Sundial of the Infinite

Sundial of the Infinite

Artifact

{1},{T}: End the turn. Activate this ability only during your turn.

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Set Rarity
2012 Core Set (M12) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sundial of the Infinite occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Sundial of the Infinite Discussion

Lanzo493 on Feldon and then I got back up

5 days ago

Check out my deck FELDON EDH PRIMER: FELDON NEEDS SOME LOVE. I’ve put a ton of time into polishing this off, so hopefully there will be some good pointers for you. Feldon is my favorite.

Here are the best cards that support Feldon. You’ve already got Illusionist's Bracers. Other great cards are Thousand-Year Elixir, Magewright's Stone, Puppet Strings (I don’t run it though), Sundial of the Infinite, Mirage Mirror, and a card I really want to get my hands on: Rings of Brighthearth. All of these cards allow for multiple activations of Feldon a turn, easily putting you in a dominant position. Mirage Mirror can copy a reanimated creature, a useful enchantment, or turn into a land in response to removal. It’s great. I underestimated it at first.

Some other aces I’ve found are Balefire Dragon, Molten Primordial, Ancient Stone Idol, and any eldrazi. Not the titans that shuffle. The smaller ones. It That Betrays, Pathrazer of Ulamog, Ulamog's Crusher, Breaker of Armies and whatnot.

The best part about Feldon is how he flies under the radar. Just be careful of enchantments. They’re the reason I run Ugin, the Ineffable and Chaos Warp.

Raging_Squiggle on Hushbringer Questions

2 weeks ago

Sundial of the Infinite would be worthwhile to help make sure you don’t get screwed out of a game by exiling your library or skipping turns.

pato_mtg on Die Last or Die Trying

4 weeks ago

oh, and any particular reason you are not running Sundial of the Infinite?

CJPlayer90 on Uro, Titan of Nature's Wrath (w/Primer)

1 month ago

Sundial of the Infinite is a good way to end your turn with the sac trigger on the stack.

Joe_Ken_ on Yasova's Band of Thieves

1 month ago

If you use Sundial of the Infinite you can end your turn before the Yasova trigger meaning you won’t have to give back the creatures you steal.

Magnanimous on What Are Some Of Your ...

1 month ago

In rough order of how much I like them:

Urborg, Tomb of Yawgmoth and Spreading Algae

Flagstones of Trokair and any sacrifice effect, like Smallpox , Elvish Reclaimer , and Crop Rotation .

In a similar vein, Brought Back and evoke spells like Shriekmaw and Mulldrifter .

Sundial of the Infinite + Glorious End or Pact of Negation effects. The Sundial can end the turn and counter the ability that would make you lose the game.

I recently saw a deck based around Haunted Dead that played Prized Amalgam + other graveyard shenanigans, Fiery Temper , and Elder Deep-Fiend in Pioneer, so that was pretty cool and synergistic although not a standard two card combo.

Young Pyromancer / Monastery Mentor / Goblinslide + Blood Funnel .

badgurfield on DEUS VULT | Aurelia Mentor EDH

1 month ago

I'm not sure if you still play this deck but you're playing my favourite card in all of MTG - Chance for Glory

There is actually a very nifty combo with this card that involves Sundial of the Infinite .

If you end the second turn with Sundial, creatures you control permanently have Indestructible. I've tested this on Magic Online and it does indeed resolve. Because CFG doesn't say 'gain Indestructible until end of turn' the effect stays until you lose the game, but because Sundial stops you from losing off CFG's effect, the Indestructible stays.

It's a nice way to protect your board after you've built it up. :)

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