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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Maestros Charm
Instant
Choose one —
- Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
- Each opponent loses 3 life and you gain 3 life.
- CARDNAME deals 5 damage to target creature or planeswalker.
tindolos on Masters of Evil - Upgrade
9 months ago
Initial upgrades
Out
- Ashad, the Lone Cyberman
- The Master, Mesmerist
- The Master, Gallifrey's End
- The Master, Multiplied
- The Master, Formed Anew
- Vislor Turlough
- Rassilon, the War President
- The Beast, Deathless Prince
- The Rani
- The Cyber-Controller
- Vashta Nerada
- The Flood of Mars
- Renegade Silent
- Midnight Crusader Shuttle
- The Sound of Drums
- The Toymaker's Trap
- Propaganda
- Time Reaper
- Gallifrey Council Chamber
- Zygon Infiltrator
- Sontaran General
- Great Intelligence's Plan
- Cybermat
- Clockwork Droid
- Don't Blink
- Day of the Moon
- Solemn Simulacrum
- Cybership
- Temple of the False God
In
- Spear Spewer
- Thermo-Alchemist
- Unruly Catapult
- Nettle Drone
- Lobber Crew
- Creeping Bloodsucker
- Plague Spitter
- Spawn of Mayhem
- Quakebringer
- Loyal Subordinate
- Twilight Prophet
- Stormfist Crusader
- Tectonic Giant
- Cryptolith Fragment Flip
- Descent into Avernus
- Maestros Charm
- Protection Racket
- Ob Nixilis of the Black Oath
- Leechridden Swamp
- Rankle, Master of Pranks
- Kroxa, Titan of Death's Hunger
- Court of Ambition
- Ob Nixilis, the Adversary
- Angrath, the Flame-Chained
- Strionic Resonator
- Lithoform Engine
- Talisman of Creativity
- Rakdos Signet
- Fellwar Stone
Grind on Cormela’s Glamour Stash
2 years ago
cool deck!
any thoughts about Crosis's Charm or maybe Maestros Charm?
also, some cool enchantments allow your commander to die and return - dodge removal and generate value from her deat trigger, it's a win win! these cards are like Kaya's Ghostform, Minion's Return, Shade's Form, Unholy Indenture.
and where is your Sol Ring?
just some thoughts, cheers and have fun!!
DrukenReaps on Should I Pretend This Or That?
2 years ago
Candlekeep Sage could easily be as good or better than a Rhystic Study here.
Maestros Charm is just a solid charm.
legendofa on Dragon Control
2 years ago
Pioneer's not a strong suit of mine yet, but I'll try to help.
I wouldn't go more than two copies of Iymrith. Maybe 2 each Iymrith and Kolaghan, 1 Lathliss for the legendary dragons.
Cut some of the 3-mana stuff and reduce overall costs. Stuff like Foul-Tongue Invocation and Spit Flame are thematic and reasonably useful, but you don't want to spend the first two turns sitting around waiting. Just pitching ideas here without analysis, but cards like Opt, Strangle, and Negate will keep you active.
Maybe 25-26 lands, 6-8 counterspells, 8-10 Dragons, 10-12 removal, and 10-12 draw would work. If you can find cards that double up or overlap these categories, like Kolaghan's Command or Maestros Charm, even better.
Ziusdra on Card creation challenge
2 years ago
Manipulating the Census
Sorcery
Will of the Council - Starting with you, each player chooses birth or burial. For each player that chose birth, you create a white 1/1 Citizen token and gain 5 life. For each player that chose burial, that player sacrifices a creature and you may exile up to 5 cards from a single graveyard.
"The general populace will clearly not support us. I think it's time to groom a new populace, don't you think?"
New challenge! See card below.
Bully Charm
Instant
Choose one:
-
Target creature must block this turn if able.
-
Create a green 2/2 Raccoon creature token.
-
Destroy target artifact.
So, the new challenge is as follows. I was really inspired by the War of the Spark's bond series of cards (Bond of Discipline, Bond of Passion, etc.). It takes the flavor of two factions and joins them together into one card. What I want to do with the green card I created above is create a line of 4 more modal charms that combine three Families from New Capenna--precisely those families who share the color in which the mono-colored charm is made. So, if you look closely, the Bully Charm is mono-green and each of its three modes reflects each of the three Families that have green in them: the first mode represents Brokers' sentiments, the second mode represents the Cabaretti, and the third mode is very Riveteers.
So, create another mono-colored, three-mode charm where each mode represents one of the families who have that color in them. Note: the card should generally be weaker than the new charms (Obscura Charm, Maestros Charm, etc.) because the casting cost of these mono-color charms are much less restrictive--so don't make them too strong. We're going for flavor here, over competition.
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