Sanguine Bond

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Commander 2017 (C17) Rare
Commander 2013 (C13) Rare
Magic 2014 (M14) Rare
2010 Core Set (M10) Rare

Combos Browse all

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

Sanguine Bond Discussion

Caerwyn on Life Lost v2

3 days ago

I would add the three talismans for your colours-- Talisman of Progress , Talisman of Dominance , and Talisman of Hierarchy . More ramp can never hurt, particularly since some of your combo pieces are a bit expensive to cast.

Vimozahr also made some good suggestions-- Sanguine Bond is a good redundancy for your combo, and, as an enchantment, is less likely to be removed. However, I do take issue with some of the other suggestions--the discard enchantments are mediocre unless your deck is designed to abuse them (i.e. Nekusar, the Mindrazer ) and they'd likely end up being dead cards most of the time with your build. Aminatou, the Fateshifter and Felidar Guardian is a cute combo, but also requires you to draw into a third combo piece. None of those three cards have great synergy with your deck overall, thus making them rather mediocre draws outside a combo win (whereas your other combo still has decent synergy with other elements of your deck, allowing them to further your victory even if you cannot combo off).

I would cut the following:

  1. Dictate of Kruphix - I find cards like this are quite bad in multiplayer. Sure, they give you an extra card per turn; but they also give each of your opponents an extra card. So, in a four-player game, that means you get one card; your collective opponents get three. As such, you're increasing the chances someone will draw into their way of stopping you more than increasing your chances of winning.

  2. Sphere of Safety - I do not think you have the critical mass of enchantments necessary to really make this worth five mana. If you need another prison, consider Norn's Annex or Ghostly Prison instead.

  3. Faerie Tauntings

Vimozahr on Life Lost v2

3 days ago

Hey, see your Topic and want make some suggestions.

Life-Loss Combo with your Exquisite Blood - Combopieces: Defiant Bloodlord or Sanguine Bond .

I think here is no Question ;).

Second Combo: Exile with Aminatou, the Fateshifter the Felidar Guardian and with Felidar Guardian infinite Aminatou, the Fateshifter Corpse Knight will deal infinite Dmg.

Rhystic Study is a must have for every Blue Deck, Brainstorm & Ponder also for Topdeck-Control. Smothering Tithe give you more Ramp/Mana if your Opponent dident pay. A Land Tax is so awesome, take 3 Basics out the Deck every Turn, and your Chance to Draw Combopieces is better. (Also if you must Discard Basic-Lands (Handsize).

Here is my old Vapire Deck, its more Casual but maybe you find more Ideas for your own Deck. [PreCon] Legion of Dusk - Orzhov Vampire Tribal

Have Fun. Greez Vimozahr

demon304 on K'rrik-ombo Breaker Budget

3 days ago

Added Aphotic Wisps to make it possible for a turn 1 win.

Ignore my first ignorant comment. What was I thinking? Apparently nothing because turn 1 and a better pile and hand does exist and I'm here to deliver. Here it is all you friendly budget deck seekers.

Hand (Goodluck)- Swamp , Dark Ritual , Doomsday , Putrid Imp <--(Any 1 drop creature), Sol Ring , Culling the Weak , Aphotic Wisps .

Turn 1 play Swamp --> Dark Ritual --> Sol Ring --> K'rrik, Son of Yawgmoth --> Doomsday --> (Grabbing Infernal Contract (TOP), Exquisite Blood , Sanguine Bond , Sacrifice or Burnt Offering , and Death Cultist .)

Use Aphotic Wisps to draw Infernal Contract then pay your useless 6 life and draw the rest.

Cast Death Cultist , Putrid Imp with K'rrik, Son of Yawgmoth . Cast Culling the Weak for 2 life targeting Putrid Imp . Use 1 black mana of the 4 generated to cast Sacrifice or Burnt Offering sacrificing K'rrik, Son of Yawgmoth . This will provide a total of 10 black mana. Cast Exquisite Blood and Sanguine Bond then sacrifice Death Cultist to start the combo. STONKS. I didn't think it was possible but thanks to google and 1 more brain cell, I figured it out.

