Cleansing Nova

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Cleansing Nova

Sorcery

Choose one —

  • Destroy all creatures.
  • Destroy all artifacts and enchantments.

KamiMakz on Scissor Control

3 months ago

This is a really neat and tidy deck right there! I am thinking of steering a rather aggro deck to this template. I hope you don't mind a few questions Do you feel like the indestructible tap-lands slow you down to much in aggressive match-ups? Also, which would you play if you only accommodate for 4 cards: Ensoul Artifact or Rise and Shine? Have you thought of a few copies of Cleansing Nova or Cease / Desist against artifact or enchantment heavy decks? Cease / Desist cantrips and helps you slow graveyard strats without taking a spot in your sideboard. Upvoted!

eliakimras on Equipped Samurai

1 year ago

If your budget allows, consider those swaps:

If you're willing to streamline your creatures to be all Samurai, these are some good picks:

Also, Mythos of Snapdax and Cleansing Nova stumble on your many artifacts. Consider those swaps:

griffstick on Which Mass Destruction Spell(s) Should …

2 years ago

I think the board wipes that hit early at a low cost are best here. Also board wipes that make the creatures deal damage to them selves. Since Gisela, Blade of Goldnight splits it in half on your stuff, it will not kill your creatures, additionally it doubles the damage your opponents creatures would deal to them selves.

Some of the board wipes I recommend are

When paired with your cmdr

Other good ones when paired with your cmdr

Moving on to other good wipes, and noncreature wipes, and choice wipes.

MuricanSheepdog on Board Wipes for Commander

2 years ago

Farewell Ruinous Ultimatum and Cleansing Nova are ones I use all the time

SufferFromEDHD on

2 years ago

My super secret tech is Forsaken City

Council's Judgment one of the best removal spells in the game

Detention Sphere and Grasp of Fate the enchantment versions.

Farewell > Cleansing Nova

CommanderNeyo on Kalemne, Stomping like a GIANT!!

2 years ago

I would highly recommend Calamity Bearer, since it doubles the damage of all your giants and works very well with Kalemne's Double Strike.

I also would suggest you look into Boros Signet and Talisman of Conviction, as they are very helpful at securing your colors. I would consider them over the diamonds and Star Compass.

For removal, I would consider looking into Swords to Plowshares, Path to Exile, Wear / Tear, and Cleansing Nova or Day of Judgment. Cheap removal allows you to continue to play the cards you want to, without having to decide between removing an opponent's threat or playing your own. Also, since your creatures have fairly high mana-costs, you can easily hold a board wipe in hand, wait for your opponents to play all their creatures, then remove them in one fell swoop before playing your own threats.

Lastly, Kalemne is actually a woman... I also thought she was a guy when I first saw her.

RiotRunner789 on Lands vs Enchantments

2 years ago

Any commander with green and white could do with green being more important for mass enchantment removal.

Cards to consider: Aura of Silence, Bane of Progress, Aura Shards, Aura Mutation, Allay, Aura Blast, Farewell, Austere Command, Back to Nature, Calming Verse, Cleansing Nova, Heliod's Intervention and Cleanfall.

If course the best enchantment removal is Disenchant.

airsoftsniper91 on Giada, Font of Hope

2 years ago

Saw that you were looking for help and this commander seems pretty cool. Not sure what your budget is, but I'm going to make some suggestions at different price points.

Here's some cards I'd cut: Angel's Grace, Cleric Class, Angelic Accord, Treasure Chest, The Book of Exalted Deeds, Panharmonicon, Arcane Signet, Marble Diamond, Campfire, Mass Calcify, Brave the Elements, Cleansing Nova, Everflowing Chalice, and Gift of Estates

I can provide more explanation on why, but generally these cards are low impact, less helpful than they may seem, or off theme a bit. Some of these are life gain or ETB payoffs but they don't have many ways to trigger them.

I'm seeing a wincon through combat with the deck as is. Giada is Ramp in the command zone but only for Angels, and the starting list only has 17 Angel spells. Turn 2 Giada and hitting all your land drops means we can send out 4 CMC angels turn 3.

I recommend Emeria Angel, Guardian Seraph, Angel of Condemnation

A lot of the Angel's are high CMC but you're running a lot of cost reducers. Due to this I think you need more lands and more Draw. Arch of Orazca, Geier Reach Sanitarium, Sea Gate Wreckage and War Room are all utility lands you can run in mono color that tap for colorless mana and help you draw.

That leaves seven more cards to add back in. I'd go with Karmic Guide, Twilight Shepherd, Battlegrace Angel, Angelic Sleuth, Herald of the Host, Dawnbreak Reclaimer, and Aegis Angel

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