Treasonous Ogre

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Legacy Legal
1v1 Commander Legal
Commander / EDH Legal

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Set Rarity
Conspiracy Uncommon

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Treasonous Ogre

Creature — Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add R to your mana pool.

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Treasonous Ogre Discussion

Nathanaiel on Instant EDH

2 days ago

High Tide, Baral, Chief of Compliance, Past in Flames, Pyromancer Ascension, Stroke of Genius and any form of counterspell probably all get an insta include in this deck. There are also a plethora more synergistic creatures for Izzet Spells which you may want to look at, such as Delver of Secrets  Flip, Spellheart Chimera, maybe even Treasonous Ogre and many many more.

angshu-man on Akroma's Destructive Fury!

1 week ago

Thanks so much for the suggestions lilgiantrobot :)
I'm still trying to improve this deck so it can survive my harsh multiplayer environment haha.
Valakut, the Molten Pinnacle used to be in the deck but I took it out because the constant land destruction always kept it inactive. But now that you pointed it out, I could reduce some of them for more value cards and bring back Valakut!

Treasonous Ogre sounds like an excellent addition to the deck. It might go well with Koth of the Hammer for some serious ramp...

I'll be trying out the following changes and see how I go :)


Mountain
Wildfire
Destructive Force


Valakut, the Molten Pinnacle
Treasonous Ogre
Koth of the Hammer

lilgiantrobot on Akroma's Destructive Fury!

1 week ago

Valakut, the Molten Pinnacle is some nice damage. I know you're aiming for Commander kill, but it can help ping blockers out of the way so Akroma has to waste less power on trampling.

Treasonous Ogre ramps out this lovely lady pretty quick. Dangerous, but could be huge.

I am slightly worried about running so much mass land destruction just blanking you if Akroma gets killed. She's not cheap.

EDIT - I didn't see the competitive tag, so apologies if anything I said doesn't apply to a non-casual meta!

Aethaleon on For the Horde!

2 weeks ago

Capricious Efreet didn't do too well when I tested it in our group, even with it targeting Darksteel Plate for the one permanent that I have to target of mine. So I guess I'll use good old trusty Steel Hellkite. I also added in Treasonous Ogre and Eternity Vessel, those two work really well together for ramp in mono red. Also put in a Soul of New Phyrexia to help me survive a board wipe. Added in some more removal and color hate cards, Omen of Fire, Flashfires, Shattering Spree.

GoodLuckGuy on Neheb, the Overpowered

2 weeks ago

Neheb is a fun one to brew for! Me and my buddy Capt_telnet have been looking at it for a bit, so I got some more for ya.

Nemesis Mask is NUTS because of Neheb's Afflict 3! It forces all your opponent's creatures to block him, so you get an Afflict trigger for every creature they have that can block. Neheb may not survive, but this can stragiht up KILL some fools! Works even better if you got Darksteel Plate on him.

Fanatic of Mogis will get you back several times the amount of mana it costs to play him for doing NOTHING!

Valakut, the Molten Pinnacle gets you 5 mana for every mountain you play.

Flameblast Dragon essentially deals 1-(your mana pool) in damage to your opponent for free whenever it attacks, because you get the mana back after the combat step.

Lord of Shatterskull Pass is gonna get to level 6 pretty fast and this deck. and the reward is pretty devastating to your opponents.

Treasonous Ogre is really great in mono-red in general, could help you with your ramp speed a lot.

Five-Alarm Fire could also get a lot of mileage in this deck with the right setup. It works especially well with Hellrider if you wanna run that too.

Whispersilk Cloak works pretty well here too.

Shattering Spree is a pretty easy pick here. I also suggest to everyone in mono-red to run Sudden Demise. And you could always just run Blood Moon if you want to be boring...

Xingact on Aurelia Wants Your Lunch Money (NEEDS HELP!)

4 weeks ago

I think trying to lower your average converted mana would help out a ton. Cheaper cards to consider: Mother of Runes and Eight-and-a-Half-Tails for protection, Knight of the White Orchid, Solemn Simulacrum, and Burnished Hart, and Treasonous Ogre can help ramp out threats while applying pressure. Sunforger is an absurdly good card when including enough good instants. Some good targets: Dawn Charm, Boros Charm, Price of Progress, Return to Dust, Lapse of Certainty, Orim's Thunder, Tithe, Silence, Swords to Plowshares, Wear / Tear, and if you don't like blue, Boil.

theindigoeffect on Do you Miz me? 2.0

1 month ago

Treasonous Ogre for mana ramp.

themysterypoop on Midrange Marchesa, the Black Rose

1 month ago

I love Marchesa, extremely fun commander especially in a fun casual playgroup. Can be very interactive with itself and make for a hell of a commander game. But I would like to give some suggestions to this deck.

