Ad Nauseam

Legality

Format Legality
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shards of Alara (ALA) Rare

Combos Browse all

Ad Nauseam

Instant

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

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Ad Nauseam Discussion

Megalomania on World Breaker Hulk

23 hours ago

Thankfully that hasn't happened yet. But in such cases, we can still use the Ad Nauseam + Angel's Grace combo to draw out the entire deck, play Laboratory Maniac and a draw spell like Gitaxian Probe to win the came.

If the removal happens after we dump everything into the graveyard but prior to infinite mana, we lose unless we have Riftsweeper in hand and enough mana to play it, draw Muldothra and cast it on the same turn . Luckily, the deck is loaded with countermagic that costs 1 cmc or less. We always want to have at least 1 or two of those in hand just in case something unexpected happens.

Zimmers_0 on You Wont Need Life Where We Are Going

1 day ago

ReaperDrek Agreed on the armor but Gisela costs so much. the CMC of this deck is already to high.

TheKing8426 Thanks for letting me know about Necropotance. I was probably thinking of using it before playing the lich but it doesnt combo, you are correct.

goldieH Thanks!

TheRedGoatYou are correct about the Hekma, Urza's armor is back in. As for life restore, I usually switch totals with my opponents. But another restore card wouldnt hurt. That way if I have to Ad Nauseam, Worship or Stunning Reversal then it would be easier to bounce back from. Do you think Oketra's Last Mercy would be better than Tainted Sigil?

nyoumans on Did someone say Fungus?!?! Slimefoot cEDH

4 days ago

Two questions:

1.) Clearly there are better Food Chain decks, but do you think it would be worth fitting that in with an Eternal Scourge as your exile creature? Just to have another infinite mana combo to play with. In b/g you've got more than enough tutors to support it, I would think. This would also allow you to play more "tutors" that exile, such as Demonic Consultation and possibly Divining Witch.

2.) I know you want to have a low curve due to Ad Nauseam, but do you think it would worth putting Protean Hulk in, as well? If you get it into play (via reanimation, hard-caste, or Natural Order), then you could sacrifice it and get vital combo pieces onto the board.

I'm not sure that you need Asuza, Exploration, or Ramunap Excavator. Also, Thoughtseize and Inquisition? Not sure those are worth a card in cEDH.

Just some thoughts. I have considered toying with a similar build. Would be curious to hear your response. :-)

SaberTech on Ancestral Animar

5 days ago

Reckless Fireweaver only triggers off of an artifact entering the battlefield though, so it is only useful when you have Ancestral Statue. Sure, any of the tutors that can get creatures could get it, but it is only of any use in one particular situation. It's not even like Purphoros, God of the Forge, which can trigger off of any of your creatures entering the battlefield.

In comparison, Grapeshot also requires Ancestral to be a win-con, but still has utility on its own. The reason why I like it is because it gives you a line of inevitability off of just one tutor. The only other tutors in the deck that have that same inevitability are Imperial Recruiter and Survival of the Fittest.

Survival of the fittest: Discard a creature card for Statue, combo with Animar, then discard the Statue to get Walking Ballista for the win.

Imperial Recruiter: Get Kiki, copy the Recruiter, get Pestermite, combo with Kiki

With Grapeshot in the deck, Spellseeker gets the same sort of "either deal with this line of play or I win" factor, offering up the possibility of a turn 4 kill:

Turn 1) Land + mana dork. Turn 2) Land + Animar. Turn 3) Land + 1 drop creature + 1-2 drop creature + Spellseeker to get Worldly Tutor. You should have 1 land left to cast Worldly Tutor before the start of your next turn to put the Statue on top. Turn 4) Draw Statue, pay 1 to cast it, then cast it 120+ times for free. Use Statue to return Spellseeker, then recast Spellseeker to get Grapeshot and win.

If you are going to focus the deck on Ancestral Statue as your primary means of winning, I think that such a clean line of play is beneficial to the deck.

On the topic of Purphoros, with Earthcraft and Cloudstone Curio out of the deck he has kind of been relegated to a backup win-con in case Walking Ballista is rendered unavailable. There are less ways to tutor for him and in fringe cases he doesn't work as well as the Ballista because you can't do stuff like discard Statue to Survival of the Fittest to tutor for Purphoros and still win. You aren't likely to win a pod with just occasional damage from Purphoros, although him and Shrieking Drake can put pressure on an Ad Nauseam or Necropotence player.

TheDevicer on Ojutai Burn

2 weeks ago

No.

