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Creature — Angel
Hooded Hydra enters the battlefield with X +1/+1 counters on it.
When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.
As Hooded Hydra is turned face up, put five +1/+1 counters on it.
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Wispweaver Angel Discussion
1 week ago
Short answer: you're going to need another repeatable way to blink Faceless Butcher to go infinite.
Here's the breakdown:
You cast Wispweaver Angel. Angel enters, ETB targets Butcher. Butcher leaves (LTB goes on stack), then comes back (ETB goes on stack, targeting Angel). ETB resolves, exiling the Angel. LTB then resolves, and Crow comes back.
Then you use Aminatou, the Fateshifter's -1 to blink Butcher. Butcher leaves (LTB trigger), then comes back (ETB trigger, targeting Crow for lack of another target). ETB resolves, Crow leaves. LTB then resolves, and the Angel comes back, and its ETB goes on the stack targeting the Butcher.
Angel trigger resolves, and the Butcher leaves (LTB trigger), then comes back (ETB trigger, targeting Angel). ETB resolves, and the Angel is exiled. LTB resolves, and the Crow comes back.
This is where the cycle stops, because Storm Crow can't blink Faceless Butcher, and you're out of activations for Aminatou (unless you're running Oath of Teferi, but then you only get one more cycle). So it's not infinite yet. You'll need another creature that can blink Faceless Butcher so that you can keep bouncing it and returning it.
If you add in Altar of the Brood, with the above setup you're going to mill 8 cards due to 8 counts of permanents entering the battlefield under your control. If you can go infinite, then you'll mill everyone out, and each of them will lose as soon as they have to draw a card.
1 week ago
Sorry boys, this is gonna be a long one. I know it says to ask questions briefly and plainly, but my brain already hurts and I definitely need help.
I'm trying to build an Aminatou, the Fateshifter commander deck that abuses things like Wispweaver Angel and Faceless Butcher to make infinite combos, with each exiling the other until the end of time.
Turns out, though, the stack gets funky when you have Faceless Butcher leaving the battlefield before its trigger resolves.
Here's an example, so you can get an idea of why I'm so confused. Let's say I have Aminatou, the Fateshifter and Storm Crow on the battlefield, and Faceless Butcher and Wispweaver Angel in my hand. My opponents are all F6'd. I cast Faceless Butcher. He enters, and I target Storm Crow with the trigger. I wave bye-bye to the crow. I then cast Wispweaver Angel, and it enters. I target Faceless Butcher with the trigger. Faceless Butcher leaves the battlefield, and Storm Crow comes back. Wispweaver Angel isn't done resolving though; Faceless Butcher comes back and puts its own trigger on the stack. I target Wispweaver Angel. The angel leaves, and the stack is empty. I use Aminatou, the Fateshifter's -1 ability and blink Faceless Butcher. Faceless Butcher leaves, and triggers Wispweaver Angel to enter again.
This is as far as I can go before I stop knowing what happens.
My questions are these: How do the triggers play out in the above scenario? If I add an Altar of the Brood to the above board state, can I mill everyone out and win? And if so, how?
7 months ago
Lyra Dawnbringer may just only be good on her own cause she is basically a Baneslayer Angel but what if we could use her even more because of her Other angels you control gains +1/+1 and lifelink clause?
We have Oketra's Monument which can make all angels cheeper and fill the board with 1/1 tokens which can block early game creatures which also have synergy with Angel of Invention and Benalish Marshal.
soo maybe a mono white control deck?
i've tinkered with a deck with this theme but still what do you think are angels too expensive and it will be to clunky or will it be the second coming of Baneslayer Angel?
7 months ago
7 months ago
7 months ago
They can still kill your Creature after you have used Supernatural Stamina on it.
Now that I'm thinking about it, you'd be better off staying in and using cards like Sheltering Light, Acrobatic Maneuver (which prevents a Creature being Exiled), Vizier of Deferment (which is excellent as it also stops Exile, and leaves behind a body), or Wispweaver Angel, although that last one is a bit costly in terms of CMC.
Dino decks are Creature driven decks. They want lots of cards that work to get them on the field.
They don't want many Non-Creature spells that do things like save them from death.
The idea is that you just have so many of them you can play, that it doesn't matter if some are gotten rid of.
That's why you use Ripjaw Raptor. Eventually your Opponent will run out of cards to kill your Creatures, while you keep drawing and playing more.
9 months ago
Hey Murphy77 that's a neat idea. The 3 mana blink with legs is nice. Logan and I were just discussing putting in Wispweaver Angel for the same basic purpose. The nice thing about Wispweaver is that it will double with Panharmonicon.