|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions||Mythic Rare|
|Modern Masters 2015 Edition||Mythic Rare|
|Scars of Mirrodin||Mythic Rare|
Combos Browse all
Metalcraft — : Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Price & Acquistion Set Price Alerts
Mox Opal Discussion
20 hours ago
n0bunga: I know, right?? Hopefully, between the people in this group, we'll manage to build all of the commanders in the upcoming set.
2 days ago
Whatever you think is worth getting 9 mana and two planeswalkers in turn 2 wyatt0781, haha
Yesterday I had an absolutely sick start:
Turn 1: Inventors' Fair, Chrome Mox (imprint Pendrell Mists, Grim Monolith, Voltaic Key, untap Monolith.
Turn 2: Gemstone Mine, Mox Opal, 5 mana from Monolith/Key + from mox and Mine for Nissa, Vital Force, untap Gemstone Mine and play Tezzeret, Agent of Bolas.
Turn 3: Sphere of Resistance, Power Conduit
Turn 4: Armageddon, game over!
Would you rather donate a part of your liver or half of your lungs?
3 days ago
Thanks for the feedback!
As far as splashing goes, it may seem cute but the cost is actually almost nothing; because the deck wants more than 4 Borderposts and more than 4 fetches but is primarily 2-color, it has a bunch of off-color sources available whether it uses them or not. The deck also has Mox Opal to provide off-colors, so at the end of the day we've got 13 red sources (could be moved around to be white sources instead) and the only cost is swapping 1 basic swamp for 1 basic mountain.
That said, I'm not convinced that Blood Moon or Ghirapur AEther Grid are the best sideboard options available and there could definitely be better options that don't require red. My gut instinct is that I'd rather have AEther Grid because it's also useful against decks without Stony like Affinity, Infect, or Elves; Mechanized Production seems great with Thopter-Sword though, and I would likely try it in a SB plan to shift focus to that combo.
3 days ago
So not sure what your thoughts are money wise, since some cards you have are 25-35 and most others are bulks, BUT if you want i recommend switching Coldsteel Heart out for Mox Opal, or maybe some Chrome Mox [can exile extra 'dead'copies of omniscience in hand to it] Also I recommend trying to find a new draw mechanic, i get that it is there to sac academy rector, but you should look for a draw power to get to a needed card to 'combo' off. Maybe Staff of Domination?
3 days ago
Lilbrudder: I do have a budget, astonishingly: it's why I also don't have a Plateau in the deck. The foiling has occurred very slowly and over time, and some of the most expensive cards have been gifts. In answer, yes, it's a Blasphemous Act to sell my foils XD
I do need to pick up a Plateau and a Mox Diamond for this deck. But given that I don't have them and I DO have a Mox Opal (the masterpiece no less), is it playable with a total of 27 artifacts (my current set, plus 3 artifact lands and the Mox)? Given that most of those artifacts are CMC 2 or less...
3 days ago
Lilbrudder: I can't afford Grim Monolith or Mox Diamond I'm afraid - this Mox Opal is a very specific and advantageous trade. I probably should put in Fellwar Stone, but I'm worried that too few of my opponents will be playing W and/or R. I'm also not very willing to go below 35 lands in a deck with a 5C commander. So I'm somewhat torn...
4 days ago
I've never used Mox Opal in one of my decks, so you guys have more experience with the card than I.
4 days ago
Also, Trinket Mage with only one target to tutor for is awfully weak. It's a great card but you need some sort of toolbox to make it relevant in any stages of the game. For example Pithing Needle, Engineered Explosives (nice with Academy Ruins and Crop Rotation/Sylvan Scrying to tutor for it, also makes a good pile for Intuition with Crucible of Worlds/Academy Ruins/Engineered Explosives or Regrowth), Aether Spellbomb or some mana rocks such as Mana Vault, Voltaic Key, Lotus Petal, Chrome Mox and a bit more expensive Mana Crypt, Mox Opal, Mox Diamond.
I wouldn't recommend lands like Simic Growth Chamber, because they are very much fun for the first person, who happens to have a Strip Mine, Wasteland or any other land removals in the early game and it sets you back like 3 turns. It happened so often and recently I've not seen anyone play these lands anymore because they are so risky. If you combine them with Amulet of Vigor (also a target for Trinket Mage) they are good, but alone they suck.