Glissa Sunslayer
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Glissa Sunslayer

Legendary Creature — Phyrexian Zombie Elf

First strike, deathtouch

Whenever Glissa Sunslayer deals combat damage to a player, choose one —

  • You draw a card and you lose 1 life.
  • Destroy target enchantment.
  • Remove up to three counters from target permanent.

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leovolt884_ on March of the Elfs

2 days ago

I don't see the point in adding black since you're not running great black removal or even card draw. I'm not sure that with what else you have in the deck Shaman of the Pack makes black worth it unless you want to start running better removal. Black kind of is driving up the price and Vein Ripper is not going to be cast often despite being powerful. A 6 drop with 3 off color pips that isn't in the decks tribe just doesn't feel great. I would recommend going up to 4 copies of Collected Company since it can hit almost every creature in your deck the value is pretty insane. I would lean into the +1/+1 counter theme and go up to 3 or 4 Kalonian Hydra and play 4 Metallic Mimic so everything can accumulate counters. 27 lands is also crazy without land payoffs. 27 lands + curving out at 3 cmc and running 12 mana dorks is going to keep you mana flooded almost all the time. Cut some mana dorks for more efficient low drop creatures and cut at least 6 lands, even as many as 8 or 9 if you plan on keeping 6+ mana dorks. Add more creatures instead, I would recommend a lord like Leaf-Crowned Visionary, Pelt Collector is great, Pollenbright Druid could be very versatile, and Rishkar, Peema Renegade is very powerful in a counters deck. If you keep black consider both Glissa Sunslayer and Glissa, Herald of Predation as quite frankly they are just busted cards. Consider adding board protection like Heroic Intervention and some removal. Soulless Jailer can be sideboarded if you play best of three matches but I think its a great choice since it can be hit with Collected Company. Those are just some recommendations but play it however you want, and take this from someone who knows nothing about pioneer meta and what decks you'll likely play against :>

zapyourtumor on B/R Deathtouch Destruction

1 month ago

Sudden Spoiling and Hero's Downfall are not playable modern cards, the removal has to be more efficient than that. Staple BR removal options would be 3-4 Lightning Bolt 2-4 Fatal Push 1-2 Molten Collapse 0-1 Angrath's Rampage. I'd also cut the Blightning.

Vampire of the Dire Moon kinda boring generic 1 drop. I assume Tinybones, the Pickpocket is way out of your budget, the cards not super great in here anyways.

Hooded Blightfang is honestly not the best card but I mean if you're playing deathtouch tribal then you should probably play it. Also interesting you chose BR because most deathtouch decks I see are BG and use Fynn, the Fangbearer. Green also gives you some better 1 drop deathtouchers like Gnarlwood Dryad and Narnam Renegade, and also a 2 drop Chevill, Bane of Monsters. Also 3 drop Glissa Sunslayer.

Zoyowa Lava-Tongue 2 drop deathtoucher. Nighthawk Scavenger 3 drop.

UltimateRoxas40 on Petrified by the Gorgussy [Primer]

3 months ago

Take an upvote on the name alone lol.

I see you've got one of the Glissa's here. You could add in Viridian Longbow, which, when equipped to a Deathtouch/First Striker like Glissa Sunslayer, turns into , Destroy target creature.

Or for flavor/lore points, add in Vraska Joins Up, to capitalize on the Deathtouch.

Kootaroo on Glissa the Traitor: A Touch of Death

4 months ago

personally i would replace Vampire Nighthawk with Glissa Sunslayer if the theme here is deathtouch. plus having two glissa's is kinda fun.

Flying Deathtouch is nice. i wont deny that. Sunslayer has 3 abilities that are all nice tho.

solid deck. love the theme!

ThassaUpYo@ssa on Chasm and Depths Protection

4 months ago

khuyler

Solid option in Reality Scramble, and it makes me think of Chaos Warp as being another option you could use, if necessary, for The One Ring or you could use it on an opponent's particularly troublesome permanent.

Good point on Glissa Sunslayer & Vampire Hexmage, though it would be a tragedy if you had to use the Hexmage to deal with The Precious.

I would definitely be sure run all the Jund shocks and just proxy the fetches/OG dual lands to further bolster your mana base. As I mentioned before, Ignoble Hierarch would be a great play for your mana pool, too.

You picked an awesome color combo and general! Are you planning on keeping this deck for the foreseeable future and fine-tuning it over time?

rwn1971 on Buttercup: Princess Bride

8 months ago

Personally i just do not like having my opponent drawing extra card. You still got 8 deathtouch creatures plus insects from Hornet Nest and you got Spark Double Majestic Myriarch Nashi, Moon's Legacy Odric, Lunarch Marshal Eater of Virtue Agent's Toolkit . And being a Monarch for that extra draw you do not need when you got Damia, Sage of Stone Staff of Compleation Garruk's Uprising Glissa Sunslayer Jhoira, Weatherlight Captain Kenrith, the Returned King Leinore, Autumn Sovereign Reki, the History of Kamigawa and Shanid, Sleepers' Scourge . But you also have Kaya, Geist Hunter in your maybe board if you really want deathtouch .

WhiteEagle_12 on Fight me! (3-0 at Pioneer night!)

8 months ago

Edit to my previous comment: I just realized that this deck does not have Glissa Sunslayer. It seems to me like a perfect fit for the list given that it has deathtouch and incentivizes hitting a player. Cheers!

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