|Commander / EDH||Legal|
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|Classic Sixth Edition||Rare|
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Search your library and graveyard for five cards and remove the rest from the game. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
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6 days ago
Dat Doomsday invocation thooooo...
I assume you're going to snatch them asap?
6 days ago
Your friends really complain about this? Not that this is bad but its definitely not overpowered. They need to play against Tasigur, the Golden Fang or Zur the Enchanter Maybe when they're loosing to turn 3-4 infinite combos and Doomsday they'll stop complaining.
1 week ago
Awesome! Glad you've decided to try out this Breya list. It's the best Breya list there is. :) It's challenging and fun; the Doomsday lines are insane; and the deck does well against the top decks in the format.
Good question on Metalworker. Basically, this is not an artifact deck. So a lot of artifact synergy stuff doesn't work that well here. It's a Doomsday - Ad Nauseam - combo deck, which is just better than doing silly artifact stuff. We run artifact ramp here because we're not in Green, so we need the ramp, and running 15+ or so artifacts lets you run Mox Opal; but otherwise we're not loading up on unnecessary artifacts. There are a lot of other more causal Breya Artifact-based decks you can find on the net; but they're just not as good.
I think the best artifact deck is Teferi, Temporal Archmage, which you can see here: http://tappedout.net/mtg-decks/competitive-teferi/
1 week ago
Compare that with Worldgorger combo where it's so fragile a Swords to Plowshares sets you back to having no permanents. For Grenzo at least, it might be better to go with some "safer" infinite mana combos, especially since Grenzo doesn't need mana of any color the way Lyzolda does. Stuff like: Basalt+Rings combo, Nooze+Palladium Myr+Pili-Pala, Rings+Voltaic Key, ... Yeah, there aren't a lot of infinite mana combos in Black/Red, are there?
That said, I don't think they're incompatible, since infinite activations of Grenzo make a lot of plays that already use the cards in the Doomsday pile. For example:
Kiki-Jiki, mirror breaker comes out with Grenzo at 2, Zealous Conscripts comes out at 3. Usually you'll just be able to go off with that.
- Or if you don't have access to Doomsday:
- Or if you don't have access to Kiki+Conscripts:
- If you get an infinite combo before casting Grenzo you can also put infinite counters on him, and just get every creature out of your deck.
Even still though, infinite mana combos are always going to be 2 to 3 cards, while Doomsday is a single card. This gives Doomsday a much lower threshold of necessary tutors and set-up, and means that Doomsday should probably remain plan A for the deck.
1 week ago
Sorry for the double post, but something just flashed in my mind... Do you think a similar list with Grenzo, Dungeon Warden as the commander could work? I mean, it would certainly not be as glass canon as your list currently is, probably not as fast either, but I think it could still compete...
This idea came when I was wondering which commander to pick instead of the Scorpion God. Grenzo still is a good mana sink, because with infinite mana, we could go on and put our entire deck in the yard. Sure, it would be weak to grave hate, but I will not stop brewing only because of this because a lot of decks in the format are weak to grave hate and can still compete.
I think running Grenzo as the commander would lead to some pretty interesting options. The commander would not be as dead as it is with Lyzolda, the Blood Witch. We could cast our commander early on to get value out of activated ability, even if it is simply filling the graveyrad (the ability reminds me of how Thrasios, Triton Hero can be used when we are not comboing off).
Early game, we simply draw, filter and interact (being in B/R is a good place to be for those things), and we can also ramp using some artifact mana (fast rocks, talisman...). Grenzo is helpful at that point. Mid game, I would say this is where we try to combo off, with the Worldgorger Dragon infinite mana combo. This would put our entire deck in the graveyard, allowing us to have all of our creatures and Dread Return, allowing for some reanimation shenanigans and why not a Necrotic Ooze + Kiki-Jiki, Mirror Breaker sort of combo (not sure yet on the combo finish).
The thing is, imagine we get the combo locked, by some exile or anything... Let's say with your current decklist, Worldgorger Dragon gets exiled... What will you do? That is where Grenzo, Dungeon Warden comes in. He can not simply fill your graveyard to prepare combo, he can also give some value by reanimating creatures to disrupt opponents, such as Magus of the Moon, Sire Of Insanity... (depending on the X vaule, that is). Also, since we are already running a reanimation package, it would be easier to fall back on this strategy even with bigger creatures...
I would like to know what you think about this before conbtinuing to brew, because I would really like for Grenzo to be able to compete a little outside of Doomsday!
1 week ago
Sexy Doomsday Invocation OFFICIALLY spoiled! The art has a lore reference.
1 week ago
Your curve is a little high, and you're overthinking your win conditions.
Think about it this way:
Infinite mana + Walking Ballista = Win
Infinite mana + Your commander + A creature you can kill repeatedly = Draw your deck
So really, all you need to have a guaranteed win is infinite mana, plus any ONE of the following: Reassembling Skeleton, Tenacious Dead, Relentless Dead, Bloodsoaked Champion, or ANY undying creature.
That also means that all of the following are win-more and overkill: Mike-and-Trike, Kiki-Zealous, Redcap, Blood Artist, Purphoros, Impact Tremors, Goblin Sledder, Nim Deathmantle, Viscera Seer, Phyrexian Delver, Metallic Mimic, and Doomsday (you don't have support for this).
Cutting all that would lower your curve significantly (making Ad Nauseam work better) and allow you to include more tutors, better draw factor (Dark Confidant), and have back up combos that actually contribute to and synergize with your main strategy.
NarejED once made a great observation about how people think that the more combos they fit in their cEDH deck, the better it is, when really all they're doing is scattering their deck's gameplan, and making sure their combos don't have enough support to be reliable.
That's kind of what you're doing here. You have Worldgorger, an infinite mana combo, Mike/Trike, a counter / damage combo, Kiki/Zealous, a token / combat combo, and then Doomsday with no Doomsday cards. Those couldn't be farther from supporting each other.
Without a doubt you should go with Worldgorger, seeing as it plays so well with your commander, but if you do include a backup combo, it's probably best to go with something else that makes infinite mana, because that really seems to be the heart of this deck, or at least something that takes advantage of Scorpion Bro's counter effect. (My recommendation: just keep Mikaeus and take out Triskelion. Mike + Walking Ballista + sac outlet works just as well, and then everything has a use by itself.)
(Sidenote: It just occurred to me that this infinite mana plan runs super similarly to Lyzolda, the Blood Witch, except she doesn't even need an extra creature to kill. Maybe we should move her up...)
1 week ago
Doomsday might be an option to cut, as well as Yawgmoth's Will, as I really don't want to run the chance of having my graveyard exiled. But in a pinch, I think Doomsday could win me the game, so its a tough call. The really tough part is that I just like all the cards too damn much!
Appreciate the help!