Treasonous Ogre

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Uncommon

Combos Browse all

Treasonous Ogre

Creature — Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add {R} to your mana pool.

Set Price Alerts

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Treasonous Ogre Discussion

hkhssweiss on Xenagos, God of Revels

6 days ago

Orcish Lumberjack gets you access to your commander insanely fast! Also Treasonous Ogre is just unfair! Hunter's Insight is also a must to refill your hand as well. Same with Momentous Fall ! Neheb, the Eternal gives you insane amount of ramp that can lead to super shenanigans. Nature's Claim is one of the direct upgrades for removal. Lastly Nature's Will is also an absolute must since you are running other enablers to go infinite combat as well.

Hope that helps!

mariowen on [cEDH] Krenko Combo [Primer]

1 week ago

XVicarious he’s in there dude! I picked up a foil one when they were a few bucks. There is a turn 1 win that I describe in the combo section, but I am yet to pull it off (I set it up to show others when they don’t believe it’s possible).

I have given your deck an upvote. I am currently playtesting extra turn cards Last Chance and Final Fortune and am liking the results so far - with Treasonous Ogre , turns 2-3 wins become possible.

mariowen on [cEDH] Krenko Combo [Primer]

2 weeks ago

SamsWrath thanks for your deck advice! Mox Opal is going in as soon as I have enough spare cash. At the moment it doesn’t benefit to remove Gauntlet of Power and Extraplanar Lens , but once I’ve included the artifact lands (for metalcraft) and some of the quick mana you have suggested, the benefits of those cards will be eroded sufficiently.

I will be keeping the ramp spells you suggest in mind. I am currently testing extra turn cards Last Chance and Final Fortune , and once I have decided if to keep them I will move on to those. What’s your thoughts on Treasonous Ogre to pay life for ramp?

I couldn’t warrant City of Traitors but Dwarven Ruins and Sandstone Needle are going in for sure. Crystal Vein I am going to pass on as I have never been left wanting more colourless as the deck has numerous ways of producing it.

Helm of Awakening would not work in my meta, the benefits given to the other players make it far too risky. Given this is a mono-coloured deck Ruby Medallion does the trick.

Torch Courier doesn’t give this deck enough benefit to earn a slot. I would typically play the haste card when I am all set to win. As this is targeted haste, the goblin army can’t swing out, requiring more pieces to win. Also, it doesn’t synergise with sacking Krenko back to the command zone and recasting with infinite mana.

Some great suggestions dude, thank you!

nerva90 on The Price of Blood

1 month ago

LordTsukune, thank you! This deck is my pride and joy so it's awesome seeing it be appreciated.

If you like that combo then don't sleep on Atherflux Reservoir + Children of Korlis which often is enough to get there for less mana investment. Also Tainted Sigil is in the mail and will be added soon and will be a instant win against 3 opponents as well with the Reservoir (Pay 50, dome one and then gain 100 life from Sigil). Both cards work really well with cards like Necropotence , Fault Line and Treasonous Ogre and just the overall deck strategy.

I also saw that you're cutting Wurmcoil Engine and I can respect that, it's definitely not weak but also nothing crazy in the deck, I'll probably put Bruse, Tarl into the deck instead. If you want more tokens then Kalitas, Traitor of Ghet and Elenda, the Dusk Rose might be nice inclusions.

Hope the deck will treat you well!

SamsWrath on R/U copies

1 month ago

You'll probably want as much Ramp as possible for this theme.

Isochron Scepter is also a must. You'll probably also want to drop in Dramatic Reversal. You can make copies of Isochron Scepter with a different imprinted spell on each copy by using Copy Artifact, Copy Enchantment (use it on Copy Artifact) and Sculpting Steel.

You might also find this theme fun to combine with taking extra turns. Blue has a LOT of extra turn spells but, red also has a few however, they are a little more difficult to use because you lose at the end of the extra turn unless you have a way to stop the extra turn before the end step such as using Sundial of the Infinite. The red extra turn spells are:

Isochron Scepter and Dramatic Reversal are awesome with mana rocks so don't forget:

Galvanoth is an interesting creature that could work with this deck.

