Corpse Knight

Corpse Knight

Creature — Zombie Knight

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Corpse Knight Discussion

zapyourtumor on orzhov afterlife lv 1

1 week ago

Are you sure you want this to be a modern deck? It could currently either be a modern or a pioneer deck, and you should probably choose one and stick with it.

If you choose modern, Doomed Traveler fits the theme of the deck pretty well. Teysa, Orzhov Scion is a powerhouse that gives all your creatures afterlife, doubles as removal, and is another instant-speed sac outlet. Honestly, she's the only reason I would consider playing an afterlife deck in modern. Xathrid Necromancer is another option that generates tons of tokens off of most of your creatures, and it works really well with Hero of Precinct One .

For lands, there's Marsh Flats , Concealed Courtyard , and Isolated Chapel . Vault of the Archangel is very strong in any token deck.

This deck definitely needs a playset of Fatal Push for removal which works in either format, plus maybe some Path to Exile or Vindicate if you choose to stick with modern. Mortify is bad in both formats so I'd cut it. 4x Kaya's Wrath is definitely overkill and might not be the best choice, since even though your board would have a bunch of spirits it would still wipe a lot of your creatures.

Giant Killer is just bad outside of standard. Athreos and Ethereal Absolution are also too slow, and I don't think Sorin adds enough to the gameplan to justify including him. Teysa Karlov obviously synergizes a lot but I'd take her out since she doesn't have any immediate board impact (while the other Teysa can have its abilities activated at instant speed to do a bunch of stuff in response). Not sure if Corpse Knight is worth it either. The other Athreos, Athreos, God of Passage , might be worth trying as a 1-of.

lagotripha on Ontogeny Recapitulates Phylogeny

1 month ago

I feel like leaning far harder into 1 and 2 drops would make the pyre/Vial/Crawler setup a lot stronger. Just 'fetch a zombie from your deck each turn' is pretty strong.

Undead Augur Draws cards, likes sacrifice, on type&theme, cmc right for gravecrawler.

Cryptbreaker ditto, but also a 1 drop.

Worth considering;

Black Cat / Miasmic Mummy / Rotting Rats Forces a discard and sets up for a 'go to 3 mana' turn. Amazing for getting grindy.

Dreadhorde Arcanist strongest zombie and recurring thoughtsieze is good- plays into a spells matter theme with Unearth

Corpse Knight / Wayward Servant for gravecrawler drain if the deck shifts towards W/B, with vial/pyre easing the splash.

Tidehollow Sculler Hand disruption is goood

monkeyofficeboy on Athreos, the Passage of Life

1 month ago

Update

A small update to the deck. The following cards were removed:

Beloved Chaplain Didn't do enough in the deck, other than boost the Cleric count.

Cathars' Crusade A great card! But, I have no idea why I put it in this deck, as there is little point in the +1/+1 counters. Going wide and attacking is not what this deck wants to do.

These cards are the replacements

Corpse Knight Allows me to rob life from people when I have creatures come in. Sounds like a plan to me!

Remorseful Cleric Handy graveyard hate, handy in my meta. Keeps the Cleric count up so serves a better purpose than the Beloved Chaplain .

Spirits on Undying Persistence

3 months ago

Forgot my friend Erebos, Bleak-Hearted , definitely one of my fav's and fits your indestructible/god theme too. Phyrexian Arena is a good 6 power draw.

Last couple topics,

I made an assumption and grouped Draw above Damage, and Deathtouch above Token.

Deathtouch 16%, Control 16%, Damage/Life 15%, Recursion 8%, Token 6%, Draw 6%, Discard 2%, Ramp 2%, Land 29%

Further on Card Advantage (which includes draw):

I know why your doing it and the thought process behind it, but here's an alternative perspective.

