Metalcraft — : Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
|Want (7)||Agronoth , DerpyFace , sumerian612 , adam1floyd3 , LokiSin , Densi , Jebanator|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|Scars of Mirrodin (SOM)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Mox Opal occurrence in decks from the last year
All decks: 0.23%
Commander / EDH:
All decks: 0.05%
WUB (Esper): 0.36%
- A question regarding the use of Mox Opal.
- Can I tap multiple Mox Opal's for mana before sacrificing them?
- Can I tap a second mox opal for mana before statebased actions?
- Does the player on the play have an upkeep first turn?
- If I have a Scrap Trawler in play, a Walking Ballista on the graveyard, and I sack a Mox Opal, would Walking Ballista return to my hand?
Mox Opal Discussion
1 week ago
My recommendations :
I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.
MANA COST TOO HIGH
I would first add better ramp, better draw, potential Stax, tutors and then other win cons.
Verity Circle (good against dorks)
Plunge into Darkness (a good Impulse)
CONSULT COMBO Demonic Consultation
AD NAUSEAM COMBO Angel's Grace
Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose
Heliod Walking Ballista
Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander
Didn't look at landbase
1 week ago
3 weeks ago
PitaGryphon definitely not. I wish, but that would definitely not be enough to revive affinity, especially now that Mox Opal is banned. Unfortunately, the deck is outclassed by everything else happening. Adding one decent synergy would not be enough. Besides, the blowout potential of cards like Vandalblast or Shatterstorm destroying all permanents is a real risk for an affinity deck.
I think Disciple of the Vault might be the scarier card alongside artifact lands. But I didn't play standard in those days and don't know how strong the deck actually is.
3 weeks ago
Rzepkanut I understand your view, but what is supposed to be the difference between formats if they're all powerful? And how is "power" defined? I think most standard players agreed with you - that's why Rivals of Ixalan sold so poorly as to force WotC to respond by purposefully "power up" standard.
That's what I think SaffronOlive was getting at in the article but didn't really articulate: Fast mana can be a problem in all sets, but not equally so. I think it's fair to say that access to fast mana (and, historically anyway, access to multiple colors of mana) is the defining difference between formats.
Traditionally, standard has the least amount of fast mana; it's a slow format. The homogeneity of standard right now is not the powerful payoffs, i.e. companions, which are actually pretty diverse; it's that every deck needs to either run mana doubling effects or be so aggressive as to win by T4. This is because the rest of standard isn't balanced around fast mana, around a T4/T5 win, because it is a slow format.
And I think if standard /was/ balanced around fast mana, it would be indistinguishable in playstyle from Modern. (Also, just look at how many current Standard cards are being played in Modern! There has to be some difference.)
1 month ago
Deadpoo111 - I appreciate you taking a moment looking at my decklist. In regards to your suggestion, as we speak, I am on the decline incorporating Altar of Dementia since my deck is more focus on beating down with a heavy-equipped flying construct. However, do not think I will not try it out, so figures crossed it benefits. Thanks again!
Hi_diddly_ho_neighbor - Keeping it one hundred, I thought your username read "Hi Daddy Ho Neighbor." How perception betrayed its naked eye. On a more serious note, I do those cards you suggest might provide a bit more utility within my boardstate while also increase card quality during game progression. If I may ask, should I add faster mana rocks such as Mana Crypt, Mana Vault and Mox Opal, as well as Sensei's Divining Top to assist in smoothing out my draws?
1 month ago
I used to play a decent budget affinity deck kinda like this. First off: I wouldn't play 4 copies of Welding Jar maybe one or two. second: take out the set of Paradise Mantle and put in four Springleaf Drum third: Steel Overseer is only $2 and it's really powerful. I would play it. Vault Skirgeis great with Cranial Plating and gains a ton of life. You should try it. With the banning of Mox Opal trying to play three drops with sixteen land looks difficult. I don't know though because my list is different. I would cut Taste for Mayhem. Nice deck and good luck!
2 months ago
Mana curve would be faster with Mox Diamond, Mox Tantalite, or Mox Opal, but I am keeping the cost down. Demonic Tutor would also be a welcome addition. Duplication spells would be fun as well, such asFlameshadow Conjuring and/or Copy Enchantment. For additional win con, I am thinking of adding Nicol Bolas, the Ravager Flip.
2 months ago
Well I would recommend for one adding more Mana rocks the talismans/signet's are definitely a cheap option if you have the funds add Mox Opal,Mana Crypt,Mox Diamond,Chrome Mox, the card Food Chain is an instant wincon with prossh on the field if you would like see my prossh deck