|Commander / EDH||Legal|
Printings View all
|Shards of Alara (ALA)||Rare|
Combos Browse all
Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.
Price & Acquistion Set Price Alerts
|Have (7)||Sparky41 , miracle , Azdranax , Comicalflop , rkarhade97 , CAPT.Shock , jrschnoebelen|
|Want (5)||zn.tportlock , phoere , davir , Mousemke , mafmatician|
Ad Nauseam Discussion
7 hours ago
Try leaving out Gaddock Teeg and put him in the sideboard.
Since the strength of G/W creatures in this type of deck should be high power and toughness you always want to pressure your opponent by dumping in the big creatures. Another thing is you can't play Overwhelming Stampede if Gaddock Teeg is in play. It looks like you overlooked that one. He can be good vs control decks and other decks that have a heavier mana curve such as an Ad Nauseam deck. So he is actually ok. If your idea is to protect the Teeg with Lightning Greaves then Lightning Bolt or any other low cost instant removal spell will counter that plan. Adding a few more high power creatures will do more for the deck. One card I really like is Garruk Wildspeaker. All of his 3 abilities will work really well with your deck; Ramp on his +, more pressure with the minus and ofcourse overrun. Cheaper cost cards that can help you trample in for a win could be Unflinching Courage and/or Rancor.1 Nylea, God of the Hunt + 1 Garruk Wildspeaker could be a solid option since they are much harder for most opponents to remove and they can set you up for the overrun to victory! Try it out.. hope it helps. :)
16 hours ago
For people on the "ban Doubling Season" hype train here. Here are all the commanders that go infinite with a single card:
- Animar, Soul of Elements + Ancestral Statue
- Arcum Dagsson + Paradox Engine
- Azami, Lady of Scrolls + Paradox Engine (with mana rocks)
- Brago, King Eternal + Strionic Resonator (with mana rocks)
- Captain Sisay + Paradox Engine (with mana dorks)
- Ezuri, Claw of Progress + Sage of Hours
- Inalla, Archmage Ritualist + Wanderwine Prophets
- Mairsil, the Pretender + Mirror-Mad Phantasm
- Niv-Mizzet, the Firemind + Curiosity or Ophidian Eye
- Prossh, Skyraider of Kher + Food Chain
- Razaketh, the Foulblooded + Genesis Chamber (with 0-drops and Aetherflux Reservoir)
- Selvala, Heart of the Wilds + Umbral Mantle, Staff of Domination, or Paradox Engine
- Sydri, Galvanic Genius + Aetherflux Reservoir
- Teferi, Temporal Archmage + The Chain Veil (with mana rocks)
- Teysa, Orzhov Scion + Darkest Hour (with sac outlets)
- The Gitrog Monster + Dakmor Salvage (with a discard outlet)
Ad that's not even counting all the cards that are essentially a 1 card combo in and of themselves, like:
- Ad Nauseam
- Boonweaver Giant (with sac outlets)
- Hermit Druid
- Protean Hulk (Why did they unban this??)
Or all the commanders who win the game automatically if you can get a simple infinite mana combo off, which are too many to list here.
My point is that Commander is already super broken on a competitive level because the RC doesn't care about banning competitive cards. Having Doubling Season with PW commanders doesn't even come close to the level of broken that's already possible in EDH, and it would be stupid to ban it. (Especially since it's a lot harder to cheat out a 5 mana enchantment than a lot of the combos I listed above.)
1 day ago
I realize that some of these cards are combo pieces but the point of most stax decks is that you resolve a Thorn of Amethyst Smokestack or a Trinisphere and then you hopefully can ramp into Brago on turn 2 the finish off your opponents.
For me if somebody is playing cards over 5 CMC (besides one or 2 in their deck) I am not worried because I can't just win before they can possibly cast it. Especially since you are running Staxs.
The reason I think some of the really good cards in your deck are too slow is because your stax pieces are going to slow you down and you will not be able to cast them.
Well you have to be playing an insane amount of ramp anyways to hopefully cast Brago on turn 2. So you won't be limited by the amount of lands that you have. In addition you aren't running the Hide Tide combo.
One of the less scary thing in EDH is creatures. If somebody is actually planning to kill you by swinging creatures at you then you should even be worried. The only time it is bad then you are playing Ad Nauseam storm or your opponent is playing elves and will OTK you with Craterhoof Behemoth.
The only relevant clone effect you will probably get is Copy Artifact cause you can copy Sol Ring or Mana Vault. Other than that you should just be staxing them anyways meaning they can't play anything.
Angel of Invention this is bad because it is a win more card. It is a part of a 3 card combo which doesn't make you win the game. This is besides the fact that it is a 5 CMC card and hard to cast.
