|Commander / EDH||Legal|
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|Eternal Masters||Mythic Rare|
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Creature — Nightmare Dragon
When Worldgorger Dragon enters the battlefield, exile all other permanents you control.
When Worldgorger Dragon leaves the battlefield, return the exiled cards to play under their owners' control.
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Worldgorger Dragon Discussion
1 week ago
1 week ago
1 week ago
You should include a secondary win-con into the deck, the standard Kaalia of the Vast is Crucible of Worlds + Armageddon + Ravages of War + Command Beacon + Strip Mine + Wasteland. Others are Worldgorger Dragon and/or Kiki-Jiki, Mirror Breaker which is the one I play. It's too hard to deal 40 damage to all 3 players, especially with your board position, it pulls attention of the other decks, even though the others may be driving toward their win-con combos.
Mother of Runes is a nice cheap re-usable protection as well.
Elesh Norn, Grand Cenobite is awesome, miss Phyrexia/Innistrad, but she isn't an A/D/D so tough to cast her. She will be too slow, albeit very controlling.
You have Brave the Sands use Angelic Field Marshal spot for something else. Maybe an Exquisite Archangel to hit the reset life button, or a Baneslayer Angel to lifelink who can be cast without Kaalia of the Vast, maybe Angelic Arbiter/Linvala, Keeper of Silence if you like the control aspect, or a Grand Abolisher which protect Kaalia of the Vast during your turn, which especially combos nice with the Haste.
I think Sheoldred, Whispering One again is someone that's not working with your overall game plan. The Praetors are way too awesome, but they are going to be far too slow for what you need to accomplish with Kaalia of the Vasts bar-brawl style of aggro play.
Citadel Siege is a little slow, your guys are already pretty big, not sure it's worth the 1 blocker tap-down.
Really cool, love Kaalia of the Vast, the mana will take a while but slowly work on it. Cheers.
2 weeks ago
I decided not to include George in my own deck since it lacks synergy. Breya wants every single one of her bits and pieces to fit with one another, and neither Worldgorger Dragon or Animate Dead do something relevant apart from when you piece them together. I think thats a great move, since now you are not down on combos and the whole deck runs on a higher gear more consistently.
2 weeks ago
2 weeks ago
You playing a deck that comboes out? exile your library. You trying to combo out? in response, exile your library. Being an unfun dick at the table? Exile your library.
Unfortunately in EDH you are forced to run cards like Iona and such in your deck, even if you never play them, just a a hedge.
For infinite life gain decks Rain of Gore is good.
Running Black and Worldgorger gives you the oh so hilarious Animate Dead combo. for infinite mana, and if you have ETB Trigger Cards you can infinite cycle your ETB Triggers until you get bored and target something else.
How it worksPlay Animate Dead Necromancy Dance of the Dead targeting Worldgorger Dragon dragon enters which makes these leave play, which causes you to sac the dragon, which makes your field come back.
Cycle for infinite mana. infinite ETBs for anything you have. infinite artifact uses (if they return untapped)
EDH almost ALWAYS becomes an arms race, then you have to have cold war strategy to keep playing with people.
3 weeks ago
It's cool that your friend knows about my deck. I really like what you're suggesting! It's noted and I'll be looking into those cards. One question, though: Can you explain to me how your combos work? I'm going to check out your list because it seems interesting. I like having multiple variations of my deck.
For example, I am working on a more competitive build that utilizes Worldgorger Dragon instead of Deadeye Navigator. It also runs Purphoros, Impact Tremors, Entomb, Dark Ritual, Animate Dead, Street Wraith, Reshape, and Scrap Mastery. Someone else suggested I keep Jor Kadeem in place of Master of Etherium, so I think I'll do that instead.
I run Windborn Muse, Ghostly Prison, Authority of the Consuls, and Propaganda as a Prison package primarily to protect my deck against a highly competitive Prossh player in my playgroup. I like what you suggested as a replacement, but having those cards plus Rhystic Study makes it kinda difficult to want to get rid of them. I'm actually thinking about adding more Prison archetype cards like Sphere of Safety because I realize my build isn't as aggressive as others. That's intentional because it takes the instant target off my back and gives me time to really make my deck go off.
I won't be running cards like Hellkite Tyrant or Mechanized Production because I prefer to win through combos, not just casting one card. That's a bit too much like old school Yu-Gi-Oh! for my taste. Phyrexian Processor got cut for that reason.
Thanks for the suggestions.
3 weeks ago
Haha, thanks :) Currently don't have the money to drop 200 on a single card But it would certainly fit nicely.
The next card I want to add is Wheel of Fortune (next paycheck :) + a neater manabase with off-color fetches + the shadowmoor cycle lands)
Also would like to fit in a Doomsday combo, but it's kind of hard to pull off without blue.
The best I can come up with atm is: Doomsday (with Faithless Looting in hand)- Animate Dead- Worldgorger Dragon (for infinite mana)-> Flashback Faithless Looting- Murderous Redcap->Infinite ETB triggers
But I want some other piles as well, some more security. Can't come up with none, I've looked some up online, but I don't want cards in my deck that without the combo are just dead draws. Got any ideas?