Imperial Recruiter


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Portal Three Kingdoms (PTK) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Imperial Recruiter

Creature — Human Advisor

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.

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Imperial Recruiter Discussion

goblinguiderevealpls on This is What Glory Looks Like: a Savage Beating

1 week ago

Surprised you arent running Heartless Hidetsugu, he is a notorious burn/game ender, especially with damage doublers, it might be too slow here though 9

For some reason i prefer rakdos neheb, but that may be my love of Control/stax/Didgeridoo,however new neheb is undoubtedly much more powerful when built around, ive already seen him played by several people at my LGS and he is more explosive than Krenko, Mob Boss, definitely makes top 5 for mono red generals

Thermo-Alchemist and Braid of Fire are great ways to generate mana for Comet Storm etc

Other than that, looks very red deck win staple! minus Imperial Recruiter, which is probably bad here anyways since it tutors next to nothing

Flame on

greyninja on

3 weeks ago

Imperial Recruiter is crazy expensive, so that's one level I've never achieved. Walking Ballista is a wincon that I do need to pick up tho lol

What I'm thinking with cards like Harvester Druid and Naga Vitalist versus Manaweft Sliver and Gemhide Sliver; what happens if you don't have lands of all your colors? Just that once-in-a-while instance makes the slivers strictly better. They don't need other slivers to do their thing, so it's something to consider. I like the direction you've taken the deck so be sure to do what's fun for you!

Also I'm hoping you'll swing by my animar deck and give it an upvote!

jkolb712 on

4 weeks ago

greyninja Thanks for the suggestions! I don't know about the Slivers since there wouldn't be enough slivers for that kind of synergy. But I will look into Shrieking Drake and Imperial Recruiter.

About that Walking Ballista, I actually pulled the foil version as a pre-release promo. Figured I want to pimp out my deck with it. (I actually pulled another regular copy during the pre-release as well, I think.)

greyninja on

4 weeks ago

Amazing, +1 from me

Shrieking Drake is the best card I can suggest for you. So much value when paired with animar! Ppl will run Imperial Recruiter to search for stuff like that

If you're running Harvester Druid; might as well be Manaweft Sliver or Gemhide Sliver?

I'm super jealous of that Walking Ballista; looks like you've put some effort into this

perrin515 on Reserved List?

1 month ago

If you plan on playing with them, get the ones you want to play with first! they are all expensive, but if you are in no rush any particualr one then go with the ones you want most.

Also, Imperial Recruiter is not on the reserved list

Profet93 on Reserved List?

1 month ago

Is it worth it to buy cards that I will actually use from the reserved list? From what I understand, the cards won't be reprinted so they should retain their value. These are not just cards to keep and hope they increase in price, but also cards that I will be using in EDH decks as well.

The specific cards in question I am looking to purchase are...

Mishra's Workshop

Chains of Mephistopheles


All Hallow's Eve

Land Equilibrium

Gauntlet of Might

Imperial Recruiter


Copy Artifact

Serra's Sanctum


Volrath's Stronghold


Mana Vortex

Mind Over Matter

Zirilan of the Claw

Anvil of Bogardan

Ertai, Wizard Adept

Winding Canyons

Mana Web

Corpse Dance


Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 month ago

Taking out Lightning Crafter and Thornbite Staff for now. This removes all of the infinites that are possible with the deck, but I never had fun doing those anyway, and they were definitely win-more cards with the way the rest of the deck is balanced. These, along with Mana Web/Stranglehold/Manabarbs, may make it back in for FNM outside of my regular playgroup.

This opened up slots for the fantastic Curse of Opulence and Kindred Charge from C17. The curse will fill the ramp spot that removing Treasonous Ogre made (without any negatives!), and Kindred Charge is just straight up stupid in any red tribal deck.

Current Sideboard:

Still looking for a slot for Disrupt Decorum. Not only is it a really strong card, but it also fits this deck's playstyle very well.

Gauntlet of Might and Imperial Recruiter will make it in sometime in the far, far future.

I want to playtest Surveyor's Scope. The exile aspect is rough, but since I can all but guarantee that I can have less land that the other players, this is basically "free" goblins and landfall triggers for Valakut, the Molten Pinnacle. Put it on the stack and then crack a fetch in response and you are already at -1. In my regular playgroup this is good for 3-5 basic lands. You can use Rings of Brighthearth on it as well, so that helps.

I need a little more protection for the more important creatures, so getting a Swiftfoot Boots in to backup the Lightning Greaves is probably my best option in MonoRed. Not sure what to cut for it though.

As always, if you have any suggestions or criticisms, start screaming them at me!

freakingShane on Purphoros, Forger of Goblins [[Primer]]

1 month ago

Thanks for your suggestions, AlmightyTentacle!

You've definitely suggested a ton of cards that I either want to test out or already have, so thanks for that! :)

When it comes to card draw, I really haven't experienced many issues. You are correct that I don't have a ton, but keep in mind that I do have tutors/cheaters that essentially are card draws for the specific cards needed.

  • Herald’s Horn is one that I was pretty excited for when I saw it got spoiled. It'll definitely get tested!

  • Grenzo, Havoc Raiser was a card that I tested out before, but ended up passing on him. He might be worth testing out again though!

  • Mikokoro, Center of the Sea will definitely need to be tested. I've honestly overlooked this one, but it can definitely be handy.

  • As for Sensei's Divining Top, it unfortunately is banned in Duel Commander. Same goes for Mana Crypt and Sol Ring.

  • Ancient Tomb was actually just recently unbanned in Duel, so I will definitely -1 Mountain for it.

  • I would love to run Imperial Recruiter, but there is no way that I can spend that kinda money...maybe someday though!

  • Gamble will need to be tested. I hated the idea that I could be forced to pitch what I tutored, but mono-red doesn't really get any better tutors, haha.

The Control & Others category are pretty much all previous inclusions or considerations. I end up not needing the redundancy with some of these cards as much as one would think because most games are won by around turn 8 at the latest.

As for your recommended cuts, I agree with some of them.

Again though, thanks so much for your comment! I will be testing out some of these and seeing what works most efficiently! :)

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