|Commander / EDH||Legal|
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|2012 Core Set (M12)||Rare|
Combos Browse all
Sundial of the Infinite
1,T: End the turn. Activate this ability only during your turn.
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Sundial of the Infinite Discussion
2 days ago
Sundial of the Infinite + Feldon of the Third Path combo would be a great add for your creatures. As well as some more card draw like Faithless Looting and Tormenting Voice since with this deck you wont really need to worry about throwing creatures and artifacts into you graveyard. Also Gamble for the same reason really.
4 days ago
@Barsan Thanks for clearing that up, the rules on morph are a bit strange so I wasn't sure.
Wow, never even heard of Fractured Identity, Ill definitely try and find a spot for this. (It's so mean with Phage the Untouchable, I love it XD).
Roon of the Hidden Realm is a interesting one. He does provide a lot of useful utility, but I'm not sure if I have enough cards that work well with him to make him worth it. I'll definitely give him a try though.
Sundial of the Infinite is kinda in the same boat as Roon of the Hidden Realm (obviously it would work better if I included both of them). I do like how easily accessible it is, I think almost all my tutors can hit a two mana artifact.
I think I'll end up just cutting Voidslime. Thanks for the note on Disallow though.
I know Felidar Sovereign is cheesy in EDH, but the fact that my opponents always have to look out for it s partly why I use it.
Thanks again for all the great suggestions.
4 days ago
@Exxie97 He is confusing flipping and flickering. Flickered Creatures leave combat and have summoning sickness, Flipped creatures do not.
Roon of the Hidden Realm exists in your colors and can be used to unflip specific creatures after your opponents swing out, as a means of defense, or to repeat powerful ETB Triggers such as Ixidron and with Voidslime's stifle effect, or Sundial of the Infinite (Which can also prevent detrimental ETB effects) you can permanently exile creatures... even Commanders.
I absolutely hate that Felidar Sovereign is allowed in EDH. At least a Phage Textwin is risky.
1 week ago
I just got Sundial of the Infinite from my friend two days ago actually. I need to complete the deck list with what it currently is. Blade of Selves seems quite fun with the others too because of the ETBs.
1 week ago
1 week ago
multimedia, it's always a pleasure being remembered =)
Well, right now i returned to Standard - for those sweet pushes - with the deck i have in the most complete state, IMO: GB Constrictor. Though, with a twist - as i don't have any Walking Ballista, i play three Thought-Knot Seer. Servant of the Conduit into turn three discardrazi is quite powerful, as you might imagine. One push down from one push available for now _
Yeah, Commander is always a fun thing to waste time and money with) Inalla, Archmage Ritualist is my latest aspiration, so i didn't get anything all too cool in particular for her yet - looked at your deck, looked at Labmaniac's take on it, threw all the junk and not-really-junk applicable for her in and had a blast! It's amazing how much a line of double Trinket Mage for Sol Ring and Sensei's Divining Top or Sol Ring and Chrome Mox into: Chrome Mox --> Sol Ring --> Talisman of Dominance makes opponents to eyeroll =)
From the notable cards that stood up for me either in games or the reason for inclusion in my deck:
Sundial of the Infinite - it's an extremely powerful card in Inalla as we get to keep all those tokens and can open up some additional shenengians;
Deadeye Navigator - nothing much to say here. Very good, with Inala in particular.
Panharmonicon - didn't come up in games yet, but the dream of those four Venser, Shaper Savant's triggers lives. Also of note i've got two clones for in deck that can copy it: Phyrexian Metamorph and Clever Impersonator;
Beacon of Unrest - decided to use one for case of reanimating Altar or some other artifact if they got removed;
Warstorm Surge - pretty obvious. Provides some removal and possible finisher, though probably costs too much. Maybe will replace it with that two mana enchantment, but doesn't go to non-players;
Mistbind Clique - known combo. Also finish with previous card;
Herald’s Horn - kinda want to test this out and see whether it'll provide card advantage;
As of note: i don't have quite some staples like Wanderwine Prophets cause... well, cards do spike. And i don't ever buy spiked cards)
Also, as a core Tasigur player, it pains me greatly that there cards in my graveyard that are essentially gone forever, so i've been considering running Vedalken Orrery + Day's Undoing. Do you have any suggestions for this?
Well, Ixalan does seem quite interesting for standard and has some amazing cards for Commander, but overall i'm not too excited for. It does give us some generic tribal support... however expensive in CMC it is =)
And well, considering that after all talk of "no-more-1-mana-ramp-dorks" they gave one to dinos there is some hope for us in Dominaria!