Bitterblossom

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Bitterblossom

Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Durahan-Brewer on Dimir Ninja Fae (Modern)

14 hours ago

Lord_Olga

Brother, I appreciate the support of the clan.

Oona's Blackguard is a solid card, particularly when played with Bitterblossom or a Rogue-engine. Paired with Ninjas it does lose some of its spice. Oona Blackguard wants to remain on the field, as do the Creatures you +1/+1 for player damage + handrips. Unfortunately both Oona + Ninjas require player damage for proc, leading to only ever getting 1/2 value. Ninja value EtB (Enter the battlefield) effects, since they get to use them more than once.

If no EtB, cards proc'ing on attack like Dreadhorde Arcanist have an ideal setup for Ninjas, getting an /attack/ + /player combat damage/ value.

DemonDragonJ on How is Black Market Connections …

2 weeks ago

Black Market Connections is an amazing card, and I have copies of it in several of my decks, but I wonder how it is at all balanced, given that it produces so much value for a relatively small and one-time payment of mana. It heavily outclasses both Bitterblossom and Phyrexian Arena in a significant number of situations, and has a very lenient mana cost, so I think that it would have been perfectly balanced at 4 mana (with a heavier color weight in its cost; i.e., ).

What does everyone else say about this? How is Black Market Connections at all balanced?

Zhagnol on Obeka Upkeep

2 weeks ago

Appreciate it, I like the Sphinx of the Second Sun idea, I might trade that for something. I have Bitterblossom in the maybe board, I might try swapping it in to see how it does. I think there's a good amount of self damaging upkeep triggers here so I don't know if Bitterblossom makes the cut. Braid of Fire seems nice if I have more instant speed spells/abilities I want to do on my turn, but I don't. Maybe if I put in Jhoira and the tenth doctor.

Lord_Olga on Dimir Ninja Fae (Modern)

2 weeks ago

Brother, this flavor is tasty

Have you ever considered Oona's Blackguard to go with that Bitterblossom? It works wonders in my unblockable deck If Do Right, No Can Defense.

austintayshus on Obeka Upkeep

2 weeks ago

looks fun! You might want Sphinx of the Second Sun which can help give you some upkeep-redundency in games where you just can't get in for damage with Obeka for whatever reason. Although it's a hefty casting cost at 8 mana.

In the same vein as Star Whale is Deep-Sea Kraken, one of my fav Time Spiral cards. Although I'm not sure it's better than Star Whale. I just like seeing old cards getting powered-up and remade for new sets.

Bitterblossom could also be fun in this deck if you can get more connect with Obeka and get extra upkeeps.

Lastly, Braid of Fire could be good if you want to move to a more instant/sorcery heavy strategy.

you've got a great draft here!

indieinside on Dauthi Shadow Tribal

2 weeks ago

Profet93

Why do you need so many blockers? honestly, it's just a casual 1v1 deck. If I haven't won by turn 5 or 6, then the deck isn't working.

I can definitely see myself trading out one of my blockers for Bitterblossom.

Contamination is always a great card, but may be too OP for my playgroup. Thanks for the upvote.

Profet93 on Dauthi Shadow Tribal

2 weeks ago

indieinside +1

Thank you for your patience. I thought there was a deck that you told me to comment on that I have yet to comment on, my mind is playing tricks on me. Anyways....

Why do you need so many blockers? Is your meta more battle cruiser? I personally like (instant speed) removal but it really depends on your meta and power level. No Mercy has always been hit or miss for me. Its good because it's a deterrent, but sometimes people will just stall out for 1-2 turns (which is nice) but then just overrun you and the trigger falls of the stack as you die.

Alternatively, another blocker with flying could be Bitterblossom. Should you wish, you could add a Contamination to synergize with it, although it might be a tad too anti-synergistic given you run coffers, lake, nykthos.

Mausoleum Secrets might always be worth considering given that you run a bunch of creatures. Do keep in mind you can only tutor for black cards though.

Skullclamp is not half bad to get some return on your creatures. Is also nice with bitterblossom.

Lastly, a fringe suggestion is Awaken the Erstwhile. You make a bunch of creatures that you can use to draw more cards. You can mess with opposing tutors (potentially).

Krayvyn on The Dark Brotherhood - Rogues & Riches

1 month ago

I have a similar build, and love navigating Mari. Opponents never see her coming. I don't run Dauthi though, as it's counter-productive to Mari's hit counters. Maybe think of Ravenloft Adventurer, as hit counters still count with removal even without Mari on the board. I also run Dictate of Erebos, Necropotence, Bitterblossom, and Sheoldred, the Apocalypse for the extra removal and recursion bonus.

Have fun when you do build it, it's a blast!

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