In terms of counterspells things like Delay Swan Song Force of Will Spell Pierce Negate Mental Misstep Trickbind are just better and easier to cast than a traditional Counterspell or Disallow and will end up being more useful against you scary opponents that actually interact with you. If you look at other people's deck you will be surprised at how little interaction people actually run. This means that most of the time at the worst you are playing a 2v1 or even a 0v1.
I think is the the difference in our mindset. You are trying to go for more value in your deck but all you need is to sculpt your hand by turn 4 at the worst and slam down enough stax to make your opponents stop playing the game.
2 days ago
From my experience of playing eggs terrarion is just a cantrip along with most of my deck. It just feels like you aren't taking full advantage of synergies inherit in eggs. You mention not being to competitive but you are running incredibly powerful cards already. Like having those spellbombs is impossible for me because you have to pay colored mana to draw while there are eggs that you can just sac and then draw a card (you already have free sac outlets).
The salvaging station combo that you have right now is weak because you don't immediately win and it is basically recurring 2 one mana artifacts which in the end it just draws you 2 cards so you might as well put in a draw spell because it will be cheaper and you pay colored mana for the spellbombs anyways.
Trinket Mage doesn't make you win and you have no interaction that you can grab with it is a tutor this is what it should be doing. Right now it just hits a cantrip which you have to sac. You don't have any significant combos with something like Sensei's Divining Top(though I guess you might have Quicksmith Genius now which is one of the best things you can grab with it. Something like Trophy Mage will grab Scrap Trawler which is one of your wincons.
If Reshape is being used for Lotus Bloom it basically amounts to a ritual effect because it is just a gain one mana of any color. The only other use of Lotus Bloom is to Goblin Welder it. Which might in itself be good enough.
You aren't taking advantage of all of the shuffle effects in your deck. You aren't running Brainstorm. It is basically a draw 3 and make 2 of the cards in your hand go away. The reason I think Fact or Fiction is bad is because your opponent will give you the worse possible hand. You might as well play Impulse or something of the sort like Ponder. These offer a much greater flexibility. You might even be able to play Ad Nauseam which can effectively let you draw 15 cards without killing yourself.
You should put in some fast mana of course then your deck would become a lot more competitive.
4 days ago
My game plan is more or less Zur or tutor and cast Doomsday with some protection. Zur's great into stax since you can search out removal and Necropotence gives you a really good long game. Additionally, normal Doomsday cast is not bad since you can pile your answers or pick a pile which plays through stax since they don't have a ton of stack interaction. I haven't really needed anything beyond that. Also, Ad Nauseam + Angel's Grace is just a flat out good win-condition, and generally fights through almost anything.
5 days ago
@Triton Shoes? do you mean shocks? Duals are the best just because 1)They dont enter tapped and 2) you dont need to pay life. You could be thinking its just 2 life, but with the low cmc of this deck, 2 life could equal to 2-4 more cards off an Ad Nauseam cast.
5 days ago
Hey! I really liked your storm version. It seems quite a bit more competitive but very interesting use of the spells matter aspect. What I've been trying here is mostly basic "life matters/doesn't matter" with all the life for cards (like Ad Nauseam which is truly amazing like you mentioned), for mana, damage, etc.
I have held back a bit because I didn't want to escalate the power level in my playgroup, which is for me the main reason Aetherflux Reservoir isn't in here. I also generally don't cast that many spells so I wouldn't benefit much from the first ability on it, but 50 life is easily gotten through other means, making this pretty much a 4 cmc game winner. As for Chandra's Ignition, it's my top card by far, cleaning up and catapulting me to near 200 life easily. with aetherwork, that'd be an easy 4-player execution ha.
I am toying with a faster copy of this on tappedout as a test version that includes more life gain/loss with e.g. Treasonous Ogre, Rhox Faithmender, Dragon Breath, and what would happen if I stopped caring about the power level bump, but am hesistant to do so as my group has already expressed concerns about something as innocent (:x) as Serra Ascendant... Though to be fair I did topdeck and drop it turn 1 that one game.
One problem I do seem to run into is mana ramp and color dedication, but I see you're dealing with that issue by using rituals. How have they worked for you so far outside of the storm / as one-offs?
6 days ago
Hey there! Good to see some love for Licia! She is one of my favorite decks currently.
Although my build is a much different direction (storm build) I always feel there is crossover that can be learned exploring well designed deck lists and yours is no exception! Notably, one card I very obviously missed that you reminded me of is Ad Nauseam. I like how all the busted card draw is playable by virtue of the near infinite life we produce.
I dont know where you come down on it, but since my entire deck is built around it Id be remiss if I didnt ask about Aetherflux Reservoir - I find it to be the defining reason to play Licia. What are your thoughts on the card?
How has Chandra's Ignition performed for you? In my experience before cutting it I was repeatedly blown out by removal before achieving the wombo with Licia our.