Cabal Ritual

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Vintage Masters (VMA) Common
Torment (TOR) Common

Combos Browse all

Cabal Ritual

Instant

Add to your mana pool.

Threshold — Add to your mana pool instead if seven or more cards are in your graveyard.

Price & Acquistion Set Price Alerts

TOR

Ebay

Recent Decks

Cabal Ritual Discussion

Kaleo42 on Drawing Your Last Breath

1 week ago

So I notice your group's ban list is focused on the "feel bad" cards like game warping fatties and land destruction. This means your land is relatively safe and a deck focused on drawing cards can easily function on 34 or 35. I would build it with 33 but I see you want to get to a few select top end cards. I would cut these lands in order: Shinka, the Bloodsoaked Keep, Rakdos Carnarium, Izzet Boilerworks, Crosis's Catacombs, and Dimir Aqueduct.

High cost cards can be fun but it's important to balance their impact with the fact that drawing too many of them can stunt your game play. Cruel Ultimatum immediately jumps out at me as a fun card but ultimately lacking in the impact. Targeting a single player and being super heavy both in cmc and color requirements makes the risk to reward ratio not in your favor.

Jaya and Nicol Bolas both fall in a similar camp of cost outweighing their impact. Of the two a greater argument can be made for Jaya pumping out spells and drawing cards but that triple red is rough. Keep in mind the big goal here is to force draw absurd amounts of cards, each high cost and color intense spell you hit is a speed bump in that card drawing engine.

Dominus of Fealty and Thraximundar are a pretty high cost to invest into things that are off strategy. Nezahal, Primal Tide is in a similar boat but if your play group creates a need for a 7/7 uncounterable then it’s a fine inclusion. Mirko Vosk, Mind Drinker is strategy adjacent but the slot can probably be put to better use. I also don’t like Guiltfeeder but I recognize that is likely do to my meta shaping my opinion of it.

Cards I would look at adding

Toxic Deluge over Flaying Tendrils for similar slot but higher power level.

Time Spiral over Time Reversal since it's lower cmc and much stronger.

Vampiric Tutor and maybe Imperial Seal would help smooth out the deck's performance.

Swiftfoot Boots are better than General's Kabuto.

Anvil of Bogardan I am surprised isn't already in here.

I would run Izzet Guildmage over Nivix Guildmage if you want the dual casting. I don't think you need the looting at that mana cost.

Waste Not does beautiful things with all the wheels on this bus. In the same vein Liliana's Caress and Megrim would be fun.

Memory Jar is another great wheel.

Psychosis Crawler is too on strategy not to include.

Sunder is great in decks like this but your group would probably ban it in a heartbeat based on your current ban list.

Reverberate, Twincast, and Dualcaster Mage can act as counterspells and double your wheels among other things.

You’re already fairly deep in artifacts so a mana rock ramp package would massively increase speed and consistency. Sol Ring, Mana Crypt, (maybe) Mana Vault, Rakdos Signet, Dimir Signet, Izzet Signet, Thought Vessel, Chrome Mox, and Mox Diamond.

Jace, the Mindsculptor, Jace, Vryn's Prodigy  Flip, and if I am reading your meta correctly Ob Nixilis Reignited would be good walkers to include.

Vandalblast if your playgroup uses a healthy amount of artifact ramp.

Spell Pierce, Flusterstorm, Mana Drain, and Swan Song are the only counters I would recommend because I can see that’s not the direction you want to go too deep into.

Dark Ritual and Cabal Ritual are great at getting your pacing off on the right foot and Past in Flames could really tie it all together.

Megalomania on Lazav's Multifarious Ways to Die

1 week ago

You can actually use Mesmeric Orb + Basalt Monolith to mill your library if that’s what you’re trying to do.

I would add a bit more ramp like Dark Ritual, Mana Vault and even Cabal Ritual since part of the deck’s strategy is to fill up your graveyard.

GHOST_SCKOPE on Demon Tribal - Torpor Deck

2 weeks ago

Just as a note, Cabal Ritual and Dark Ritual are not modern legal. If you are looking for ramp, try Heartless Summoning.

SynergyBuild on $300 Hermit Druid

4 weeks ago

Counterspell is just kind of bad, I mean Arcane Denial is even better, and Necropotence exiles stuff which goes against our win cons. If you really wanted to fit in Necropotence you should run Dark Ritual, and Cabal Ritual, but this manabase should be able to hold it, I'd really suggest running Riftsweeper if you wanted to use it though, because you can keep Beast Withining it, recurring them both to bring back an exiled combo card or something. There are a ton of lines with it.

Jaysterbaby on Need help with ZOMBIE EDH ...

