Dark Ritual

Dark Ritual

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MYS1

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Printings View all

Set Rarity
Mystery Booster (MYS1) None
Masters 25 (A25) None
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Tempest Remastered (TPR) Common
Duel Decks Anthology (DD3) Common
Vintage Masters (VMA) Mythic Rare
From the Vault: Twenty (V13) Mythic Rare
Coldsnap Theme Deck (CTD) Common
Masters Edition IV (ME4) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Planechase (HOP) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Coldsnap (CSP) Common
Deckmasters: Garfield vs. Finkel (DKM) Common
Beatdown Box Set (BTD) Common
Battle Royale Box Set (BRB) Common
Mercadian Masques (MMQ) Common
Urza's Saga (USG) Common
Tempest (TMP) Common
Fifth Edition (5ED) Common
Mirage (MIR) Common
Ice Age (ICE) Common
Fourth Edition (4ED) Common
4th Edition Foreign Black Border (4EDFBB) Common
Revised Edition (3ED) Common
Revised Foreign Black Border (3EDFBB) Common
Unlimited Edition (2ED) Common
Collector's Edition (CED) Common
International Collector's Edition (CEI) Common
Limited Edition Beta (LEB) Common
Limited Edition Alpha (LEA) Common
Promo Set (000) Common

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Pauper EDH Legal
Casual Legal
Canadian Highlander Legal
Oldschool 93/94 Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Pauper Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Dark Ritual Discussion

multimedia on Kess, Discard Mage

1 day ago

Hey, nice start on a budget.

Consider expanding on instants/sorceries trimming creatures? The power of Kess comes from being able to cast an instant/sorcery from your graveyard on your turn therefore you want to take more advantage of this especially draw and dig. Could start by cutting half the creatures from the creature base and adding mana efficient spells that Kess can cast from your graveyard:

A powerful repeatable effect on a budget with Kess because she has flying is Whispering Madness. Cipher Whispering to Kess and then when she does combat damage to an opponent everyone wheels their hands for no mana cost to you. A repeatable wheel fills your graveyard up with spells to then cast with Kess. Can even cast Whispering from your graveyard with Kess and then Cipher it to her or another creature you control. The act of discarding a card to Whispering means that if the card has a madness cost you can pay that cost. This is a way to discard a lot of cards with madness while at the same time able to pay the madness bonus cost.

A wheel makes all players discard their hands and draw cards, but you can prevent your opponents from drawing with Narset, Parter of Veils and Notion Thief. Notion is $0.50 not $2. With one of these cards in your control then your opponents don't draw cards after they discard their hands.


For the manabase you would be better off playing more basic lands then lands that always ETB tapped such as the three Vivids, Transguild Promenade, Cinder Barrens, etc. Exotic Orchard could replace Promenade. My advice for the manabase on a budget is build it around more basic lands and include dual lands that have interaction with basic lands or are good budget dual lands:

I offer more advice. Good luck with your deck.

Azdranax on Favorite Mtg Art?

3 days ago

For me it’s always been Underground Sea and Dark Ritual - I just love them above all the other art, which as a whole is incredible.

DreadKhan on King vibes (mono black control)

1 week ago

You might consider Snow lands, because there is a generally better option over Mutilate in Dead of Winter, unless you really run into Snow creatures all the time. Hymn to Tourach is generally much better than Mind Rot, if it's not too hostile. Another potentially relevant pox card, Innocent Blood can be a real heart-breaker of a card for 1 mana if you aren't running creatures.

Is Dark Ritual out of the question? It can speed up your combo potentially.

Flooremoji on Modern Suicide Black

2 weeks ago

DragonSliver9001: Suicide was an old deck archytype back around when extended was a format, basically using powerful but dangerous creatures such as Phyrexian Negator and Carnophage along with Dark Ritual for quick starts. It also featured Hatred and Unmask for kills out of nowhere through interaction.

It would certainly be a different deck in modern.

MagicMarc on OVERplayed cards?

2 weeks ago

It's pretty historically proven that ramp, especially cheap and efficient ramp is a plus in any deck. It just makes everything faster and cheaper allowing you to make multiple plays, activations or whatever in a turn sooner than you could without something like Sol Ring or even Chromatic Lantern.

