|Commander / EDH||Legal|
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|From the Vault: Lore (V16)||Mythic Rare|
|Vintage Masters (VMA)||Common|
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Cabal Ritual Discussion
1 day ago
Since you are playing with a lot of life gain, here might be some cards that might be of use and definitely abuse-able with mass life.
Some ways to get that extra mana:
Hope that helps!
5 days ago
Oh wow i just deck tested! it's incredible!!! correct me if i'm wrong but this is how i played the hands.
turn 1 Vampiric Tutor'd for Ad Nauseam. Turn 2 Dark Ritual, Sol Ring, Sol Ring, Ad Nauseam, took health down to 5 (didn't want to go any lower but lucky that Tendrils of Agony was next. Turn 3 Dark Ritual city, sac'd all Blood Pet's, Everflowing Chalice & Everflowing Chalice for 0 cost to add to storm, Cabal Ritual & Cabal Ritual with Threshold, and finished off with Tendrils of Agony, WIN!
How'd I do SynergyBuild?
5 days ago
Ok so I suppose you could look at it in the sense of being able to discard X life, pull ramp cards; Dark Ritual and Cabal Ritual, play ramp cards, have a big mana pool and then play combos. is that about right?
5 days ago
For a deck like this, I could imagine you can drop the normal mill theme, blue, and that whole part, and go straight combo on a reasonable budget, tossing in Dark Ritual, Sign in Blood (can start the loop if you target your opponent!), Necropotence, Demonic Tutor, Cabal Ritual, or whatever other cards you think work to get you to it with speed and efficiency!
6 days ago
Mystic Remora is amazing card advantage if your playgroup isn't super heavy on creature spells.
Before I go further, though, I need to ask your budget and how powerful you want this deck. Depending on your answer, I can also make removal suggestions.
6 days ago
If the group you play in does partial mulligans I would drop 2 lands. If not stay at 38 Reito Lantern this card is just not good enough with most of the deck. It's really good with Tunnel Vision. I think Jagged Poppet can get cut. He has no evasive ways to him so he will get blocked. You've got some pretty good removal I think Shatter can get cut. Cabal Ritual and Dark Ritual are one time effects of ramp therea much better rituals then those. Undercity Plague isnt that good, if that card didn't give them the choice of anything it would be better. That's all I got for now.
1 week ago
Personally, I don't think your deck is falsely advertised if you're using it as a contender in a cEDH environment and getting good results. However, I do think you should consider adding some stax pieces or something in order to slow other decks down if you want some added resilience to keep up. Otherwise, you may not like the idea but Waste Not Wheels Storm is rather potent with Nekusar and it's probably the most viable strategy in today's metagame with Nekusar at the helm. If you transition to this gameplan, Aetherflux Reservoir would be a necessary include, and even Helm of Obedience + Leyline of the Void and pay 1 to exile an opponent's library feels really spicy too. Fast mana like Cabal Ritual also seems good. I don't know though, up to you. I would suggest taking the deck into another direction if you want to keep branding it as cEDH, it would certainly lighten the flak received too, because right now you're using a high tier commander with a mediocre strategy no offense. As this deck stands right now, I don't think it's potent enough to turn the clock on and close out the game as quickly as other combo or storm decks in the meta.
2 weeks ago
I would add Doomsday as an alternative way to get rid of your library. Losing single pieces of this deck can be a huge problem because you only win with lab man...maybe add a Praetor's Grasp to get win cons from other people just in case your lab man is gone?
Amalgam enters EOT, so it won't help with casting dread return.
Cards you should add or at least consider imo: Ad Nauseam, Angel's Grace (would be your backup win con - draw deck, kill with Windfall), Mana Vault, Grim Monolith, Talisman of Dominance, Talisman of Progress, Dimir Signet, Dark Ritual, Cabal Ritual, Mox Opal, Windfall, Timetwister, Reanimate/Unearth (you can build better Intuition piles and recover important dead creatures), Shallow Grave, Spellseeker, Demonic Consultation, Tainted Pact (it's also just a bigger Impulse if you aren't going to use it as combo with lab man yet), Yawgmoth's Will, Dark Petition, Praetor's Grasp