TypicalTimmy on how do i make tons ...

1 month ago

griffstick, holy mother of god that's brutal


Chandra, Torch of Defiance

Jaya Ballard

Chandra, Bold Pyromancer

Koth of the Hammer

Generator Servant

Infernal Plunge

Mana Geyser

Geosurge

Seething Song

Pyretic Ritual

Treasonous Ogre

Red Mana Battery

Mage-Ring Network

Desperate Ritual

Soulbright Flamekin

Braid of Fire

Rite of Flame - It'll net you for as the card itself with be in the graveyard as the spell resolves on the stack ;)

Inner Fire

Catalyst Elemental

Gilded Lotus and any of the other variations of it out there

Uhhh.... that's all I know of in red.

DrukenReaps on ahling the pilgrim voltron Damin

1 month ago

Neheb, the Eternal is probably one of the most busted red mana generators there is. Treasonous Ogre works nicely too, especially when you get that Basilisk Collar on your commander.

BMHKain on Soldier of Fortune, Boros' Final Stand

2 months ago

@hkhssweiss: All right. I suppose I can deal w/ those two; at least they're better than (Insert Boros Partner Duo from Battlebond.). That said; It'll be nuts if I can switch the 99 to 98. If Aurelia is to be removed from the equation, I wonder how these two can be useful for a Value Town/Stax/Prison Deck. Oh, and more questions; should you choose to accept them:

  1. How useful/not useful as a Wincon is Barren Glory + Oblivion Ring + Apocalypse? Does Grand Abolisher improve on this even somewhat?

  2. As I'm using Rule of Law/Eidolon of Rhetoric, what cards do you think would work well w/ them in a cEDH environment? I currently have Possibility Storm + Knowledge Pool, but I believe I can think of better while lowering CMC.

  3. Fiend Hunter + Sun Titan is a great combo here; even after Mass Land Destruction. Should these stay for their use of Mass Recursion?

  4. Tamiyo's Journal + Thraben Inspector seems Sketchy for a combo; though Inspector seems useful on his own; but what card to use if Tamiyo's Journal is too much? I mean ALL the Artifact Tutors seem too hefty; & nobody likes them in the slightest, even in Boros...

  5. What do you think of the following?: Panharmonicon/Strionic Resonator (Doubling ETB/CIP effects seems great here...), Prototype Portal + Ugin's Nexus/Lotus Petal (Infinite Turns is rarely thought about, but I dunno about Petal on its own...), Aegis of the Gods (I probably am the only one here who thinks this is good...), Paradox Engine (What? I don't even run Isochron Scepter for something Ugin's Nexus can do better.), Farrelite Priest (Err... Better than Gold Myr? At least has a Dork...), Priest of Urabrask (ETB w/ Red's idea of Dark Ritual is always a good thing.), Spirit of the Labyrinth (IMO, the only thing Boros has to the Chains of "What the Hell is your name you friggen n00b! God..."), Palace Sentinels (Monarch is great, but I want to ask: Does Flickering or even Recurring them automatically make another, currently the Monarch give the role to me again? If not, this is a cut.), Goblin Chainwhirler (Damaging foes is great & all; all while NOT targeting them, but is this still worth it?), Grafdigger's Cage/Ashes of the Abhorrent (Some of the best of this deck. But it also locksdown Fiend Hunter + Sun Titan in some ways. Chop it?), Resplendent Mentor (Most o the creatures here are anyway, but since you Mentioned Treasonous Ogre, why would one think he's better than Priest of Urabrask? Gaining life will only make you a primary target for Dethroned...), Elesh Norn, Grand Cenobite (7 Drop, & powerful as a staple. Is she worth keeping though?), &... that's it I guess... I wonder what your thoughts on this is; as I need to drop to less than CMC 2 anyway... Now if you don't mind, I'm Switching Commanders (Again...). Now I have 98 problems to deal with...

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