Cabal Ritual

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Vintage Masters (VMA) Common
Torment (TOR) Common

Combos Browse all

Cabal Ritual

Instant

Add to your mana pool.

Threshold — Add to your mana pool instead if seven or more cards are in your graveyard.

Price & Acquistion Set Price Alerts

TOR

Ebay

Cabal Ritual Discussion

TuckerMTG on Rats who will not relent (pauper)

1 week ago

If the deck deck being slow is a problem, you could try adding Dark Ritual and/or Cabal Ritual. I like the deck!

goblinguiderevealpls on Razin' minds, takin' names (competitive primer)

4 weeks ago

ThatGrimGuy,

yes indeed. i would be running rakdos signet if i had room for it, the more ramp the better! you could also run Mind Stone, Prismatic Lens, Thought Vessel, Fellwar Stone or Basalt Monolith

alternatively you can run ritual ramp, im not a big fan cuz it only ramps for that turn/phase, but Seething Song and Cabal Ritual are also pretty strong! albiet just once, and not permanently (twice if you flashback)

Kyrinoz on Politics Schmolitics

1 month ago

If you're running Vandalblast I would definitely recommend running Mycosynth Lattice AND Darksteel Forge

Still that's like 3 card slots for a very costly board wipe. Personally I'm surprised I don't see things like Kederekt Parasite, Tainted Strike, Barbed Shocker, Paradox Engine, Capsize, on your list, as they all synergize quite well. I would also recommend, tossing some of the Talismans & Signets despite being cheap for other more reliable mana ramping such as Darksteel Ingot Dimir Cluestone, Rakdos Cluestone, Izzet Cluestone (as they can all be sacrificed for a draw, and their Keyrune counterparts, as they can be turned into a chump blocker in a pinch if needed.

Isochron Scepter imprinting either Dark Ritual, Cabal Ritual, Desperate Ritual, Pyretic Ritual with a Paradox Engine on deck = Infinite Mana, for redundancy even with mana rocks out, Paradox Engine + Mana rocks, makes buyback spells VERY useful, as once you've got enough ramp Capsize = Infinite bounce, and there a few others that become arguably equally useful, such as Fanning the Flames, Lab Rats, Mind Games, Mind Peel, Reiterate, Whispers of the Muse, just to give you a few ideas. Evincar's Justice can be viable here too, although with Evincar's Justice you need to be mindful that it damages you and your creatures too.

Brush with Death essentially works like Tendrils of Agony if you take the Infinite Black mana route, naturally if it's countered you can't buy it back, BUT if you're wanting some redundancies for a storm / life steal win condition, it's there.

Leyline of the Void is a must add for any competitive Nekusar, the Mindrazer deck. With the wheel package you're essentially exiling everything your opponents are forced to discard. Toss in a Helm of Obedience = Player targeted, Instant kill activation.

Also, I would definitely recommend keeping Ulamog, the Infinite Gyre, specifically to prevent the self-mill, AND Leyline of Anticipation, and adding Vedalken Orrery for redundancy. You can easily create a soft lock & turn it into a complete hard lock with Teferi, Mage of Zhalfir and Knowledge Pool, and why more people aren't running Day's Undoing is a bit surprising, given the redundancy to prevent mill, especially if you've acquired the means to drop it at instant speed, even on your own turn, to kill a stack & end the turn.

Also, with proper ramping, Barbed Shocker is pretty amazing, especially since it doesn't need to deal combat damage to force the wheel, (any damage it deals will trigger it), just saying. Rogue's Passage is a pretty standard commander staple too.

