Cabal Ritual

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore Mythic Rare
Vintage Masters Common
Torment Common

Combos Browse all

Cabal Ritual

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Cabal Ritual Discussion

Triton on Breya Storm

1 day ago

Cabal Ritual, Ponder, Preordain, or Second Sunrise? I also think Herald of Kozilek is an often overlooked card in this deck imo. Also maybe the red rituals would help.

As for cuts, I think Whir of Invention seems a tad greedy for mana, but reconsider it after testing.Sphinx's Revelation falls under the same reason as well. Whispering Madness and Reforge the Soul can probably be cut because you already have Windfall and Wheel of Fortune. I've also personally never liked Fact or Fiction, as giving your opponent choices isn't usually a good idea.

Also the land base could be improved by taking out the tapped lands. Outside of the ABUR lands, City of Brass, Mana Confluence, and Spire of Industry are all amazing in this deck and deserve a spot.

Hope this helps!

Winterblast on What are some funny, exciting, ...

2 days ago

Tree of Perdition would do that. Actually all cards that set a player's life total to a certain low value are kinda fun ways to win. I mean you don't really win on the spot but dropping from 40 to 10 life in the early game is still bad for them.

A really cool way to win would be to go to 0 life yourself, prevent losing, then exchange your life total with someone else's. This can be done with Lich and then Soul Conduit or Repay in Kind. The BBBB of Lich are abit tough in a 3 colour deck, but with Dark Ritual, Cabal Ritual, Urborg, Tomb of Yawgmoth and stuff like that you can probably pull it off in a casual meta. Another way to go to 0 life and not lose would be Phyrexian Unlife and cards that generate a lot of value in exchange for life, such as Necropotence or Ad Nauseam.

In GWB you could even pack this in a deck with Solemnity and Dark Depths because you have a lot of land tutors, such as Crop Rotation, Sylvan Scrying, Realms Uncharted.

The only problem is that this colour combination has no really good commander that does something for such a strategy. There are only 5 legends in GBW, maybe your best choice here will be Doran, the Siege Tower.

goblinguiderevealpls on Grix and Stones, Draw Cards and Break Bones

1 week ago

Some budget land ideas as well as some ideas to support your largely basic landbase, starting with the latter

With Urborg, Tomb of Yawgmoth and/or a lot of basic swamps in which you already have, Bubbling Muck becomes a powerhouse ritual often outperforming Dark Ritual and Cabal Ritual,

same goes for basic islands and High Tide, easily ramping you to victory at very low $ and mana cost

Alternatively, you could take advantage of basic lands and artifact mana and run things like Price of Progress, Blood Moon, Back to Basics or Contamination to punish the use of nonbasic lands

Some budget yet value non-basics to consider:

Cephalid ColiseumGeier Reach SanitariumArcane LighthouseDesolate LighthouseHalimar DepthsRiptide LaboratoryBuried RuinMirrorpoolOpal PalaceBojuka BogCanyon SloughThespian's StageCrypt of the Eternals

thegigibeast on [List - Multiplayer] EDH Generals by Tier

1 week ago

Ok, so as I saw a lot of people have already put up their impressions about the new cards being spoiled, but I just want to hop in the hype train and do the same ;) So here are the images of the cards and what I think about them:

Will this one replace Jeleva, Nephalia's Scourge? Probably, but at the same time her ability is somewhat different. As stated before, she can't cheat big CMC spells, but I think the pros are enough to play her instead as de facto grixis storm commander. She can be used the turn she comes into play, and you can play any instant or sorcery from your graveyards back once per turn. I mean, this can be pretty powerful with rituals such as Dark Ritualor Cabal Ritual, but I think a mucktide deck can use it really better and play back High Tideor Bubbling Mucktwice. This is a pretty solid general, Tier 1

This is far less esciting for multiplayer commander, and I would say Tier 4/5. However, if you are playing Duel Commander, either MTGO or French, this will be a powerhouse in this format. This list is about multiplayer though, so not really good for us.

Meh... Maybe I am missing something, but this is not really exciting for us. Pretty voltron, and the clause that you can use the ability only once per turn during your turn makes it nothing but Tier 4 in my opinion. Maybe I am missing something but...

