Cabal Ritual

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
From the Vault: Lore Mythic Rare
Vintage Masters Common
Torment Common

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Cabal Ritual

Instant

Add to your mana pool.

Threshold — Add to your mana pool instead if seven or more cards are in your graveyard.

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Cabal Ritual Discussion

XSubGuy on Small Heroes, Big Combos

1 day ago

From a playtesting persepective, I have never been mana-less while playing with only 33 (probably thanks in large part to the 98-card reduced deck size). Having Mana Crypt as a mainboard and getting a guaranteed 1-colorless from Kydele, Chosen of Kruphix each turn makes mana consistent enough (But you can never have too much land!). Sometimes the game will drag turn 3-4, but an Azusa, Lost but Seeking + Courser of Kruphix can change that almost immediately. The deck does a lot of spontaneous 1-turn mana blooms like that.

I find Kydele functions a lot like a Commander Cabal Ritual every time a draw-spell is played; turning that Brainstorm into a Dark Ritualfor turn, etc.

xantm70 on Hapatra and the Infinite Snek

1 day ago

A few initial thoughts:

  • I'm a bit unclear on why you're running Darkheart Sliver--is there a synergy there that I'm not seeing?
  • Why omit Mox Diamond and Grim Monolith? Running the mana-positive rocks seems like it furthers your game plan in a pretty real way.
  • In much the same way that Vampiric Tutor is good, Imperial Seal is good. I'm not sure you need Grim Tutor, but it's certainly worth considering.
  • I'm very leery of Veteran Explorer; I know it easily gets you two more lands during your combo turn, but it also gives two lands to everyone else, and that's a dicey trade-off if you plan on pushing through disruption. What does including it do for you?
  • SquirrelCraft seems a bit cute, especially since you're light on free sac outlets. Seeing as you're already running infinite mill as a meaningful line, Altar of Dementia doesn't seem an unreasonable option to consider if you're keen to win by squirrels for days, but I feel there are stronger options--Exsanguinate comes to mind.
  • Elvish Spirit Guide seems largely inferior to Lotus Petal in this context; it's a 3-drop (Ad Nauseam/Dark Confidant) that only ever gives you one of your two colors.
  • What are your main targets for Reanimate and Unearth? Is there any merit in Entomb, or are those purely ways to recur combo pieces?
  • Dryad Arbor over a basic Forest could be very strong; you can grab it off fetchlands, and it makes T1 GSZ a ramp spell.
  • On the topic of fetchlands, your colors give you access to seven* of them, and you should almost certainly run them all.
  • If you haven't already, consider Toxic Deluge as an additional board wipe--it may never make it in, but it's an extremely cheap and potent card
  • Depending on how full your graveyard gets when you're starting to go off, Cabal Ritual feels like it would be naturally at home alongside Dark Ritual and Culling the Weak
  • Bloom Tender in a two-color deck feels dubious, but I'm not quite prepared to say it's necessarily wrong, either.
  • Given your reliance on mana dorks, Benefactor's Draught functions as a ritual that cantrips; if you choose to pair it with Isochron Scepter, it also draws you your deck while giving you an outrageous amount of mana.

I hope some of this helps! I like the direction you seem to be taking this.

*The other six are Bloodstained Mire, Marsh Flats, Misty Rainforest, Polluted Delta, Windswept Heath, and Wooded Foothills

Decrepit_Angel on Paradox Scepter Storm: cEDH Primer

1 week ago

Lilbrudder So I have played about 30 or so games with my version which is more or less this list just missing a few of the hyper-expensive cards and it has been incredibly good. In that time, I have had three people recommend that I try Baral, Chief of Compliance and the more I think about it, the more I think that he deserves a spot. The cost discounting and occasional relevance when countering spells seems incredibly good with all of the rituals for such a low mana investment. Actually netting mana off of stuff like Manamorphose or just having Cabal Ritual be another Dark Ritual can make or break a win off of an early Ad Nauseam or Yawgmoth's Will. I will try it out in place of one of the cards I am missing, but I think that it may even have a place in the fully optimized list.

SpookyToe on The "I want my friends to hate me" deck

1 week ago

Dark Ritual and Cabal Ritual could be really useful here, as my testing with this deck observes it's a bit slow. A turn one darksteel ingot and lich sounds nice from a dark ritual. Crypt Ghast could also be really good as a finisher.

Triton on Breya: The Last Metalbender

1 week ago

Alright, thanks for the rundown! I noticed that you included Dark Ritual and Cabal Ritual, I'm guessing that they're for an easier casting of Doomsday? Once again, thank you for the tips, and happy drawing!

Winterblast on Stormwheel

1 week ago

I've just finished my own Nekusar deck today, testing tomorrow...with all the wheels you want to play or Nekusar, having a win option with storm makes sense imo. I've even gone so far as making the storm combo the primary win option with Nekusar and other permanents only playing a side role. The main problem will be that Nekusar won't survive long and you probably only get one attempt at playing a killing turn.

Aetherflux Reservoir is awesome imo, also Paradoxical Outcome if you plan on putting more 0-1 mana artiacts in the deck. With yawgmoth's will and past in flames you should probably play Seething Song, Pyretic Ritual, Desperate Ritual and Cabal Ritual...Ignite Memories can kill with a very low storm count in commander, because with some luck you will hit high cmc cards (by the time you can pull that off, people will have the high cmc spells still in their hands and few to no cheap ones left).

Winterblast on Kaervek the Merciless, BITCH!

3 weeks ago

I would suggest some damge doublers, for example Furnace of Rath, Dictate of the Twin Gods, Wound Reflection, Gratuitous Violence...also interesting to bring people on a low life total to make Kaervek super effective: Pox, Sorin Markov, Temporal Extortion, Havoc Festival, Heartless Hidetsugu, Manabarbs

You absolutely need more speed though. Throw in the whole package of available artifact fastmana plus Dark Ritual, Cabal Ritual, Seething Song. You need to do a serious amount of damage (doesn't matter if you take damage as well) before Kaervek hits the board, so your opponents really have to think about the importance of every spell they want to cast.

JaceTheSwagSculptor on Get MaziREKT

3 weeks ago

I would not recommend it unless you feel there is a card your really want to be getting down early game. Your ideal play with it would be something like Dark Ritual, Cabal Ritual/Sol Ring, play Smokestack, place soot counter, and then play a token generator. This would pretty much ensure that your opponents never get to play magic. This play will probably only happen once in a blue moon and for that reason I cannot recommend rituals for this deck.

If you are having trouble producing triple black then you should either cut the cards from your deck that require it or adjust your mana base as I previously suggested.

On a side note I really wish Bitterblossom was less expensive. It would be fantastic in this deck.

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