|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Mythic Rare|
|Vintage Masters (VMA)||Rare|
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Creature — Nightmare Dragon
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to play under their owners' control.
Worldgorger Dragon Discussion
3 weeks ago
Is this the commander your talking about? I think with all the dragons Dragon Tempest would be good for the haste and the additional damage (X based on # of dragon you control).
Blinding Fog is a bit high CMC, I might pass on this one, there are others (lower CMC) that do this job.
Urborg Volcano is a no, anything that just ETB tapped not the way to go for sure.
Command Tower is a must include.
Skithiryx, the Blight Dragon is always fun, and has regenerate.
Steel Hellkite can be good removal.
Just some initial ideas, but I'll have to get my head around exactly what the game plan is with the dragons tomorrow when I have some time.
3 weeks ago
Understand what your saying, most decks that rely on the commanders, usually once the commander resolves (caster maintains priority), it's too late, whatever it is that needs to get done, is done instant speed so removal is hard.
Some commanders like Kaalia of the Vast , that have to resolve, and then pass phases (into combat phase in this case), have a harder time. A few tricks we can use, 1) Grand Abolisher , 2) Silence , 3) Teferi's Protection , 4) Haste ( Dragon Tempest ) 5) Shroud ( Lightning Greaves ).
The way that i've configured this deck is 1) Primary win-con is Buried Alive + Reanimate , 2) Secondary win-con is Leonin Relic-Warder + Animate Dead + Goblin Bombardment , 3) still trying to figure it out, currently Worldgorger Dragon + Animate Dead + Dragon Tempest . None of these win-cons use Kaalia of the Vast .
Kaalia of the Vast gives me some high-synergies 1) Kaalia of the Vast + Master of Cruelties eliminates an opponent, 2) Kaalia of the Vast + Razaketh, the Foulblooded usually tutors the win-con. Kaalia of the Vast can also drop in Interactive ADD to solve issues. Definitively no reliance on resolving ADD for combat damage.
What commander do you play, can strategize some plans for you. In the cEDH tournament this weekend, only cast Kaalia of the Vast in 1 of the rounds.
3 weeks ago
Update from this weekends cEDH tournament.
Won all rounds, but probably should have lost to a Kess, Dissident Mage in round 2, had a Glen Elendra Archmage resolved. I managed to Toxic Deluge it but then they Thoughtseize my Grim Tutor so was waiting for a tutor to pull a Swords to Plowshares . Then they tapped out on casting a Pact of Negation on my Bloodgift Demon (At the time, I only had Reflecting Pool (luckily they had played a Urborg, Tomb of Yawgmoth which enabled it to be ) and they were trying to mitigate my draw. (Note: I kept a 0 land hand in that round because I had Mana Crypt , Arcane Signet , and Dark Ritual in hand. Soon as they had no , successfully resolved my combo (again), they had already Force of Will cast on me earlier.
Anyways, never used the Worldgorger Dragon at all, drew the Bogardan Hellkite in the last round, never played him. Each round got there the same way, Buried Alive + Reanimate . The last round I resolved a Razaketh, the Foulblooded , sac'd Kaalia of the Vast realized I didn't have enough , so had to wait a turn, then cast Kaalia of the Vast again, resolved an Avacyn, Angel of Hope , sac'd Kaalia of the Vast to pull a for Goblin Bombardment (post-combat) sacrifice all the Restoration Angel after casting Buried Alive + Reanimate .
Post the tournament, realized Demonic Consultation was too much of a dead draw, going to replace it with Plunge into Darkness , saw it played a couple times was not horrible, worst case just pulls a tutor usually.
Also worked that evening on replacing Worldgorger Dragon and Bogardan Hellkite but came up with nothing. I primary win-con all rounds, never went to Leonin Relic-Warder which is far safer secondary than Worldgorger Dragon . Still thinking a Doomsday is a better way to go, could do Doomsday + Night's Whisper and build a stack:
Leonin Relic-Warder (discard with Faithless Looting )
That's CMC7 though .
What I really need is another Buried Alive best I can think of is Final Parting >> Leonin Relic-Warder + Animate Dead (to hand), but then still need a Goblin Bombardment . So the combo would be Final Parting + Goblin Bombardment or Animate Dead . So would be CMC9. Better than Doomsday CMC7 (stack) + = CMC10, and doesn't require a same turn enabler like Street Wraith . Still not right though. Hmm.
1 month ago
So your Worldgorger Dragon + Animate Dead combo centered around Murderous Redcap is interesting, but doesn't seem terribly reliable. Perhaps consider including Comet Storm for your wincon so you don't have to worry about ending in a draw from a combo gone awry.
Here's my take on the deck if you're interested. We're All Mad Here (budget cEDH)
1 month ago
Blood Sun will help your tri-lands enter the battlefield untapped so you won't have to wait until the next turn to use them. Yes, Blood Sun causes these lands and lands like them to lose the "enters the battlefield tapped" quality.
