
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Fracture
Instant
Destroy target artifact, enchantment, or planeswalker.







kamarupa on
1 year ago
Like wallisface said, this looks very susceptible to removal spells. 3x Loran's Escape is probably not sufficient. Invisible Stalker is a great creature for a deck such as this. If you can find creatures that have built in durability/protection, those tend to be favored in aura decks like this. To that end, if not creatures, there are def auras that can help give your creatures more staying power - Hyena Umbra being high on that list.
I don't think All That Glitters is worth it. It's half an Ethereal Armor at double the MV.
1xHall of Heliod's Generosity seems pretty valuable here. I also think 4 more dual lands would help, especially given how many spells you have that require either or WW or BB to cast. (something many people try to avoid in non-monocolored decks) And personally, when I play with black, I usually include 1xBojuka Bog and often 1xCastle Locthwain.
I also suggest limiting instants like Fracture to the sideboard as much as possible. You want/need as many enchantments down as possible. Use spells like On Thin Ice as much as you can. Classics like Journey to Nowhere and Oblivion Ring aren't the lowest MV or as fast as instants, but the bump to the enchantments that care is worth it.
The thing I really like about Kor Spiritdancer is the draw card. Almost every deck needs a way to draw extra cards, and repeatable effects are among the most powerful. That also makes your 'dancer even more of a target. It may well be easier to use different creatures and add a draw card spell than it is to protect and draw cards from your 'dancer. It's a tantalizing, but difficult creature to successfully build around.
When it comes to the sideboard, it doesn't make a lot of sense to me to include spells duplicate mainboard spells. IE, Fatal Push isn't doing anything Path to Exile doesn't already do well. Kaya's Guile, on the other hand, using the sacrifice mechanic, does do something Path doesn't - it get's around hexproof AND indestructible. You might find Extirpate useful. Fracture should be in the sideboard. That eliminates the need for Mortify.
eliakimras on
Equipped Samurai
1 year ago
If your budget allows, consider those swaps:
- Terminate -> Soul Shatter (gets around indestructible and hexproof)
- Mortify -> Anguished Unmaking
- Fracture -> Rakdos Charm (good against graveyard, artifact and token decks)
If you're willing to streamline your creatures to be all Samurai, these are some good picks:
Also, Mythos of Snapdax and Cleansing Nova stumble on your many artifacts. Consider those swaps:
- Cleansing Nova -> Merciless Eviction
- Mythos of Snapdax -> Patrician's Scorn (it is even free if you use alongside one of your many instants)
Sleepysherlock on
Saskia Fun-Fected Super Summer BLAST (Big n' WIDE)
2 years ago
Garruk, Cursed Huntsman, Regrowth, Goblin Anarchomancer, Decimate, Hull Breach, Klothys, God of Destiny, Cindervines, Xenagos, God of Revels, Return of the Wildspeaker, The Great Henge, Conduit of Worlds, Graveyard Trespasser Flip, Bala Ged Recovery Flip, Turntimber Symbiosis Flip, Masked Vandal, Shalai, Voice of Plenty, Akroma's Will, Inscription of Abundance, Dromoka's Command, Austere Command, Binding the Old Gods, Growing Rites of Itlimoc Flip, Legion's Landing Flip, Assassin's Trophy, Deadly Dispute, Big Score, Hostile Negotiations, Plumb the Forbidden, White Sun's Twilight, Skullclamp, Blood for Bones, Victimize, Liliana, Dreadhorde General, Tyvar's Stand, Temur Battle Rage, Domri, Anarch of Bolas, Domri, Chaos Bringer, Mage Slayer, Embercleave, Goreclaw, Terror of Qal Sisma, Hydra Omnivore, Ilharg, the Raze-Boar, Nylea, God of the Hunt, Kessig Wolf Run, Skarrg, the Rage Pits, Putrefy, Takenuma, Abandoned Mire, Staff of Compleation, Ashnod's Altar, Night's Whisper, Anoint with Affliction, Malakir Rebirth Flip, Black Sun's Twilight, Infectious Bite, Mythos of Nethroi, Tainted Strike, Noxious Revival, Glissa Sunslayer, Elesh Norn, Grand Cenobite, Soul Shatter, Arguel's Blood Fast Flip, Yawgmoth's Vile Offering, Rakdos Charm, Despark, Faithless Looting, Reconstruct History, Fracture, Blind Obedience, Thirsting Roots, Migloz, Maze Crusher, Apocalypse Hydra, Destined / Lead, Armed / Dangerous, Unearth, Taunting Elf,
DemonDragonJ on
Fires of Purgatory
2 years ago
I have replaced Boros Charm with Fracture, as I am much more fond of the latter card than I am of the former.
DemonDragonJ on Should I Make These Replacements?
2 years ago
KBK7101 on
Isshin, Two Heavens As One - Eiganjo Uprising v1.3
2 years ago
Yeah, I hate cutting removal in general. I never wanna cut "fun" stuff, though. It's a struggle. lol
My thought process was that it was 3MV and that it offered a blocker to an opponent. You're totally right about Feed the Swarm, though. I'll swap in Fracture for now.
As I looked through to find Fracture, I also found Despark, which I forgot existed. lol Adding that one to the maybeboard as well.
Thanks!
Crow_Umbra on
Isshin, Two Heavens As One - Eiganjo Uprising v1.3
2 years ago
I wish the update boxes had an actual like button on them lol. Your updates are solid. I'm a bit surprised you cut Generous Gift and kept Feed the Swarm. I get it's one mana more than Feed the Swarm, but I tend to prefer the instant speed and target versatility a bit more. I usually use Feed the Swarm in black adjacent color combos that don't have much other access to enchantment removal otherwise. Mardu has plenty of other permanent versatile options:
- Fracture
- Soul Partition - can also pull double-duty as a protection effect for one of your own permanents if needed.
- Vanishing Verse
- Anguished Unmaking - least budget
- Dismantling Wave
- Wear / Tear
I think any of the options above can help you deal with more threats than Feed the Swarm.
Have (0) | |
Want (8) | Jayce_Ran , mflint , nicesocks , BunglesBob , beesaurs , ACrispyTaco , StayFrosty110 , freshie9000 |