Ascension & Mindcrank create an infinite mill and damage cycle.

Mikaeus, the Unhallowed & Triskelion create an infinite damage cycle where you remove counters from him to do 1 damage to a player & the rest to kill himself. Then he is returned to the battlefield and you repeat. This also works with Mikaeus, the Unhallowed & Walking Ballista, but he needs a third card like Zulaport Cutthroat or Blood Artist to create the infinite cycle of damage/life gain. If you can’t get one of those two cards, Grave Pact or Dictate of Erebos will create infinite sacrifice cycles. Then you could also create infinite Eldrazi tokens/treasures with either Pitiless Plunderer or Pawn of Ulamog.

Next is the Ashnods alter & Pitiless Plunderer combos with either Bloodsoaked Champion or Reassembling Skeleton that can infinitely sacrifice to create infinite colorless mana for cards like Exsanguinate.

Finally if you have Sensei's Divining Top, Bolas's Citadel, & Sheoldred, the Apocalypse you can draw a card with Sensei’s, gain 2 life, then pay 1 life to cast Sensei’s, and repeat until you can find a combo while gaining life with each draw.

Hope this helps!

Sneakatron on Mono-Black Vampires

3 weeks ago

Great concept! Looking to build a casual vampire tribal deck myself. I found 20 lands to be on the low side for this deck when play testing, but I suppose that depends on how loose your mulligan rules are within your playgroup. Vampire Nighthawk has long been a favorite of mine, but you might look into Nighthawk Scavenger instead. You might consider Thoughtseize in lieu of a few removal spells to help protect against board wipes. Food for thought for other possible inclusions: Indulgent Aristocrat pairs nicely with Bloodghast. Blood Artist is always a favorite in vamp decks. Hope this helps!

mirror_to70 on Chatterfang and his loyal mighty cute troopers

1 month ago

Thanks for your comment. I did own this card from the beginning in the (not here listed) "maybe-board".

But never really thought about it, to put it in. Yeah, with Ashnod's Altar it´s like a second Blood Artist.

leon_bulminot on Volrath, Voltron Reanimator

1 month ago

Not sure what you might cut but if you want some help and unblockables, try a Kormus Bell plus something like Filth, you can turn your lands into a constant pinging source of damage.

I would also swap Void Winnower over to your control portion. Big beefy Eldrazi yes but risky to lose until your board is setup. And even then, he has more Utility as control.

I’d also swap Kozileks, if you have Kozilek, the Great Distortion. Lets you turn stuff like Filth into a counter spell and put it in the graveyard where you need it.

Also, Liliana of the Veil is decent but you can get so much more utility out of Liliana Vess for tutoring or, Liliana of the Dark Realms for land tutor and removal. Plus if you ultimate Dark Realms, you get BIG mana bumps, especially to use with Draco. Using 2 lands to keep him around versus 8.

And since you are so sack heavy, a card to not only dole out damage as you summon black creatures but let you sack and draw cards, and a seriously reduced cost, Ayara, First of Locthwain. Could replace 2 or 3 cards with just her.

Final suggestion and honestly, I am surprised with all the sacking you do here that it isn’t even on the maybe board. Blood Artist. All I need to say there lol

As for what to pull out, check your synergy and self interaction with cards. If two or three cards only interact with themselves, you might need to consider dropping them. I’ve been over the deck list but it could go so many different routes for beef sticks beating things down. Just thoughts to consider while looking for things to pull out. Sometimes one card can complete the function of 2 if you have them.

wallisface on Modern Vampire/lifelink

2 months ago

Specifically building around Sorin, I would suggest something like the following:

Gidgetimer on Infinite rats

2 months ago

You would also need a third card to generate value from this interaction. As is you will make a number of 1/1 rats equal to the total power of your rats. (Tap Marrow-Gnawer and sac a rat to make the 1/1s, untap from Thornbite Staff trigger, repeat). You either need an anthem effect (Bad Moon, Adaptive Automaton, Caged Sun, etc) to make the tokens 2/2s thus saccing 1 token to make 2 tokens and looping. Or you need a Blood Artist effect to win off off saccing a token to make a token infinitely.

Zenntrox on Zombo Combo

3 months ago

Love the combo of this deck!

I've been tinkering with a zombie sacrifice deck myself and I got a few recommendations that might be helpful:

Ayara, First of Locthwain could probably be replaced with Blood Artist or Zulaport Cutthroat (the later being slightly worse, but also cheaper to buy irl). They all do functionally pretty much the same, but Ayara is more expensive with her 3 mana cost. So you might as well replace her unless you absolutely feel like you need that option to sac for her card draw or might have a reason to prefer the damage on creatures entering the battlefield rather than dying.

Headless Rider honestly doesn't feel like it's doing very much in this deck. As far as I understand it, the main wincons are either dealing damage through Ayara's ability or milling via the Altar of Dementia. Creating tokens just feels unnecessary and having more draw to get to your combo pieces faster is probably more useful. For example, Village Rites combos well with having disposable creatures and Undead Augur, effectively allowing you to draw 3 cards for 1 mana at instant speed.

If you don't mind your removal being sorcery speed, then you might want to give Bone Shards a try. It gives flexibility in either discarding or sacrificing for its cost and can also target plainswalkers. Finally, maybe 1 or 2 copies of Unearth could be useful as a failsafe in case important combo pieces end up in the graveyard. It can get you literally any creature from your deck back and that for just 1 mana.

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