Bitterblossom

Bitterblossom

Tribal Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

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Printings View all

Set Rarity
Secret Lair (SLD) Mythic Rare
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Modern Masters 2015 Edition (MM2) Mythic Rare
Morningtide (MOR) Rare
Promo Set (000) Mythic Rare

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Tokens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Bitterblossom occurrence in decks from the last year

Modern:

All decks: 0.09%

Legacy:

All decks: 0.24%

Commander / EDH:

All decks: 0.03%

Black: 0.2%

WB (Orzhov): 0.42%

Golgari: 0.08%

Bitterblossom Discussion

Biggzlar on Korvold, Sac-Cursed King

1 week ago

Neat list, why Breeding Pit though? Wouldn't either one of Bitterblossom, From Beyond or Dreadhorde Invasion achieve the same thing more reliably?

shadowiness on Orzo

2 weeks ago

StopShot on Banned and Broken Cards

2 weeks ago

I’m going to go out on a limb and say Contamination. I know its not banned in any format, but if it were legal in Modern or Standard I definitely think it would get the ban-hammer. And yes, I know that can be said for lots of other legacy cards, but Contamination is probably the most playgroup banned EDH card I have seen so far. While mana rocks have improved a lot like the expansion of talismans, Arcane Signet, and Arcum's Astrolabe, the card Contamination can still be as harsh as Iona, Shield of Emeria against mono-color EDH decks. And think about it, in practically all 60 card formats this card is effectively a lock your opponent out of the game for three mana card. While it wasn’t nearly as busted when it first came out we’ve had cards like Bitterblossom, Reassembling Skeleton, Bloodghast, and Dreadhorde Invasion get printed which has made its drawback laughable. While I’m all for good two card combos, this one just drags out the game instead of auto-winning, and its incredibly easy to pull off the lock by turn 3 without ramp. My argument is this is a card that is just cruel and its busted just like these other cards, especially the fact it can corrupt your mana to the point you can’t even cast your enchantment removal cards anymore. That’s just top grade evil that cards like Blood Moon and Back to Basics can’t even compete with and those cards are hated enough as it is.

Profet93 on Xiahou Dun edh

4 weeks ago

Bitterblossom to go with contamination, have flying blockers and fodder for skull clamp.

I would cut relic of progenitus with a different piece of grave hate that doesnt hit you. There are plenty to choose from.

I personally love Diabolic Revelation > Insidious dreams. Insidious is discard as additional cost to cast which sucks against blue, not including that you dont even get them immediately and assuming you even have cards in your hand.

While discussing blue, you should consider Imp's Mischief . This redirects removal, some extra turn spells, some draw spells, and can "counter" counterspells. Very very powerful and versatile effect at instant speed for 2 mana

Infernal Darkness - Is like another contamination, should not be overlooked.

Volrath's Stronghold - In case Coprse dance is unavailble or commander tax is too high. Also just good recursion.

Nim Deathmantle - To combo with Grave titan and ashnod altar

I got some ideas for cuts should you wish. Overall solid deck, +1

manvsamerica on Alesha, Who Smiles At Death and (s)Taxes [Primer]

1 month ago

Himsa_I know I am not the Alesha master himself. But here is my two cents.

If you need more card draw I would suggest swapping out some of your more situational creatures with things like Dark Confidant and/or Yawgmoth, Thran Physician . In my opinion, the Bitterblossom plan is far too slow. I would probably play Bloodghast with Skullclamp before any token generator whereas Bloodghast can be brought back multiple times a turn to refill your hand if need be.

nascentbodhi on Yuriko... because who needs friends anyway?

1 month ago

Since $500 isn't reasonable for everyone, I thought it may be good to include some substitutions to allow a lower budget. See below for a few changes to consider that will decrease the cost while maintaining the basic strategy the deck. Please note that prices are current and will likely change.


Creatures:

Remove: (~$57.00) Brazen Borrower , Sakashima the Impostor

Substitute: (~$0.34) Universal Automaton , Wingcrafter

Lands:

Remove: (~$110.00) Drowned Catacomb , Morphic Pool , Mutavault , Polluted Delta , Shizo, Death's Storehouse , Watery Grave

Substitute: (~$5.50) Ash Barrens , Dismal Backwater , Exotic Orchard , Fetid Pools , Mystic Sanctuary , Rogue's Passage , Salt Marsh

Enchantments:

Remove: (~$38.25) Bitterblossom


These changes will reduce the cost by $200... for deeper cuts, things to look at would be:

Remove: (~$85.00) Lotus Petal , Mox Amber and Scroll Rack

Substitute: (~$14.00) Arcane Signet , Dimir Signet , Ponder


Cost with all changes: $230

NecrosisofLlanowar on Alela, Enchantress of the Fae

1 month ago

Since you are running Bitterblossom why don’t you run Contamination it’s a cheap and easy mana lock for enchantments in black plus Alela, Artful Provocateur makes faerie tokens that could feed Contamination ’s upkeep cost

Heck you could get away with adding Koskun Falls

chirz2792 on Bontu, The Champion

1 month ago

@Son_of_Meren: No one ever seems to enjoy it when I get Contamination and Bitterblossom out together, it's weird because I think it's awesome.

When God-Eternal Bontu was first spoiled I was super excited because it was like wizards took everything I enjoy and put it onto a single commander. It's a ton of fun and I was super excited when my friend managed to get me the SDCC promo.

I did know about that trick but I don't really use it that often. This deck usually only casts and exploits Bontu once or twice a game. The deck is designed to abuse Living Death and Champion of Stray Souls , which is normally how I win. Thanks for the +1

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