Blood Artist

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Eternal Masters (EMA) Uncommon
Avacyn Restored (AVR) Uncommon

Combos Browse all

Blood Artist

Creature — Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

Latest as Commander

Blood Artist Discussion

CrimsonChaos on Sneaky Ways to Deal Damage ...

3 days ago

Maybe not entirely sneaky, but if you have him in a deck that has an aristocrats theme and manage to get in an unblocked attack with him, having cards like Judith, the Scourge Diva , Blood Artist , and/or Zulaport Cutthroat out with a sac outlet and an appropriate creature to sac after the opponent's life goes to 1 is a nice way to finish them off quickly.

FalseSilen on Grenzo's Slots of Misfortune

1 week ago

king-saproling- I'm so glad you like the deck! It's one of my favorites to play and I appreciate the suggestions.

Herald of Leshrac is one I've not heard of, and I like it a lot for disrupting opponents and gaining free mana! If your playgroup is cool with you thieving lands, go for it.

Marsh Flitter is a token generator and a free sac outlet. Huh, I'll keep an eye on it for future.

Transmogrifying Licid + Dross Scorpion + Goblin Welder is a hilarious combo and I wish you luck in pulling it off and destroying everything your opponents hold dear with Meteor Golem

Cathodion requires a sac outlet to get value, we prefer to have ETBs like Priest of Urabrask since a sac outlet won't always be available.

Grinning Ignus only works at sorcery speed and returns itself to our hand, which we don't want. I like where your head is at for mana generation, though.

Carnival of Souls is a fascinating and risky way to squeeze in more flips. It does put restriction on our timing as we have to use the mana when it is created, and is a nonbo with our infinites, as they often involve putting infinite creatures into play, which would drain us at the same rate as our opponents. I think you could try it and it would be a coin flip whether it won or lost you individual games just by itself.

Thran Turbine is a dead flip with Grenzo, and I'm not sure if it's impactful enough to include, even though it would be a Sol Ring worth of mana for flipping

Braid of Fire , Black Market , Imperial Recruiter , Mana Echoes , and Teferi's Puzzle Box are all cards I have considered playing, and would certainly be reasonable inclusions! I have not included them because I don't currently own them and they are expensive.

Mindmoil would not be a good inclusion because we don't want to play spells from our hand if we can at all avoid it. It does allow us to stack the bottom of our library, but it's 5 mana do nothing, and scry to the bottom if we have spare mana after that.

Vessel of Endless Rest seems unimpactful for 3 mana and we have creatures and artifacts that do the same thing repeatably, which is what we're looking for to win.

Junktroller is great for recursion, but unfortunately it taps to activate, making it hard to go infinite. Spending the mana to activate Epitaph Golem or Reito Lantern is honestly just more reliable and abusable than tapping, as we do not run untappers.

K'rrik, Son of Yawgmoth is a spicy include, though I have chosen not to do so because he only gets pumped off of casting, and doesn't contribute to a combo. He would be useful for getting black creatures out of our hand, and I assume combos with Blood Celebrant , but we have 1 card that performs that combo by itself: Treasonous Ogre .

Blood Artist I've gone back and forth on. It absolutely is worth an include, but I find that we have enough payoffs once infinite is achieved so I replaced it with redundancy in other places, like token generation

Sifter of Skulls has 4 power, which automatically excludes it from this build. It is important to get Grenzo out early to start building the value engine, so we cast him for X=1.

Petravark could work as targeted land destruction. We already have Avalanche Riders but if you need more this could be worth including

Here is the primer I took my inspiration from. I highly recommend reading it to get the general philosophy and lines of the deck! https://www.mtgnexus.com/viewtopic.php?f=35&t=22095

alechodgin23 on Phyrexian high class

1 week ago

Hey man cool build. Definitely a +1 from me!

My version of this is a little more competitive than most, but I don't currently have my Yawgmoth deck on tappedout. Some cards that I've found particularly useful are these:

Sengir Autocrat , Weaponcraft Enthusiast , Myr Battlesphere , Abhorrent Overlord , and Chittering Witch

These cards give you a ton of extra creatures to sacrifice to your commander. This means you'll be drawing more cards, getting closer to your win cons, and removing more creatures via -1/-1 counters.

They will also pair very well with your Sifter of Skulls and Pawn of Ulamog as well as all the other great death triggers you have going on.

If you are looking for a good infinite combo (I'm not a fan of them myself, but I don't judge those who enjoy them), add in Geralf's Messenger . Sacrifice him, he comes back and drains your opponent immediately, put the -1/-1 counter on him and draw, repeat until you kill someone. The only problem is that you'll be losing life as well from your commander. Add a Blood Artist to the combo and it'll cancel out the life loss and you're infinite.

Hope this helps! If you want some interesting deck ideas, I'd love for you to check mine out and give me an upvote. Feedback is welcome!

multimedia on Meren of Clan Nel Toth Reanimator

1 week ago

Hey, saw your forum topic asking for help. I don't think adding Woodfall Primus and Greater Good will help to bring consistency. It's adding more CMC which is what you should cut from your deck not add.

