Dark Confidant

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dark Confidant

Creature — Human Wizard

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost/mana value card.

ShamiShini on Edgars Wedding Party

2 weeks ago

I would probably replace Preacher of the Schism, since Dark Confidant is a mana cheaper, and more reliable at drawing.

ShamiShini on Edgars Wedding Party

2 weeks ago

Since you already run Urborg, Tomb of Yawgmoth it would make sense to also include Cabal Coffers although you might need a way to reliably hit it since it can be a dead card without urborg in a 3 color deck.

Other than that, may I suggest Dark Confidant

Gidgetimer on Card name precision

2 months ago

The rules on card identification are in the Tournament Rules and as such outside of Competitive and Pro REL events the standards can be different, though the tournament rules are pretty lenient on this matter. You simply have to make clear which card you are talking about and the process of "naming" doesn't have to include the full or even partial name. As long as all participants understand what card is being referenced. For instance you could call Emrakul, the Aeons Torn "Flying Spaghetti Monster 1.0" or call Dark Confidant "Bob" and the cards will count as "named".

3.6 Card Identification and Interpretation

A card is considered named in game when a player has provided a description (which may include the name or partial name) that could only apply to one card. Any player or judge realizing a description is still ambiguous must seek further clarification.

Players have the right to request access to the official wording of a card they can describe. That request will be honored if logistically possible. The official text of any card is the Oracle text corresponding to the name of the card. Players may not use errors or omissions in Oracle to abuse the rules. The Head Judge is the final authority for card interpretations, and they may overrule Oracle if an error is discovered.

Some cards with a Universes Beyond treatment have different names for the Universes Beyond and Universes Within versions. These cards are considered to be the same card. Other special treatments of cards may alter the name in ways that are clear references to the original card (e.g. Swords2Plowshares); these are also considered to be the same card.

Some nontraditional cards (i.e., attractions) may share a name across multiple versions of the card. The name is considered to refer to all versions and does not need further disambiguation, including during deck registration.

Azoth2099 on So basically dimir Talrand

2 months ago

Hey man! You're gonna need a higher density of card draw, ramp and tutors if you want this bad boy to he more consistent, there's no way around it. Fortunately you're in , so that's no big deal. I'd recommend the following options:

Tutors: Demonic Tutor, Diabolic Intent, Grim Tutor, Beseech the Mirror, Mystical Tutor, Personal Tutor, Solve the Equation, Fabricate Spellseeker, Merchant Scroll & Lim-Dul's Vault.

Draw: Talion, the Kindly Lord, Necropotence, Black Market Connections, Dark Confidant, Dark Tutelage, Night's Whisper & Ad Nauseam (if you can lower your mana curve).

Ramp: Talisman of Dominance, Dimir Signet, Fellwar Stone, Springleaf Drum, Dark Ritual, Cabal Ritual, Culling the Weak, Bubbling Muck & High Tide. Maybe Rain of Filth.

Other synergistic value: Praetor's Grasp, Bribery, Acquire, Entomb, Reanimate & Mnemonic Betrayal.

Other than that I'd probably say add more cheap counterspells and instant speed removal so you can control the board and bolster your own. Let me know if you need help with cuts, I'm seeing a lot of them.

Azoth2099 on Wizard Spam

2 months ago

Poppasmough

Cheers m8!

As someone who's been brewing/playing Inalla for some time now, I'd recommend that you consider includes like Spellseeker, Snapcaster Mage, Dualcaster Mage & Sea Gate Stormcaller.

I'd also recommend that you not run any trigger doubters outside of Naban, Dean of Iteration & Harmonic Prodigy. Paying more than 2 mana for that effect isn't worth it, especially when those options can be easily tutored up with Vedalken AEthermage & Step Through.

Also consider other value pieces that are dirt cheap at the time of this writing like Necropotence, Dark Confidant, Mystical Tutor, Gamble, Sneak Attack & Cloudstone Curio. You really don't want to miss any of these, they will go back up in price sooner than you think.

Check out my own list if you want: SPELLMANCER (INALLA)

Let me know if you want more suggestions or have any questions!

Azoth2099 on Kaalia, help wanted

6 months ago

MarioDargon

Hey dude! Good Commander choice, Kaalia of the Vast has been my main option for years now.

I'll try to keep this brief lol.

The most important thing to remember when brewing this one is to not get distracted by the possibilities of all those Angels, Demons & Dragons. Focus on card quality above all else, the Spells that are going to win you the game.

Razaketh, the Foulblooded & Vilis, Broker of Blood are the top dogs here, their power as individual cards will oftentimes win you game from sheer value. Other pieces like Rune-Scarred Demon, Burning-Rune Demon & Hoarding Broodlord will do the same if you build around them with Spells like Ephemerate & Saw in Half.

