Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all



Strive- Twinflame costs 2R more to cast for each target beyond the first.

Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.

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Twinflame Discussion

DreadnoughtMTG on Forging Rage - Shaman Tribal

1 month ago

Hey sorry for the late response! This deck actually catches people off guard rather often. Rage Forger's effect is incredibly powerful. I will say, this isn't up to date with what I play though. I dropped the Aether Vials for Atarka's Command (although Lightning Bolt could be just as good or better) and I haven't actually tested it along with Metallic Mimic (I originally had Adaptive Automaton which was good but slightly slow).

I think there's an argument to drop the overall CMC slightly by shaving some Eternal Witness and Wolf-Skull Shaman for some number of Experiment One; he isn't a shaman but more than anything you just need creatures with counters so he should be good. You could try -1 Eternal Witness, -2 Wolf-Skull Shaman, +3 Experiment One. The combo of Eternal Witness with Collected Company has won me so many games that I wouldn't want to drop below the 3.

I've tested Twinflame a bit since copying Rage Forger is obscene, it's been tough to figure out whether it's worth it since I've rarely seen it in competitive games. Tilonalli's Skinshifter seems pretty decent since the copy is theoretically repeatable and he's another body on the field but I haven't picked any up to try them out. If you ever swing with a handful of creatures and two Rage Forgers in play, the game will just about end on the spot. Similarly, I always wanted to test Chandra, Fire of Kaladesh  Flip but haven't had the chance. She just seems like great synergy in the deck. Chances of dealing damage with her are slightly increased with Rage Forger and her walker side fits well to close out games.

Boza on Elemental Bolt

1 month ago

Not to discourage here, but while I like the combo of pandemonium + chaser + twinflame, it is a 3 card combo that requires 10 mana total, 6 of which must be on the same turn. Very hard to do reliably. Additionally, it works a bit against you, negating any damage that was done by your creatures before that and making it not matter.

So, I think you have two options - either cut the combo out, as it works against the rest of the deck, or focus on not doing any damage and jsut doing the combo.

Suggestion for the first option - cut the twinflame and the pandemonium. Try out Hellspark Elemental (really cool interaction between unearth and champion) and Lightning Bolt instead.

Additionally, Crack the Earth past turn 2-3 is really bad. Also, it goes against the general plan of your deck, which is dealing a metric ton of damage. I would suggest Assault Strobe instead - gives you the same mileage as a twinflame for much less mana.

Suggestions for second option - cut all the hasty elementals that deal a lot of damage, but also sacrifice themselves. Add redundancy (aka more copies of certain effects) to the combo - Soul's Fire as an alternative to Twinflame, Leveler as an alternative to Nova Chaser, etc.

colton815 on Zada - Goblin Grinder

2 months ago

CrystallineFlask that doesnt work. Twinflame and Heat Shimmer get put into the grave before the ETB of Dualcaster Mage resolves.

CrystallineFlask on Zada - Goblin Grinder

2 months ago

if you add a Dualcaster Mage you have an infinite combo with Twinflame or Heat Shimmer

Forkbeard on Atarka, World Render: Double Dragon

2 months ago

Twinflame is interesting and certainly fits the theme of the deck. Gonna mull that one over, thanks flyingfox!

flyingfox on Atarka, World Render: Double Dragon

2 months ago

Love the deck didn't read all comments or revisions, but what about Twinflame.

Aaerys on Inalla 2.0

3 months ago


If you're ever looking to avoid massive combinations and go brute force, try to use Inalla's eminence and use support such as Flameshadow Conjuring or Mirror Mockery or Twinflame to build a vast line of wizards, all ready to attack. Since you're having issues with Dragons in C17, I very strongly recommend Archetype of Imagination

Good luck!

TheRedGoat on Dealing 120 DAMAGE in 4 Turns?! (Purphoros Primer)

3 months ago

Okay, so what are your thoughts on Firebrand Archer versus Guttersnipe? At the least I see them as equivalent, with the lower damage being mitigated by being able to trigger off of more card types and it costs less to cast, but would you run it yourself?

I'd also ask how you feel about Cloudstone Curio. Given your current build, it isn't able to go infinite, but it is quite powerful with ETB cards. Pandemonium also feels like it would be a good fit, but again it also maybe needs more build around? I've seen Flameshadow Conjuring and Genesis Chamber suggested here before, which they would work great with the enchantment and artifact I mentioned first, but they were turned down as suggestions. Perhaps they need to much support to fit into your build?

I would point out the possibility of an additional infinite combo using red steal creature effects, like Wrangle to name the cheapest, and Dualcaster Mage (or a creature with Dual Casting maybe) +your splinter/kiki pieces. The idea goes that you have the splinter effect on the field, you go to cast your steal effect, and then similar to the Twinflame combo you flash in Dualcaster to copy the spell. The spell copy then untaps your splinter card, which can copy dualcaster before resolving the original steal effect, thus letting you go infinite yet another way. This also works with Relentless Assault type spells.

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