Lands: Im not going to tell you to run every fetch and shock land. What I will say is that you are running too many. You have 38 lands with a four-drop commander and on top of that currently your decks highest point in its mana curve is three. Running less lands will open up a.) for more cards to run. B.) Wont allow for you to be drawing solely into lands every turn. I am a strong believer in 34 lands being the best number except in a few decks like my stax brago.Single Target Removal:Everything except Zealous Conscripts is pretty great. Not necessarily a bad card, it can definitely get a large creature out of your way when you are attacking but I wouldnt really count it as removal. Not necessarily a bad card though it does go infinite with kiki jiki mirror breaker but thats not necessarily a fun win for a casual playgroup and doesnt really fit your theme. Instead of this I would run capsize. Has a buyback effect which is insanely strong and it can be your saving grace in a lot of games.

Creatures:Ok so I cant use your custom categories for this part because yours says you have 8 but in actuality you have 37 so Im going to either say very briefly why I like a card or dislike a card.

Baleful Strix: I dont like this one, a card that would be fantastic for this is Solemn Simulacrum. This card solves a dual purpose. One, it will draw you a card and two, it will get you a land. And with your commanders effect you can get this twice for four mana (Or more if you get more +1s on it) effectively getting to draw a card and search for a land for two mana. Value you town baby! Lol

Blood Tyrant: Dope, fun burn card that they legit cant kill unless they exile it. Might put a bit of a target on your back in a super casual playgroup, but everyone likes to feel powerful haha.

Bloodflow Connoisseur Obvious synergy with your deck, also you can do this at instant speed, so if someone tries to exile one of your strong creatures in response you can sac it.

Burnished Hart Not a fan, never have been. Some disagree, do you dude.

Butcher of Malakir Great card, cards you might consider adding is Grave Pact and/or Dictate of Erebos

Carrion Feeder Another sac outlet and its cheep, there are plenty of infinites with this and Mikaeus, the Unhallowed but maybe you wouldnt want to do that.

Chasm Skulker Interesting card, can be funny. Running this with Consecrated Sphinx would be hilarious.

Dack's Duplicate Cause why not, anytime you need to copy a new creature just sac and choose a new target. I love it.Disciple of Bolas Uhm, im just not personally a fan of this card, like it has good effects but it feels pretty eh to play Drana, Liberator of Malakir Dope +1

Exava, Rakdos Blood Witch Meh, its alright but a lot of the things that give +1s isnt fast enough to make use of the haste.

Falkenrath Aristocrat You dont have a surplus of humans to sac to get this.

Flayer of the Hatebound Undying cards with persist are infinite with a sac outlet just saying. If you added Cauldron of Souls you could make this etb infinite and take everyones creatures and swing out.

Grim Haruspex Sure why not

Grimgrin, Corpse-Born Thats pretty value

Hound of Griselbrand Definitelly could find something with better value.

Marchesa's Smuggler Could be good if you do some sac infinites with mikaeus but if you were looking for a card to get rid of this could go.

Mikaeus, the Unhallowed The big daddy, legit love this card. Super good in your deck as-well. A win you can put in with this is Walking Ballista I would highly suggest this just because I feel like at a certain point in some casual games they become almost unwinnable because of everyones super inflated board states.

Molten Primordial Great card, if you can put +1s on the stolen cards then sacrifice them they are permanently yours

Mulldrifter Honestly you could play this with the Laboratory Maniac combo. If you put persist on this card you can infinitely draw your deck with mikaeus on board. Then play lab man and win the game. That combo would be pretty convoluted so your play group probably wouldnt get salty about it. Either way though this card is value town in your deck.

Necropolis Regent Dope

Olivia, Mobilized for War Fantastic in combination with a good draw engine.

Olivia Voldaren Not exactly sure what purpose she serves in this deck.

Oona's Blackguard Dope

Puppeteer Clique Obviously strong with sac outletsReef Worm This is actually an extremely strong interaction D:!

River Kelpie Really good

Sage of Fables Only using this card is actually not that good of value, why use this card that pretty much only puts the +1s on your commander when you could run something that gives +1s to everything.

Scourge of the Throne Fun

Sidisi, Undead Vizier Dope

Thraximundar Dope

Treasonous Ogre Not worth dude,

Vigean Graftmage Not enough value, what creatures have insane tap abilities that this is worth?

Viscera Seer Goochi

Yahenni, Undying Partisan Dope

Zealous Conscripts This isnt that great of a card as said before

The only other thing I wouldnt use in this deck is the planeswalker, when the heck are you ever going to get that out hahaha.

Well, that took me about an hour, sorry there arent like a ton of suggestions about cards it was more general about deck building. Keep me updated on what you think of my suggestions or what not and if you dont agree with me on some of my thoughts Im down to talk about it and see if Im wrong!

Also, yes I do realize I suggested some cards you already have. I apologize for any cards that i suggested that were already in the deck.

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