|Commander / EDH||Legal|
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|Eternal Masters (EMA)||Mythic Rare|
|Vintage Masters (VMA)||Rare|
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Creature — Nightmare Dragon
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to play under their owners' control.
Worldgorger Dragon Discussion
3 weeks ago
I assume you've considered the Worldgorger Dragon + Animate Dead combo? I run a legendary dragon tribal Ur-Dragon myself, and as an absolute backup plan I run the Worldgorger combo to power Kamahl's Druidic Vow to play the whole deck at once. Would it be worth considering here?
4 weeks ago
Breya is always an interesting deck. I personally like the infinite-mana options; repeatedly casting Breya, then sac-ing her and one of the thopters to bolt an opponent results in game over immediately. I see three ways that are easiest to achieve that goal.
Second, reanimated dragon combo: Worldgorger Dragon with Animate Dead , Necromancy , Dance of the Dead , or any other reanimating enchantment. The Worldgorger (which is reanimated from the yard) trigger exiles the reanimation enchantment, which lets it die, which returns the enchantment, which brings back the dragon... tapping all your lands/mana rocks for mana when they flicker in results in infinite mana. You really need another creature to target to end the loop, but it isn't too difficult to make sure this is the case.
Note that combos 1 and 2 accommodate Entomb effects as a tutor. So if you want to run those combos, Entomb , Buried Alive and/or Faithless Looting and the like are your friends. Note also that 1 and 2 generate infinite ETB triggers. Pairing them with Altar of the Brood allows you to win even if your commander has been countered or removed to oblivion. Furthermore, running Sculpting Steel or Phyrexian Metamorph to copy Sharuum the Hegemon creates a loop where you sac one to the legend rule and then bring back either the original or copying artifact. That also generates infinite ETB triggers, and is a pet combo of mine.
I strongly advise tutors outside the transmute ones. Demonic Tutor , Vampiric Tutor , Imperial Seal , Enlightened Tutor , Reshape , Whir of Invention , Gamble and Transmute Artifact are all in your colors (though some are more easily obtained than others). These will increase your deck's consistency, regardless of whether you decide to use the combo-build.
Depending on your deck's budget, you might want to consider your mana base as a work-in-progress. Slow Fetches like Rocky Tar Pit and Flood Plain are well under a dollar, and work well enough as a replacement for Bloodstained Mire or Flooded Strand . Mana Confluence and City of Brass are also powerhouses in a 4-color deck. You should at least consider Forbidden Orchard .
Ramp is important in any EDH deck. Mind Stone is a good addition, along with Ancient Tomb . I typically don't care for 3-mana rocks, but Chromatic Lantern is good in 4- or 5-color decks. Izzet Signet is a good idea in addition to the other two signets you're running. Non-blue ones aren't nearly as good, but if you really need another, I advise Orzhov Signet over Boros Signet or Rakdos Signet . Sculpting Steel and Phyrexian Metamorph are good ways to copy opponents' rocks as well as your own, or even creatures in the case of the metamorph. Copy Artifact is another option.
Because you're in black, you have access to some real good card draw. Phyrexian Arena and Staff of Nin are good as permanent sources of card-advantage. Ambition's Cost , Ancient Craving , Painful Truths and Chart a Course are all good ways to draw cards as well.
Good luck with deck building.
1 month ago
The turn I cast Kaalia of the Vast I want to Equip Lightning Greaves , If someone tries to remove in response, I can be flexible, is it ? ? ? I won't know until I see what's coming. It also allows me to (without CMC2) change my color to . Where Flickering Ward costs me mana () AND is Sorcery speed, it's the same as Lightning Greaves basically. Also, Mother of Runes can block and then give herself Protection from the Attacking creatures color. She can also be sacrificed to Razaketh, the Foulblooded and often is. She protects Kaalia of the Vast , allows the Razaketh, the Foulblooded play, then Tutors the win-con for a and 2 life. If someone removes Kaalia of the Vast with Flickering Ward on the stack, your not going to be having a good day. Also, the turn I cast Kaalia of the Vast i don't want to have to wait for an additional to cast Flickering Ward that's a whole turn slower! Mother of Runes helps with Mausoleum Secrets as well.
