
Combos Browse all Suggest
- Corpse Knight + Mikaeus, the Unhallowed + Walking Ballista
- Corpse Knight + Felidar Guardian + Spark Double
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Corpse Knight
Creature — Zombie Knight
Whenever another creature enters the battlefield under your control, each opponent loses 1 life.
Crow_Umbra on
4 weeks ago
Hi there Nezkul, generally speaking, I think Myriad is right at home in Isshin. Battle Angels of Tyr and Hammers of Moradin are both a couple of my favorite cards in my Isshin deck. Hammers of Moradin puts in lots of work clearing up lanes for aggro swings.
The combo you mentioned does have some nasty potential, but I do think it leans a bit more towards being telegraphed and mana intensive. I have used Master of Cruelties (MoC) to finish off someone before, but that was in my old Alesha, Who Smiles at Death deck, before I converted her into Isshin. I think MoC has a bit more viability in Reanimator decks, than in Isshin, because Reanimator decks can discard and reanimate MoC in the same turn. Without a Haste anthem of some kind, MoC will have to sit around a turn and be vulnerable to removal. The one time I pulled off a MoC kill, everyone else still left proceeded to rightfully focus me and finished me off next. Every game after, people suspected me of being able to set up MoC again, so I removed it from the deck.
As mentioned before Master of Cruelties (5 cmc) + Blade of Selves (6 mana to cast & equip) + Response / Resurgence (5 cmc) is fairly mana intensive to pull off over 1-2 turns at 16 total mana to pull off.
All of that being said, I do think that Myriad has a lot of viability when combined with Enter the Battlefield group-slug effects like Corpse Knight, Impact Tremors, Witty Roastmaster, and Purphoros, God of the Forge. Another potential heavy hitter in Myriad and token Isshin decks in general, is Devilish Valet. Its power can get out of hand with a couple of Myriad creatures swinging away.
If you want to check out some Myriad-focused Isshin decks, I'd recommend checking out some of the following:
- Isshin, Two Heavens As One - Eiganjo Uprising v1.2 - Great primer that gets updated fairly often.
- Double-Barrel Triggers
If you do want to incorporate Blade of Selves in an extra combat combo, you can slap it on Aurelia, the Warleader. She's already strong on her own, that much more pushed with Isshin on the table, and nutty if you can get Blade of Selves on her with Isshin out. Even without Blade of Selves, she can act as a finisher for Isshin token decks.
Hope this helps!
papafranku99 on
Unholy Frenzy
1 month ago
Just been searching for cards to improve my own deck and found a potential addition for this: Corpse Knight. Would work great in a group game setting or just as an alternate win con
Crow_Umbra on
Obi-Wan Budget
4 months ago
The recent Aurelia Multiverse Legends reprint is such a huge benefit to budget decks. I know your overall budget is $75, but do you have a budget per card? I have a few suggestions within budget that I think could push your deck a little more without breaking the bank:
-
I think you can probably cut Heiko Yamazaki, the General and Raiyuu, Storm's Edge you currently have 5 Warriors & 3 Samurai in deck. From playing Isshin extensively this past year, you definitely want to be attacking with more than one creature per combat haha. Solo attacking usually only happens in early game or after recovering from board wipes.
-
Since you already have Duke Ulder Ravengard and Hammers of Moradin, you could lean a bit more into Myriad. Hammers of Moradin is one of my favorite cards in my list, and usually punches above its weight. Some other Myriad creatures you could include are Genasi Enforcers and Elturel Survivors.
-
To pair with Myriad and your creature token production in general, I'd recommend getting in some ETB damage effects like Corpse Knight, Impact Tremors, and/or Witty Roastmaster. This helps get some damage in "around" defenses, and softens up opponents even further for when your creatures connect.
-
I think Delina, Wild Mage could be an eventual swap/upgrade to Flamerush Rider. Yes, you can Dash out the Rider, but the copies that Delina makes are not Legendary, which can have a higher ceiling on doubling up those triggers you typically wouldn't be able to.
-
Karlach, Fury of Avernus could be a budget-ish (less than $10) swap for Raiyuu if you want another extra combat effect. Karlach doesn't even need to attack, she just checks if you are attacking.
