Corpse Knight

Corpse Knight

Creature — Zombie Knight

Whenever another creature enters the battlefield under your control, each opponent loses 1 life.

Browse Alters

Printings View all

Set Rarity
Core Set 2020 (M20) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Pioneer Legal
Historic Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Arena Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Corpse Knight Discussion

carpecanum on Idea 2: Varina Zombie Tribal

4 days ago

Feldon's Cane maybe?

Zulaport Cutthroat. There are a bunch of cards that would have the same end result as your Corpse Knight.

If you have multiple ways to sac a ton of creatures for no mana, Reins of Power could steal one opponent's army, attack a different player, then you sac everything.

enpc on Teysa and the Suicide Squad [Competitive]

1 month ago

You could look at using Corpse Knight in your Gravecrawler loop since it's a zombie by itself. I know it's ETB not dies, but given the recursion of the deck and with Teysa, you'll still have a crap tonne of ETBs. Not to mention Knight is W/B so you can sac it to Teysa if you have to.

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

1 month ago

Commander_Me

Absolutely not, and here is why. Blood Artist triggers off any creature, which Slimefoot does not. The only time it doesn’t win is if we are just creating infinite tokens without sacrificing (in which case Slimefoot is just as useless). This is why we have Corpse Knight and plenty of other tutors to find him. If we need an infinite mana sink, we have Walking Ballista. I think Slimefoot is a great addition if you want more redundancy in that way, and I even have him in the budget list. I would not replace either of my finishers for him, though.

I think Tayam is a great commander leading his own deck or in the 99 of a more reanimator type shell which we don’t run. It could be useful should we then go into our Karmic combo, but we also risk ditching enough pieces to lock us out of using it. If we manage to put both Karmic Guide and Reveillark in the graveyard, we can’t get them back. If the idea is to get to any of our 3cmc creatures, we have more efficient ways of finding them. The vigilance counters are also quite useless except for its own ability.

Valengeta on Modern rally

2 months ago

Deck looks good! Personally I would switch out 1x Zombie Infestation for another Village Rites as it helps you find your key pieces. You can even take 2x Infestation out for Rites and another Unearth as well because you might not have a Corpse Knight or Wayward Servant in play and you will need those to use Rally the Ancestors, since you won't be able to attack with reanimated creatures

zobster on Mardu knights

2 months ago

I might consider putting inKnight of the Ebon Legion which cost 1.96, a turn one card that can come in handy with deathtouch or in late game with counters. Corpse Knight cost 0.18, it can be useful as an occasional lifegain card, but more than 2 Corpse Knight shouldn't go in the deck. The final card is Forever Young which can all around be useful, might not be needed, but just a suggestion

DeinoStinkus on

2 months ago

Corpse Knight, Bond of Revival

I think Varina and C18 in general is vastly underestimated. I run Yennett, a $1 card that can cast huge spells for free.

kenvan19 on Orzhov Roundtable

2 months ago

Really solid deck! I tend to stay away from Worthy Knight since his tokens aren't knights. I like Corpse Knight as well looking at your Maybeboard; he seems like he'd be the easiest direct swap but you'd lose out on the token generation. Really cool deck though and very well built!

VarietyBlack on Abzanharmonicon: Nikara & Yannik EDH

3 months ago

Thanks for commenting, Hblue! I'm glad the list is helping you with ideas. This list is very much still a work in progress. The deck wins in the late game, usually through grinding value out of our creatures, but it does include a couple infinite combos to speed things along.

Basri's Lieutenant goes infinite if you sacrifice a creature with a +1/+1 counter on it while you have a creature that puts a +1/+1 counter on a creature entering the battlefield (such as Good-Fortune Unicorn).

I've also included Karmic Guide + Sun Titan in the deck for infinite ETBs and infinite mana with Phyrexian Altar.

Those two combos infinitely trigger Corpse Knight, as well, and lend themselves to the possibility of an Aristocrats shell.

Load more