|Commander / EDH||Legal|
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|Modern Masters 2015 Edition||Mythic Rare|
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Tribal Enchantment — Faerie
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play.
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12 hours ago
Ow how I wish Bitterblossom was a card I could afford now, it would definitely be in there. I know It That Betrays has an incredibly high CMC, but our playgroup's games last long anyway and the synergy with most other stuff in this deck is so good I'm reluctant to cut it at this time.
And Nim Deathmantle is a fantastic suggestion; I'll think that one over too.
13 hours ago
That's a fair point about land hate and milling. I've got my own Tymaret, the Murder King deck that also would suffer from self mill even with all my graveyard recursion in it, and I've also had to really struggle before with decks that target my land base. It does teach you to be able to prepare for the worst, but it is also the type of thing you'd rather not have to prepare for.
As for the Eidolon, I put it up to just be a quiet reminder that and enchantress route is oddly enough totally viable with your commander, or at least that the enchantment creatures/enchantment creature creating cards are also out there if you choose to use them.
I feel Utvara Hellkite is probably your safest choice in cutting space for Wurmcoil, but for Fallen Ideal I feel like you may want to reevaluate whether you need the redundancy of Dictate of Erebos or From Beyond. If nothing else I can see the eldrazi pooper being replaced by say Bitterblossom, or some other faster token producer. Or a reanimation effect like Nim Deathmantle or Victimize.
1 day ago
Bovine073- Another vote for burn! However, what do you mean when you say including GY hate is easier for burn than storm?
3 days ago
Garruk Relentless Flip provides additional Removal and can delay stuff like Geist. Those 2/2 are a good thread against control decks and once flipped, he provides even more protection. He feels like a non-suicidal version of Bitterblossom
1 week ago
Since I have no idea about your history playing just mono-black decks, I'm going to try and explain this as easily as possible.
This primer is mostly for people who want to play Mono-black competitively in Modern, I've been playing the deck for a number of years, so I have a strong understanding of what exactly should be played in mono-black. I'm sorry to say this but most of your points are either for casual players or just don't make sense.
I have to wonder if you've even tried to bring a mono-black deck to the competitive scene, as Phyrexian Arena is often the card that allows mono-black decks to grind out against decks like UW Control in addition to cards like Whip of Erebos.
While Fatal Push can work well when you play Ghost Quarters colorless lands in the manabase make it more difficult for you to cast cards like Phyrexian Obliterator, Gifted Aetherborn, and so on. Having actually tried to play Fatal Push in black decks, it works well when against decks like Death's shadow, but is painful against any deck that plays 3 drops and up, if anything play I'd play dismember. This is based on my experience with these decks.
I've added some of your suggested cards to the primer as mono-black aggro lists are usually hard to come by.
As for Crypt Ghast, if your 4 drops aren't game winning, you really shouldn't be playing them. Cards like Abyssal Persecutor, Phyrexian Obliterator, Kalitas, Traitor of Ghet, Lashwrithe, etc. are all better suited for the format.
As I said in the primer, Bitterblossom is usually only a 1-of in lists that I've seen. However, when combined with cards like Lashwrithe and Whip of Erebos the card can be much more powerful. The real issue is that it doesn't do anything immediately, and that can often be the difference between winning and losing.
Unless you are playing some sort of reanimator deck, Sheoldred, Whispering One is not viable for modern.
1 week ago
Good start but some of this is bad information. Phyrexian Arena should pretty much never be a 3 of. Fatal Push is basically the best removal in the format and should be ran in every black deck. Even without fetches or ghasts, things like Ghost Quarter are great enablers and the majority of the format is 2cmc or less any way. Bitterblossom is typically only a 1 of in Jund most other decks that run it want more copies. I'm not going to pick apart everything.
Besides that there are some things you should probably include like Death's Shadow, Oona's Prowler, Sangrophage, Trecherous Pit-Dweller, Tasigur, the Golden Fang, Vendetta, and Miren, the Moaning Well.
I disagree with your opinion above about Crypt Ghast.
Where is the love for Sheoldred, Whispering One?
1 week ago
add this shit Path to ExileSwords to Plowshares Lingering Souls BitterblossomAyli, Eternal Pilgrim Exquisite Blood/Sanguine BondWhispersilk CloakCouncil's Judgment Decree of PainErebos, God of the Dead
1 week ago
For a supposed tokens deck, you aren't running many of the good ones?
Soul Warden is just some eh life gain. Not that amazing. Drop it.
Mentor is too slow to be decent in this sort of shell without free spells. Young Pyromancer isn't much better because you want to be casting him turn 2, but on turn 2 you ideally want to be slamming tokens already.
Hero of Bladehold is too slow for the current meta IMO. Not disruptive enough.
Bitterblossom is a big part of giving the deck resilience and grindiness, which helps a lot.
Tidehollow Sculler add to the disruption too.
Now, justify every card in your sideboard, what decks do they hit?