Primus has potential as high end creature with an aristocrat theme with Blood Artist / Zulaport Cutthroat , but you're not playing that theme. Melira, Sylvok Outcast can prevent -1/-1 counter from stopping persist thus you can loop Primus with a sac outlet destroying all your opponents noncreature permanents. Adding an aristocrat to this loop makes it infinite life loss for opponents.

There's also an infinite persist combo that Protean Hulk can tutor for: Melira, Sylvok Outcast + Lesser Masticore + Disciple of the Vault + Viscera Seer . This combo is looping Masticore with Seer resulting in infinite life loss of opponents from Disciple since Masticore is an artifact.

You have part of a game winning combo that Hulk can tutor for already Mikaeus and Seer. Adding Walking Ballista who's CMC is 0 finishes the combo by doing infinite damage to your opponents with Ballista. Cards that can reanimate and sac Hulk are powerful especially at instant speed: Necromancy , Apprentice Necromancer , Wake the Dead and Footsteps of the Goryo .

multimedia on "Your Debt Has Come Due" (Teysa)

1 week ago

Hey, most of my suggestions were for multiplayer Commander where opponent disruption is very powerful since you have minimum three opponents. In 1v1 Commander especially if you're mostly just against your wife then I don't think more disruption is the direction to go. Making it so your wife can't play cards, use her cards or interact with you will not be fun for her.

I think aristocrats and life drain are the best causal directions to go with Orzhov because Orzhov colors have the most cards that have synergy with these themes. I however don't think Teysa, Envoy of Ghosts is a good General for aristocrats. Not when there's better Orzhov options such as Teysa, Orzhov Scion and Ayli, Eternal Pilgrim . Both creatures who are sac outlets and in the maybeboard. Aristocrats need two main things a sac outlet and reanimated/recurable creatures. You want your General to be able to do one of these two things which Teysa can't do. Other than Blood Artist the aristocrat theme is more your creatures dying not your opponents. Teysa's ability and the main theme of your deck is to kill your opponents creatures not your own.


As a General for a Voltron theme Teysa is unrealistic as the primary creature to equip to. Which in my opinion means that Voltron is not a good strategy with Teysa since you want to be equipping your General to do Commander damage. If you're just using Teysa as a win condition and equipping her with a single equipment then that's fine, but that's not Voltron.

In my comment I said other than Lashwrithe . Lashwrithe can be a win condition when equipped to Teysa which can equip for free (4 life). It's an equipment that doesn't require a creature to be good because it creates a creature when it ETB. In Commander, decks spots are few, taking up spots with equipment when you're only wanting to equip to a seven mana creature is not helping your deck. Instead use the spots with cards that work better with your overall deck's strategy.

If you play an aristocrat theme then Teysa shouldn't be the win condition of your deck instead it should be a combo with an aristocrat to drain your opponents. For this reason Teysa is not needed as a General because she's not going to be part of any aristocrat combo you use. When playing combos you want to use your General as part of a combo which helps with consistency of being able to assemble the combo (one less card you have to find).


If you're playing 1v1 Commander not multiplayer Commander then single discard that only affects one opponent are good. Hymn to Tourach can be powerful in 1v1. If you're choosing to change your deck into aristocrats then don't play Hushbringer :) It's hate against aristocrat strategies since it shuts down dies effects and ETB effects. Not to give her any ideas ;), but Hushbringer is a card your wife should play against you since it will demand an answer from you.

Vimozahr on Life Lost v2

1 week ago

Forwart: Your choice of Enchantments/Creatures is not really good. Most of this Cards you can cut. A Dark Ritual can give you an good impact at your early Game. Droping Turn 1/2 a Creature CMC 3/4. And let your Opponent(s) try to handel this.

You can also Build on Token, take a Blood Artist + Bitterblossom + Cathars' Crusade , Anointed Procession , some Sacrifice Outlets - gg. ;) Blood Artist is not the one and only bad Guy that had a Death-Trigger.

jpritcha on Heartless Turtles

1 week ago

Of the X creature spells in Modern, Stonecoil Serpent fits this deck's strategy the best since it has relevant abilities and recurs as an artifact. I don't really want to be playing 0 CMC creatures just for death triggers.

There are other/cheaper drain effects, but they all have downsides that make them less relevant in this strategy than Falkenrath Noble (it has > 1 toughness, flying, and drains when any creature dies):

  • As you mentioned, 1 toughness creatures like Blood Artist and Zulaport Cutthroat don't work.
  • Vindictive Vampire doesn't have flying and only drains when our creatures die.
  • Cruel Celebrant requires a white splash, only drains when our creatures die, and its mana cost isn't improved with Heartless Summoning . This deck could be modified to be BW or BG, but I refuse to pay ridiculous money for fetch lands, so I stick to mono-colored builds.
  • I'm thinking Bontu the Glorified may be the best option since it drains, provides a sac outlet, and can be a difficult to deal with threat.

I've looked at Fecundity lists, but most of them are GR token aggro lists.

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Blood Artist occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.12%

Black: 0.72%

WB (Orzhov): 1.55%

Rakdos: 0.34%

Golgari: 0.43%

RBW (Mardu): 0.8%

BGW (Abzan, Junk): 3.23%