-
Breena, the Demagogue or Karazikar, the Eye Tyrant could be potential swaps with Glint-Sleeve Siphoner. Both are a blast, and add some fun political wrinkles to games while helping you (and opponents) draw cards. They're high risk/high reward. Breena can help grow herself or your other threats, and Karazikar can help deflect aggro away with Goad.
-
Lastly, I'd recommend Gruesome Realization as a swap for Faithless Looting. Yes, Looting is cheap & has Flashback, but it isn't super helpful in this deck since you're not utilizing your graveyard as a resource. Gruesome Realization has helped me cut down other opposing creature token boards in a few games, or drawn me cards if I wasn't playing against those types of strats.
I hope these suggestions are helpful. Overall your deck has decent synergy, but I think a handful of the suggested swaps can get it a bit more honed in. Hope you have fun with Isshin, he's a blast.
Crow_Umbra on
Isshin Your Pants
4 months ago
Nice to see another Myriad Isshin list. I think yours is probably the 2nd or 3rd I've seen. Have you had a chance to play the deck irl at all? Also wondering if you have any specific total budget, or budget per card in mind? In looking at your list, I have a few suggestions:
-
Your land and ramp count both seem kinda low. I think you could probably bump up to 35-36 lands, and add a couple more mana rocks like Boros Signet and the others on color, Talisman of Hierarchy and the others in Mardu colors. Yes, I recognize that Sword of the Animist & Bitterthorn can grab you lands, but that's typically not until turn 4 at the earliest.
-
I get that they might be meta-dependent choices, but Leyline of Sanctity & Aegis of the Gods can likely be swapped out for more synergistic effects.
-
I see you already have it in your Maybeboard, but Fervor can likely be swapped in over Hammer of Purphoros, mostly because it's a bit easier to cast and slightly more resistant to removal.
-
If you're looking to make any expensive upgrades, I'd recommend Dolmen Gate and/or Reconnaissance as upgrades over Rune-Tail. If you're not familiar with Reconnaissance, it can give your creatures pseudo-Vigilance, and save them from unfavorable blocks. This article can explain the timing rules in a bit more detail.
-
Corpse Knight could be a helpful addition to round out your suite of ETB damage you already have with Impact Tremors & Witty Roastmaster.
-
Adriana, Captain of the Guard and Professional Face-Breaker can both be gas with your go-wide strategy. I love Professional Face-Breaker in my Isshin deck, as she can be used for either mana acceleration, or impulse draws. Adriana's Melee will stack with Skyhunter Strike Force, & both get doubled by Isshin on top of all that. Gets gross fast.
-
Lastly, I'd say that Plumb the Forbidden, Breena, the Demagogue, Tocasia's Welcome, and Karazikar, the Eye Tyrant can all be gas for drawing in Isshin. I'm currently using all of them, except for Tocasia's Welcome, but have found all to be super helpful. Breena tends to stick around in my meta, and has gotten big enough to finish players off in my last couple games played.
Hope these suggestions are helpful. Best of luck with your deck and piloting it; Isshin is a blast to play.
Crow_Umbra on
Isshin Double the Fun EDH
4 months ago
You can still do your multi board-wipe plan, but replace the recursion effects with the Indestructible & phasing protective spells like Clever Concealment or Teferi's Protection. I've had games where my growing board of creatures dodged wipes that affected everyone else, & I kept swinging away once the turn came back to me.
I've played Aristocrats & Reanimator strategies in other decks. I think recursion is a bit more effective when the deck is more focused on utilizing its graveyard more intensively.
I'm currently only running Aurelia, the Warleader as my only extra combat effect. I've never really felt like I've needed extra combats to close out a game, as I can usually pump out enough damage from the group slug & drain effects.
There's other Impact Tremors effects you could pair with Myriad, like Corpse Knight, Witty Roastmaster, or Purphoros, God of the Forge if you have the budget for it.
If you're interested, I have an Isshin deck with an extensive primer visible on my profile. I have a section where I discuss build options, & older game logs.
