Blood Artist

Creature — Vampire

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.

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Blood Artist Discussion

Wikd8ball on New Format: One-Man Show

3 hours ago

Blood Artist seems pretty powerful.

MagicalHacker on MagicalHacker - Prossh, Skyraider of Kher

14 hours ago

Here's the basis of the deck. You've got four functions to do:

  1. Prossh, Skyraider of Kher is the first function. Your goal is to cast him an infinite number of times.

  2. Next, you are going to want to turn the tokens he makes and him into mana to cast him again. In Jund, there are five cards that do that: Thermopod, Mana Echoes, Ashnod's Altar, Food Chain, and Phyrexian Altar. (For the first three of those, Mycosynth Lattice is also necessary).

  3. Unless you're using Food Chain, you will be short 1 mana, so we need something to make at least one extra token or mana: Endrek Sahr, Master Breeder, Mikaeus, the Unhallowed (let Prossh undie), Ogre Slumlord, Pawn of Ulamog, Sek'Kuar, Deathkeeper, Doubling Season (this allows Gemstone Array to replace Mycosynth Lattice, but I chose not to use it since it was pretty conditional), Dual Nature (sac Prossh in response to the trigger), Golgari Germination, Gutter Grime, Parallel Lives, Primal Vigor, Primeval Bounty, Genesis Chamber, or Tangleroot.

  4. Lastly, now that we can play Prossh a million times, we need cards to get value of him, which the rest of the deck is. Since there are so many cards in this category, the deck tends to be a huge value engine with Prossh's built in sac outlet. Here are my favorites for infinites: Blood Artist, Cinder Pyromancer, Deathbringer Thoctar, Falkenrath Noble, Goblin Sharpshooter, Hissing Iguanar, Lobber Crew, Rage Thrower, Stalking Vengeance, Furious Assault, Pandemonium, Pyroconvergence, Vicious Shadows, Warstorm Surge, and Altar of the Brood. My favorites for card advantage pre-combo but can win post-combo as well: Butcher of Malakir, Dictate of Erebos, Dragon Appeasement, Fecundity, Grave Pact.

MagicalHacker on "That was fast..."

14 hours ago

Sorry about the delay of this comment, I hadn't really imagined I would get that many responses and I didn't think I would want to talk that much about each deck. XD


So first off, here's my decklist, because I'll be referring to it quite a lot: MagicalHacker - Prossh, Skyraider of Kher

Let's go ahead and talk about the differences between your deck and mine. It seems that you focus more on a token strategy/voltron strategy while mine gives up all the potential to ramp or control the board to go all the way for a infinite combo with lots of cards to get value off of it.the reason I choose to not use him for voltron is mainly because a well-timed Murder-effect (which is not rare to see) can not only make you lose your intended win, but can also cripple you for the game so that you lose. Prossh is amazing for infinites IF you are okay with infinites. (Personally, I love winning AND losing to infinite combos, but I know that it gets a lot of hate from most people.)

If you don't like infinites, I'm afraid you're not going to like any of my suggestions. Hopefully, I can convince you to run at least the bare bones for it (my list has no tutors, but it would definitely be much better with them, so your tutors are very good for getting the last piece you need).

Here's the basis of the deck. You've got four functions to do:

  1. Prossh, Skyraider of Kher is the first function. Your goal is to cast him an infinite number of times.

  2. Next, you are going to want to turn the tokens he makes and him into mana to cast him again. In Jund, there are five cards that do that: Thermopod, Mana Echoes, Ashnod's Altar, Food Chain, and Phyrexian Altar. (For the first three of those, Mycosynth Lattice is also necessary).

  3. Unless you're using Food Chain, you will be short 1 mana, so we need something to make at least one extra token or mana: Endrek Sahr, Master Breeder, Mikaeus, the Unhallowed (let Prossh undie), Ogre Slumlord, Pawn of Ulamog, Sek'Kuar, Deathkeeper, Doubling Season (this allows Gemstone Array to replace Mycosynth Lattice, but I chose not to use it since it was pretty conditional), Dual Nature (sac Prossh in response to the trigger), Golgari Germination, Gutter Grime, Parallel Lives, Primal Vigor, Primeval Bounty, Genesis Chamber, or Tangleroot.