1 month ago

I have 128 cards and trying to knock it down to 100, would like some help makes a good Zombie deck. Thank you for your time and help. Here are my cards

Commander - Oloro, Ageless Ascetic

[100 cards]

Sol Ring

Leyline of the Meek

Night's Whisper

Phyrexian Arena

17x Swamp

Prophetic Prism

Zombie Apocalypse

Phage the Untouchable

Sheoldred, Whispering One

Isolated Chapel

Dark Ritual

Culling the Weak

Heliod, God of the Sun

Cabal Ritual

Army of the Damned

The Scarab God

Josu Vess, Lich Knight

Cemetery Reaper

Death Baron

Torment of Scarabs

Gravecrawler

Geralf's Messenger

Leyline of Sanctity

Diregraf Ghoul

Murder

Torment of Hailfire

Blood Scrivener

Bridge from Below

Mikaeus, the Unhallowed

Drowned Catacomb

Sunken Hollow

Duress

Vampiric Rites

Geth's Verdict

Gonti, Lord of Luxury

Liliana Vess

Liliana, the Last Hope

Liliana, Death's Majesty

Liliana's Mastery

Liliana, Untouched By Death

Jace, Ingenious Mind-Mage

Counterspell

Ghostly Prison

Remand

Propaganda

Liliana, Heretical Healer  Flip

Norn's Annex

Relentless Dead

Mortify

Dread Wanderer

Geth, Lord of the Vault

Dark Salvation

From Under the Floorboards

Fleshbag Marauder

Endless Ranks of the Dead

Diregraf Colossus

Highborn Ghoul

Lord of the Undead

Corpseweft

Cryptbreaker

Levitation

Whip of Erebos

Erebos, God of the Dead

Elesh Norn, Grand Cenobite

Opt

Path of Ancestry

Command Tower

Hope of Ghirapur

Cast Down

Profane Procession  Flip

Rupture Spire

Opal Palace

Temple of Silence

Mana Confluence

Transguild Promenade

Jwar Isle Refuge

Darkslick Shores

Frost Marsh

Fetid Heath

Caves of Koilos

Tainted Field

Arcane Sanctum

Dreadship Reef

[28 cards]

Innocent Blood

Unraveling Mummy

Liliana's Reaver

Dromar's Charm

Immortal Servitude

Anointed Procession

Vindictive Lich

Call to the Kindred

Skullclamp

Havengul Runebinder

Unbreathing Horde

Grimgrin, Corpse-Born

Sun Droplet

Gray Merchant of Asphodel

Quicksilver Amulet

Cemetery Recruitment

Psychic Strike

Mana Leak

Brainstorm

Disentomb

Coat of Arms

Ravenous Chupacabra

Shrieking Affliction

Grim Guardian

Demonic Vigor

Recoil

Stitched Drake

Archetype of Imagination

Graf Harvest

SynergyBuild on Inalla combos "competitive"

1 month ago

First off, I accidentally linked a player, so Murmaider | Thrasios Combo is what I meant. For a 200-300 dollar upgrade, the first thing I would get are better lands, I know that they are unexiting, but a good untapped lands can push a deck to win a turn or two earlier. The things I would get would be like City of Brass, Tarnished Citadel and Mana Confluence as life rarely matter, and some other cards like Forbidden Orchard or Gemstone Mine as well because they rarely hurt. Demonic Tutor, Green Sun's Zenith, Worldly Tutor and Summoner's Pact are great tutors for the deck that can help out very well. You can also drop Body Double and Carrion Feeder for a single Deathrite Shaman, which does the trick.

A few cards that are ubiquitous among EDH decks I simply couldn't fit into the tight budget like Preordain and Sol Ring, so slotting them in would help smooth out the deck. Other cards I would suggest would mostly be more tutors, card draw, and lands, but a couple exceptions could be Lotus Petal, Cabal Ritual, Fatestitcher over Dregscape Zombie, and minor things like that.

The full cost of all of these suggestions equals $130 on tcgplayer, and should serve to win you games nearly a turn and a half faster than the estimated turn 5.6 win, to around 4.1 win on average, with faster hands winning turn 3, godly hands winning turn 1 or two, and slower hands winning turn 5. The deck doesn't need to mulligan too often given the abundance of tutors, but it still needs some protections against hate, removal, and countermagic, but the original deck did all of that pretty well.

If you want to spend $70 to $170 additional dollars on upgrading the deck. I would recommend simply upgrading the landbase, or moving the combos over to the ones listed on Murmaider | Thrasios Combo.

SynergyBuild on MonoBlack SuperRamp

1 month ago

WoozyDragon, I think merflock is imagining Grim Monolith to be pretty much akin to Cabal Ritual, where you get extra mana one turn and forget about it. You could also drop it the turn before a big Elrazi/Colossus will hit the field, so you get 3 extra mana the next turn. I could be wrong, so merflock correct me if I am.

Philoctetes on Licia, the Sanguine Storm

1 month ago

You certainly aren’t wrong about Rain of Filth. Even if we are trying to go off turn 4 that’s typically something like a Cabal Ritual. The only issue is that it can’t be used twice, so it doesn’t do double duty during a Yawgmoth's Will.

Lotus Petal is nice because it can make white mana and it also has no initial investment, you may very well be right in that it’s the weakest ritual, but I’d be more inclined to cut like Pyretic Ritual or Spoils of Evil, which can often be awkward especially if we’re comboing early, prior to any board carnage. But honestly maybe I shouldn’t even be cutting any rituals at all?

I think I agree with the Thermo-Alchemist cut - while we do have Crimson Wisps and Expedite, he is simply an awful top deck most games mid combo.

Load more