Your cards like Blood Divination , Costly Plunder , Pitiless Pontiff , Bone Splinters , Final Payment , Severed Strands , Spark Harvest are usually paired with LTB effect (like your damage/life and afterlife abilities), more along lines of Grave Pact (Also Dictate of Erebos , Butcher of Malakir , Dark Prophecy , Nightmare Shepherd , Etc.) or Reveillark / Academy Rector types.

The issue is Blood Divination why not Necropotence ( Greed ) for CMC1 less, and no sacrifice, let's you refill your hand anytime, Grim Haruspex /Etc. Why Spark Harvest / Bone Splinters over Swords to Plowshares or Path to Exile or Mortify or even Bloodchief's Thirst / Generous Gift if your after planeswalkers.

So how are creatures getting into the graveyard, if your not sacrificing them along with other effects, a value engine!! Skullclamp is a necessity, Viscera Seer is strong, Phyrexian Altar (this card is cEDH level though), more things like Priest of Forgotten Gods & Ayara, First of Locthwain . Why sacrifice a deathtouch creature to LTB damage/life when you can Corpse Knight instead and get the value up front? Yahenni, Undying Partisan , Village Rites is ok because its CMC1 and Instant, you don't need tutor in battlecruiser/low (up to power 5), but cards like Diabolic Intent which also feed into things like Mausoleum Secrets are value. Ashnod's Altar , Doom Foretold , Razaketh, the Foulblooded , etc.

Key is value in / value out. Don't waste the value out just to enable your recursion. Value-in, Value-out, then recur. More Immortal Servitude (battlefield), less Soul Salvage (hand). Reanimate / Animate Dead (anyone's graveyards), Unburial Rites , Victimize , Agadeem's Awakening  Flip, Revival / Revenge , Command the Dreadhorde , Blood for Bones .

Luminous Broodmoth / Lurrus of the Dream-Den could be some cool interaction with the graveyard.

Topic Interaction:

Kinda touched on it, in previous. Control 16% is quite a bit, inline with power level. If you replace Ashen Rider , Bone Splinters , Final Payment , Severed Strands , Spark Harvest . Some should become the "sac outlets", like Skullclamp / Viscera Seer and some just better interactions (Instant speed whenever possible). Anguished Unmaking , Utter End , Swords to Plowshares , Merciless Eviction , Plaguecrafter / Demon's Disciple (Better Fleshbag Marauder unless your utilizing the Zombie part), Shriekmaw , Path to Exile , Generous Gift , Deadly Rollick , Dire Tactics , Hagra Mauling  Flip, Unmake there's lots.

Burglar Rat : If you like him! Elderfang Disciple , Yarok's Fenlurker , Rotting Rats (with Unearth).

If you want to jump on a teams chat or anything when you have some time happy to help, just discord chat me, hopefully something that helps you focus this deck to a 4-5

multimedia on Varina

5 months ago

Hey, have more confidence in your deck building because this is a fine start on a low budget if it's your second deck.

You already have Wonder which is good since it's the card I suggest the most that players add with Varina. My advice is focus more on Zombies and cards that can support Zombie tribal. More Zombies, less nonZombie creatures.

Budget cards all less than $1 each to consider adding:

Amass is an effect that creates a Zombie token.

Consider more cards that require you use life because Varina is a life gaining engine with Zombies.


Next step is to add 35 more lands to have a manabase to playtest. Get a temporary manabase in place with basic lands to see how many spots you have left to fill with nonland cards or how many nonland cards to cut. Make sure that basic Swamps are the most lands because you need black mana the most with Zombies.

Some budget lands $1-$2 or less each to consider adding:

Good luck with your deck.

KibaAlpha on Teysa Karlov Aristocrats

7 months ago

Corpse Knight synergizes nicely with the Thalisse you already have.

I'd remove Anointed Procession. Teysa as your commander does the same and more.

You could use more ramp and adding Talisman of Hierarchy, Jet Medallion and Pearl Medallion would help

Ashen Rider is overcosted for what it does. I suggest removing it.

You should add Cruel Celebrant, Bastion of Remembrance and Vindictive Vampire.

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