Sanguine Bond

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Uncommon
Commander 2017 (C17) Rare
Commander 2013 (C13) Rare
Magic 2014 (M14) Rare
2010 Core Set (M10) Rare

Combos Browse all

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

Price & Acquistion Set Price Alerts

IMA

C17

C13

Ebay

Recent Decks

Sanguine Bond Discussion

irikotih on Black and White Ally Deck

3 days ago

There's a lot I like about this deck; the fact you can use Ayli, Eternal Pilgrim as an outlet to trigger Zulaport Cutthroat at will is a good feature of the deck. Another way to really boost your ability to gain life through that feature would be replacing Expedition Envoy with a few copies of Hada Freeblade. As a turn 1 play, it provides a constant threat from the casting of your other creatures and once it grows large enough, you can always sacrifice it to Ayli and gain huge life. I think a Sanguine Bond could serve as a good finisher in conjunction with the Freeblade/Ayli combo. Either way, I really like the direction you took BW Allies!

mmonede on Acid Destruction

4 days ago

Substituted Arashin Cleric with Atzocan Archer, for flying decks and small creature removal.

Took out Sanguine Bond & Entomber Exarch, and added an extra Ravenous Chupacabra.

And made the mana base quicker (and more painful).

5c0r910n on Kill that for me

4 days ago

might wanna consider the Sanguine Bond and Exquisite Blood combo as a another win con, as both are very powerful on their own. Also Exquisite Blood and Aetherflux Reservoir is another win con. I also suggest Serra Ascendant and Ajani's Pridemate, as they are very strong in decks like your that maintain a high life total. Also because your very invested is killing everything, I suggest grabbing Swiftfoot Boots and Lightning Greaves, as alot of decks have removal for the same reason, except everything but your stuff is already dead. To get around the boots on your opponent's side, try running Arcane Lighthouse. Also another good finisher is Rise of the Dark Realms, although it could be not very good since most people will still have their board wipes, for most threats are dead. Painful Quandary will help you keep a lock on the game. ooo and Grave Betrayal shouldn't require any explanation.

RoutineInsanity on Looking for help on making ...

6 days ago

So if I decided to focus on Exquisite Blood and Sanguine Bond what would you guys suggest I change to get them out and keep them on the board?

ThunderKakow on Oloro Legends

1 week ago

I love that Tunnel Vision ideal so much Derald12. Thanks! Ive also just always thought there was something inherently kinda not fun about the Exquisite Blood combo and Ive even considered cutting Sanguine Bond so that people wouldnt think I was running it, but I appreciate the suggestion nuggnugg.

Snowbird294 on Queen Marchesa's Political Arena

1 week ago

Sanguine Bond and Exquisite Blood? Fort until you find the combo?

DanyTmG on Edgar Markov's Vampire Horde [Primer]

1 week ago

@Zidantur - Honestly, I'm not a fan of Masako in this list. I think it dilutes the list too much, especially since it's not a vampire. The one thing I've learned building this is deck is not making it a swiss army knife but have it be very focused on one aspect; being aggressive.

@Comred - Thanks for checking out my primer, I appreciate the kind comments! Edgar is a ton of fun and honestly I enjoy playing it because it's really simple to pilot. As for an aristocrats deck; it's very different from what my list is. While my deck focuses more on getting an early advantage and being aggressive an Edgar Markov aristocrats deck works to play a more midrange strategy focused more on control/combo strategies over straight aggression. My deck tends to use my creatures as beaters where as an aristocrats deck will tend to focus on using creatures as sacrifice fodder or combo pieces. Generally an aristocrats deck will slowly drain opponents of their life, use edict effects (like Grave Pact and Dictate of Erebos) to control the board and close out the game with some sort of combo; the most popular combo being Exquisite Blood + Sanguine Bond. Hope this cleared things up.

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