Lodestone Golem

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Lodestone Golem

Artifact Creature — Golem

Nonartifact spells cost more to cast.

Maccano1 on Urza's Artifact Buddies

1 year ago

2ND ROUND OF CHANGES:

REMOVED: Temple of Deceit, Temple of Enlightenment, Temple of Silence, Tempered Steel, Liquimetal Torque, Scholar of New Horizons, Thopter Shop, Sphinx's Revelation, Bident of Thassa, Alela, Artful Provocateur, Etched Champion, Armix, Filigree Thrasher, Myr Battlesphere, Filigree Attendant, Vedalken Humiliator, Tawnos, Solemn Survivor, Losheel, Clockwork Scholar, Marionette Master, Teshar, Ancestor's Apostle, Ethersworn Adjudicator, Indomitable Archangel

ADDED: Glimmervoid, Power Depot, Forsaken Monument, Mind Stone, Darksteel Ingot, Hedron Archive, Dance of the Mance, Thoughtcast, Thirst for Knowledge, Master Transmuter, Lodestone Golem, Research Thief, Treasure Keeper, Mycosynth Golem, Myr Retriever, Sculpting Steel, Mechtitan Core, Mystic Forge, Dispeller's Capsule, Dispatch, Burnished Hart

COMMENTS: Deck feels powerful, but one dimensional in that it's just trying to pump out big dumb creatures asap; kinda cool. I've played 3-4 times with the current iteration and I'm looking to speed the deck up a little bit; lands coming in tapped, not quite enough draw, and too many non-artifact creatures being the two major areas of focus. I've actually reduced the amount of creatures with this round of changes so I need to check that this is OK.

Lands probably need more work, still too many tapped lands by far. Scholar of New horisons is fine, just doesn't fit in the deck, same with Tawnos (who likely needs his own deck, but I have done a few cool things with him). Tempered Steel, Indomitably Archangel and Ethersworn Adjudicator were hard cuts. But I've added removal, ramp in so I want to see if that's better. Tempered Steel with the thopters was particularly good and may get added in.

multimedia on Mishra's Workshop

1 year ago

Any artifact spell, artifact creatures are artifacts they can be cast with Mishra's Workshop. For example, Workshop to cast Lodestone Golem is a game plan in Vintage format.

Bident of Thassa is an artifact enchantment, it can be cast with Workshop. If you control an effect such as Encroaching Mycosynth that makes all nonland permanents in your hand, library, graveyard, Command Zone, etc. artifacts then mana from Workshop can be used to cast any permanent spell.

Pageofheart on Alibou, Ancient Witness to the Artificial Sickness

1 year ago

I really like your Alibou list! It's a fair chunk different than mine, but my guess is that we play is fairly different metas. My playgroup doesn't do stax too much, so i've stayed away from them in my build. It's cool to see a deck list that utilizes cards like Ethersworn Canonist and Lodestone Golem. Sands of Time looks chaotic as hell, and pretty synergistic with Alibou.

Also, the infect win conditions are fun. Grafted Exoskeleton is terrifying on Alibou.

I like seeing the graveyard interactions in the deck, I ended up cutting a lot of that from my deck as it doesn't directly synergize with Alibou, but Scrap Trawler, Goblin Welder and Sun Titan can do wonderful things together.

I have a question somewhat unrelated to this deck, I have an Imotekh the Stormlord deck which does a lot of artifact graveyard shennanigans and runs Kuldotha Forgemaster. How has that card played out for you? I've found it a little slow sometimes, but it also looks like it can do insane things. What makes for a good artifact shell around Kuldotha?

IXALAN_Crazy on Bluesteel Aggro

1 year ago

I've actually had great success with Lodestone Golem, and i'm trying to keep everything budget, but I think I have a copy of one somewhere so it may be worth fitting in.

Chasmolinker on Bluesteel Aggro

1 year ago

Has Lodestone Golem been pulling it's weight? I feel like you could do more at the 4-drop slot. Maybe Karn, the Great Creator, or something along those lines.

TheOfficialCreator on Stax for salt

1 year ago

Lodestone Golem, Cursed Totem, Sphere of Resistance, Chalice of the Void, Thorn of Amethyst, Trinisphere (the Totem does shut down Lord High Artificer just fyi)

Icy Manipulator, Relic Barrier, and Pacification Array can tap your orbs and spheres to make sure you aren't locked down by them as well (this is really only relevant if you aren't running Lord High Artificer as your commander).

Dapht on Take That!

1 year ago

Played my first game with this and noticed some things. First, it gets a lot of attention, and I'll need to devote more resources to protecting Jon Irenicus. Second, some of these creatures...aren't bad enough :) Third, we have SO many creatures. We can remove some to make up for the other weaknesses. Fourth, when it comes to the end game, a few things we are hoping for aren't guaranteed. Homeward Path is hard to find when you only have effectively 2 of them. This might mean that the opponent will still be having our stuff when they swing. We should find some way to protect ourselves for when the 1v1 hits. Finally, some of these creatures are so strong if the drawback doesn't effect the enemy they are too risky to play Xathrid Demon. I'll need to start playing a few creatures that aren't meant to be donated.

Fretwork Colony needs to be replaced. Lodestone Golem is a fun ability, but is annoying instead of debilitating.

Let remove and Island and add in Swiftfoot Boots, Crawlspace and a Rogue's Passage.

IHATENAMES on All Your Base

1 year ago

First I would actually cut green for uw. Go a more controlly or taxy versions. Ethersworn Canonist Lodestone Golem a few like 3 main board counters 3 baby teferis 4 mystical dispute in sideboard. Slowly stealing your opp stuff seems better in this type of shell

I would highly suggest putting Chromatic Star and the other simular effect back in the deck.

Also other cards that might make this work

Swift Reconfiguration turns a creature into a artifact and janky removal.

Master Transmuter eot return an artifact put memnarch on the battlefield is a easier way to win in think but may take away from the focus of the deck.

Neurok Transmuter creature to artifact a bad one but it does things.

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