This is already a better vampire. With the tokens he creates, we could think about some stax builds, using the tokens as fodders or ways to break parity... There are some restrictions but... And he could be used as a finisher to pump your entire army after that, closing by combat after a lock. Tier 3

This one got me excited. I mean, I know it is a 4 mana commander, but there could be some ways to win on the spot. Many people have said it is a worst Necrotic Ooze in the command zone, but I would say it is more than that. This could be used to make a grixis nooze deck, or something similar, and I think it could be pretty good. We could use Mirror-Mad Phantasm with our commander to pitch the entire deck in the graveyard, Dread Returnsomething and win from there. I wont list the entire combo here but you guyz understand. I could also see something good by exiling a mana rock such as Gilded Lotusand having some fun with Paradox Engine. A lot of combos available, this as a lot of potential. Tier 2, at least 2.5

Not sure about this one, but he seems good for a control shell with a big reanimator package. Simply by being on the battlefield, he can let you dig a lot AND throw useless big creatures like Jin-Gitaxias, Core Augur(useless cause you wont cast them) into the graveyard, ready for reanimation. I think he could be better than The Scarab God, letting you dig better IMO. This as some potential, i would see Tier 2.5

High cost, nothing for combos, needs to connect with damage... Tier 5/4

Well, too slow to be an actual thing, but still has some great effects if it ever sticks around. Simply for that, Tier 4

I could see this used as a stax deck, forcing opponents to get rid of creatures, and if they dont have any, create fodders to break parity on stax effects. Small potential, better commanders available out there, but still a good Tier 3

The most competitive deck I would think about right now would be running some elves as mana dorks and many hatebears. The thing is... Why running this over Captain Sisay...? Still, I would say this is Tier 3

The best idea I had so far would be running this as an elfball commander to be able to fetch Umbral Mantleor Sword of the Parunsfrom the command zone. Easy Tier 3, even if better commanders for elfball in those colors are available (like Selvala, Explorer Returned).

Meh, I dont really like this one, I don't know what to say except he reminds me of Ludevic, Necro-Alchemist... Tier 4

Now, I don't know if you guyz are excited like me about this one, but I think it will end up pretty decent (At least Tier 2.5 for now). There are lots of good wizards that can abuse the ETB, like Archaeomancer to go infinite with High Tideand Snap, Snapcaster Mage, Dualcaster Mage + Demonic Tutorto get both Ghostly Flicker and Essence Fluxand go infinite from there, Venser, Shaper Savant to combo with Paradox Engine or to simply be a big Boomerang, Azami, Lady of Scrollsherself could be in the deck... Many ways to abuse, many combos available I am pretty sure. Abusing spells like Ghostly Flickerand Essence Flux seems pretty good with this too.

This one will end up decent. There are lots of brews actually with this guy, from extra turns to control to Approach of the Second Sun, and I am sure we will end up with something good. Tier 2.5 for now.

Well... This is my favorite one from the set, so I am biased for sure, but I see a lot of potential in this guy as a storm commander (Tier 1) that could also be used as a 5c artifacts combo commander. Generating free mana is super important for storm, and the fact that he can be cast from fast mana is simply nuts. We are not even obligated to play him as a 5c commander, we simply need to cast 5 mono-colored spells to generate 10 mana and continue storming, which is I think pretty strong. This one will end up being the most powerful (alongside with Kess) from the precons I think.

Thoughts? Those are my comments on the spoiled legends, but I would like to know what you guyz think about the placements I have done. I am pretty happy to see all those new cards. Probably not as a big impact as last year's commander decks, but some pretty powerful commanders for sure. Tagging you sonnet666.

goblinguiderevealpls on Nekusar, The Mind Razer

1 week ago

Hey @screamer51.

I love nekusar and everything about him, I started building him as soon as he was spoiled, and now have an insanely tuned and budgetless competitive multiplayer edh deck

Anyways, what would I recommend for budget casual constructed?

As you can see by my deck, i learned that nekusar loves Wheel of Fortune and is more of a spellslinger draw theme than zombie tribal.

That being said, if you want to build around the lich king, creatures should be your last priority,

If i were to make a casual nekusar constructed that is effective, i would run things like Reforge the Soul, Liliana's Caress, Time Reversal

In a 20 life format, nekusar only needs 3 "draw 7" or mass loot spells to kill an opponent, and thankfully a majority of these are cheap.