Crow_Umbra on
Isshin Double the Fun EDH
4 months ago
Have you had a chance to play-test your deck irl yet? I think you have a mixed variety of attack triggers, but some of them kind work against each other. Is there a particular direction you're interested in with Isshin, or do you have a specific budget in mind?
If you're interested in an Exalted route, I think you can trim out a decent chunk of creatures above your 4 cmc range. An effect that works pretty well with Isshin and also helps shore up one of the limitations of Exalted are the Myriad creatures. Myriad token copies are never declared as attackers, since they enter tapped and attacking, so you can still get your Exalted triggers & attack all opponents instead of just 1 at a time. You already have Duke Ulder Ravengard, & could lean more into it.
All Exalted Creatures in Mardu colors. The ones I think could be great in your deck:
-
Genasi Enforcers - Comes down early & can buff itself
-
Hammers of Moradin - A personal favorite in my Isshin deck. I like being able to tap down 2 creatures per board to make attacks a bit safer & more damaging.
-
Battle Angels of Tyr - The most expensive money-wise, but an excellent upgrade if you would want to go that route. More of a "catch up" effect.
-
Elturel Survivors - Can punch well.
-
Herald of the Host - Budget alternative to Battle Angels of Tyr.
If you decide to lean more into Myriad, you could also run effects like Corpse Knight, Impact Tremors, & Witty Roastmaster to squeeze even more damage out of all your Myriad tokens entering the battlefield.
I hope these suggestions are interesting and helpful. I'd be down to discuss potential cuts if you're interested.
-
Crow_Umbra on
Double-Barrel Triggers
5 months ago
Totally understandable for many of your exclusions. I wasn't sure what was on your Maybe Board already since it isn't visible.
I definitely will spring at a Universes Within printing of Severina Raine, if we ever get one. I think she's strong, but not busted, since she needs to attack for the drain effect. She's also dependent on you having enough of a board presence for a big drain.
Signal Pest is a fairly solid 1 drop for Isshin, especially if you like Battle Cry.
If you like Myriad (I do too), I'd recommend any of the following: Impact Tremors, Corpse Knight, or Witty Roastmaster.
Devilish Valet has the potential to one shot people with token production, & will have some consistent Buffs from all your Myriad.
My play group leans fairly aggro, so Breena surprisingly sticks around for longer than expected, since people like to draw cards. The political element shouldn't be under estimated lol
Crow_Umbra on
The Ghost of Kamigawa
7 months ago
Fore sure. I think Wilhelt and Isshin differ enough in the token creation aspect that you could try both as token decks, and see how you like their different paces. Having played against a couple of Wilhelt decks in my meta, I feel like Wilhelt aims to go for more steady token growth, especially via the Reanimator and aristocrats effects you have in that deck.
I think Isshin's token creation tends to be in more explosive bursts, where you will create 2-4, maybe more, tokens all at once via attack triggers. I'd highly recommend Witty Roastmaster, Corpse Knight, and Impact Tremors if you go this route. The group slug damage pairs nicely with the combat damage you are pushing through anyways, and the other drain/group slug effects you already have in your deck.
Karlach, Fury of Avernus is a cool extra combat, especially because she doesn't need to attack to trigger it. She triggets whenever you attack the first time. Between Karlach and Aurelia already in your deck, I think you should be good. Brave the Sands and Serra's Blessing are affordable Vigilance anthems that can help ensure that all of your creatures swing each extra combat. Tori D'Avenant, Fury Rider can also kinda help in this regard.
Some of my favorite, and affordable token creators are Hammers of Moradin and Delina, Wild Mage. Delina is especially great since the tokens she creates are not legendary. Hammers of Moradin can tap up 2 creatures per opponent with Isshin out, making your swings a bit more easy.
I'd also recommend checking out Commissar Severina Raine, as she can be both a group slug finisher, and she acts as a slightly worse Skullclamp. Transmogrant's Crown, Deadly Dispute, and Idol of Oblivion are all some options that also work with tokens.
Have (2) | Synnless , frankie63138 |
Want (5) | Bonwa , Amaterasu312 , Lunar_Wing , aKamikazePigeon , Kripkenstein |