I'd also recommend more Treasure tokens! I see you're already running Smothering Tithe & Goldspan Dragon, which is a great start. Adding Ancient Copper Dragon, Cavern-Hoard Dragon, Monologue Tax, Lotho, Corrupt Shirriff & of course Dockside Extortionist will make sure that your deck doesn't necessarily need it's Commander on the field to function. There are also a few lines via Dockside Extortionist & Razaketh, the Foulblooded that deal infinite damage, produce infinite Mana and yield infinite Tutors, which we can get into later if you decide to go that route.

Wrapping up on Mana, I'd also recommend more Rituals and Rocks. Dark Ritual, Burnt Offering & Seething Song are great, as are Talisman of Hierarchy, Talisman of Conviction & Talisman of Indulgence. A Thran Dynamo could be good too. Oh man, Hellkite Tyrant can steal your opponents Rocks, which counts as Ramp I guess?

Anyway, moving on to card draw! Kaalia of the Vast runs through a lot of cards if you build her right, and keeping your hand full is a priority. Necropotence, Black Market Connections, Dark Tutelage, & Dark Confidant are great ways to turn your Life total into more gas. Esper Sentinel & Archivist of Oghma scale with your opponent's activity. None of them will do as much heavy lifting as Vilis, Broker of Blood, but that's honestly asking a lot of any card other than Ad Nauseam.

Onto the deck engine! I see you're running a few things to double down on your Commander's effect, like Aggravated Assault, Blade of Selves & Isshin, Two Heavens as One. While this strategy seems like a great idea on paper, it's actually not as efficient for the deck as it seems. Running a Reanimator strategy to ensure that the deck can continue to cheat creatures out without having to rely on it's Commander to do so is a far more powerful & consistent strategy. Spells like Entomb, Reanimate, Final Parting, Buried Alive, Victimize, Animate Dead, & Karmic Guide will pull a lot of weight in this context.

I could talk about Kaalia of the Vast all day, but I'll stop here. Let me know how you feel about these suggestions.

Also, here's my own list if you want to check it out: ANCIENT DRAGON TEMPEST (KAALIA)

Cheers!

sergiodelrio on No Country for old Johnnys …

7 months ago

I have not played Modern, or any kind of Magic in years. Precisely since MH2 came out. Modern has been my go-to format, and almost exclusively the format I played, with a little splash of Pauper occasionally.

That had been a very conscious decision when I got into MTG, after becoming aware what formats even are. Modern was quite new back in the day, but it was the format whose premises I liked the most so I went with it. Big card pool with many interesting and viable cards, not too fast not too slow ('turn 4 format'). I was sold, especially since everyone's mantra about it was 'your cards won't rotate out and will always be playable'.

Well guess what, my cards rotated out with MH2.

Snapcaster Mage? Who's that? Dark Confidant? I saw his picture on a milk pack. Path to Exile is indefinitely closed for construction. You get the idea, but I'll stop the list here even tho I could mention many more.

All of this after I had spent a lot of cash and time accumulating cards for my collection.

When people conclude that 'Modern is a healthy format' right now, they seem to only account for win% and diversity within top8 lists. What should also be accounted for, imho, is how many cards in the card pool are actually relevant in the format in that they are not strictly worse than other cards or can at least find a home in Tier2 & Tier3 decks. As far as I can tell most of those went off the radar for good.

I had always been a true 'Johnny' in that I had a lot of fun theorycrafting rogue decks up to the point where they at least were semi-competitive. Granted, I almost never won FNM with those, but I also NEVER came out last, and had so many precious table-flipping-opponent moments which were all the fun to me.

Heck, one time during Eldrazi winter I WON a 70 player event and got a Judge Promo Snappy, so please don't assume my rogue builds could never compete in the first place (with my own pre-Adam-Bowman Slivers list, if you must know).

I understand that many and most other players might not feel the same way about what is fun, and that's fair, but the game had been set up to ALSO accomodate my type of fun. Now that's gone, so I'm gone as well.

Just to be clear. I, personally, don't mind new cards entering the format, au contraire. Johnny loves more toys.

But what they did, especially with MH2, was a conscious decision to raise the power level of Modern. This is most evident in the introduction of Counterspell.

That, in turn, resulted in altering the core premises of the 'Modern Horizon' product series (HORIZONTAL progression) and also the premises of the format as a whole. I can therefore no longer play the game and enjoy it, since the choices are now:

1) Spend a ridiculous amount of cash on new cards (Monkey, W6, elementals, triomes, etc), play competitively but lose the joy of theorycrafting rogue decks

2) Get more into Pauper maybe

3) Quit

So in conclusion I just want people to be aware that there are more vectors to a 'healthy format' than a diverse top8 and that there are many more players like me, who for one reason or the other stopped playing this game, and that probably contributed to a general decline of MTG as a whole, which in turn also negatively affects card prices, especially those older cards that have been rendered unplayable.

This is not supposed to be a rant even, I just wanted to share and express my resignation and maybe all this is just the result of me being naive.

How do other people feel about this? I'd really like to know, since Tappedout has been a great part of MTG continuity for me over the years. I've seen people come and go, but I still come back from time to time even now just to check what's up with the community.

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