Prosperous Pirates

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Standard Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Tokens

Prosperous Pirates

Creature — Human Pirate

When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "t, Sacrifice this artifact: Add one mana of any color to your mana pool."

Prosperous Pirates Discussion

FlavioFaive on Rich Pirates Don't Need to Raid

2 months ago

Bitterbub Actually it isn't slow at all due to the lands I chose. Surprisingly I have more problems agaist midrange and control due to the lack of removals. Usually after one or two Fiery Cannonade well timed, the aggro opponent concedes.
I always have a pile of treasure tokens aside so usually I can use Vona's Hunger on turn 4 or 5 with full potencial. But yes, this card is better against an army of big creatures or early against only 1 big creature.
Actually my deck has many Shock . I use Makeshift Munitions instead of Shock and Lightning Strike against small creatures, and I combine Makeshift Munitions with Fathom Fleet Cutthroat , Angrath, the Flame-Chained or Captivating Crew against big creatures.
The inicial idea was build a deck only with Ixalan and Rivals of Ixalan cards. But I accept card suggestions from any set. Which removal card would you recomend? I thought maybe exchange Prosperous Pirates for Admiral Beckett Brass ... But hardly never I could cause combat damage with 3 pirates... Though this card would help to crew Conqueror's Galleon  Flip earlier. Or I could exchange one Vona's Hunger for another Angrath, the Flame-Chained .
Yes. Unknown Shores is a shitty mana-fixer but is faaaast! Fast like a basic land. All my lands enter the battlefield untapped. My deck is mostly creatures and artifacts so with Unclaimed Territory I have no problems casting most of my cards. For the noncreature spells I use the treasure tokens to cast the cheaper ones. I always have a pile of treasure tokens.

SleeplessPr1nce on First Attempt at Commander

2 months ago

You're on the right track for sure, you just need to focus in on what you want to do and cut the stuff you don't need. First, I would cut all the pirate cards; treasure tokens are great but cards like Prosperous Pirates are slow and inefficient, even for edh. Ruthless Knave is fine, but the rest are dead weight. You also don't need them for Revel in Riches to work; Torment of Hailfire can yield the same results under the right circumstances. I would also cut Archaeomancer , Saheeli's Artistry , Kaya's Ghostform , Grave Betrayal , Awaken the Erstwhile and Vraska, Relic Seeker ; you just don't need them.

Sultai is all about value, and Muldrotha is really just a big fat value engine, so the question to ask yourself is: "what can I get the most value out of for the least amount of effort?" Cards like Baleful Strix , Sidisi, Undead Vizier , and Acidic Slime can work wonders in Muldrotha. You can also run Siren Stormtamer and Glen Elendra Archmage to lock down your board state.

I would switch out Glaring Spotlight for Arcane Lighthouse if possible. Satyr Wayfinder instead of Elvish Rejuvenator , you want stuff in your yard, not at the bottom of your deck. If you can afford them, Waterlogged Grove and Nurturing Peatland would yield some good value. And finally, I don't know how strict your play group is about color symbols, but technically you can't play Kaya, Bane of the Dead in here. Edh follows a strict adherence to color identity, and Kaya having white mana symbols in her cost technically means you can't play her with a BUG commander. If you really want to play her, I would clear it with your play group first, although I think you'd be better off running Kiora, Master of the Depths instead.

Hope this helps.

NinetyFish on Stone-Cold Gorgonization

3 months ago

Another really evocative deck! Mirage Mirror could be a fun add if you wanted to give Perseus and his shield a shout-out in the deck.

The gemstones/jewelry ramp was a really creative touch that I really liked. Really makes the flavor come through. Have you considered the new treasure token cards? Cards Vraska, Relic Seeker , Spell Swindle , Revel in Riches , Prosperous Pirates , and Depths of Desire could add a fun secondary win condition in Revel in Riches and would help the mana out a lot too! The pirate theme in the treasure cards isn't necessarily on flavor, for sure, but they could represent the maritime aspect of ancient Greece?

McToters on Pillage & Plunder

1 year ago

Arcane Adaptation or Conspiracy will help you keep your tribal theme as far as creatures go.

If you want things to help trigger the "unblocked pirates" part of BB's abilities I would recommend Demoralize, Wave of Indifference, Panic Attack, Outmaneuver and Bedlam.

