Impact Tremors

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Common

Combos Browse all

Impact Tremors

Enchantment

Whenever a creature enters the battlefield under your control, Impact Tremors deals 1 damage to each opponent.

Impact Tremors Discussion

0megaShinryu on Told you I had A.D.D.

1 day ago

@DerektheRed and @Lanzo493

Kiki-Jiki, Mirror Breaker is in as a combo piece and combos with Combat Celebrant , Karmic Guide , Restoration Angel , Goblin Bombardment , and Impact Tremors .

Worldgorger Dragon combos with Animate Dead + Dance of the Dead for infinite ETB effects which combos with Impact Tremors , Dragon Tempest , and Scourge of Valkas . It can be "flashed in" with Quicksilver Amulet in order to protect yourself from an Obliterate effect.

I can see how it would seem unimportant in the grand scheme of my generals general focus but i didn't wanna just pilot the same basic Kaalia deck that everyone else makes with nothing but fatties. That being said; I can see how Silence and Orim's Chant can be considered unnecessary, in all honesty I only opted for those since in these colors i don't have access to counter spells. I have no issues removing said cards as well and the wonky lose the game cards like Glorious End + Chance for Glory and the support card Sundial of the Infinite .

I had previously tested Strionic Resonator and it works for the first maybe the second attack but then you run out of Targets to cheat. That's why it wasn't included in the original deck list.

Pieguy396 on Help eliminating Cards from Main ...

1 day ago

I definitely second removing Orim's Chant and Silence ; I'm also not a fan of Impact Tremors and Helm of the Host

Lanzo493 on Told you I had A.D.D.

1 day ago

I don’t see Glorious End or Chance for Glory being of much use unless in a dedicated combo deck. The same goes for Worldgorger Dragon . He’s useful if you can flash him in, but otherwise, you could lose all permanents you control if someone kills him on the stack of his ETB effect. His death trigger resolving before the exile trigger leaves you with nothing and no way to return it. Goblin Bombardment and Impact Tremors do little for your deck.

A card that goes great with Kaalia is Strionic Resonator . Double dragons for days.

Duckling on Mardu Tremors

3 days ago

Hey there, love the idea behind ETB kills. I've done it with Goblins before- against Lantern control having sided in a Impact Tremors with Krenko, Mob Boss , lots of fun.

The main issue I'd be looking at here for this being a competitive listed modern deck is that it's strictly a bit too slow. Any other aggro deck out there, or combo for that matter should be able to eat this one for breakfast sadly. Modern is a pretty quick format these days with turn 3 wins very possible if left unchecked. I've thought of ways you could make this style of deck competitive, with most of them just being combo decks in the end (infiniteish creatures with impact tremors) but would still just be harder to accomplish combo decks in the eyes of storm and whatnot. With that said, I can think of a way to maybe make it a bit faster, but it would definitely mean changing the deck around. One of the main issues with this is getting purphoros out, as he is a 4 cost. That means at the best you're turn 4 playing him, which means not only a really late win-con, but also a 0 impact turn 4 play. Oftentimes your life is at stake at this turn. The one colour that could make this a bit faster is green. You could actually accomplish a green/red deck with the same goal. Using ramp guys, like Birds of Paradise , Elvish Mystic , Llanowar Elves etc, you could make it so that you could purphoros at turn 3 or so. On top of this, this could allow you to add in Collected Company and focus on some higher value red and/or green creatures that can fit within the parameters necessary. Just spewing out an idea anyway.

No matter what it only really matters if ya' like the deck you're playing, whether it is or isn't competitive. I hope some of what I say is a positive influence! Good luck!

Mjollnir15 on gobin's army

1 week ago

Si tu y va full on token 1/1 l'enchantment que je parlais c'est : Cavalcade of Calamity .

Avec ça, Impact Tremors ET Purphoros, God of the Forge t'es en business pour faire du damage a souhait!

Par contre, pour maximiser les enchantments tu veux probablement moins d'effets +1/+1 parce qu'il faut que ça reste des 1/1... Mais tu peux en revanche maximiser ton deck vers la generation de token!

Saljen on Volts of Tokens

1 week ago

Intangible Virtue is probably the worst card in here. I'd consider dropping it altogether and running 4x Impact Tremors , 4x Young Pyromancer , and 4x Auriok Champion (or you could replace Auriok Champion with Soul's Attendant for the lower CMC)

Ziusdra on Alesha, Who Smiles at Fiscal Responsibility

1 week ago

Re:Leverd01 Thanks, I have been considering Archetype of Courage , but its effect is almost redundant with my commander (the only most-likely card on the board when Archetype is played) and First Strike doesn't go very far when you consider there are only going to be a couple of creatures out at a time, as many of them are easy to pick off. It doesn't go as wide as you think it should, but it could if you draw well and your opponents leave you unchecked. The strategy is to cheat out Sewer Nemesis or Nighthowler for the kill (especially if you can trigger Sunhome, Fortress of the Legion in the same attack), which should be an easy kill if Impact Tremors , Gray Merchant of Asphodel , and Kambal, Consul of Allocation have been chipping away at your opponent(s), not to mention any damage going through from Alesha and various other attackers you've brought back along the way. Cathars' Crusade and Flame-Kin Zealot help you to go wide, but First Strike doesn't help go for the throat the same way that even Menace or Deathtouch do. He's a great thought... but what ought go out to replace him?

TheBrewerZ on Goblinslide Calamity

1 week ago

I would have never thought to add blue to a goblin deck. Now I can see why, so much busted rewards for just have a bunch of 1/1 one the field.

Impact Tremors would be terrifying in this deck. yes it slows it down a tad but you get more damage in. Perhaps just a two of. Maybe drop the Mardu Scout or go ham and drop all the gutter snipes for 3 impacts. Much as I love the shock spitting thing it often just dies the turn its out there.

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Impact Tremors occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Red: 0.65%

Rakdos: 0.17%