Impact Tremors


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Common

Combos Browse all

Impact Tremors


Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

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Impact Tremors Discussion

GS10 on It's My Birthday I Deserve To Be Greedy, Huh

2 days ago

Something like Chaos Warp seems necessary both for your opponents and yourself. What happens if you name Insect with Kindred Discovery? Don't you mill yourself to death instantly? Neither The Locust God or Kindred Discovery is a may ability so they will loop with one another until you draw your whole deck. You can win with a Lab Maniac in that scenario, but if someone manages to remove it, you must have a instant speed way to remove one of your pieces to end the loop, so it would probably be safer to run Chaos Warp in addition to Commit, and it would also grant you some ways to deal with pesky enchantments your opponents might run.

As for actual improvements in power level, I'd say Purphoros, God of the Forge and Impact Tremors are very relevant for any The Locust God deck because they add some nice versatility. In case someone is playing a prison deck they are your biggest win cons.

One additional win con you might think to add is either Coastal Piracy or Bident of Thassa. With Breath of Fury it will grant you essentially infinte combat phases, granted you're not drawing your whole deck before you kill the whole table.

And finally, if you're running Isochron Scepter it might be worth looking into Dramatic Reversal for infinite mana that you can either dump into The Locust God's ability (if you have the necessary colored mana rocks) or infinite storm count for something like Aetherflux Reservoir, Brain Freeze or Grapeshot. This is definitely the least streamlined of the suggestions I've made, but if you're looking for alternate win conditions, this one is both one of the better and cheapest ones available.

Gattison on The Ol' In-Out, In-Out

3 days ago

eyes2sky: ok, so now, despite your suggestion to remove , which does make sense, consider this with me...

-1 Falkenrath Noble because I only have one, he never comes out, and I don't seem to need him. (dammit.)

+1 Krenko's Command

-4 Angry Mob
-4 Raise the Alarm

+4 Suture Priest
+4 Soul Warden

My thinking is, the two decks (the Foul-Tongue Shriek deck and this one) actually ARE doing the same thing though, abusing ETB and ETG triggers. Meanwhile, consider that the other deck might be getting distracted with the ETB triggers, and should instead focus on flooding the field ASAP for Foul-Tongue Shriek, also ASAP.

We've seen how having Deathgreeter and/or Hissing Iguanar out during combat is huge, so if I double-down on ALL ETB/ETG triggers in this deck, then I can swing out, lose my Soul Wardens and Hissing Iguanars during combat, get value out of it, and then cast another 2nd main phase. triggering Impact Tremors, ofc.

I feel like the Force is telling me this deck is best as Mardu, idk why....

t3hdarkness on I Hope That You Burn

4 days ago

If you want to reinforce the flicker theme you could use a few cards.Flickerwisp, Eldrazi Displacer, Restoration Angel, and Whitemane Lion, Mimic Vat, Kiki-Jiki, Mirror Breaker, Flickerform, and Conjurer's Closet.

Cards that deal damage when you play a creature are fit both a flicker theme and play well in R/W.Pandemonium, Warstorm Surge, Electropotence, Impact Tremors

Uou could also use a few more strong ETB Effects like Sun Titan, Emrakul's Hatcher (Which Goes Infinite with Displacer), Karmic Guide

Mave on Magic Mushroom Make Me Mad

4 days ago

Nice Deck.

If you want to go in two colored approach there are some nice interactions between some cards you already use there:

Sprout Swarm & other Convoke-Cards: Nettle Sentinel, Thermo-Alchemist & Zephyr Scribe, Midnight Guard

Bramble Elemental: Ghitu Firebreathing, Galvanic Arc (Aura Bolt), Conviction, Mark of Fury, Shimmering Wings, Whip Silk

in gerneral: Roar of the Crowd, Impact Tremors

in gerneral: Distant Melody

in gerneral: Pack's Disdain, Deathspore Thallid

in gerneral: Pallid Mycoderm, Selesnya Evangel, Soul Warden et al. or Suture Priest

DanowarElf on Locust God is bigger than a 4/4 or izzet just me?

6 days ago

Corrosive_Cat - Thanks for the great suggestions! Here are my reasons for not running those cards in this current list... I've tried Rhystic Study and Molten Psyche in the past. Study is AWESOME but since I don't have much defense in the early game, the "troll toll" tends to provide incentive to attack me out of annoyance. As good as it is, it's not guaranteed card advantage and can be quite unimpressive late game. The extra damage from Psyche never worked well enough to cost 1R more than a Winds of Change (which I recently removed). Dack Fayden looks great, but I can't protect him or block for him. Once my locusts are out, then he seems usable but a bit underwhelming as his + ability seems to be the most useful to me. Tutelage is super cool and I've considered it before, but I'm not sure if it belongs in my version. I see it in other LG lists all the time, but milling seems a bit of a challenge if nothing else supports that wincon. I'd rather just get extra damage through with cards like Coat of Arms or Impact Tremors. Ascension seems a bit slow as it does nothing immeidately and once it is active, I won't be searching for combo pieces or anything. This could definitely be good in other LG builds.

But I WILL keep Ivory Tower in mind for sure though! A 1 cmc artifact that gains me some life could be quite beneficial in assisting my defense...

Thanks again for the upvote and the suggestions! :)

hoardofnotions on Boros Machina

1 week ago

possibe cuts

a land? 39 seems like a lot, seems like it would suck to flood out.

boros guildmage

solemn recruit- maybe be a Mirran Crusader? Unless you've made this chick huge a lot?

glimmervoid- do you really need the mana fixing this much? If an arifact wrath happens you lose a land

Possible additions

Skullclamp seems like a natural fit here, maybe run some tutors to find it as well?

I like how you have a infinte combo in this deck as well! angel of invention (or any creature that ETB's and makes another creature), ashnod's altar and nim's deathmantle. lol Red/White Combos! Maybe lean into it and add Impact Tremors or Purphoros, God of the Forge?

Legion's Landing  Flip could find a place here.

RedPlaneswalker on Purphoros the Raidfather

1 week ago

ticked-off-squirrel, you're right about Gauntlet of Might. I may even do away with it altogether really. This deck can operate without it. Caged Sun is a little high CMC-wise as you said. I do like Impact Tremors. I may replace Gauntlet with it. lol I'm not that ballsy to run Dictate. Thanks for the input!

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