, Sacrifice a creature: You gain 1 life and draw a card.
|Want (3)||Catastrophic2 , Elythys , Apathy-Dance|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Vampiric Rites Discussion
2 weeks ago
Had K'rrik, Son of Yawgmoth on the battlefield, 7 free mana and a devotion of 10. Then I paid 4 life to cast Gray Merchant of Asphodel, bringing me down to 2 life. My opponents each lost 12 life and I gained 36 life.
Then I paid 2 life to activate the ability on Vampiric Rites to sacrifice Gary and gained a life.
Then I paid 2 life to cast Disentomb and got Gary back in my hand.
Then I paid 4 life to cast Gary again, taking another 12 life from the each of them while I gain another 36. Sadly, I stalled out after that but totally worth it.
2 months ago
Looks fun! I like building around Bogbrew Witch and her posse, since they're such unusual effects in Magic. Plus, wearing your opponent down by sacrificing stuff is also pretty fun - it's like winning by remote control. Having said that, I can think of a few ways you might be able to improve this build!
Witch of the Moors is a very cool way to bring stuff back, but since you only have a couple and she's a lot of mana... well, you probably can't always rely on her. Since you're running lots of ways to sacrifice guys, it might be wise to invest in little critters who can bring themselves back! Reassembling Skeleton, Persistent Specimen and Gutterbones are all solid examples, though depending on your budget, Bloodghast and Nether Traitor are probably upgrades.
Since you're trying to wear your opponent down via sacrificing little critters, there are a number of ways to ensure it happens at a good pace - Bastion of Remembrance, Zulaport Cutthroat and Blood Artist are all classic options!
You might also prefer Vampiric Rites to Witch's Cauldron. The flavour isn't quite as appropriate, but being able to use it multiple times in one turn is bound to come up at some point. Enchantments usually seem to get blown up less frequently than artifacts in my experience, too!
3 months ago
Hey NV_1980! Thanks for the recommendations! I made some changes and took out the extra Riches (idk why it didnt catch that) and I added in a Shadowspear, and I took out the Vampiric Rites for a Damnation! I may take out the Village Rites for a Phyrexian Arena, but I think it'll need testing before then.
Thanks for checking it out!
3 months ago
Hey, nice upgrades of the precon on a budget.
Hordewing Skaab from the precon is good, giving all Zombies you control flying evasion and his repeatable loot is also underrated. Noxious Ghoul is a powerful budget card for Zombies especially when your Commander can create Zombie tokens. Reanimating Noxious can wreck opponents creatures because he counts himself and each other Zombie who ETB at the same time as him.
Dreadhorde Invasion is in the precon and it's a repeatable source of Zombie token for Wilhelt to sac at your end step. Because you have Ashnod's Altar then consider Havengul Lich? It's a combo with Rooftop Storm + Ashnod's to reanimate all Zombies in all graveyards. Reanimate Diregraf Captain as the win condition by then sacing + repeatedly reanimating any other Zombie.
Consider Vampiric Rites? It's a budget one drop repeatable sac outlet for repeatable draw/life gain for decayed Zombies to sac them at the end of combat step when their attacked for the turn trigger goes to the stack. In response to the trigger sac the Zombie with Rites.
- Noxious Ghoul --> Aetherspouts
- Hordewing Skaab --> Geth, Lord of the Vault
- Dreadhorde Invasion --> Walking Atlas
- Havengul Lich --> Eloise, Nephalia Sleuth or Liliana Vess for price.
- Vampiric Rites --> Temple of the False God or Unearth
Good luck with your deck.
5 months ago
Also Night Dealings , Vampiric Rites , Butcher of Malakir (though expensive), Ob Nixilis, Unshackled , Smothering Abomination , Viscera Seer , Altar's Reap , and Deathreap Ritual (with a splash of green).
7 months ago
Hi, really cool and creative Marchesa build :) I really like the inclusion of the mana-producing myr as additional bodies. Can you tell me how well they perform for you? I imagine that they are slow or too easily removed in some scenarios, but I think this trade-off might as well be worth it.
Have you thought about including Myr Scrapling ? I think it acts as some early protection for Marchesa or other key pieces and generates some +1/+1-counters along the way. Since your build is artifact-heavy, it might even do some additional work.
9 months ago
6 years later and I am back to Tappedout. I quit mtg quite soon after planning this deck. Anyways thanks for all the suggestions!
Blasting Station and Vampiric Rites are definitely going in if I ever actually build this. On the other hand there might have come a lot of new cards that could interact even better. More updated suggestions are always welcome.
@kamarupa: yes, cutting out white makes all the sense!