  4. Lastly, now that we can play Prossh a million times, we need cards to get value of him, which the rest of the deck is. Since there are so many cards in this category, the deck tends to be a huge value engine with Prossh's built in sac outlet. Here are my favorites for infinites: Blood Artist, Cinder Pyromancer, Deathbringer Thoctar, Falkenrath Noble, Goblin Sharpshooter, Hissing Iguanar, Lobber Crew, Rage Thrower, Stalking Vengeance, Furious Assault, Pandemonium, Pyroconvergence, Vicious Shadows, Warstorm Surge, and Altar of the Brood. My favorites for card advantage pre-combo but can win post-combo as well: Butcher of Malakir, Dictate of Erebos, Dragon Appeasement, Fecundity, Grave Pact.


I hope you found some useful cards in this decklist, and happy deck building!

SHADOWBLADE99 on COMMUNITY, BUILD A PROSSH DECK

2 days ago

I play a token themed prossh deck and its synergy is pretty epic. My friends call it prossh combo even though we ban infinte combos... It can kill outta nowhere. So some all-stars I like are the following: Goblin Sharpshooter, Blood Artist, Mitotic Slime, Parallel Lives, Fecundity, Primal Vigor, Kher Keep, Ashnod's Altar, Ob Nixilis, Unshackled, Ophiomancer. Thers a bunch of others to but you also have a bunch on your list already

TwoMagicDudes on 2014-11-21 update of Too Many ...

3 days ago

XyZiron: Oh--actually, I didn't even think of this. Burnished Hart. Great synergy with things like Grave Pact, Dark Prophecy, Grim Haruspex, Bloodghast, Eternity Vessel, Blood Artist, etc..., just like my Pawn of Ulamog I'm already running. If someone had done a creature wipe and I played and sacked that next, I could make everyone sacrifice an artifact if I had Martyr's Bond out. I can even bring it back with my artifact recursion and do it again. It's a little slow, but the lands it gets me aren't as easily destroyed as mana rocks.

Also, what do you think of the idea of running Terramorphic Expanse and Evolving Wilds as deck thinners? It's nice getting two lands pulled out in place of one, and if I draw them late, Urborg, Tomb of Yawgmoth and Chromatic Lantern can make them pretty useful. Plus extra landfall triggers for Bloodghast and Eternity Vessel.

TwoMagicDudes on 2014-11-21 update of Too Many ...

3 days ago

XyZiron: Oh--actually, I didn't even think of this. Burnished Hart. Great synergy with things like Grave Pact, Grim Haruspex, Blood Artist, etc..., just like my Pawn of Ulamog I'm already running. If someone had done a creature wipe and I played and sacked that next, I could make everyone sacrifice an artifact if I had Martyr's Bond out. I can even bring it back with my artifact recursionl and do it again. It's a little slow, but the lands it gets me aren't as easily destroyed as mana rocks.

Also, what do you think of the idea of running Terramorphic Expanse and Evolving Wilds as deck thinners? It's nice getting two lands pulled out in place of one, and if I draw them late, Urborg, Tomb of Yawgmoth and Chromatic Lantern can make them pretty useful.

TwoMagicDudes on 2014-11-21 update of Too Many ...

3 days ago

Oh--actually, I didn't even think of this. Burnished Hart. Great synergy with things like Grave Pact, Grim Haruspex, Blood Artist, etc..., just like my Pawn of Ulamog I'm already running. If someone had done a creature wipe and I played and sacked that next, I could make everyone sacrifice an artifact if I had Martyr's Bond out. I can even bring it back with my artifact retrieval and do it again. It's a little slow, but the lands it gets me aren't as easily destroyed as mana rocks.

Also, what do you think of the idea of running Terramorphic Expanse and Evolving Wilds as deck thinners? It's nice getting two lands pulled out in place of one, and if I draw them late, Urborg, Tomb of Yawgmoth and Chromatic Lantern can make them pretty useful.

TCGPlayer.com Price

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$0.99 $1.8 $3.51 $4.8

Cardhoarder (MTGO) Price

Normal Foil
0.12 TIX 0.3 TIX
Power / Toughness 0/1
Color(s) Black
Cost 1B
Converted cost 2
Avg. draft pick 3.13
Avg. cube pick 7.6

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Avacyn Restored Uncommon

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