Cabal Ritual


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Vintage Masters (VMA) Common
Torment (TOR) Common

Combos Browse all

Cabal Ritual


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Cabal Ritual Discussion

Sinken on Making a Mess with Kess!

1 week ago

Thanks again for a lot of good suggestions. I recently pulled a Gamblefrom an UMA pack, so I'll definietly be trying it. The rituals are also probably very good now that I run Kess. I played around with Cabal Ritual in Jeleva but I never really reached Treshhold when I actually needed the mana

I also love all the cantrips like Ponder, Preordain, and Gitaxian Probe. The sellers I've bought for just never haven't really had them at anything less than way too much when I've looked. But I agree that they're all pretty much staples in Kess.

Do you have any suggestions for cards you feel like might not fit in my list? :)

hkhssweiss on Making a Mess with Kess!

1 week ago

Heya Sinken!

Kess is super fun. There is a lot of cards you do and her ability to reuse them from the yard just makes it so much better. Here are some cards off the top of my head that you can consider using.

You can also take a look at my Kess deck if you want some ideas as well!

SamsWrath on Papa Markov (Budget)

1 week ago

The most brutal way to build a Markov deck is to abuse his Eminence ability by playing as many low-cmc Vampires as possible. If you couple that with mana rocks and some Ramp you can drop a handful of 1cmc Vampires each turn and get free triggers for even more Vampires from Markov! This will also allow you to cut your lands down to around 30.

Here are some low-cmc Vampires to consider:


Mana Rocks:

You can also try throwing in these HUGE buff effects for your Vampires:

SamsWrath on Tymna // Tana - Blood Pod

2 weeks ago

Have you tried running more tutors, fast mana and ramp? I noticed that you're missing Grim Tutor, Imperial Seal, Gamble, Mana Vault, Mox Opal, Mox Diamond, Mox Amber, Tinder Wall, Dark Ritual, Cabal Ritual, Lotus Petal, Lion's Eye Diamond, Simian Spirit Guide, Elvish Spirit Guide, Pyretic Ritual, Desperate Ritual and Rite of Flame.

I only mention these cards because they can help contribute to faster stax play which, will hard/soft lock your opponents 1-2 turns faster.

FrostTheBear on The Boys from Hell

3 weeks ago

So here is what I recommend taking out, Caustic Tar, Shadowborn Apostle, Shirei, Shizo's Caretaker, Pyretic Ritual, Cabal Ritual, Dark Ritual, Thoughtseize, Exquisite Blood, Angel of Glory's Rise

The reason we don't want these is because you don't have removal in your deck and we have no way of protecting Kaalia of the Vast Removing these gives us 17 open slots for removal, protection, and some better creatures

Now some recommendations, Kokusho, the Evening Star He is a really good blocker since you have no ways to sac him blocking is going to be your best bet to kill him, Lathliss, Dragon Queen I don't need to explain this one, Terminate Very good instant speed removal, Dreadbore More removal (also hits planeswalkers so that's a bonus, Iroas, God of Victory Sure you cant cheat him out but who cares look at that ability! Skithiryx, the Blight Dragon Cause hes aids, Lightning Greaves We have to protect Bae otherwise she will be shot down on sight Vindicate Great removal, Swiftfoot Boots More protecting of Bae, Strionic Resonator So when Bae attacks we hit her ability with this and get double the triggers so now we put to bois into play Merciless Eviction You need a board wipe, Earthquake A board wipe that only hits your opponents stuff YES PLEASE! Liliana's Contract For the memes, Linvala, Keeper of Silence shes op, Oblivion Ring More removal. Swords to Plowshares Honestly the best white removal in commander, Anguished Unmaking Exile op op.

Osbert on Kaalia of the vast edh

3 weeks ago

A few points:

Please use paragraphs and space out your description so it is easier to read. I'm no Grammar Natzi and don't mind reading through spelling mistakes but a wall of text is rather hard to read continuously.

"Target standard bearer it will do just that returning it back to my hand but in my kaalia deck I have cards that can give standard bearer protection from blue meaning it can Target it all it want but I will not have to return it to my hand lol."

Unfortunately this is not how this interaction works. After Standard Bearer gains protection from blue it is no longer able to be targeted by blue sources and since it's text says "...that COULD target.." the player with Venser is no longer obligated to target it because they can't. Sure the Venser player can't touch your creatures this turn but nothing is stopping them from bouncing all your other noncreature permanents like all of your lands and artifacts preventing you from paying for Glory to protect your remaining creatures.

This may not be prevalent in your meta but in mine there is a lot of spot removal and almost none of it simply destroys the target unless the card itself has a major abusable upside or is versatile. I see a lot of Swords to Plowshares, Anguished Unmaking, Crush Contraband, Chaos Warp, Song of the Dryads, Reality Shift, etc. Also graveyard hate is ever so present in the forms of Nihil Spellbomb, Bojuka Bog, and Relic of Progenitus so keep this in mind while I give you my suggestions.

I like that you identified the decks weakness and strengths but I can see your deck has very little interaction which can sometimes lead to major problems. If you have more spot removal (like some listed above) that are versatile and can remove any problem card your deck will become that much more resilient.

If you want to set up for some game busting turns like dropping Avacyn, then cycling Decree of Annihilation you're going to need a few things to get there: a way to get Avacyn into play, enough mana to cast an Armageddon, and probably a way to prevent your opponent from interacting with you you.

I feel like a strong reanimator strategy usually follows strong Kaalia decks. Sure her combat trigger lets you drop them in but if an opponent doesn't let you have her you should have a backup plan. Reanimate Dead, Strands of Night, Exhume, and Necromancy all let you put huge creatures into play sometimes faster than Kaalia will let you if you have one in hand and Entomb.

Mana is pretty tight in Mardu colours making mana rocks your only solution, or is it? Many people overlook the rituals these colours have access to: Mana Geyser, Dark Ritual, and Cabal Ritual all gives an extra few mana when you really need it.

I see you have Grand Abolisher to protect your plays and prevent counter spells but there are also other options: Silence is a one off effect but can deny a player a turn or be used to protect one of your plays if played beforehand. Equipoise is new white tech I just discovered that really makes the playing field fair against one opponent. It's strength lies in your ability to choose what phases out, primarily to hit that blue player's untapped islands, maybe an annoying creature that is preventing you from playing or keeping Kaalia in play, etc.

hkhssweiss on Kess’ Storm of doom ( Budget EDH)

1 month ago

Here might be some cards that I use from my Kess list before that might help:

Hope that helps!

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