When you play Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion.
Take an extra turn after this one.
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Temporal Extortion Discussion
16 hours ago
I like your deck a lot. It seems fun for you, not for other people though lol.A couple suggestions, Deepglow Skate and Tezzeret's Gambit would both be really good in this deck. Your mana dorks don't seem to synergize with your deck. I would consider something like Coalition Relic and Gyre Sage in order to maximize the advantage Atraxa gives. Also an Urborg, Tomb of Yawgmoth should definitely be in your deck if you are trying to run cards like Phyrexian Arena and Temporal Extortion. You could probably include somePropaganda effects too.
2 weeks ago
Dakota on Mono Black
3 weeks ago
3 weeks ago
Hey, thanks for your comment!
I also considered Dash Hopes, as I really love 'painful choice' cards in the style of Temporal Extortion and Curse of the Cabal. I think it is fine as a casual choice, but it has some issues. It could be OK in game 1 if the opponent doesn't understand the deck yet, but from then on it will be a counterspell if I need a quick clock and a burn spell if I need to save the team from Wrath of God. I could chooice not to play 2 1CMC creatures on turn 2 and hold up Dash Hopes only to find the opponent not playing anything significant on his turn, so I just wasted 4 power on board and I have no Instants to salvage the lost mana. Cards like Dash Hopes always look great on paper, but they never really play out the way one initially planned. That said, I'm not dismissing it entirely, might have to test it out a bit to come to a clear conclusion.
4 weeks ago
I forgot to suggest Expedition Map that card is important to be able to get your good lands more often. And Palace Siege is another great way to refill your hand each turn to use Greel more easily. I think Mutilate is great in your deck since you actually have very few creatures to worry about killing. Now that I'm looking for cuts maybe forget the Mind Sludge suggestion i made...because my first inclination is getting rid of 1 use discard spells like it and Duress and Persecute. They seem unnecessary with so many other repeatable discard effects in addition to your commander's ability. Other cuts and reasons... Whip of Erebos it exiles and you don't have many creatures to use, Feast on the Fallen there's more efficient ways to kill opponents, Mindcrank mill strategies don't work unless you are all in, Contamination not enough fodder to sacrifice to make it stick, Temporal Extortion opponent always chooses life every time...I guess that could be good still, Sangromancer is just a life gain spell basically, & Sewer Nemesis is okay as a big creature but the mill angle seems pointless. Cheers :D
1 month ago
Exsanguinate is another nice lifedrain card.
Paradox Haze is another card that interacts well with Oloro.
Koskun Falls is another pillowfort enchantment you can run.
Another life doubler is Boon Reflection.
I also personally do not really like Sublime Exhalation, but since my playgroup tends to play Avacyn, Angel of Hope, you can keep it if you want. I was going to suggest sweepers like Merciless Eviction or Cyclonic Rift.
Sorin, Grim Nemesis also interacts well with lifegain decks.
1 month ago
Ashes to Ashes because removal
Vial Smasher the Fierce just to smash some vials
Temporal Extortion for those extra turns
Sign in Blood for extra cards
2 months ago
After some play testing, I removed Aetherflux Reservoir & Gutless Ghoul because they felt slightly off theme, and too much of a closed combo. In their place I added Temporal Extortion, Slaughter Pact. As well as putting Spawning Pit back in for more free sac outlets, as well as instant speed blockers, and Thief of Blood makes its way to back into the main board as an alternate win condition.