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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact Creature — Golem
Nonartifact spells cost more to cast.
6 days ago
I really like your Alibou list! It's a fair chunk different than mine, but my guess is that we play is fairly different metas. My playgroup doesn't do stax too much, so i've stayed away from them in my build. It's cool to see a deck list that utilizes cards like Ethersworn Canonist and Lodestone Golem. Sands of Time looks chaotic as hell, and pretty synergistic with Alibou.
Also, the infect win conditions are fun. Grafted Exoskeleton is terrifying on Alibou.
I like seeing the graveyard interactions in the deck, I ended up cutting a lot of that from my deck as it doesn't directly synergize with Alibou, but Scrap Trawler, Goblin Welder and Sun Titan can do wonderful things together.
I have a question somewhat unrelated to this deck, I have an Imotekh the Stormlord deck which does a lot of artifact graveyard shennanigans and runs Kuldotha Forgemaster. How has that card played out for you? I've found it a little slow sometimes, but it also looks like it can do insane things. What makes for a good artifact shell around Kuldotha?
1 month ago
I've actually had great success with Lodestone Golem, and i'm trying to keep everything budget, but I think I have a copy of one somewhere so it may be worth fitting in.
1 month ago
1 month ago
Icy Manipulator, Relic Barrier, and Pacification Array can tap your orbs and spheres to make sure you aren't locked down by them as well (this is really only relevant if you aren't running Lord High Artificer as your commander).
Dapht on Take That!
5 months ago
Played my first game with this and noticed some things. First, it gets a lot of attention, and I'll need to devote more resources to protecting Jon Irenicus. Second, some of these creatures...aren't bad enough :) Third, we have SO many creatures. We can remove some to make up for the other weaknesses. Fourth, when it comes to the end game, a few things we are hoping for aren't guaranteed. Homeward Path is hard to find when you only have effectively 2 of them. This might mean that the opponent will still be having our stuff when they swing. We should find some way to protect ourselves for when the 1v1 hits. Finally, some of these creatures are so strong if the drawback doesn't effect the enemy they are too risky to play Xathrid Demon. I'll need to start playing a few creatures that aren't meant to be donated.
6 months ago
First I would actually cut green for uw. Go a more controlly or taxy versions. Ethersworn Canonist Lodestone Golem a few like 3 main board counters 3 baby teferis 4 mystical dispute in sideboard. Slowly stealing your opp stuff seems better in this type of shell
I would highly suggest putting Chromatic Star and the other simular effect back in the deck.
Also other cards that might make this work
Swift Reconfiguration turns a creature into a artifact and janky removal.
Master Transmuter eot return an artifact put memnarch on the battlefield is a easier way to win in think but may take away from the focus of the deck.
Neurok Transmuter creature to artifact a bad one but it does things.
9 months ago
I'm no good at removing things but I did try... so here goes. Lodestone Golem effects your costs as well or Bitterblossom Maybe... I realize its an early play but I think there's more than enough token production going on, and the only other thing it does is lose you life. Probably the former is the better choice though...
1 year ago
I'm not sure about Lodestone Golem, as it hits a lot of your cards as well (24 of your cards).