Sundial of the Infinite

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Rare

Combos Browse all

Sundial of the Infinite

Artifact

{1},{T}: End the turn. Activate this ability only during your turn.

Price & Acquistion Set Price Alerts

M12

Ebay

Recent Decks

Sundial of the Infinite Discussion

DrunkManSquakin666 on Untouchable

3 days ago

There's a number of options: Torpor Orb, Platinum Angel, respond to the trigger with Sundial of the Infinite, or put her in your hand with Command Beacon.

It also doesn't rely on the commander outright. You can win without her if needed. Thanks for the comment. :)

BigBoyBeau on Angry Birds

4 days ago

Razia's Purification has a high mana cost, but because of the possible land destruction it can really lock the board down for a few turns when the three permanents your opponents have can't stop yours. I previously played a Narset, Enlightened Master deck and used Armageddon and Bust as well to destroyed all lands.

I also used Strionic Resonator which could give you a third combat phase with Aurelia, however all your non-vigilance creatures would be tapped during the third combat phase. It's an interesting artifact but I'm not sure it would synergize well enough to include in your deck. Some exert and vigilance based decks exist that you could check out for combat phase ideas.

I also had a Shu Yun, the Silent Tempest commander deck. I play Boros in Modern with the deck Sunshine Burn so that's my background on playing red/white.

Another ridiculous card that you could use is Final Fortune. (also see Last Chance & Warrior's Oath) There are ways to cheat death like playing Angel's Grace or Sundial of the Infinite. Isochron Scepter is a fun card to use with Final Fortune, Angel's Grace, Deflecting Palm, Enlightened Tutor, Balance, Swords to Plowshares, and other sweet instants. These would go well with your Sunforger. Other than Helm of the Host and extra combat phase creatures, do you have ways to gain more or infinite combat phases?

FullmetalWes on Slippery Bois

1 week ago

That would actually be pretty freakin sweet Puite. Then I could throw in Sundial of the Infinite and keep the tokens!!!

Kogarashi on Can Last Chance be Diverted ...

2 weeks ago

You would need something like Sundial of the Infinite or Time Stop to end the turn (skipping straight to the cleanup step) in order to get out of losing to Last Chance. You still wouldn't be able to force an opponent to lose that way.

ERoss8 on Are Mana-Generating Artifacts Really that ...

3 weeks ago

I don’t think Wizards needed to give an explanation, and by doing so, they caused this issue. The card itself is perfectly fine. You get to catch up a bit when someone gets off to a fast start. Enough people draw their Sol Ring, you benefit the most, unless they use it to kill the napper. Sure it can be nuts, especially with Sundial of the Infinite (I think this interaction works), but in some playgroups (probably those with a lot of green), this will be a non-factor that maybe gets a sol ring. It’s a perfectly fine way for red decks to catch up a bit on mana, imo

BMHKain on cdkime

3 weeks ago


Gisela Purifies the Non-Believers of cEDH Boros

Commander / EDH* BMHKain

SCORE: 3 | 33 COMMENTS | 442 VIEWS


Sorry for commenting excessively again, but I want some help for cutting this to 100. I currently have 39 to cut. Here are some combos I'd like to keep:

Amulet of Vigor + Orb of Dreams (All my stuff enter play untapped, where others are tapped.

Final Fortune + Isochron Scepter + Sundial of the Infinite + Grand Abolisher (Extra Turns w/ protection.)

Dualcaster Mage X Any opposing Instant/Sorcery (Anti-Counterspell card.)

Imperial Recruiter + Recruiter of the Guard + Any P/W creature 2< (Tutor for many kinds of creatures.)

Eldrazi Displacer + Any creature with ETB properties. ((Maybe a Fallacy) Repeating effects over & over.)

Bygone Bishop + 3

Gisela, Blade of Goldnight + Serra's Blessing (Gives the Broken Blade & my other creatures Vigilance.)

Gisela, Blade of Goldnight + Dictate of the Twin Gods + Personal Sanctuary (x2x2 Damage Plus Protection from damage on my turn.)

+

War's Toll + Manabarbs + Sulfuric Vortex + Personal Sanctuary (Opponents are Dealt damage just by a tapping of one land.)

Trinisphere + Sphere of Resistance + Static Orb + Winter Orb + The Immortal Sun + Suppression Field + Thalia, Guardian of Thraben (The Stax Package.)

Anyways, these are just some of what this deck is capable of. Do you want to help on this? I should be doing this myself, but it's like a nail bomb inflicted on a Surgeon's Patient; I dunno where to start. What do you say?

DrkNinja on Brudiclad, Telchor Engineer

3 weeks ago

The "At end of turn, remove this permanent from the game." text is an ability given to the token by Heat Simmer.

The token would read


TOKEN

Token Creature - Subtype

Haste

Add text from creature.

At end of turn, remove this permanent from the game.


So if you turn all your tokens into that token they have that ability as well, however you could use Sundial of the Infinite to keep them.

Steelspike on Cheating with Avatar of Slaughter

3 weeks ago

Sundial of the Infinite if you want to stick with the not having to attack.

Always Watching and/or Brave the Sands for anthem vigilance.

Iroas, God of Victory and/or Dolmen Gate for protection swinging in.

Soul of New Phyrexia (and 5 open mana) or Avacyn, Angel of Hope for industrable.

Overwhelming Splendor or Elesh Norn, Grand Cenobite for nerfing opponents critters.

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