|Commander / EDH||Legal|
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|Shards of Alara (ALA)||Rare|
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Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
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Ad Nauseam Discussion
3 hours ago
You have Glissa as your commander and no Executioner's Capsule. Is your meta just strait black? Because then I don't see the point of Contamination. You also have Reanimate, but with maybe one good target for it in The Gitrog Monster. Sheoldred, Whispering One? Herald of Anguish? Even Marionette Master would be Ok. You also run a few tutors for your combos, and that makes sense. But the draw you have around that is Bob, Gitrog, Ad Nauseam, Necropotence, Sylvan Library, Top, Scroll Rack, and Skullclamp. None of this is bad. In fact, most of it fantastic. But I want you to read Glissa, and tell why you don't also have recursion based draw. Solemn Simulacrum, Filigree Familiar, Moriok Replica, Ichor Wellspring, and to a lesser extent, cards like Treasure Keeper or Junk Diver. While we are on the topic of card draw, lets talk about Skullclamp. You have 12 creatures. 7 of them have 1 health, but if you ever put a Skullclamp on Bob and you aren't at 5 or less health, you should never play EDH again. The Lodestone Golem, Metalworker, and Scrap Trawler have the upside of being artifacts, which you have sacrifice outlets to. But only one. Ashnod's Altar? This one is also good with the creatures above with Glissa's recursion. You have only have 2 good targets for Skullclamp that are also artifacts. Why are you even running it?
The amount of artifact sacrificing, or even just artifacts dying, that this deck has is atrociously low. It looks like you took a couple of combos, shoved them in a stax deck, ditching all of the things that make Glissa Stax good (Glissa Stax isn't very good tho). Things like playing Winter Orb, sacrificing on the end step before your turn, tapping a Forbidden Orchard, killing the spirit, bringing back the orb, and doing it all again. This is a poorly constructed deck, with counter synergies, like the fact that 47 of your cards are 2 CMC or less and you run Trinisphere (which can be ok sometimes, but not in a deck that wants to play a KCI combo, because of Myr Retriever), lack of synergies, like the presence of Urborg, Tomb of Yawgmoth and the lack of Cabal Coffers, and just poor card choices, like Entomb + Reanimate with no game winning targets.
This deck VERY far from polished.
PS - I know that if you have the whole KCI combo, you could sac trinsphere, but this immediately turns on Ceremonious Rejection, Mindbreak Trap, Swan Song, etc. I would honestly just ditch the whole KCI combo idea, but keep all of the cards in, because they are still really good with Glissa, because you are right about Trinisphere being a deck breaking card.
4 days ago
Though some have clear reasons, such as Griselbrand being a powerhouse storm commander like Sidisi, Undead Vizier with an Ad Nauseam in deck, I just don't personally agree with all of the choices. An example would be that Library of Alexandria is banned yet similarly powerful cards like Candelabra of Tawnos are legal. Sundering Titan I couldn't even tell you why it was banned from a competitive standpoint, and from a casual standpoint of it being too powerful, Jokulhaups should be banned instead.
I'll probably do it, but because of these discrepancies, it'll take some amount of time.
5 days ago
That is fair... I have run a 22 land storm build, with a Gemstone Caverns too... so I am a bit greedy, just a bit, the deck was a Sidisi, Undead Vizier Ad Nauseam deck using a CMC of the deck which is less than 35, so you can draw it all out, and go off with Tendrils of Agony or Aetherflux Reservoir to win, with most of the deck being ramp, 0 mana artifacts, rituals, and tutors. A couple bits of protection too.
You know the feeling where someone is surprised you go beneath 37 lands and you stare blankly at them... yeah...
6 days ago
If you're going competitive you should have All the best possible mana rocks and lands like I mentioned above. After that look into shifting the total CMC down. Anything more expensive than 3 CMC needs to have a very powerful effect.
Looking at your list I would remove every single 4+ drop if you're going this route.
As far as combos you're kind of limited in BW, the prices of these pieces are all over the place, some cheap, some prohibitively expensive:
Cast Angel's Grace or Teferi's Protection to make you immune to dying from life loss this turn, then cast Ad Nauseam to draw your deck, then cast Sickening Dreams, discarding the cards you just drew to ping everyone but yourself. This is best run in a deck with average CMC ~1.8 or lower in the case that you have to Ad Naus without Angels Grace. Support cards to consider: Glacial Chasm removes the damage you take from Sickening Dreams, and is a combo with the Urborg/Cabal Coffers package. Another support: Skirge Familiar can help you get there once you've Ad Naus'd.
OK this is some pretty spicy tech: You could run Doomsday, but that's could not should. Doomsday is best run in decks with access to Blue for Predict\Laboratory Maniac lines. Your lines would probably be something like: Doomsday -> Top of pile first: Street Wraith\Lions Eye Diamond\Conjurer's Bauble\Second Sunrise\Bitter Ordeal. Just google Doomsday lines.
OK, that was a lot! Hope this put you in the right direction.