Liliana's Caress, Megrim, Raiders' Wake are also all must haves. Especially since, Raiders' Wake, Barbed Shocker, Shocker, (unblocked) or a Robber Fly (if you can force them to block it), & a Rogue's Passage can win the game by themselves, if your Commander or an Underworld Dreams, Kederekt Parasite is out.

goblinguiderevealpls on Razin' minds, takin' names (competitive primer)

1 month ago

lab man and nauseam are in maybeboard. this is not a kess doomsday deck. and doomsday/lab man are too narrow for the game plan. nauseam usually kills me, i have a copy of both but cut them years ago.

dramatic scepter is for artifact combo decks, and again has almost no synergy with the game plan, i can untap after a wheel using Mind Over Matter more reliably than a noskill 2 card combo that generates mana i dont need.

did you even read the decklist? i run dark ritual, always have, and cabal ritual and seething song have also been taken out. i have more than enough ramp with my artifacts so running multiple rituals dilutes the consistency. nekusar wins with waste not/draw damage and wheels, not self mill/doomsday or dramatic reversal, which is a garbage card by itself in this deck and scepter isn't worth running when i only have 5 other possible targets, all of which i would rather cast from hand and recast with kess or will. exiling any of them isnt worth it when scepter will just get removed. just because im not running narrow combos with zero deck synergy and rituals i havent needed since the deck was first built. this is a competitive primer. which is why its 95% competitive. running any more rituals dilutes the strategy.

i have run Doomsday, Laboratory Maniac, Seething Song, Cabal Ritual and High Tide 5 years ago when my deck was still casual, along with all the Forks.. all of these cards are in the maybeboard as ive already tested them or had them suggested.

TheMaelstrom on Victory or Seppuku

1 month ago

Well, you have a lot of single target removal, so maybe more instants that remove more than one creature like Curtains' Call, Perilous Predicament, Vona's Hunger, and Gang Up is pretty cool and political so it can be highly effective at creating someone else as the archenemy. Then there is just more utility like card draw through Bone Harvest or Dark Bargain. Then there is a lot of just assorted utility like Burden of Greed, Makeshift Mannequin, Tainted Strike or Cabal Ritual and friends.

ToolmasterOfBrainerd on A Practical Guide to Demon Summoning

2 months ago

This deck is so cool.

Would Silence be a good card to include? It can shut off a player when you go to combo.

I also think Dark Ritual and Cabal Ritual would be good includes. They would allow you to win the same turn you get 6 Shadowborn Apostles in play as long as you have untapped and Teysa in play. Because then you tutor Razaketh, use the 6 tokens to tutor Edgewalker, Dark Ritual, Cabal Ritual, Songs of the Damned, Secret Salvage, and Nykthos, Shrine to Nyx. Use the B mana to cast your rituals, making 11 black mana. Then you have enough mana to cast Edgewalker, Secret Salvage, and activate Nykthos. Then of course tutor up Gary and Exsanguinate to win.

But being able to win the same turn you get 6 Apostles seems good.

xantm70 on Yidris Returns

2 months ago

Counterspell > Disallow.

Ponder > Sleight of Hand.

Talisman of Dominance, Talisman of Impulse, and Talisman of Indulgence are better than your three weakest Signets.

Im dont think I like Vensers Journal, Growing Rites of Itlimoc, or the newer versions of Ulamog + Kozilek - all of them are slow, and the new titans dont shuffle your library for you.

Id strongly consider Mass Hysteria or Concordant Crossroads as haste enablers over Swiftfoot Boots and possibly greaves; this deck should be able to win or come damn close if it connects even once.

Consider adding Cabal Ritual for more Burst mana. Im leery on Tormods Crypt; as it stands now, you might be better off having Relic of Progenitus so that any 1-drop cascades into Wheel.

Just some thoughts!

Highmastet on Urgoros, the Empty One

2 months ago

NV_1980 Thanks for the Ideas man! I do agree that i can definitely add more in terms of mana ramp, draw, and payoffs.

I do really like the idea of adding the mana rocks, but I have to test first Dark Ritual and Cabal Ritual since I've never tried them as ramp pieces before.

I most likely won't put in cards such as Hymn to Tourach or Mind Twist Primarily because they're single-use targeted discard. The only times I'd consider discard spells that don't go for all players / all opponents is when they're repeatable.

As for Paupers' Cage and the like, I'm defninitely adding them soon when I have the budget for it!

Your suggestions definitely helped and I hope to add them to the decklist over time.

Load more