|Commander / EDH||Legal|
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|Battlebond (BBD)||Mythic Rare|
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Archfiend of Despair
Creature — Demon
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
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Archfiend of Despair Discussion
3 days ago
My local game stores big matchup this past Monday was my Kaalia vs Yidris, Maelstrom Wielder Storm.
Game 2: He came heavy with control using Noxious Revival to return Force of Will for additional counter. I ensured each bait card would devastate his field to remove the counter spells and tie up his mana to slow me down. Drop Kaalia, Avacyn, Angel of Hope, and Archfiend of Despair for the win.
Game 3: Turn 1 he dropped Sylvan Library and preceded to make gains with card advantage. I got greedy and blew the field with Armageddon and Enlightened Tutor for Crucible of Worlds. This failed to slow him down and he got the win.
Game 4: The final game was a challenge. Dropping Sol Ring and Dark Tutelage for advantage didn’t work as he was working hard now for control. My only option left was to take out Yidris with Swords to Plowshares and Path to Exile. I managed to tutor Moat and get it into play just in time to stop Yidris hitting the field for the last time. He cast Cyclonic Rift overload, swung, and whiffed the cascade. I managed to secure Moat once again and proceeded to advance my field. Sol Ring and Mana Crypt were my key players here helping me rebounded from the CycRift and take the game the next turn with lethal damage.
1 week ago
1 month ago
Abhorrent Overlord, Archfiend of Despair, Bloodgift Demon, Demon of Catastrophes, Demon of Wailing Agonies, Demonlord of Ashmouth, Doom Whisperer, Harvester of Souls, Indulgent Tormentor, Krav, the Unredeemed, Overseer of the Damned, Ravenous Demon Flip, Razaketh, the Foulblooded, Silent-Blade Oni, Xathrid Demon
1 month ago
Alright man, this deck has some real potential and I am super into it. The first things as you said is that you need to cut cards. You do not want to be running more than 100 otherwise it will weaken the whole deck. Some of my own suggestions would be Kiss of the Amesha, Vizkopa Guildmage, Elixir of Immortality, Spectral Searchlight, Karmic Justice, Victory Chimes, Blessed Alliance, Second Sunrise, Axis of Mortality and or Beacon of Immortality
My next thing I think your deck needs is a strong game ender. This is pretty much a control deck but you could really use a way to end a game when it gets down to just you and your "friend". Note most of my suggestions are trying to be as political as possible. Check out Corrupted Conscience, Paradox Haze, Cultural Exchange, Bribery, Mind's Dilation, Reins of Power, and Archfiend of Despair. These are just my own suggestions though I am super interested to see where this deck with go! Ps Celestial Dawn is just a good card in this deck.
1 month ago
I know you're not wanting to make this deck extremely competitive. I also don't know if your intent is to buy this deck in real life. But here are my suggestions:
With any Kaalia deck, you're not only making yourself a target, but you're also putting all your eggs into one basket. If Kaalia dies too often, you will be forced to hard cast all of your spells. And with only 33 lands and 8 ramp spells, that will be very difficult to do. Rose runs 38 lands and 7 ramp spells in his Kaalia deck, and he will still have mana issues. I would highly recommend a few more lands, (closer to 38). And in addition, I would also recommend a few more protection spells including:
Avacyn, Angel of Hope
Cavern of Souls
Maze of Ith Note: I don't count this as a land.
Since you're running Mardu, you're not going to have that much card draw. So In replacement of that I would recommend search cards. That way, once you have Kaalia out, you can use the search card to find whatever creature you want, and put it into your hand before she attacks.
Also, since you will be top decking a lot with little to no card draw, I find that Sire Of Insanity works really well with Kaalia, since you're preventing everyone else from drawing/having a hand.
I noticed you don't have any board wipes, I typically like to run at least 3-5 for emergency purposes. Some good ones are:
Decree of Pain
Wrath of God
Catastrophe is especially good for Kaalia.
There are some other cards that can also help abuse Kaalia's effect such as:
Scourge of the Throne
Helm of the Host
If you do ever make this deck extremely competitive, land destruction is the best way to abuse Kaalia:
Ravages of War
Yosei, the Morning Star
Here are some cards that are just generically good to have:
Archfiend of Despair
Iona, Shield of Emeria
Master of Cruelties
Archfiend of Depravity
Lord of the Void
Windbrisk Heights and Quicksilver Amulet can also help cheat in creatures.