Sorin_Markov_1947 on Sorin to victory (orzhov vampires)

3 weeks ago

I know 26 lands is too big, but that's for a 60 card deck, not a 70 card one. For 70 cards, 26 lands is about right.

I considered That Sorin , but he's just too mana-heavy for too little impact. The lifelink is something several of my vampires have already, and this deck doesn't need too much more lifegain. It's nice with Sanguine Bond , but I've already given up on that as a build-around. The main purpose of Sanctum Seeker is to ping my opponent more, not to gain life, so Sorin, Vengeful Bloodlord doesn't replace him well.

Your deck seems to be heavily focused on creature recursion, for which Bishop of Rebirth is great, but I don't need too much in this deck. If it were "enters the battlefield or attacks" (like the Titan series), I would probably put it in, but I think it would have to rely on the buffing to give it multiple recursion uses.

Indulgent Aristocrat works for your deck, since you have tons of recursion, but I'd rather keep my few creatures rather than buff the others. This deck doesn't swarm the board with vampires often.

Cutting the divest is a good idea, as probably is a Vampire Nighthawk , but Indulgent Aristocrat is one of my big win-cons, so I can't really cut it.

Thank you for your suggestions! I might even create another deck similar to yours based on vampire creature recursion.

multimedia on Licia, Sanguine Tribune | Your Pain My Gain

4 weeks ago

Hey, saw your forum topic asking for help. I don't have any experience with Licia, never played the card, but I do have experience with Mardu and life gaining/aristocrat strategies with Alesha.

Cards to consider to upgrade your deck are tutors and an aristocrat combo. Cards within the budget to consider adding:

The most important cards to consider adding for upgrades are tutors. If you can afford them they're some of the best investments you can make in Commander because they can be played in all decks you make no matter the strategy. When playing combos then tutors are very helpful to find the combo pieces or Necropotence . Tutors can replace high mana cost cards, redundancy or reduce the amount of win conditions. Which in return creates smoother gameplay, reducing the avg. CMC of your deck, speeding up your deck.


Aristocrat strategies can strengthen your deck and give you another avenue to victory using life without needing Licia. Aristocrats are good for gaining life as well as making your opponents lose life which can be a win condition. A combo for Mardu aristocrats is called Razacats. It's Leonin Relic-Warder and Animate Dead with Razaketh, the Foulblooded , but you don't even need Razaketh. He's played with reanimation to tutor for Warder/Animate. Create the loop and then using Warder as repeatable sac to tutor for and assemble other combos. Razaketh's ability to tutor is powerful when you have a lot of life to use.

The two card Leonin Relic-Warder / Animate Dead combo are the cards to consider adding because it creates an infinite dying or creature ETB loop of Warder. If before you create the loop have on the battlefield an aristocrat such as Blood Artist then this combo kills all your opponents and you gain infinite life. The combo has interaction with the overall life gaining strategy. It can be used with Soul Warden / Soul's Attendant . One of them has to be on the battlefield before you create the loop to gain infinite life because Warder is repeatedly ETB and each time you gain 1 life.

When gaining infinite life you can add other cards to win such as Aetherflux Reservoir , Cliffhaven Vampire , Sanguine Bond . Aetherflux is the best option because you can cast it after you have made infinite life and broken the loop to use all the life you gained to kill each opponent. Declare you're gaining infinite life with the combo then break the loop then cast Reservior. Cliffhaven or Bond would have to be along with one of Warden or Attendant on the battlefield before you created the loop.

Sun Titan can reanimate Animate Dead which can be helpful to keep creating the loop as long as Warder is in your graveyard. If you are interested in learning more about this combo then I will explain it further.


Cards to consider cutting:

  • Beacon of Immortality
  • Storm Herd
  • Approach of the Second Sun
  • True Conviction
  • Minion of the Wastes
  • Serra Avatar
  • Sorin, Grim Nemesis
  • Hide / Seek
  • Sunbond
  • Nyx-Fleece Ram
  • Sun Droplet
  • Tainted Sigil
  • Debt to the Deathless
  • Angel of Vitality
  • Diabolic Tutor
  • 1x Swamp
  • 1x Plains
  • Tainted Field

The majority of these suggested cuts are high mana cost cards. This is to reduce the high avg. CMC that's 3.7. To improve your deck cut some these high mana cost cards and replace them with low mana cost tutors which can search for and get the better cards into your hand. Good luck with your deck.

