Demonic Consultation

Demonic Consultation

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Instant

Name a card. Remove the top six cards of your library from the game, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and remove all other cards revealed this way from the game.

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Have (2) MoJoMiXuP , Comicalflop
Want (2) SBAlexanderM , Kryzis

Demonic Consultation Discussion

klone13 on Semi-Competitive or maybe competitive Sidisi ...

1 day ago

The Deck

I am looking for a third infinite self milling combo. That or I should remove Demonic Consultation. I managed to exile all of my infinite mill win cons with it. I am also thinking of adding cards like Pernicious Deed, Toxic Deluge, and/or Damnation in place of Concordant Crossroads. I am open to all suggestions. Thanks in advance.

Kryzis on 2015-03-26 update of The Slimy ...

1 week ago

I appreciate the idea Izzetdimir, but Hive Mind kind of goes against this deck's already in place combos.

Femme_Fatale I love using Demonic Consultation in some of my proxied vintage decks and block constructed (especially with Necropotence), but the inherent risk in a singleton format is too much. And Cruel Tutor is too inefficient compared to the others I already have, but I am grateful for your ideas.

Femme_Fatale on 2015-03-26 update of The Slimy ...

1 week ago

How about ... Demonic Consultation?

What are your thoughts on using tutors that put them ontop of your deck like Cruel Tutor?

Femme_Fatale on 2015-03-17 update of The Unfair ...

1 week ago

Good point lemmingllama. I got some ideas to take out some of the lesser cards in this deck. I'll be doing an update shortly. I just recently took out Unburial Rites for Exhume, though I guess I can put it back in. It'll replace Stitch Together. Thoughtseize isn't good enough, I'd have to see every player's hand. I'll probably use Glasses of Urza if I had to choose, but otherwise, I'm mainly just going for wheel effects like Dark Deal and Winds of Change in here.

Master of Cruelties draws way too much hate Kryzis, and doesn't actually win me the game. Sun Titan doesn't reanimate any of my pivotal creatures. I'm removing Altar of Dementia so I don't need Relic of Progenitus. However, while I shied away from Volrath's Stronghold in the past, I think it is an excellent idea to use this for Anarchist and Corpse Connoisseur. I'll also be adding in Homeward Path to deal with Bribery effects.

Total cards I wish to add:

Cards I'll remove:

the_expanding_man on Suicide Black Hatred

3 weeks ago

panic48: I would like to keep this deck Legacy legal. If I didn't then I'd play 4x Demonic Consultation.

spiegel421 on Help With a Crazy Deck ...

1 month ago

I've been working on a deck lately that features Barren Glory. The trick is to trim the library down to Hellcarver Demon, Barren Glory, and Wrath of God with the use of Doomsday, then play the demon and have it attack next turn.

After the demon attacks, the top three or four cards are exiled. Wrath of God is first to be played, then Barren Glory. Next turn, I win.

The deck wins between turns four and eight when it does win; when it doesn't, it's usually because of the halved life involved with Doomsday, and I'm trying to find a means of alleviating some of this concern.

I added in two copies of Angel's Grace, and I think that that helps somewhat, but I'm wondering what else I can do.

I'm also trying to get rid of Demonic Consultation as well as make the size sixty cards in order to make my deck legacy legal, but in either case I'm not sure if I'll be able to get the cards I want when I want them.

Any suggestions for cards to add or remove?

spiegel421 on None

1 month ago

I've been working on a deck lately that features Barren Glory. The trick is to trim the library down to Hellcarver Demon, Barren Glory, and Wrath of God with the use of Doomsday, then play the demon and have it attack next turn.

After the demon attacks, the top three or four cards are exiled. Wrath of God is first to be played, then Barren Glory. Next turn, I win.

The deck wins between turns four and eight when it does win; when it doesn't, it's usually because of the halved life involved with Doomsday, and I'm trying to find a means of alleviating some of this concern.

I added in two copies of Angel's Grace, and I think that that helps somewhat, but I'm wondering what else I can do.

I'm also trying to get rid of Demonic Consultation as wells make the size sixty cards in order to make my deck legacy legal, but in either case I'm not sure if I'll be able to get the cards I want when I want them.

Any suggestions for cards to add or remove?

Deckologist on 2015-02-28 update of Mishra, Lord ...

1 month ago

Well as I mentioned to you via my board I have always loved Mishra. I couldn't help but dive right in and throw some suggestions your way. Please feel free to give me your thoughts on these suggestions as both positive and negative responses will help me narrow down your focus. With that being said....

The List

Mana Crypt great way to start any game off

Mana Vault see above

Grim Monolith see above

Master Transmuter most times people will have responses to you casting your win con or your lattice. This little lady helps you cheat things in and out of the game.

Teferi, Mage of Zhalfir is amazing control and combos with Knowledge Pool and Possibility Storm. Both combos allow you to cast spells but your opponents are locked out.

Imperial Seal very expensive but very very worth it.

Fabricate this little guy lets you tutor for your artifacts. Tutors are good stuff in EDH.

Treasure Mage another artifact tutor with a body

Vela the Night-Clad by herself she's a bit meh and her cost is high. She does offer your creatures with damage dealing abilities a nice chance to swing without being blocked though. She also does 30 damage to all opponents of you throw a Rite of Replication kicked on her. Rite is a decent card by itself too. A fine answer for when someone decides to cast a blightsteel. What's better than one? Five.

Bitterblossom nice token generator for cards like smokestacks.

Bottled Cloister seems like a terrible card but paired with Ensnaring Bridge you've got some fun.

Riptide Laboratory effective way to recast teferi, venser, trinket Mage, memnarch, treasure Mage. Just good utility.

Helm of Obedience this card screams to be in your deck as it can steal a creature AND it insta kills someone if you have let line of the void out. I can explain the interaction in more depth should this tickle your fancy.

Muzzio, Visionary Architect another great way to cheat out artifacts. Not at reliable as Arcum Dagsson but you don't uave enough artifact creatures to use his ability.

Cloud Key + Magus of the Future/Future Sight + Sensei's Divining Top allows you to draw out your library to get whatever card you need.

Basalt Monolith + Rings of Brighthearth is infinite colorless mana. Always nice.

Grand Architect + Pili-Pala is infinite colored mana. Even nicer.

With all that mana you need a mana sink. Oh look. An artifact that steals permanents and swings for a decent amount. Memnarch you crazy s.o.b where have you been?

Laboratory Maniac + Demonic Consultation says you win. Just cast demo cons before you draw call a card you know you don't have exile your library go to draw and win.

Mycosynth Lattice + Null Rod. No ones tapping anything to activate nothin! Not even lands can tap. I do not recommend this unless you have overwhelming board presence or you just need a few turns to get some breathing room going.

These are all just off the top of my head. Further contemplation will hopefully bring forth more options. Hope this helps!!!

Color(s) Black
Cost B
Converted cost 1
Avg. draft pick 1.05
Avg. cube pick 13.32

Legality

Format Legality
Vintage Restricted
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Masters Edition II Uncommon
Ice Age Uncommon

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