Zulaport Cutthroat


Format Legality
Tiny Leaders Legal
Limited Legal
Frontier Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar Uncommon

Combos Browse all

Zulaport Cutthroat

Creature — Human Rogue Ally

Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.

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Cardhoarder (MTGO)

0.01 TIX $0.72 Foil


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Zulaport Cutthroat Discussion

clown_baby on Zombie Tokens

2 days ago

Definitely put Death Baron in the deck, I'd swap a couple Zulaport Cutthroat for it. Also you might want to look into some artifact buffs like Obelisk of Urd or Door of Destinies, which plays really well with Gravecrawler+Nantuko Husk. Maybe throw in a couple Relentless Dead into the mix. Personally I would make it exclusively zombie but you do you :)

maxon on Crouching Salamander, Hidden Courtyard

2 days ago

Weenie_Roaster9000: I finally got to playtest this thing. I will say it definitely wants all 4 copies of Bubbling Cauldron, since this is the key to spamming angels with Angelic Accord. Having multiples allows me to make an angel on my turn, and my opponents turn. When you don't have the accord out yet, it's also handy to have an extra around for responding to removal. I agree though on dropping 1 Elixir of Immortality, especially now that I run Lingering Souls. I also like the idea of adding the 4th orzhov charm, as well as some more removal. I'm thinking that, as much as I love Trading Post, more than one is one more than you need on the field. I'm gonna drop 1 copy each of Trading Post, Zulaport Cutthroat, Bogbrew Witch, and Elixir of Immortality. This will make room for a 4th copy of Orzhov Charm and Raise the Alarm (loving the instant speed on this token maker). That will leave 3 spots open for Path to Exile, which I will have to pick up.

xyr0s on Filling That Void In My Life With Your Life

5 days ago

Forgot about Ghostly Prison. That card is so much better for this deck, than Ensnaring Bridge - try some of them in the sideboard (it's not like they'll be good in all games).

If you go with the Zulaport Cutthroat someone suggested earlier, you could also use Hidden Stockpiles.

Hobbez9186 on Insect Infestation

5 days ago


I haven't ruled that out yet, but I perhaps didn't spend enough time explaining some of the finer points of the Constrictor here.

First and foremost, it only makes any kind of sense with the Nest of Scarabs. That statement alone could make it a bad idea, but I think it does enough to warrant testing.

So, with the Ammit Eternal it makes it die or at least be killable roughly twice as fast as normally it would take your opponent 5 spells to kill it outright without removal or burn but with the Snake it takes two at a time so 3 spells will put it down. That seems bad, but the Nest would generate tokens that much faster and with greater numbers. In scenario 1 you get 5 tokens for 5 spells and the Ammit is dead. This is likely to take several turns (perhaps three or even four). In scenario 2 you actually get 6 tokens for 3 spells by your opponent which could be as fast as one turn, perhaps two. After two spells, which could happen immediately, that's four tokens instead of two and the Ammit is still alive. Basically, the faster your opponent tries to kill the Ammit (which you've made easier for them) the faster and wider you become. See my thought process here?

The other part is that pretty soon you'll be putting counters on tokens that die right away with just one negative counter, but double their effectiveness by turning that one token into multiples. The counters are all added at the same time regardless of how many are required to kill the target, so hitting a tapped 1/1 with three or four negative counters (Channeler Initiate or Torment of Venom) turns it into at least 3 or 4 more 1/1's. This would allow you to chain Festering Mummy with other Mummies to get wide quickly, hopefully draining life or creating Deathtouchers along the way.

Hopefully that helps explain why they are there. All that said, it is probably even more efficient to just have 4 Zulaport Cutthroats in those slots and add in Westvale Abbey  Flip for good measure. I haven't ruled out anything yet.

Thanks for the look and the discussion :)

Daedalus19876 on Toxic Relationship: Hapatra EDH | *PRIMER*

6 days ago

hurricane219: I used to play both Zulaport Cutthroat AND Blood Artist. But when Obelisk Spider was released, it fills the slot taken by one of them. Between the two, I prefer Blood Artist (since both work equally well with infinite combos, and he also hoses some death-trigger-focussed opposing decks). So Zulaport Cutthroat got the boot ;)

Lethal Sting and Torment of Venom both seem like passable cards, I just don't know where they fit. Torment of Venom will almost always be "4: Kill creature, and its controller loses 3 life", and while "snake + kill spell" is cute, I don't like not having removal options if I possess no creatures. Thoughts?

guard5: Thanks man! :) I actually haven't had the chance to cast it, but it seems solid in theory!

gdm1989: I like Vraska the Unseen as much as the next man, but I'm not sure she fits here. I think her +1 is...meh, and her -3 is a very expensive sorcery-speed removal. And I do not have any good ways to push through damage with her Assassins...and Tooth and Nail is REALLY expensive in terms of mana: my combo pieces are (mostly) cheap enough that I can just hardcast them after searching for them.

Pal00ka on The ferryman' Journey

6 days ago

Panharmonicon would be great in here.

Besides wipes I don't really see too many ways to sacrifice your guys to make your opponents' decide whether to give them back or not. Viscera Seer and the like are good.

And with all that dying happening guys like Zulaport Cutthroat and Blood Artist drain like whoa.

Some reanimation would be solid too. Animate Dead, Necromancy etc. let you get back a creature from any GY for continued shenanigans.

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