Voltaren on Gray Merchant Trade Route

1 month ago

How about Sanguine Bond to go with your Gray Merchant ? If it goes off it would be a brutal combo. Also goes great with Whip of Erebos .

TitaniumTP on K'rrick Kobain and his Monster Mash

1 month ago

Let's get down to business, shall we?

DELETE THIS

Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,

QUESTIONABLE

Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist

At first glance these are what I think you should delete and think about deleting.


COMBO TIME

I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.

  1. The man (zombie?) himself: Mikaeus, the Unhallowed

  2. Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,

  3. The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,

  4. ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,

MORE COMBO

You also have the 3 piece combo of

  1. Sanguine Bond
  2. Exquisite Blood
  3. Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst

I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning

If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.


LIBRARY SEARCHIN EFFECTZ

Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition

The more combo and storm heavy your deck is, the more search library cards you will want to add.

EXTORT OP

Basilica Screecher , Thrull Parasite , Syndicate Enforcer

Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.


Okay, it's Mana Time

Caged Sun

COOL LANDS

Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey  Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land

Mana Rocks

Cryptolith Fragment  Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market

For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.

Ramp

Wayfarer's Bauble , Burnished Hart

Lots of Mana Fast

Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned

Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.

Investments

Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate

A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.

Summary:

The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.


TRIBAL

Zombie Tribal

Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord

Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.

Vampire Tribal

Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper  Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,

If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.

To Go with Your Creature Spam, Sir...

Dowsing Dagger  Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos

Buff My Team!

Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd

Summary:

The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.


REMOVAL

Targeted Removal

Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood

Epic Board Wipes

Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection

Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.


Wow, I Hate Minorities

Wow, I hate tokens

Ritual of Soot , Force of Despair

Wow, Green is Cancer

Perish

Wow, I hate when other people play spells

Painful Quandary

Wow, I hate when other people attack me

No Mercy , Dread , Koskun Falls

Wow, I hate myself

Season of the Witch (okay, maybe not that much Revenge of Ravens )

Wow, I hate lifegain

Tainted Remedy , False Cure

Wow, I hate real board wipes

Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise

Wow, I hate burst damage

Palace Siege , Polluted Bonds

Wow, I hate my opponents having creatures

Dictate of Erebos , Grave Pact , Butcher of Malakir

Wow, I hate this one person in particular

Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom


Lifegain

Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos

Protection

Rush of Vitality

Benefit from Death

Ogre Slumlord , Shadows of the Past

Cool Card Draw

Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence

Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.

Card Draw Requiring Sacrifice

Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve

These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.


Storm Build Cards

Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith

The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .


Win Cons to think about

Peripateticien on i don't mean to get political, BUT...

1 month ago

Azeworai Thx for the feedback! It's the first EDH I built from scratch and I'm very happy with it ^^. Sanguine Bond was added at the end when searching for a last card, I thought it would be nice with Kenrith, the Returned King and Debt to the Deathless , boosting the wincon. I like a lot your idea to put Standstill and Powerstone, it make the other players think twice before doing anything and can give me some precious time. I'll look somewhere to put them for sure! Walking Desecration and Dulcet Sirens could be good ideas, but I know that the group that I play with won't consider them as indirect as you could think :p and could give me a lot more unwanted aggro than Kambal, Consul of Allocation that is just considered a passive card. For the other cards, I saw them when building the deck, but didn't choose to put them in for different reasons. Guided Passage have a to great random factor with it. Suffocating Blast is a good counterspell but 3 damages for 2 more manas than the classic counterspell is a lot in EDH, don't you think? I liked the idea of Mercy Killing , but I chose to remove cards that destroy a creature in exchange of other creatures, not because it's not good but because I used them a lot in my last political commander and wanted to try something else, juste a personnal choice. It's the first time I see Debt of Loyalty and I think I'll give it a try. Thanks for your recommandations =D, I change a little bit the deck to fit your good ideas!

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Sanguine Bond occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Black: 0.2%

WB (Orzhov): 0.79%

WUB (Esper): 0.44%