Dualcaster Mage

Dualcaster Mage

Creature — Human Wizard

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (3) Mischief , BasedNorseman , Miehen

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Archenemy: Nicol Bolas (E01) Rare
Eternal Masters (EMA) Rare
Commander 2014 (C14) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Dualcaster Mage occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.42%

Dualcaster Mage Discussion

Mironzitos on Grenzo Doomsday Dash

3 weeks ago

Ashnod's Altar or Phyrexian Altar,

Teferi's Puzzle Box,

Stranglehold or Blood Moon to help the locking

-

and I want your opinion guys about possibilities to fit Splinter Twin to make variable combos like:

Goblin Sharpshooter or Zealous Conscripts

the combo Dualcaster Mage + Twinflame that can interact with other cards having some value

to support more this variations Imperial Recruiter is sugar .

any piece that appears first is easy to combine and you will be unpredictable for multiple matches. It's been fun and competitive appreciate ur attetion end Lets Grenzo !

twitch.tv/Mironzitos

Mironzitos on Grenzo ft. DJ Doomsday | Competitive Primer

3 weeks ago

Ashnod's Altar or Phyrexian Altar,

Teferi's Puzzle Box,

Stranglehold or Blood Moon to help the locking

-

and I want your opinion guys about possibilities to fit Splinter Twin to make variable combos like:

Goblin Sharpshooter or Zealous Conscripts

the combo Dualcaster Mage + Twinflame that can interact with other cards having some value

to support more this variations Imperial Recruiter is sugar .

any piece that appears first is easy to combine and you will be unpredictable for multiple matches. It's been fun and competitive appreciate ur attetion end Lets Grenzo !

twitch.tv/Mironzitos

multimedia on Torbran, Thane of Red Hell

3 weeks ago

Hey, nice budget version of Torbran.

Tectonic Reformation is an often overlooked budget source of repeatable draw for red. Combine damage from Torbran and Glint-Horn Buccaneer with Reformation's repeatable cycling, Molten Vortex and Neheb, Dreadhorde Champion's combat damage to player to do a lot of damage to your opponents when you discard cards. When you can use Mountains as sources of draw or damage then this can give you a lot of wanted value with mono red because the one thing mono red has is a lot of Mountains.

Consider other budget cards that can be repeatable sources of damage, disrupt or stop many opponent strategies: Zo-Zu the Punisher, Harsh Mentor, Immolation Shaman? Ancient Runes can put the hurt on opponents who play lots of mana rocks or other artifacts. Pyrostatic Pillar can shut down combos that require casting cards. With Circle of Flame opponents will think twice about attacking you with ground creatures.

Smoke is a very good budget disruptive card for nonaggro mono red. Reverberate and Dualcaster Mage are helpful cards to play since mono red lacks tutors and they can copy an opponents tutor.

Good luck with your deck.

ShadowAblaze on Gyrus, The Meat Grinder

1 month ago

Honesty not sure if this is a good add (very hit or miss) but I think that knowing of its existence is nice... Mindclaw Shaman.

I guess if you are holding Dualcaster Mage for someone else's spells then that's fine but if not maybe you would play Wort, the Raidmother because she could be better (and makes tokens!).

In creature heavy match ups both Molten Primordial and Sepulchral Primordial are fun.

Hoarding Dragon is an excellent tutor for an artifact like Sundial of the Infinite as long as he isn't exiled.

Lastly, Izoni, Thousand-Eyed will generate a ton of tokens (you have 40+ creatures in your deck) and can be a ok sac outlet.

Hope you found these suggestions insightful! +1

hkhssweiss on Eternally Cursed | Primer

1 month ago

GreggySteggy Korvold has been one of my favorite decks as of lately and been fine tuning. I been thinking of actually cutting Riftsweeper and adding in the Dualcaster Mage/Twinflame combo as its so light on the curve as well as having access to both Tainted Pact and Demonic Consultation. It doesn't remove much on the other packages and gives Korvold another avenue to win.

plakjekaas on Infinite Loops

1 month ago

I personally put one loop in most of my decks nowadays, because my playgroup is very control- and boardwipe heavy, and the ways in which most of my decks have to win, are easily prevented. I usually don't run tutors though, the loop only exists in the deck to luck into, in case a game has been running for multiple hours and just needs to end.

An example: My Neheb, Dreadhorde Champion deck runs both a Dualcaster Mage and a Twinflame, and the deck draws a lot of cards, and shuffles back the graveyard, so eventually there will be a moment where I'll be able to win with a lot of hasty Dualcasters. However, I try not to Gamble for the other half of the combo if I have one piece in my hand, there's so many more fun cards in my deck to play with, and both cards are very playable individually (I'd much rather twinflame a Sandstone Oracle and keep playing than outright win the game in most cases).

The loop exists in my deck, and can be used as a panic button in those games that have gone on way too long already, but I make the conscious decision to wield it wisely, and not feels-bad end the game with it as fast as possible every time I get the chance.

Apotheosis616 on [Primer] The Wizarding World of Inalla

1 month ago

joaolemos,

The card should never be used in tandem with Dualcaster Mage + Ghostly Flicker. The reason the card has been included in this deck is because it allows you to win earlier with the Wanderwine Prophets combo, the main combo of the deck. It is slightly risky, sure, but with the amount of tutors and ways to remove the card once the combo is going, it has never killed me. The idea is that, if you play Carnival of Souls, it provides all the mana you need for the WW combo by itself, which, enables earlier win attempts. Also, while you are taking all those extra turns you are actively searching for ways to remove this card. It really shouldn't be a problem.

Another reason I run the card is because it has incidentally allowed me to play cards like Ad Nauseam because my opponents have played several creatures. It acts as a strange kind of ramp. The card is especially good when paired with Spellseeker combos.

joaolemos on [Primer] The Wizarding World of Inalla

1 month ago

Doesn't Carnival of Souls kill you when you are comboing off? Either with Dualcaster Mage, or Wanderwine Prophets they both create "infinite" creatures. Why did you choose to use it?

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