Worldgorger Dragon is an absolute beast just waiting to be abused. Combine it with an enchantment like Flameshadow Conjuring or another creature such as Kiki-Jiki, Mirror Breaker and you can perform an infinite loop of enter the battlefield and leaves the battlefield triggers. Combine this with Dragon Tempest or Scourge of Valkas and you have infinite damage. With Lathliss, Dragon Queen it can produce a ton of tokens (this isn't infinite as the tokens will be exiled with each cycle). Temur Ascendancy will net you massive card draw, and so on. It's so abusable.
Anyway, hope some of my recommendations helped!
1 month ago
With Worldgorger Dragon :
Yawgmoth's Will Just incase!
LED doesn’t seem to give me a clear path as Yawgmoth's Will is CMC3. Faithless Looting , Lion's Eye Diamond , Yawgmoth's Will (LED). So have access to LED again, but only 2 cards left in pile. Can Faithless Looting into them, discard and cast them with the 3 from LED and Yawgmoth's Will , but what are these 2 mystery cards to win? Lol
Not giving up just challenging.
1 month ago
Yes, T1/T2 I Dark Ritual + Doomsday , then T2/T3 I probably have 4,5 mana maybe with a Chrome Mox , Sol Ring , Mana Vault , Mana Crypt , Ancient Tomb , etc. I won't have CMC7 on T2 and probably not T3. Have to be able to play into an infinite win-con for CMC4 preferably, CMC5 possibly.
1 month ago
I received the first order of paper cards, still pending my second order. I'm hoping they all arrive before Fri casual and Sat tournament.
I've done quite a bit of online testing and found: 1) Hasn't improved my avg win turn significantly (bad) and 2) Its increased how, meaning winning by combo only significantly (good).
To my surprise so far the lands have tested fine. I've been watching my T3 land drop %, and so far so good. I'm going to do a comprehensive test on it (30 runs) to do a full audit, but in the games so far, good good!
Thoughtseize was added, because of the need to get Kiki-Jiki, Mirror Breaker , Karmic Guide , Restoration Angel out of my hand, now also in the current build Worldgorger Dragon . Faithless Looting can do this, but needed an alternative, and Thoughtseize can also be used to remove a win-con from a player, if a play tutors twice, I can Thoughtseize in and remove a component. Vicious Rumors doesn't work because doesn't have the modular ability to put the aforementioned creatures in the graveyard from my hand.
Still no Mox Diamond , hopefully my F2020-Q1 bonus will provide me enough cash to buy the damn thing! Need 3 now, have 0!
Dark Ritual has been better than expected, enables a bunch of T1/T2 wins that I didn't have before. Any Swamp producing land + Dark Ritual + Mana Crypt + Buried Alive + Reanimate or Animate Dead as an example.
Demonic Consultation was in, then out, then in again. I thought the only downside would be the 6 random cards killing me. Turns out, unless it's tutoring the final piece (eg. a Reanimate ) the other components have to played or it exiles them. Buried Alive then Demonic Consultation then Reanimate . It's a dead draw in opening hand unless you have the other tutors already, and it exiles you alt-win cons if your primary doesn't end up working.
Worldgorger Dragon I thought if I drew Dragon Tempest that I had a quicker tutor path to Entomb + Animate Dead , much like when I draw Goblin Bombardment I have a path to Leonin Relic-Warder + Animate Dead . The problem is that Dragon Tempest only gives Kaalia of the Vast haste, whereas Goblin Bombardment can be used in other combos (like drawing into a Karmic Guide and then using Entomb to put Kiki-Jiki, Mirror Breaker in the graveyard. Expensive CMC5 to cast Karmic Guide but builds Goblin Bombardment builds towards alt-win, whereas Dragon Tempest still useful but no combo. I don't think I need the Worldgorger Dragon , I've found Leonin Relic-Warder is enough anyway and usually faster.
The additional Talisman's (2) and Arcane Signet just improve the crappy mana ramp rocks that Mardu had access to before, so it's a definite upgrade.
Necromancy I'm still not enjoying the CMC, but Dance of the Dead doesn't work with Kiki-Jiki, Mirror Breaker because he needs to to use his ability. Uncertain if I need it as a duplicate to Animate Dead , not much left in the realm of tutor packages, so been aiming at drawing the combo cards. With Kiki-Jiki, Mirror Breaker , Leonin Relic-Warder and worldgorger all now relying on Animate Dead the Necromancy seems to make sense even at ridiculous CMC3.
Mana Vault has held it's weight so far as well, no complaints.
The ADD is light now, so have run into situation where CAN resolve a haste Kaalia of the Vast but have nothing to drop, but as realsoupersand was explaining, it doesn't matter if you have an ADD to drop if it doesn't change the board state where you win (don't resolve low/no-impact ADD). Trying to keep that in mind, haven't quite paired it back enough or identified any more impact ADD to add back in.
Worldgorger Dragon occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%