Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game.
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Demonic Consultation Discussion
1 week ago
Laboratory Maniac can be useful for the Enter the Infinite combo, but there are many other ways to get out of that position (e.g.: counter the counterspel, or discard your hand at the end of the turn and play psychic strike, or even Library. Maniac is not reliable, as he can just be removed with a Lightning Bolt. Perhaps you should remove him, and play Nemesis of Reason instead. If you decide upon leaving Maniac in, maybe add Demonic Consultation; play maniac, and just before your next turn starts, play consultation, and search for Viashino Skeleton. Instawin!
Hope you like the ideas. Have fun milling!
1 month ago
2 months ago
2 months ago
Hi here are some budget cards that I know of that can help filter or directly search for what you want.
Demonic Consultation is a sweet option and probably my favorite. You don't have to pay any life, but you do run some risk of missing the card you want if it is in your top six cards. So it would be better to use this to grab something that you have in multiples like a Shallow Grave or an Exhume.
Spoils of the Vault very similar to the above card, but you have to pay life. This card can be somewhat of a gamble, could just kill you.
Demonic Tutor might break the budget but it is incredible.
Rhystic Tutor is much worse than the demonic version and possibly worse than Diabolic Tutor and Dark Petition, but can be cost sooner than those last two. Depends on what kind of decks you think you'll be facing. If you think you'll have time, it might be better to go with more expensive, but more consistent tutors.
Peer Through Depths can find most of your relevant cards.
Pieces of the Puzzle is similar to Peer Through Depths, but I think the extra mana is worth it here because it grabs two cards AND if there happens to be any creatures in the five, it dumps them right into the graveyard. You'll have to test it to see if the mana cost is too prohibitive, I don't think it will be because you have rituals and lotus petals.
Ideas Unbound can draw into what you need while providing a discard outlet for creatures. Risky, and costs UU so it might not have a place here.
My top three to possibly replace or augment Lim-Dul's Vault would be: Demonic Consultation, Demonic Tutor, and Pieces of the Puzzle. Some number of these cards should help with consistency. Good luck!
4 months ago
Besides the cards you mentioned (fow, opal, led), have you thought about running Demonic Consultation? It's legal in EDH for some reason and it fits any deck running maniac as alt win con (it can find you tendrils too or a permission spell if you are going to lose the game). Tidespout Tyrant seems a bit awkward manawise and Cloud of Faeries requires mana doublers to generate just a small number of additional mana. You might want to consider Dark Confidant and Snapcaster Mage in their place. Candelabra of Tawnos is way better than Cloud of Faeries but hard and expensive to find in paper. Same goes to Imperial Seal. Mana Drain is ridiculously good. You probably do not need to run Grapeshot--Tendrils of Agony is almost always enough (just remand it if you need to kill multiple opponents or use recursion spells).
4 months ago
Very interesting build. +1!
4 months ago
Alright, So in order to increase your combo potential, youll have to add in a Phyrexian Altar, and maybe a Treasonous Ogre and an Earthcraft if you want. The altar combos with parallel lives and Ashnod's Altar. Cards to add that you can combo with for an instant kill would be, Blood Artist, Zulaport Cutthroat, Falkenrath Noble, and Impact Tremors. Not all of those are necessary, but you can run them all if you want. Card draw is another important thing for consistency and speed. Cards like Smothering Abomination, Fecundity, Sylvan Library, and Phyrexian Arena all work well. More cards that can win with tokens on the battlefield would be, Craterhoof Behemoth, Avenger of Zendikar, Ogre Battledriver, Hammer of Purphoros, Fervor, Goblin Bombardment. You can also run a few cards that combo other than prossh, such as Kiki-Jiki, Mirror Breaker and Zealous Conscripts, and Melira, Sylvok Outcast, and any creature with persist. If you add kiki and zealous, then you could probably also add Tooth and Nail to win the game whenever you want. A few more tutors may also do you well. These will increase your decks consistency, and speed. So cards like Rune-Scarred Demon, Sidisi, Undead Vizier, Tainted Pact, Diabolic Intent, Vampiric Tutor, and Demonic Consultation are all pretty great. You dont have to run that many if you dont want to. I do because I want to combo off every game consistently as that is my only win con. If you dont mind your friends getting annoyed at you for winning all the time, then by all mean run all the tutors.
Lastly, if you want to make the deck faster, more ramp is always good. I run 24 ramp cards in my prossh deck, but that may be a little excessive. You can just look at my decks custom categories if youd like to see what kind of ramp you could add, if you wanted to add more.
Sorry I was a bit late on the response, I typed this up, but just forgot posted it. My bad. Hope this helps though!
4 months ago
|Commander / EDH||Legal|
Printings View all
|Masters Edition II||Uncommon|