|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Amonkhet Invocations||Common|
|Vintage Masters||Mythic Rare|
|From the Vault: Twenty||Mythic Rare|
|Coldsnap Theme Deck||Common|
|Masters Edition IV||Common|
|Duel Decks: Phyrexia vs. The Coalition||Common|
|Duel Decks: Divine vs. Demonic||Common|
|Deckmasters: Garfield vs. Finkel||Common|
|Beatdown Box Set||Common|
|Battle Royale Box Set||Common|
|International Collector's Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
|Promo Set||Mythic Rare|
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Dark Ritual Discussion
17 hours ago
I'm not sure the mana is right here...
CARD: MANA POOL
Darkwater Catacombs: UB,
Dark Ritual: UBBB,
Priest of Gix: UBBB,
Culling the Weak: UBBBBBB,
Laboratory Maniac: BBBB,
...and now you don't have enough to cast Plunge into Darkness.
4 days ago
When I build decks like this, which rely on key enchantments or artifacts, I find that tutor really helps keep the deck consistent. I really like the Enlightened tutor, it is one of my favorite cards, but I think you should be running 4 not 2. Black has some very strong tutor including Vampiric Tutor, Demonic Tutor, and Imperial Seal. Of course, if you are actually playing in the legacy format, all of those are banned :) Diabolic Tutor is really your only option there. Also, I really recommend that this deck runs Dark Ritual which can allow you to play your Grave Pact turn two. Or at least grab it with diabolic tutor/enlightened tutor turn two and play it turn three.
6 days ago
6 days ago
So, I play megic about 3 years now, and a guy who just taught me now challenge me. I gong to play with black, hes choice is blue (I have a feeling he will play with Sphinx's Tutelage ) . So I just created a deck and wonder what the opinions for other. Am I have a chance or better to change cards.
1 Mana Web
I am happy for every little help
6 days ago
Chrome Mox. Lotus Petal, and Dark Ritual can potentially start your reign of terror on turn two or even turn one. I run the Flip Chandra version of this, and can say the less time spent as a creature the better. Of course what I'm suggesting is a "God Hand" , but when it works it feels extra good. Plus drawing the cards later in the game are never dead draws.
T1 Land, Dark Ritual, Lili
T2 Land, Attack with Lili, Phyrexian Dreadnought, Flip Lili, +2 Lili
T1 Land, Dark Ritual, Lili, Chrome Mox/LotusPetal, Phyrexian Dreadnought, Flip Lili, Lili +2
I second Shriekmaw. and suggest Phyrexian Dreadnought as he kills himself immediately for a Lili proc. Probably Entomb and Victimize tpp. Cards I like the least...beseech the queen and phyrexian reclamation.
6 days ago
A Reanimator list with the usual suspects seems like the best option. The goal is to Dark Ritual -> Entomb -> Animate Dead a giant dude. Usually, Griselbrand, Jin-Gitaxias, Core Augur, Tidespout Tyrant, Sire Of Insanity, Ashen Rider, and Borborygmos Enraged are the usual targets. Master of Cruelties is nice, though, because you can just cast it off of Lotus Petal + Dark Rituals.
1 week ago
I would not rely so much on permanents in general, not even on Nekusar himself. From my experience I can tell tat you probably have only one chance with him, maybe a second if the game goes very long. This means you should be able to play one wheel followed by another and yet another without having to pass the turn once nekusar hits the board...I'd suggest Dark Ritual, Cabal Ritual, Seething Song, Desperate Ritual, Pyretic Ritual, Chrome Mox, Mox Diamond, Mana Crypt, Lion's Eye Diamond, Mana Vault, Grim Monolith, Mox Opal and even Simian Spirit Guide for that purpose. With every new Hand you draw there should be enough mana sources (not lands though) that you can cast the next draw spell. Waste Not does a great job, but it shouldn't be the only way to generate mana for multiple wheels in one turn.
Maybe you can find some useful ideas in my Nekusar list: Jesus, take the wheel!
I think two or three cards are wrong (meaning not as they are in my real deck, but I can't figure out what is different at the moment) in my list, but it has played very well until now. Having basically no permanents results in an interesting play style and it's hard to disrupt, unless you play against stax with a lot of taxing stuff.
1 week ago
Cards I was thinking about adding in
Kaervek the Merciless
Cavern of Souls
Temple of the False God
Rise of the Dark Realms
Torrent of Souls
Crucible of Fire
Kokusho, the Evening Star
Haven of the Spirit Dragon
Chancellor of the Forge