For another wincon you'll definitely want a Mechanized Production.

Deadeye Navigator could go well with Prosperous Pirates or any of the others that produce treasures when the enter the battlefield.

I love the pirate tribal! +1 I run my pirate deck with Marchesa as commander.

DiggleMcGee on Animatou's Miraculous Blinking Beasts

1 year ago

What do you think of cards like Evil Twin or Prosperous Pirates. Both of them offer some nice blink options. The turn you play the pirates they generate four treasure tokens if you blink them almost paying for themselves as well as providing more mana over time if you go for it. You can get a ton of health from Angelic Chorus with some nice combos like an eerie interlude providing a huge sum of hp after dodging a wipe or panharmonicon doubling the triggers for nice amounts of life. A really nice removal creature is Phyrexian Ingester hitting your opponents with exiles. Personally I love running Sepulchral Primordial to grab a bunch of my enemies creatures.

Chasedrk1 on UB Revel Control

1 year ago

Deadeye Plunderers still looks weak here. Without evasion, it’s just a 3/3 treasure producer for 5.

I honestly can think of a deck it would shine against. Zahid has flying, scarab god is scarab god and still plays well in control, Prosperous Pirates will Net you treasures and is a good body- as is Sailor of Means. Twilight Prophet is a good card draw/ drain life that can help push the mid game to late game victory. Gifted Aetherborn are a cheap body for attack deterants against small aggro.

Just all of those options would fit into the plunderers spot with better value for your game plan, but I would consider Zahid to answer a turn 3 Heart of Kiran or turn 5 Lyra Dawnbringer that will often hit the board.

Burger_1987 on Naru Infinite Storm

1 year ago

stensiagamekeeper thanks for the feedback :)

Saheeli's Artistry definitely is cool and I agree it'll put on quite the show. I've been looking at some other brawl decks and majority of them do seem quite aggro. SO to make Saheeli's Artistry good I need to find other ways to slow down the game until I have the mana I need. Sailor of Means and Prosperous Pirates may help with the ramp and take a hit to the chin to help Saheeli's Artistry succeed.

I dig your recommendation with Expel from Orazca, and you make quite the Compelling Argument of including Compelling Argument.

I'm open for suggestions, I'm gonna play test as much suggestions as I can :)

TotallyHaywire on Indomitable Wins

1 year ago

Hey PikaSir

I've had an indomitable deck for the last 10 weeks, Mardu Creativity, and it's been fairly competitive, taking 1st place at Store Championship this past weekend, winning FNMs, getting top 16 at a PPTQ which is not the best, but not too bad for how rogue it is. I started with the deck using - Ghalta, Primal Hunger- Samut, Voice of Dissent- Goring Ceratops

Then I switched Samut for regisaur alpha , because that gave me extra damage and all the creatures I was bringing out were dinos anyway.

Now I run- Panharmonicon- Marionette Master- Prosperous Pirates

They enter, Prosperous Pirates makes 4 treasures of the panharm, you sac them to a double-fabricated Marionette Master for 28 lifeloss at instant speed. This combo works better for me simply because it avoids messy combat phases where you can get Settled or whatever.

My deck uses a lot more creature tokens than yours, but I still believe the Marionette Combo is stronger, especially since you're bound to have excess treasure lying around wherever.

I would suggest Trove of Temptation because it's such a strong treasure generator with the combo, and can get out of control.

The other thing is if you draw your wincons, you have no way to win. For my deck, I at least have a swarm of creatures that can be pumped with Shefet Dunes, and casting Cut / Ribbons from graveyard for X=their life can also work when I have enough treasures.

Sorry if I spent more time "advertising" my deck, I'm very tired. My point is, your version is very linear, and while the control and scry help you with consistency, you can lose the game simply by topdecking one of your 3 creatures, which there is a slightly over 50% chance of doing before turn 6.

Whether you change the deck color archetype doesn't matter as much as adding in backup win conditions. Riddleform can be ruthless, but keep in mind dies to pushes and whatnot. Maybe add in some strong lategame burn like Jaya's Immolating Inferno (once Dominaria drops of course). That's just my 2 cents, sorry for any rambling/ patronizing.

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Prosperous Pirates occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%