Reforge the Soul

Day's Undoing

Waste Not

Megrim

Fevered Visions

Wheel of Fate

Burning Inquiry

Windfall

Whispering Madness

Molten Psyche

Dark Deal

Cerebral Vortex

Winds of Change

Second to wheels and forced draw, nekusar is kind of high cmc for a creature, so things like Nightscape Familiar can help you cast more spells faster, speaking of more spells, grixis has access to a beautiful array of rituals that you can chain into nekusar much earlier than turn 5 and also allow you to cast more wheels after refreshing your hand

The budget rituals include

High Tide

Bubbling Muck

Dark Ritual

Seething Song

Desperate Ritual

Pyretic Ritual

Cabal Ritual

Cards like Geth's Grimoire and Jace's Archivist can easily win you the game if left unchecked, and there are other forms of draw damage in Phyrexian Tyranny Fevered Visions Underworld Dreams Spiteful Visions

As far as cheap counterspells, Arcane Denial is BONKERS cuz it can deal draw damage with its draw, Sign in Blood is a cheap card draw that you can use to draw OR kill opponents by stacking it with nekusar.

Cards that save you from wheels decking you out

Memory

Library of Leng

Laboratory Maniac

Other than "wheel" and countermagic, you can also mill opponents with Mindcrank or Sphinx's Tutelage, reanimate wheeled creatures with stuff like Stitch Together, or run discard like Despise or Duress, and Cephalid Coliseum is INSANE as a cheap 1-of in edh, id be scared to see what 3 or 4 could do.

Lastly, a spell decks worst weakmess is CREATURES

now im going to assume you're not going to be slinging Damnation around, but theres tons of budget alternatives in the likely case that opponents will have more creatures than you

Deadly Tempest

Decree of Pain

Extinguish All Hope

And if you're still itching to run creatures even though i would not advise many, here are a few options thar nekusar has liked in the past

Nightscape Familiar

Kederekt Parasite

Sire Of Insanity

Goblin Electromancer

Jace's Archivist

Magus of the Wheel

Magus of the Jar

Fate Unraveler

Master of the Feast

Noggle Ransacker

Whirlpool Warrior

Laboratory Maniac

Hope this helps

goblinguiderevealpls on Deckusar, the Handrazer

2 weeks ago

Those are the priciest in the deck, though, most of the wheels and non foil cards were budget friendly.. yea i was restricted by budget for the first 3 years, but i built it more Fork / Dark Ritual + wheels, i find the upkeep draws like Howling Mine give your opponents too much card advantage/answers without Notion Thief and is just pure card advantage to opponents without nekusar or Underworld Dreams effects.

Some budget options

Cephalid Coliseum

Fevered Visions

Memory Jar

Toxic Deluge

High Tide

Notion Thief

Bubbling Muck

Seething Song

Vandalblast

Cyclonic Rift

Blasphemous Act

Oppression

Magus of the Wheel

Words of Waste

Magus of the Will

Deadly Tempest

Breathstealer's Crypt

Magus of the Jar

Trinket Mage

Winds of Change

Memory

Dualcaster Mage

Riptide Laboratory

Past in Flames

Mizzix's Mastery

Phyrexian Arena

Psychosis Crawler

Day's Undoing

Time Reversal

Winds of Change

Whispering Madness

Phyrexian Tyranny

Underworld Dreams

Fate Unraveler

Increasing Vengeance

Reverberate

Twincast

Cabal Ritual

Decree of Pain

Sire Of Insanity

Dream Halls

Archfiend of Ifnir

Runehorn Hellkite

Anvil of Bogardan

.. i could go on, i wasn't speaking purely of the budget cards i was just pointing out ive put 6 years and a lot of money into building mine so there are some budget ideas in that list

On3wheels on Court of the Murder King

2 weeks ago

For less than 200 bucks, this is a pretty good deck. Probably dont need more than 34 lands tho. Dark Ritual, Cabal Ritual, and Priest of Gix are handy. Also, Nim Deathmantle with Geralf's Messenger and Ashnod's Altar is a win.

On3wheels on Tymaret Tempo Midrange

2 weeks ago

With the high CMC spells you are running you should have more ramp. Dark Ritual and Cabal Ritual would help. Probably a Mana Vault as well.

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