Modern is a very unfair format. What people mean by that is that if you're simply casting creatures on curve while occasionally interacting with your opponent, you'll have a hard time. For example, your opponent might assemble Urza's Mine, Urza's Tower, and Urza's Power Plant to power out cards like Wurmcoil Engine and Karn Liberated as early as turn three. Alternatively, they could use the combination of Ad Nauseam and Angel's Grace to draw their entire deck and throw it at you with Lightning Storm. Or they might use Through the Breach to cheat in an Emrakul, the Aeons Torn. None of these decks care much about you casting a Guttersnipe or throwing a few Lightning Bolts at their face. You simply don't have a fast enough clock to kill them before they get to do some truly busted things.

There are some traditional fair decks in the format. Jund, for example, combines some of the most powerful cheap cards in the format with efficient removal and discard spells. This gives them a fairly even spread against many of the format's decks wile never really attaining stellar matchups. A large reason this works is that they have access to great discard spells like Thoughtseize, Inquisition of Kozilek, Collective Brutality, and Liliana of the Veil. Without those cards, jund would be easy pickings for many of the format's combo decks.

I'm telling you all of this because I want you to understand that there are some real disadvantages for playing fair and interactive magic in modern. Still, it's very much doable. If you're super into the idea of playing a burn, you should likely ditch blue and just play Red White burn if you're interested in making the best burn deck. It's still possible to play Jeskai Burn, but the payoffs just don't line up with the costs you incur by fucking with your mana.

If you insist on Jeskai, you could play more lands and try to leverage a midrange strategy revolving around some decent creatures like Mantis Rider, Lightning Angel/Restoration Angel, Thundermaw Hellkite, etc. Or you could try to use leaner creatures like Geist of Saint Traft, Spell Queller, Vendilion Clique, etc. It's also possible for you to play straight up Jeskai Control. That's a very real deck that consistently does ok in the format.

I will warn you, however, that going three colors on budget sucks.

The way I see it, you have three choices:

  1. Take one of your current deck and slowly optimize it for Modern by acquiring things relevant to the format. This allows you to play your current deck and have fun with it but it will likely never be on the same powerlevel as the competitive decks at your shop.

  2. Buy a budget modern deck. It's possible to build some really fun budget decks that are sometimes even pretty high in power. A good example is a hyper aggressive goblin tribal deck called 8-whack. The upside is that you get a relatively powerful deck for a medium investment of money. The downside is that these cards might not be modern staples, so if you grow tired of the deck or want to try something else, you're going to have a hard time selling and trading those cards.

  3. Build one of the accepted strong decks in the format on budget. This approach gets you started toward getting a real competitive modern deck and helps ensure you can easily get rid of your cards later if you want, but it's likely going to give you a less powerful deck than a fully optimized budget brew. When I was getting into the format, I knew I wanted to play control, but that requires cards like Celestial Colonnade, Snapcaster Mage, Cryptic Command, etc. all of which cost serious money. Instead, I built this UW midrange list with cards like Wall of Omens, Blade Splicer, Restoration Angel, and so on while buying important staples in the UW control list like Path to Exile in addition to the land base I would need later on. Playing control on budget straight up sucks, so I chose to play a more tempo-based approach while still maintain some countermagic and removal. It was fun, allowed me to begin building a modern collection, and got me started on what I wanted to play at about 30% of the price of my main list.

SamsWrath on Grenzo Doomsday EDH (Turn 1 Kill!) copy

2 weeks ago

I've been playing a Grenzo, Dungeon Warden EDH deck for a while now and somehow missed the Necrotic Ooze + Phyrexian Devourer + Triskelion combo so thank you for that!

I've been playing since 93' so I have a pretty massive collection of power. Here's my version of Grenzo, Dungeon Warden EDH: Grenzo, Dungeon Warden - Choose Your Combo

I'm trying to figure out what to pull for Ad Nauseam.

CharonSquared on Near-Death Mardu

2 weeks ago

I would lean more towards Esper for the countermagic, unless you wanted to add Ad Nauseam as an alternate win condition by allowing you to draw your deck (after casting Angel's Grace) and then burning them with Lightning Storm.

Kjartan on I'll take 17, you'll take 20

2 weeks ago

If you're against a counter heavy deck, the best options are chalice for 2, and Pact of Negation

playing patiently is probably the way to go from there. (Just try to assemble a hand that gives you a reasonable chance of winning)

If I have the double Ad Nauseam, I could try to time it weirdly, going of, first on their end step and then again on your turn. and If You have managed to assemble something like 2x Pact of Negation, you basically can't lose unless you're in the lategame.

Of course there comes a time where you just have to go for it, like when they are about to flip Search for Azcanta  Flip with sufficiant mana backup or have Jace, the Mindsculptor on the stack.

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