A strong synergy with Leonin Relic-Warder + Animate Dead + Razaketh, the Foulblooded , tutor as many times as you have 2 life (half your life less 1). Easy to pull Buried Alive or Reanimate or Goblin Bombardment . The issue is to cast Goblin Bombardment you need to pause the infinite combo, but I figure tutor some CMC0 rocks and Goblin Bombardment and then restart the combo with Restoration Angel . Depends on mana situations and life situations. Either way, it tutors every card you need to win to your hand. Cloudshift also has synergy with this combo and is good with ETB A/D/D.
Leonin Relic-Warder + Animate Dead + Entomb ( Razaketh, the Foulblooded ) + Reanimate isn't outside the realm of a T1 win for ++, especially since Leonin Relic-Warder can untap your Chrome Mox on first cast as well. Gemstone Caverns + Godless Shrine + Chrome Mox + Mana Crypt does it T1.
1 month ago
Really like the Leonin Relic-Warder + Animate Dead + Razaketh, the Foulblooded | Almost Infinite Tutor Synergy, I'm going to use it in my deck Kaalia, Mirror Breaker EDH. With Kaalia of the Vast play Razaketh, the Foulblooded , Sacrifice Kaalia of the Vast tutor Leonin Relic-Warder , cast Leonin Relic-Warder , if I have a tapped Artifact mana exile it, then Sacrifice Leonin Relic-Warder to Tutor Animate Dead , Cast Animate Dead , bring Leonin Relic-Warder back exiling the Animate Dead , Sacrifice Leonin Relic-Warder to pull Chrome Mox , any spell to Imprint, Mana Crypt , Sol Ring , Restoration Angel and Goblin Bombardment . Then cast all the rocks, and Goblin Bombardment , using rocks to pay for Restoration Angel re-engage the Animate Dead but using Goblin Bombardment as the Sacrifice outlet for Infinite Damage. (CMC5) + 16 life win. If I have Goblin Bombardment in play already, a CMC3 + 14 life win.
It's pretty awesome for me, because Leonin Relic-Warder + Animate Dead + Goblin Bombardment on it's own is also pretty quick. With an Entomb I can definitely Entomb the Leonin Relic-Warder , Animate Dead it and cast Goblin Bombardment on Turn 1 and win (with things like Gemstone Caverns , Chrome Mox , Mana Crypt , Etc.) I need to get a Mox Diamond in there but so much cash! Very exited to include the Leonin Relic-Warder .
I like Path to Exile , I'll often exile one of my creatures to ramp an extra land into play, plus the other obvious benefits.
These were a bit confusing, until I read, Attack lines. Might describe them in summary detail like:
Leonin Squire + Lion's Eye Diamond + Razaketh, the Foulblooded | Tutor Reanimate + Leonin Relic-Warder + Animate Dead Combo. For this one how do you get the Impact Tremors into play without losing control of the Animate Dead ?
No Sunscorched Desert ? it's a which I know sucks since everything needs mana, but with Worldgorger Dragon it's similar to Impact Tremors although that works with Leonin Relic-Warder + Animate Dead . Sunscorched Desert as a land has CMC+1 (colorless) though. Piranha Marsh used to be a staple, but it ETB tapped so useless to me.
Since you already play Tainted Pact , an Instant speed tutor, it also allows you to instant speed pull a Comet Storm (I know your running Cut / Ribbons because it's modular), without pausing the Worldgorger Dragon combo. Just a thought anyway. Cut / Ribbons is less of a dead draw for sure, but also Sorcery and subject to Graveyard hate. Comet Storm is definitely not as modular probably why it doesn't make the cut.
I saw another deck with Subterranean Tremors , not sure I get it, at CMC5 it destroys all artifacts and probably most creatures without flying. It's CMC2 to remove most mana dork accelerators, only benefit I can see. Not sure I get that one Sorcery speed.
I don't have any great suggestions, Mother of Runes perhaps, she can be Sacrificed to Razaketh, the Foulblooded , provide protection for the Worldgorger Dragon since a single Swords to Plowshares ends your game. Can also protect Kaalia of the Vast or make Kaalia of the Vast unblockable in some cases.
Your quite different than me, but also very much the same. I had Worldgorger Dragon in before, but choose to remove it and go with Kiki-Jiki, Mirror Breaker combo focus and didn't need another "same" win-con. My alt-win going to be the Leonin Relic-Warder for sure.