1 week ago
Well, I mean Bolas is one of the most power-hungry and powerful planeswalkers in the game, if that doesn't say cEDH I don't know what does, also RNG doesn't exist in Gemstone Caverns, IE no rolling dice or flipping coins, but if you just mean randomness, I could say the same thing for every card that you only want openning hand and is a bad draw later on, like Sol Ring, or the two leylines, or Mana Crypt.
The essence of Bolas is 'Everything to Win', so the cards like Mana Crypt, Mana Vault, Tarnished Citadel, Ad Nauseam, Imperial Seal, Mana Confluence, Shivan Reef, Underground River, Ancient Tomb, and City of Brass are more flavorful than cards like Izzet Boilerworks, and also are just good cards.
Jank is generally the opposite of competitive, so why every turn 4 win is supposedly jank, and Laboratory Maniac is supposedly jank too is beyond me.
Also, discard is a mechanic of stax, a key mechanic of that too, if you have ever seen a cEDH mono-black stax deck not running discard, be my guest. It is too powerful an effect not to use if your goal is to stop your opponents from casting spells.
Also, have you seen Nicol Bolas, Planeswalker? He ends games fast, not slow. I turn one any land and Lotus Petal to Flash+Arena Rector him out and it is over, no buts about it, that one player who might have an answer? +3 and their only land is gone, next turn do the same, next turn ultimate him, rinse repeat on the other two players who are still in the game, protecting him from Chain of Vapors and Into the Roils with the Counterspells in my hand, until they are all out of lands, cards, and permanents, and eventually life too, GG.
Also, the original Nicol Bolas, yeah I run him in modern, who else am I gonna turn one out with two Simian Spirit Guides, a Faithless Looting and Goryo's Vengeance, Emrakul, the Aeons Torn? Nah, he blows up their permanents, what permanents are they going to have turn one? Not much, discarding their hand is much better, but obviously I run both.
Point is, I don't think the essence of Nicol Bolas is to be a slow, grindy controlling deck, it is a deck that wins every time, for now and forever, sure, I'd probably argue grixis twin should be the deck for Nicol Bolas, but he'd only be used for the commander, and wouldn't serve a purpose in the deck other than for colors.
You also asked me for advice, so take it or not, but I got the deck to be more competitive and down to 100 cards, like you wanted.
1 week ago
Sorry about the huge amass of Questions, so I'll be brief; Mental Misstep has Phyrexian Mana, so is it allowed that I pay 2 to use it before your first turn? Also, Stuff like Mana Vault/Mana Crypt deals damage, which can be prevented by stuff like Personal Sanctuary. For an Example, Ad Nauseam puts stuff in your hand at a cost of life, not damage. Is this also prevented by Personal Sanctuary?
Thanks in advance, & sorry for the mass amount of questions... :/
1 week ago
Hmmm... I wonder...
Well, as far as I know, some of the better decks in the subformat seem to comply to such a standard; unless some exceptions to the rule don't seem to require this. Is this what you're referring to? I wonder if stuff like Ad Nauseam would work with Personal Sanctuary...
Actually, Ad Nauseam doesn't count as damage. Unless I have to ask a second question in just 10min. Flat... :/
2 weeks ago
ok, so first thing's first, your commander doesn't help at all with what the deck wants to do, combo off. He's way too expensive, offers little to no utility, and is all around bad. If you HAVE to stay in esper even though Breya gives you exactly what you want and red is a good color, I would recommend playing Zur the Enchanter as your commander. he is typically the go-to for esper colors. the best part about him is that he is relatively inexpensive, and doesn't requite a buildaround. All you need for him to be worth it is a few enchantments you should have anyway, things like Necropotence, Mystic Remora, Rhystic Study, etc, all provide fantastic card advantage and utility to the deck.
Tolarian Winds: this card is a worse Windfall, because normally you don't want to replace a full hand, but rather fill an empty one. windfall does this very well and messes with opponents the same way winds does.
Demonic Tutor: tutors are very good in combo decks. nuff said
Enlightened Tutor: your combo is made entirely of artifacts, why aren't you running this?
Mystical Tutor: good card
Ad Nauseam: once you get your average cmc down by like 1.75, this card is a 5 mana instant speed draw lots.
Draw enchantments (Necropotence, Mystic Remora, Rhystic Study): These are stables in any UBx EDH deck. all of them are good at almost any point in the game, and they all draw TONS of cards, with Necropotence drawing the most and sometimes digging straight to the combo.
Mana Rocks: These are pretty cost restrictive but things like Mana Vault, Mana Crypt, Mox Opal, Chrome Mox and friends will help you keep the value train going after you draw tons with spells or wheels, and sometimes allow you to win on the same turn.
Laboratory Maniac + Demonic Consultation: the way this works is that you play laboratory maniac and then play consultation naming something that isn't in your deck to mill your entire deck and win the next time you draw.
Thanks for reading this wall of text, feel free to ask me any questions!