It's hard to call a staple overplayed. Its been reprinted like a million times and is still a 2-3 dollar card for good reasons.

It's hard to call a card overplayed that is banned or restricted in certain formats because of how much acceleration it provides. The only thing better than a turn 1 Sol Ring is turn 1 Dark Ritual into Hypnotic Specter. Just kidding, that is from a long time ago for Magic.

Sure, there are certain archetypes that may not benefit from the card, but like someone else said in this thread, those are probably an exception and certainly not the norm.

multimedia on Yahenni Aristocrats

2 weeks ago

Hey, good first draft version of Yahenni on a budget. Nice to see Skirsdag High Priest, underrated casual card in multiplayer Commander :)

Do you own the cards in the sideboard? If you do consider adding Grim Haruspex and Shadowspear to the main deck? Some advice for improvements is to expand on effects that make all your opponents sac a creature, more repeatable draw sources for when creatures die and more ramp.

Some cards to consider adding:


My advice for cards to consider cutting are instant/sorcery removal spells and creatures that only kill one creature: Walk the Plank, Drag to the Underworld, Devour in Shadow, Morkrut Banshee, Skinrender, Gatekeeper of Malakir only kill one creature and they're not as good as Ravenous Chupacabra for the effect. You can get better value for Yahenni from more removal that hits all opponents.

Unless your using Altar of Dementia as an infinite combo to mill all your opponent's libraries in one turn then it's subpar as a sac outlet since not taking enough advantage of self-mill and repeatable opponent mill is risky in multiplayer Commander where graveyards are another resource for lots of decks. In my opinion repeatable draw is better here than repeatable self-mill. Skullclamp could replace Dementia as a comparable priced card with a better effect.

Cards to consider cutting:

  • Barren Moor
  • Desert of the Glorified
  • Polluted Mire
  • Mortician Beetle
  • Unearth
  • Walk the Plank
  • Drag to the Underworld
  • Devour in Shadow
  • Defile
  • Morkrut Banshee
  • Skinrender
  • Gatekeeper of Malakir
  • Army of the Damned
  • Altar of Dementia
  • Avatar of Woe
  • Murderous Rider
  • Geralf's Messenger
  • Gutterbones

Good luck with your deck.

enpc on None

2 weeks ago

I personally don't have a problem with these cards being done in secret lair. At least here the cards are print to order, so you're guaranteed to get a copy of them, no matter where you live. Sure, you have a 24hr window, but you don't have to worry about supply and demand.

I would also like to point out a hypocracy to a lot of players who are complaining about this; as an Australian, I see lots of SSDC promos or Magicfest promos come out and I know it will be almost impossible to get my hands on any of these cards, because WotC doesn't make most of these available for the Australian market. At least with the SL cards, while I might have to wait a while to receive them, I can actually get my hands on a copy. And while other promos are just that, promos, WotC has said that they will do a functional reprint of the SL cards if they are popular.

At the end of the day, this is a bit of a cash grab (I don't htink anybody is denying this) however this is a hell of a lot more accessible than most of their other cash grabs (which people like TCC praise and just one of the reasons I can't stand him). And really, who gives a crap if the cards are related to a TV show. Never watched TWD, doesn't stop me from getting the cards.

If you have a problem with the fact that "the walking dead has some scary parts in it", then you should actually look into what a bunch of magic cards represent. We talk about Dark Ritual being a good mana ramp card, but the artwork depicts sacrificing a person to channel some sort of blood magic. If you can look past that, then you can look past some special effects.

MagicMarc on Rakdos Mana Dorks!

2 weeks ago

Both red and black get their mana ramp from either cards in hand like Dark Ritual or Seething Song. There are many more, I am just giving a for instance. This gives them explosive turns of play in keeping with their thematic styles.

Any other ramp they have is via sacrifice like with a Blood Pet or similar.

Both of these colors excel in cheating things into play without worrying about mana costs. Red uses stuff like Sneak Attack style effects and Black will just spend 1-3 mana to reanimate whatever they want. The play style of these colors don't really rely on ramp to get to their goals.

That might be why their card pools don't have a lot of good stuff for ramping.

They do have some great ones, but they are slow burn stuff like Braid of Fire and Black Market. Which are both amazing ramp but late-game kind of stuff.

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