1 month ago
SantanaLegendZ: Animate Dead / Dance of the Dead / Necromancy on Worldgorger Dragon with Xantcha, Sleeper Agent out. It gives you infinite mana since the game keeps looping with Worldgorger+Animate Dead, you use the infinite mana to drain and kill each opponent with Xantcha.
2 months ago
Here's some recommendations, budget conscious where I can be.
Lightning Greaves is a critical component of Kaalia of the Vast , I play multiple tutors for it, like Steelshaper's Gift and Stoneforge Mystic . Lightning Greaves is a must, if you can't connect a Haste Kaalia of the Vast swing your going to have a bad time.
Gisela, Blade of Goldnight is a staple, the double ended effect is really the key. She is a bit pricey, so I'll offer some other options tool.
I would try and hone in on a desired goal and synergize around that. Mine is Kiki-Jiki, Mirror Breaker and Restoration Angel , Land Destruction / Indestructible, Liliana's Contract / Shadowborn Apostle type decks, Worldgorger Dragon , Extra Combat Phases.
You have a little bit of Legendary sub-theme, some protecting yourself and Kaalia of the Vast sub-theme Magus of the Moat / Boros Charm , some recursion with Phyrexian Reclamation . You've got a very strong base of cards, once you pick a synergy, you definitely want to synergize around those core abilities.
You have lots of great cards, and I bet it's extremely fun to play! The Signet's are good, Talisman of Indulgence is cheap and better, I also feel like in most situations Fellwar Stone is better than the signet too. But because of the cost of the other mana sources, augmenting with Signets is a fantastic idea.
I don't like Subterranean Tremors , small ground walkers should matter too much to you, and all of your ramp comes from artifacts so destroying those is not a great idea. If your getting a Lizard, something is off the rails. Something like Vandalblast is better for Artifact control.
Chancellor of the Annex doesn't seem strong enough for the CMC7, or Stax enough. Odric, Lunarch Marshal seems a little out of place, the A/D/D are pretty tough on their own, if you have enough where engaging Odric, Lunarch Marshal to multiply their abilities you should be winning anyway without him.
I don't see anything out of place here, other than some of my comments.
Adarkar Valkyrie has many infinite combos (like infinite combat with Aurelia, the Warleader ) for example. I have a bunch under my Alternative Synergies Considered if your interested. She's powerful, can establish some combos, and fits the build in a budget format.
2 months ago
Why Worldgorger Dragon ?
When he enters the field it removes anything that was on the stack for it. Sneak attack and Illharg are now exiled.
How would you remove Worldgorger Dragon from the field to allow the ETBs to trigger when he leaves?
2 months ago
Unfortunately haven't been able to play much this past couple weeks outside of my budget commander league (under $50).
Turn 5 seems about right, here's some of the goldfishing stats:
05/02/17 | Avg. Turn 5.7
10/03/17 | Avg. Turn 5.0
01/25/19 | Avg. Turn 5.7 | Combo 40% | Synergy 20% | Damage 40%
02/01/19 | Avg. Turn 5.0 | Combo 50% | Synergy 20% | Damage 30%
Turn 1 is definitely not as frequent as I would like, but the cards to make Turn 1 more consistent make T2-5 less consistent in most cases. Dark Ritual is one that's pretty good all purpose and a T1 enabler if you want to improve your average.
Any lifelink can swing for the fences, except Serra Ascendant he's not that effective because he loses the +5 but still doesn't matter because he lifelinks.
I picked up a Hatred last weekend, going to try it and will let you know. I really dislike it's CMC5, feels too slow.
Felidar Guardian is just another Restoration Angel and putting in Altar of the Brood just for one particular interaction (no other benefits), isn't a good process. I would just tutor the Restoration Angel + Kiki-Jiki, Mirror Breaker . Altar of the Brood could replace the Goblin Bombardment if you wanted to test this interaction, works the same way basically.
Combat Celebrant I feel has ok synergy with Kaalia of the Vast , but I usually don't have that many A/D/D to drop in anyway. Wouldn't tutor him over the primary either. Why I like him is the CMC3. Worldgorger Dragon is another possibility for win-con, but takes some balls and a Piranha Marsh (Or Altar of the Brood !)
Worldgorger Dragon occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%